diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:43:28 +0300 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:56:09 +0300 |
commit | 1b68f71348ecf3983b76b40d7940da8377f049b7 (patch) | |
tree | 2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llappviewerwin32.cpp | |
parent | af4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff) |
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llappviewerwin32.cpp')
-rw-r--r-- | indra/newview/llappviewerwin32.cpp | 906 |
1 files changed, 453 insertions, 453 deletions
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 41101e79a6..4c90a82fcb 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -5,24 +5,24 @@ * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ - */ + */ #include "llviewerprecompiledheaders.h" @@ -38,11 +38,11 @@ #include "llgl.h" #include "res/resource.h" // *FIX: for setting gIconResource. -#include <fcntl.h> //_O_APPEND -#include <io.h> //_open_osfhandle() -#include <WERAPI.H> // for WerAddExcludedApplication() -#include <process.h> // _spawnl() -#include <tchar.h> // For TCHAR support +#include <fcntl.h> //_O_APPEND +#include <io.h> //_open_osfhandle() +#include <WERAPI.H> // for WerAddExcludedApplication() +#include <process.h> // _spawnl() +#include <tchar.h> // For TCHAR support #include "llviewercontrol.h" #include "lldxhardware.h" @@ -177,28 +177,28 @@ namespace static void exceptionTerminateHandler() { - // reinstall default terminate() handler in case we re-terminate. - if (gOldTerminateHandler) std::set_terminate(gOldTerminateHandler); - // treat this like a regular viewer crash, with nice stacktrace etc. + // reinstall default terminate() handler in case we re-terminate. + if (gOldTerminateHandler) std::set_terminate(gOldTerminateHandler); + // treat this like a regular viewer crash, with nice stacktrace etc. long *null_ptr; null_ptr = 0; *null_ptr = 0xDEADBEEF; //Force an exception that will trigger breakpad. - // we've probably been killed-off before now, but... - gOldTerminateHandler(); // call old terminate() handler + // we've probably been killed-off before now, but... + gOldTerminateHandler(); // call old terminate() handler } LONG WINAPI catchallCrashHandler(EXCEPTION_POINTERS * /*ExceptionInfo*/) { - LL_WARNS() << "Hit last ditch-effort attempt to catch crash." << LL_ENDL; - exceptionTerminateHandler(); - return 0; + LL_WARNS() << "Hit last ditch-effort attempt to catch crash." << LL_ENDL; + exceptionTerminateHandler(); + return 0; } // *FIX:Mani - This hack is to fix a linker issue with libndofdev.lib // The lib was compiled under VS2005 - in VS2003 we need to remap assert #ifdef LL_DEBUG -#ifdef LL_MSVC7 +#ifdef LL_MSVC7 extern "C" { void _wassert(const wchar_t * _Message, const wchar_t *_File, unsigned _Line) { @@ -211,200 +211,200 @@ extern "C" { const std::string LLAppViewerWin32::sWindowClass = "Second Life"; /* - This function is used to print to the command line a text message + This function is used to print to the command line a text message describing the nvapi error and quits */ void nvapi_error(NvAPI_Status status) { NvAPI_ShortString szDesc = {0}; - NvAPI_GetErrorMessage(status, szDesc); - LL_WARNS() << szDesc << LL_ENDL; + NvAPI_GetErrorMessage(status, szDesc); + LL_WARNS() << szDesc << LL_ENDL; - //should always trigger when asserts are enabled - //llassert(status == NVAPI_OK); + //should always trigger when asserts are enabled + //llassert(status == NVAPI_OK); } -// Create app mutex creates a unique global windows object. +// Create app mutex creates a unique global windows object. // If the object can be created it returns true, otherwise -// it returns false. The false result can be used to determine +// it returns false. The false result can be used to determine // if another instance of a second life app (this vers. or later) // is running. // *NOTE: Do not use this method to run a single instance of the app. -// This is intended to help debug problems with the cross-platform +// This is