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authorSteven Bennetts <steve@lindenlab.com>2009-08-28 22:58:17 +0000
committerSteven Bennetts <steve@lindenlab.com>2009-08-28 22:58:17 +0000
commit0aa2bc4831674e61edf680887eba9acec9f997ed (patch)
treeedf19fd9b857cf13b9e7ad943b65178954b4811c /indra/newview/llavataractions.cpp
parent51500f82e23b7deff9a0e1bc23f5bfa40aec1fb9 (diff)
svn merge -r 1490-1500 https://svn.aws.productengine.com/secondlife/pe/stable-2
Bug Fixes: * EXT-637 EXT-595 Dev work: * EXT-694 QA: * Be sure feature works on other locales Known issues: * If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts. * It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy. * If friendship is removed when agent is offline, Friend Card is not removed from Inventory.
Diffstat (limited to 'indra/newview/llavataractions.cpp')
-rw-r--r--indra/newview/llavataractions.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp
index 4e289efd1b..5f71b6e3f6 100644
--- a/indra/newview/llavataractions.cpp
+++ b/indra/newview/llavataractions.cpp
@@ -42,7 +42,7 @@
#include "llagent.h"
#include "llappviewer.h" // for gLastVersionChannel
#include "llcallingcard.h" // for LLAvatarTracker
-#include "llinventorymodel.h"
+#include "llinventorymodel.h" // for gInventory.findCategoryUUIDForType
#include "llimview.h" // for gIMMgr
#include "llsidetray.h"
#include "llviewermessage.h" // for handle_lure
@@ -229,8 +229,6 @@ bool LLAvatarActions::handleRemove(const LLSD& notification, const LLSD& respons
}
LLAvatarTracker::instance().terminateBuddy(id);
LLAvatarTracker::instance().notifyObservers();
- gInventory.addChangedMask(LLInventoryObserver::LABEL | LLInventoryObserver::CALLING_CARD, LLUUID::null);
- gInventory.notifyObservers();
break;
case 1: // NO