diff options
author | Leyla Farazha <leyla@lindenlab.com> | 2010-06-21 10:21:52 -0700 |
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committer | Leyla Farazha <leyla@lindenlab.com> | 2010-06-21 10:21:52 -0700 |
commit | c8970618567e867b619c9fb5e225978bc5f66781 (patch) | |
tree | d5ec9d2f27d887e9a39b1109469ca405b14c6a85 /indra/newview/llcallfloater.cpp | |
parent | 6be9f280ff5b2e2eba3bb9c3f14d7166579d1a49 (diff) | |
parent | a069e0d3db0e0771e54768a702fa18e57415992e (diff) |
Merge with q/viewer-release
Diffstat (limited to 'indra/newview/llcallfloater.cpp')
-rw-r--r-- | indra/newview/llcallfloater.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp index 9120990813..8af8403870 100644 --- a/indra/newview/llcallfloater.cpp +++ b/indra/newview/llcallfloater.cpp @@ -97,7 +97,7 @@ static void* create_non_avatar_caller(void*) return new LLNonAvatarCaller; } -LLVoiceChannel* LLCallFloater::sCurrentVoiceCanel = NULL; +LLVoiceChannel* LLCallFloater::sCurrentVoiceChannel = NULL; LLCallFloater::LLCallFloater(const LLSD& key) : LLTransientDockableFloater(NULL, false, key) @@ -115,7 +115,7 @@ LLCallFloater::LLCallFloater(const LLSD& key) mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLCallFloater::removeVoiceLeftParticipant, this, _1), voice_left_remove_delay); mFactoryMap["non_avatar_caller"] = LLCallbackMap(create_non_avatar_caller, NULL); - LLVoiceClient::getInstance()->addObserver(this); + LLVoiceClient::instance().addObserver(this); LLTransientFloaterMgr::getInstance()->addControlView(this); // force docked state since this floater doesn't save it between recreations @@ -160,7 +160,6 @@ BOOL LLCallFloater::postBuild() initAgentData(); - connectToChannel(LLVoiceChannel::getCurrentVoiceChannel()); setIsChrome(true); @@ -206,7 +205,7 @@ void LLCallFloater::draw() } // virtual -void LLCallFloater::onChange() +void LLCallFloater::onParticipantsChanged() { if (NULL == mParticipants) return; updateParticipantsVoiceState(); @@ -289,22 +288,22 @@ void LLCallFloater::updateSession() if (NULL == mSpeakerManager) { - // by default let show nearby chat participants + // By default show nearby chat participants mSpeakerManager = LLLocalSpeakerMgr::getInstance(); LL_DEBUGS("Voice") << "Set DEFAULT speaker manager" << LL_ENDL; mVoiceType = VC_LOCAL_CHAT; } updateTitle(); - - //hide "Leave Call" button for nearby chat + + // Hide "Leave Call" button for nearby chat bool is_local_chat = mVoiceType == VC_LOCAL_CHAT; childSetVisible("leave_call_btn_panel", !is_local_chat); refreshParticipantList(); updateAgentModeratorState(); - //show floater for voice calls & only in CONNECTED to voice channel state + // Show floater for voice calls & only in CONNECTED to voice channel state if (!is_local_chat && voice_channel && LLVoiceChannel::STATE_CONNECTED == voice_channel->getState()) @@ -370,7 +369,7 @@ void LLCallFloater::sOnCurrentChannelChanged(const LLUUID& /*session_id*/) // *NOTE: if signal was sent for voice channel with LLVoiceChannel::STATE_NO_CHANNEL_INFO // it sill be sent for the same channel again (when state is changed). // So, lets ignore this call. - if (channel == sCurrentVoiceCanel) return; + if (channel == sCurrentVoiceChannel) return; LLCallFloater* call_floater = LLFloaterReg::getTypedInstance<LLCallFloater>("voice_controls"); @@ -743,9 +742,9 @@ void LLCallFloater::connectToChannel(LLVoiceChannel* channel) { mVoiceChannelStateChangeConnection.disconnect(); - sCurrentVoiceCanel = channel; + sCurrentVoiceChannel = channel; - mVoiceChannelStateChangeConnection = sCurrentVoiceCanel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2)); + mVoiceChannelStateChangeConnection = sCurrentVoiceChannel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2)); updateState(channel->getState()); } @@ -765,7 +764,7 @@ void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state) { - LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceCanel->getSessionName() << LL_ENDL; + LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceChannel->getSessionName() << LL_ENDL; if (LLVoiceChannel::STATE_CONNECTED == new_state) { updateSession(); |