intended to help debug problems with the cross-platform // locked file method used for that purpose. bool create_app_mutex() { - bool result = true; - LPCWSTR unique_mutex_name = L"SecondLifeAppMutex"; - HANDLE hMutex; - hMutex = CreateMutex(NULL, TRUE, unique_mutex_name); - if(GetLastError() == ERROR_ALREADY_EXISTS) - { - result = false; - } - return result; + bool result = true; + LPCWSTR unique_mutex_name = L"SecondLifeAppMutex"; + HANDLE hMutex; + hMutex = CreateMutex(NULL, TRUE, unique_mutex_name); + if(GetLastError() == ERROR_ALREADY_EXISTS) + { + result = false; + } + return result; } void ll_nvapi_init(NvDRSSessionHandle hSession) { - // (2) load all the system settings into the session - NvAPI_Status status = NvAPI_DRS_LoadSettings(hSession); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - - NvAPI_UnicodeString profile_name; - std::string app_name = LLTrans::getString("APP_NAME"); - llutf16string w_app_name = utf8str_to_utf16str(app_name); - wsprintf(profile_name, L"%s", w_app_name.c_str()); - NvDRSProfileHandle hProfile = 0; - // (3) Check if we already have an application profile for the viewer - status = NvAPI_DRS_FindProfileByName(hSession, profile_name, &hProfile); - if (status != NVAPI_OK && status != NVAPI_PROFILE_NOT_FOUND) - { - nvapi_error(status); - return; - } - else if (status == NVAPI_PROFILE_NOT_FOUND) - { - // Don't have an application profile yet - create one - LL_INFOS() << "Creating NVIDIA application profile" << LL_ENDL; - - NVDRS_PROFILE profileInfo; - profileInfo.version = NVDRS_PROFILE_VER; - profileInfo.isPredefined = 0; - wsprintf(profileInfo.profileName, L"%s", w_app_name.c_str()); - - status = NvAPI_DRS_CreateProfile(hSession, &profileInfo, &hProfile); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - } - - // (4) Check if current exe is part of the profile - std::string exe_name = gDirUtilp->getExecutableFilename(); - NVDRS_APPLICATION profile_application; - profile_application.version = NVDRS_APPLICATION_VER; - - llutf16string w_exe_name = utf8str_to_utf16str(exe_name); - NvAPI_UnicodeString profile_app_name; - wsprintf(profile_app_name, L"%s", w_exe_name.c_str()); - - status = NvAPI_DRS_GetApplicationInfo(hSession, hProfile, profile_app_name, &profile_application); - if (status != NVAPI_OK && status != NVAPI_EXECUTABLE_NOT_FOUND) - { - nvapi_error(status); - return; - } - else if (status == NVAPI_EXECUTABLE_NOT_FOUND) - { - LL_INFOS() << "Creating application for " << exe_name << " for NVIDIA application profile" << LL_ENDL; - - // Add this exe to the profile - NVDRS_APPLICATION application; - application.version = NVDRS_APPLICATION_VER; - application.isPredefined = 0; - wsprintf(application.appName, L"%s", w_exe_name.c_str()); - wsprintf(application.userFriendlyName, L"%s", w_exe_name.c_str()); - wsprintf(application.launcher, L"%s", w_exe_name.c_str()); - wsprintf(application.fileInFolder, L"%s", ""); - - status = NvAPI_DRS_CreateApplication(hSession, hProfile, &application); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - - // Save application in case we added one - status = NvAPI_DRS_SaveSettings(hSession); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - } - - // load settings for querying - status = NvAPI_DRS_LoadSettings(hSession); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - - //get the preferred power management mode for Second Life - NVDRS_SETTING drsSetting = {0}; - drsSetting.version = NVDRS_SETTING_VER; - status = NvAPI_DRS_GetSetting(hSession, hProfile, PREFERRED_PSTATE_ID, &drsSetting); - if (status == NVAPI_SETTING_NOT_FOUND) - { //only override if the user hasn't specifically set this setting - // (5) Specify that we want to enable maximum performance setting - // first we fill the NVDRS_SETTING struct, then we call the function - drsSetting.version = NVDRS_SETTING_VER; - drsSetting.settingId = PREFERRED_PSTATE_ID; - drsSetting.settingType = NVDRS_DWORD_TYPE; - drsSetting.u32CurrentValue = PREFERRED_PSTATE_PREFER_MAX; - status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } + // (2) load all the system settings into the session + NvAPI_Status status = NvAPI_DRS_LoadSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + NvAPI_UnicodeString profile_name; + std::string app_name = LLTrans::getString("APP_NAME"); + llutf16string w_app_name = utf8str_to_utf16str(app_name); + wsprintf(profile_name, L"%s", w_app_name.c_str()); + NvDRSProfileHandle hProfile = 0; + // (3) Check if we already have an application profile for the viewer + status = NvAPI_DRS_FindProfileByName(hSession, profile_name, &hProfile); + if (status != NVAPI_OK && status != NVAPI_PROFILE_NOT_FOUND) + { + nvapi_error(status); + return; + } + else if (status == NVAPI_PROFILE_NOT_FOUND) + { + // Don't have an application profile yet - create one + LL_INFOS() << "Creating NVIDIA application profile" << LL_ENDL; + + NVDRS_PROFILE profileInfo; + profileInfo.version = NVDRS_PROFILE_VER; + profileInfo.isPredefined = 0; + wsprintf(profileInfo.profileName, L"%s", w_app_name.c_str()); + + status = NvAPI_DRS_CreateProfile(hSession, &profileInfo, &hProfile); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + } + + // (4) Check if current exe is part of the profile + std::string exe_name = gDirUtilp->getExecutableFilename(); + NVDRS_APPLICATION profile_application; + profile_application.version = NVDRS_APPLICATION_VER; + + llutf16string w_exe_name = utf8str_to_utf16str(exe_name); + NvAPI_UnicodeString profile_app_name; + wsprintf(profile_app_name, L"%s", w_exe_name.c_str()); + + status = NvAPI_DRS_GetApplicationInfo(hSession, hProfile, profile_app_name, &profile_application); + if (status != NVAPI_OK && status != NVAPI_EXECUTABLE_NOT_FOUND) + { + nvapi_error(status); + return; + } + else if (status == NVAPI_EXECUTABLE_NOT_FOUND) + { + LL_INFOS() << "Creating application for " << exe_name << " for NVIDIA application profile" << LL_ENDL; + + // Add this exe to the profile + NVDRS_APPLICATION application; + application.version = NVDRS_APPLICATION_VER; + application.isPredefined = 0; + wsprintf(application.appName, L"%s", w_exe_name.c_str()); + wsprintf(application.userFriendlyName, L"%s", w_exe_name.c_str()); + wsprintf(application.launcher, L"%s", w_exe_name.c_str()); + wsprintf(application.fileInFolder, L"%s", ""); + + status = NvAPI_DRS_CreateApplication(hSession, hProfile, &application); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + // Save application in case we added one + status = NvAPI_DRS_SaveSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + } + + // load settings for querying + status = NvAPI_DRS_LoadSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + //get the preferred power management mode for Second Life + NVDRS_SETTING drsSetting = {0}; + drsSetting.version = NVDRS_SETTING_VER; + status = NvAPI_DRS_GetSetting(hSession, hProfile, PREFERRED_PSTATE_ID, &drsSetting); + if (status == NVAPI_SETTING_NOT_FOUND) + { //only override if the user hasn't specifically set this setting + // (5) Specify that we want to enable maximum performance setting + // first we fill the NVDRS_SETTING struct, then we call the function + drsSetting.version = NVDRS_SETTING_VER; + drsSetting.settingId = PREFERRED_PSTATE_ID; + drsSetting.settingType = NVDRS_DWORD_TYPE; + drsSetting.u32CurrentValue = PREFERRED_PSTATE_PREFER_MAX; + status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } // (6) Now we apply (or save) our changes to the system status = NvAPI_DRS_SaveSettings(hSession); - if (status != NVAPI_OK) + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + } + else if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + // enable Threaded Optimization instead of letting the driver decide + status = NvAPI_DRS_GetSetting(hSession, hProfile, OGL_THREAD_CONTROL_ID, &drsSetting); + if (status == NVAPI_SETTING_NOT_FOUND || (status == NVAPI_OK && drsSetting.u32CurrentValue != OGL_THREAD_CONTROL_ENABLE)) + { + drsSetting.version = NVDRS_SETTING_VER; + drsSetting.settingId = OGL_THREAD_CONTROL_ID; + drsSetting.settingType = NVDRS_DWORD_TYPE; + drsSetting.u32CurrentValue = OGL_THREAD_CONTROL_ENABLE; + status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + // Now we apply (or save) our changes to the system + status = NvAPI_DRS_SaveSettings(hSession); + if (status != NVAPI_OK) { nvapi_error(status); return; } - } - else if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - - // enable Threaded Optimization instead of letting the driver decide - status = NvAPI_DRS_GetSetting(hSession, hProfile, OGL_THREAD_CONTROL_ID, &drsSetting); - if (status == NVAPI_SETTING_NOT_FOUND || (status == NVAPI_OK && drsSetting.u32CurrentValue != OGL_THREAD_CONTROL_ENABLE)) - { - drsSetting.version = NVDRS_SETTING_VER; - drsSetting.settingId = OGL_THREAD_CONTROL_ID; - drsSetting.settingType = NVDRS_DWORD_TYPE; - drsSetting.u32CurrentValue = OGL_THREAD_CONTROL_ENABLE; - status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - - // Now we apply (or save) our changes to the system - status = NvAPI_DRS_SaveSettings(hSession); - if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } - } - else if (status != NVAPI_OK) - { - nvapi_error(status); - return; - } + } + else if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } } //#define DEBUGGING_SEH_FILTER 1 #if DEBUGGING_SEH_FILTER -# define WINMAIN DebuggingWinMain +# define WINMAIN DebuggingWinMain #else -# define WINMAIN wWinMain +# define WINMAIN wWinMain #endif int APIENTRY WINMAIN(HINSTANCE hInstance, @@ -417,56 +417,56 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, LL_PROFILER_FRAME_END; LL_PROFILER_SET_THREAD_NAME("App"); - const S32 MAX_HEAPS = 255; - DWORD heap_enable_lfh_error[MAX_HEAPS]; - S32 num_heaps = 0; - - LLWindowWin32::setDPIAwareness(); + const S32 MAX_HEAPS = 255; + DWORD heap_enable_lfh_error[MAX_HEAPS]; + S32 num_heaps = 0; + + LLWindowWin32::setDPIAwareness(); #if WINDOWS_CRT_MEM_CHECKS && !INCLUDE_VLD - _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump memory leaks on exit + _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump memory leaks on exit #elif 0 - // Experimental - enable the low fragmentation heap - // This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations) - // Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1 + // Experimental - enable the low fragmentation heap + // This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations) + // Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1 - // Enable to get mem debugging within visual studio. + // Enable to get mem debugging within visual studio. #if LL_DEBUG - _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); + _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); #else - _CrtSetDbgFlag(0); // default, just making explicit - - ULONG ulEnableLFH = 2; - HANDLE* hHeaps = new HANDLE[MAX_HEAPS]; - num_heaps = GetProcessHeaps(MAX_HEAPS, hHeaps); - for(S32 i = 0; i < num_heaps; i++) - { - bool success = HeapSetInformation(hHeaps[i], HeapCompatibilityInformation, &ulEnableLFH, sizeof(ulEnableLFH)); - if (success) - heap_enable_lfh_error[i] = 0; - else - heap_enable_lfh_error[i] = GetLastError(); - } + _CrtSetDbgFlag(0); // default, just making explicit + + ULONG ulEnableLFH = 2; + HANDLE* hHeaps = new HANDLE[MAX_HEAPS]; + num_heaps = GetProcessHeaps(MAX_HEAPS, hHeaps); + for(S32 i = 0; i < num_heaps; i++) + { + bool success = HeapSetInformation(hHeaps[i], HeapCompatibilityInformation, &ulEnableLFH, sizeof(ulEnableLFH)); + if (success) + heap_enable_lfh_error[i] = 0; + else + heap_enable_lfh_error[i] = GetLastError(); + } #endif #endif - - // *FIX: global - gIconResource = MAKEINTRESOURCE(IDI_LL_ICON); - LLAppViewerWin32* viewer_app_ptr = new LLAppViewerWin32(ll_convert_wide_to_string(pCmdLine).c_str()); + // *FIX: global + gIconResource = MAKEINTRESOURCE(IDI_LL_ICON); - gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler); + LLAppViewerWin32* viewer_app_ptr = new LLAppViewerWin32(ll_convert_wide_to_string(pCmdLine).c_str()); - // Set