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authorTofu Linden <tofu.linden@lindenlab.com>2010-01-26 12:52:44 -0800
committerTofu Linden <tofu.linden@lindenlab.com>2010-01-26 12:52:44 -0800
commit2795661869e3dbbfe1e6becec1d6bb3635eafd3b (patch)
treec5f090db2907c0904bb6436b894761e82b10349d /indra/newview/llavataractions.cpp
parent22bcd0e0eaeda849fbb1a8ecd78eeee7a219c614 (diff)
parent92f5e24c58f4a33e237c327c5266bb5fab6f9531 (diff)
Merge from viewer2 trunk.
Diffstat (limited to 'indra/newview/llavataractions.cpp')
-rw-r--r--indra/newview/llavataractions.cpp20
1 files changed, 7 insertions, 13 deletions
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 40c9bb6afa..7eed2e7b9a 100644
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -250,31 +250,25 @@ void LLAvatarActions::startAdhocCall(const std::vector<LLUUID>& ids)
make_ui_sound("UISndStartIM");
}
+/* AD *TODO: Is this function needed any more?
+ I fixed it a bit(added check for canCall), but it appears that it is not used
+ anywhere. Maybe it should be removed?
// static
bool LLAvatarActions::isCalling(const LLUUID &id)
{
- if (id.isNull())
+ if (id.isNull() || !canCall())
{
return false;
}
LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL, id);
return (LLIMModel::getInstance()->findIMSession(session_id) != NULL);
-}
+}*/
//static
-bool LLAvatarActions::canCall(const LLUUID &id)
+bool LLAvatarActions::canCall()
{
- // For now we do not need to check whether passed UUID is ID of agent's friend.
- // Use common check of Voice Client state.
- {
- // don't need to check online/offline status because "usual resident" (resident that is not a friend)
- // can be only ONLINE. There is no way to see "usual resident" in OFFLINE status. If we see "usual
- // resident" it automatically means that the resident is ONLINE. So to make a call to the "usual resident"
- // we need to check only that "our" voice is enabled.
- return LLVoiceClient::voiceEnabled();
- }
-
+ return LLVoiceClient::voiceEnabled() && gVoiceClient->voiceWorking();
}
// static