a debug info flag to indicate if multiple instances are running. - bool found_other_instance = !create_app_mutex(); - gDebugInfo["FoundOtherInstanceAtStartup"] = LLSD::Boolean(found_other_instance); + gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler); - bool ok = viewer_app_ptr->init(); - if(!ok) - { - LL_WARNS() << "Application init failed." << LL_ENDL; - return -1; - } + // Set a debug info flag to indicate if multiple instances are running. + bool found_other_instance = !create_app_mutex(); + gDebugInfo["FoundOtherInstanceAtStartup"] = LLSD::Boolean(found_other_instance); + + bool ok = viewer_app_ptr->init(); + if(!ok) + { + LL_WARNS() << "Application init failed." << LL_ENDL; + return -1; + } NvDRSSessionHandle hSession = 0; static LLCachedControl<bool> use_nv_api(gSavedSettings, "NvAPICreateApplicationProfile", true); @@ -493,70 +493,70 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, } } - // Have to wait until after logging is initialized to display LFH info - if (num_heaps > 0) - { - LL_INFOS() << "Attempted to enable LFH for " << num_heaps << " heaps." << LL_ENDL; - for(S32 i = 0; i < num_heaps; i++) - { - if (heap_enable_lfh_error[i]) - { - LL_INFOS() << " Failed to enable LFH for heap: " << i << " Error: " << heap_enable_lfh_error[i] << LL_ENDL; - } - } - } - - // Run the application main loop - while (! viewer_app_ptr->frame()) - {} - - if (!LLApp::isError()) - { - // - // We don't want to do cleanup here if the error handler got called - - // the assumption is that the error handler is responsible for doing - // app cleanup if there was a problem. - // + // Have to wait until after logging is initialized to display LFH info + if (num_heaps > 0) + { + LL_INFOS() << "Attempted to enable LFH for " << num_heaps << " heaps." << LL_ENDL; + for(S32 i = 0; i < num_heaps; i++) + { + if (heap_enable_lfh_error[i]) + { + LL_INFOS() << " Failed to enable LFH for heap: " << i << " Error: " << heap_enable_lfh_error[i] << LL_ENDL; + } + } + } + + // Run the application main loop + while (! viewer_app_ptr->frame()) + {} + + if (!LLApp::isError()) + { + // + // We don't want to do cleanup here if the error handler got called - + // the assumption is that the error handler is responsible for doing + // app cleanup if there was a problem. + // #if WINDOWS_CRT_MEM_CHECKS - LL_INFOS() << "CRT Checking memory:" << LL_ENDL; - if (!_CrtCheckMemory()) - { - LL_WARNS() << "_CrtCheckMemory() failed at prior to cleanup!" << LL_ENDL; - } - else - { - LL_INFOS() << " No corruption detected." << LL_ENDL; - } + LL_INFOS() << "CRT Checking memory:" << LL_ENDL; + if (!_CrtCheckMemory()) + { + LL_WARNS() << "_CrtCheckMemory() failed at prior to cleanup!" << LL_ENDL; + } + else + { + LL_INFOS() << " No corruption detected." << LL_ENDL; + } #endif - gGLActive = TRUE; + gGLActive = TRUE; - viewer_app_ptr->cleanup(); + viewer_app_ptr->cleanup(); #if WINDOWS_CRT_MEM_CHECKS - LL_INFOS() << "CRT Checking memory:" << LL_ENDL; - if (!_CrtCheckMemory()) - { - LL_WARNS() << "_CrtCheckMemory() failed after cleanup!" << LL_ENDL; - } - else - { - LL_INFOS() << " No corruption detected." << LL_ENDL; - } + LL_INFOS() << "CRT Checking memory:" << LL_ENDL; + if (!_CrtCheckMemory()) + { + LL_WARNS() << "_CrtCheckMemory() failed after cleanup!" << LL_ENDL; + } + else + { + LL_INFOS() << " No corruption detected." << LL_ENDL; + } #endif - } - delete viewer_app_ptr; - viewer_app_ptr = NULL; - - // (NVAPI) (6) We clean up. This is analogous to doing a free() - if (hSession) - { - NvAPI_DRS_DestroySession(hSession); - hSession = 0; - } - - return 0; + } + delete viewer_app_ptr; + viewer_app_ptr = NULL; + + // (NVAPI) (6) We clean up. This is analogous to doing a free() + if (hSession) + { + NvAPI_DRS_DestroySession(hSession); + hSession = 0; + } + + return 0; } #if DEBUGGING_SEH_FILTER @@ -582,16 +582,16 @@ int APIENTRY wWinMain(HINSTANCE hInstance, void LLAppViewerWin32::disableWinErrorReporting() { - std::string executable_name = gDirUtilp->getExecutableFilename(); - - if( S_OK == WerAddExcludedApplication( utf8str_to_utf16str(executable_name).c_str(), FALSE ) ) - { - LL_INFOS() << "WerAddExcludedApplication() succeeded for " << executable_name << LL_ENDL; - } - else - { - LL_INFOS() << "WerAddExcludedApplication() failed for " << executable_name << LL_ENDL; - } + std::string executable_name = gDirUtilp->getExecutableFilename(); + + if( S_OK == WerAddExcludedApplication( utf8str_to_utf16str(executable_name).c_str(), FALSE ) ) + { + LL_INFOS() << "WerAddExcludedApplication() succeeded for " << executable_name << LL_ENDL; + } + else + { + LL_INFOS() << "WerAddExcludedApplication() failed for " << executable_name << LL_ENDL; + } } const S32 MAX_CONSOLE_LINES = 7500; @@ -666,8 +666,8 @@ void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, c } // anonymous namespace LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) : - mCmdLine(cmd_line), - mIsConsoleAllocated(false) + mCmdLine(cmd_line), + mIsConsoleAllocated(false) { } @@ -677,18 +677,18 @@ LLAppViewerWin32::~LLAppViewerWin32() bool LLAppViewerWin32::init() { - // Platform specific initialization. - - // Turn off Windows Error Reporting - // (Don't send our data to Microsoft--at least until we are Logo approved and have a way - // of getting the data back from them.) - // - // LL_INFOS() << "Turning off Windows error reporting." << LL_ENDL; - disableWinErrorReporting(); + // Platform specific initialization. + + // Turn off Windows Error Reporting + // (Don't send our data to Microsoft--at least until we are Logo approved and have a way + // of getting the data back from them.) + // + // LL_INFOS() << "Turning off Windows error reporting." << LL_ENDL; + disableWinErrorReporting(); #ifndef LL_RELEASE_FOR_DOWNLOAD - // Merely requesting the LLSingleton instance initializes it. - LLWinDebug::instance(); + // Merely requesting the LLSingleton instance initializes it. + LLWinDebug::instance(); #endif #if LL_SEND_CRASH_REPORTS @@ -787,24 +787,24 @@ bool LLAppViewerWin32::init() #endif // LL_BUGSPLAT #endif // LL_SEND_CRASH_REPORTS - bool success = LLAppViewer::init(); + bool success = LLAppViewer::init(); return success; } bool LLAppViewerWin32::cleanup() { - bool result = LLAppViewer::cleanup(); + bool result = LLAppViewer::cleanup(); - gDXHardware.cleanup(); + gDXHardware.cleanup(); - if (mIsConsoleAllocated) - { - FreeConsole(); - mIsConsoleAllocated = false; - } + if (mIsConsoleAllocated) + { + FreeConsole(); + mIsConsoleAllocated = false; + } - return result; + return result; } void LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo) @@ -819,123 +819,123 @@ void LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo) void LLAppViewerWin32::initLoggingAndGetLastDuration() { - LLAppViewer::initLoggingAndGetLastDuration(); + LLAppViewer::initLoggingAndGetLastDuration(); } void LLAppViewerWin32::initConsole() { - // pop up debug console - mIsConsoleAllocated = create_console(); - return LLAppViewer::initConsole(); + // pop up debug console + mIsConsoleAllocated = create_console(); + return LLAppViewer::initConsole(); } void write_debug_dx(const char* str) { - std::string value = gDebugInfo["DXInfo"].asString(); - value += str; - gDebugInfo["DXInfo"] = value; + std::string value = gDebugInfo["DXInfo"].asString(); + value += str; + gDebugInfo["DXInfo"] = value; } void write_debug_dx(const std::string& str) { - write_debug_dx(str.c_str()); + write_debug_dx(str.c_str()); } bool LLAppViewerWin32::initHardwareTest() { - // - // Do driver verification and initialization based on DirectX - // hardware polling and driver versions - // - if (TRUE == gSavedSettings.getBOOL("ProbeHardwareOnStartup") && FALSE == gSavedSettings.getBOOL("NoHardwareProbe")) - { - // per DEV-11631 - disable hardware probing for everything - // but vram. - BOOL vram_only = TRUE; - - LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware")); - - LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL; - gDXHardware.setWriteDebugFunc(write_debug_dx); - BOOL probe_ok = gDXHardware.getInfo(vram_only); - - if (!probe_ok - && gWarningSettings.getBOOL("AboutDirectX9")) - { - LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL; - - // Warn them that runnin without DirectX 9 will - // not allow us to tell them about driver issues - std::ostringstream msg; - msg << LLTrans::getString ("MBNoDirectX"); - S32 button = OSMessageBox( - msg.str(), - LLTrans::getString("MBWarning"), - OSMB_YESNO); - if (OSBTN_NO== button) - { - LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL; - LLWeb::loadURLExternal("http://secondlife.com/support/", false); - return false; - } - gWarningSettings.setBOOL("AboutDirectX9", FALSE); - } - LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL; - - // Only probe once after installation - gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE); - - // Disable so debugger can work - std::string splash_msg; - LLStringUtil::format_map_t args; - args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle(); - splash_msg = LLTrans::getString("StartupLoading", args); - - LLSplashScreen::update(splash_msg); - } - - if (!restoreErrorTrap()) - { - LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL; - } - - if (gGLManager.mVRAM == 0) - { - gGLManager.mVRAM = gDXHardware.getVRAM(); - } - - LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL; - - return true; + // + // Do driver verification and initialization based on DirectX + // hardware polling and driver versions + // + if (TRUE == gSavedSettings.getBOOL("ProbeHardwareOnStartup") && FALSE == gSavedSettings.getBOOL("NoHardwareProbe")) + { + // per DEV-11631 - disable hardware probing for everything + // but vram. + BOOL vram_only = TRUE; + + LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware")); + + LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL; + gDXHardware.setWriteDebugFunc(write_debug_dx); + BOOL probe_ok = gDXHardware.getInfo(vram_only); + + if (!probe_ok + && gWarningSettings.getBOOL("AboutDirectX9")) + { + LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL; + + // Warn them that runnin without DirectX 9 will + // not allow us to tell them about driver issues + std::ostringstream msg; + msg << LLTrans::getString ("MBNoDirectX"); + S32 button = OSMessageBox( + msg.str(), + LLTrans::getString("MBWarning"), + OSMB_YESNO); + if (OSBTN_NO== button) + { + LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL; + LLWeb::loadURLExternal("http://secondlife.com/support/", false); + return false; + } + gWarningSettings.setBOOL("AboutDirectX9", FALSE); + } + LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL; + + // Only probe once after installation + gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE); + + // Disable so debugger can work + std::string splash_msg; + LLStringUtil::format_map_t args; + args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle(); + splash_msg = LLTrans::getString("StartupLoading", args); + + LLSplashScreen::update(splash_msg); + } + + if (!restoreErrorTrap()) + { + LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL; + } + + if (gGLManager.mVRAM == 0) + { + gGLManager.mVRAM = gDXHardware.getVRAM(); + } + + LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL; + + return true; } bool LLAppViewerWin32::initParseCommandLine(LLCommandLineParser& clp) { - if (!clp.parseCommandLineString(mCmdLine)) - { - return false; - } - - // Find the system language. - FL_Locale *locale = NULL; - FL_Success success = FL_FindLocale(&locale, FL_MESSAGES); - if (success != 0) - { - if (success >= 2 && locale->lang) // confident! - { - LL_INFOS("AppInit") << "Language: " << ll_safe_string(locale->lang) << LL_ENDL; - LL_INFOS("AppInit") << "Location: " << ll_safe_string(locale->country) << LL_ENDL; - LL_INFOS("AppInit") << "Variant: " << ll_safe_string(locale->variant) << LL_ENDL; - LLControlVariable* c = gSavedSettings.getControl("SystemLanguage"); - if(c) - { - c->setValue(std::string(locale->lang), false); - } - } - } - FL_FreeLocale(&locale); - - return true; + if (!clp.parseCommandLineString(mCmdLine)) + { + return false; + } + + // Find the system language. + FL_Locale *locale = NULL; + FL_Success success = FL_FindLocale(&locale, FL_MESSAGES); + if (success != 0) + { + if (success >= 2 && locale->lang) // confident! + { + LL_INFOS("AppInit") << "Language: " << ll_safe_string(locale->lang) << LL_ENDL; + LL_INFOS("AppInit") << "Location: " << ll_safe_string(locale->country) << LL_ENDL; + LL_INFOS("AppInit") << "Variant: " << ll_safe_string(locale->variant) << LL_ENDL; + LLControlVariable* c = gSavedSettings.getControl("SystemLanguage"); + if(c) + { + c->setValue(std::string(locale->lang), false); + } + } + } + FL_FreeLocale(&locale); + + return true; } bool LLAppViewerWin32::beingDebugged() @@ -944,63 +944,63 @@ bool LLAppViewerWin32::beingDebugged() } bool LLAppViewerWin32::restoreErrorTrap() -{ - return true; // we don't check for handler collisions on windows, so just say they're ok +{ + return true; // we don't check for handler collisions on windows, so just say they're ok } //virtual bool LLAppViewerWin32::sendURLToOtherInstance(const std::string& url) { - wchar_t window_class[256]; /* Flawfinder: ignore */ // Assume max length < 255 chars. - mbstowcs(window_class, sWindowClass.c_str(), 255); - window_class[255] = 0; - // Use the class instead of the window name. - HWND other_window = FindWindow(window_class, NULL); - - if (other_window != NULL) - { - LL_DEBUGS() << "Found other window with the name '" << getWindowTitle() << "'" << LL_ENDL; - COPYDATASTRUCT cds; - const S32 SLURL_MESSAGE_TYPE = 0; - cds.dwData = SLURL_MESSAGE_TYPE; - cds.cbData = url.length() + 1; - cds.lpData = (void*)url.c_str(); - - LRESULT msg_result = SendMessage(other_window, WM_COPYDATA, NULL, (LPARAM)&cds); - LL_DEBUGS() << "SendMessage(WM_COPYDATA) to other window '" - << getWindowTitle() << "' returned " << msg_result << LL_ENDL; - return true; - } - return false; + wchar_t window_class[256]; /* Flawfinder: ignore */ // Assume max length < 255 chars. + mbstowcs(window_class, sWindowClass.c_str(), 255); + window_class[255] = 0; + // Use the class instead of the window name. + HWND other_window = FindWindow(window_class, NULL); + + if (other_window != NULL) + { + LL_DEBUGS() << "Found other window with the name '" << getWindowTitle() << "'" << LL_ENDL; + COPYDATASTRUCT cds; + const S32 SLURL_MESSAGE_TYPE = 0; + cds.dwData = SLURL_MESSAGE_TYPE; + cds.cbData = url.length() + 1; + cds.lpData = (void*)url.c_str(); + + LRESULT msg_result = SendMessage(other_window, WM_COPYDATA, NULL, (LPARAM)&cds); + LL_DEBUGS() << "SendMessage(WM_COPYDATA) to other window '" + << getWindowTitle() << "' returned " << msg_result << LL_ENDL; + return true; + } + return false; } std::string LLAppViewerWin32::generateSerialNumber() { - char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore - serial_md5[0] = 0; - - DWORD serial = 0; - DWORD flags = 0; - BOOL success = GetVolumeInformation( - L"C:\\", - NULL, // volume name buffer - 0, // volume name buffer size - &serial, // volume serial - NULL, // max component length - &flags, // file system flags - NULL, // file system name buffer - 0); // file system name buffer size - if (success) - { - LLMD5 md5; - md5.update( (unsigned char*)&serial, sizeof(DWORD)); - md5.finalize(); - md5.hex_digest(serial_md5); - } - else - { - LL_WARNS() << "GetVolumeInformation failed" << LL_ENDL; - } - return serial_md5; + char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore + serial_md5[0] = 0; + + DWORD serial = 0; + DWORD flags = 0; + BOOL success = GetVolumeInformation( + L"C:\\", + NULL, // volume name buffer + 0, // volume name buffer size + &serial, // volume serial + NULL, // max component length + &flags, // file system flags + NULL, // file system name buffer + 0); // file system name buffer size + if (success) + { + LLMD5 md5; + md5.update( (unsigned char*)&serial, sizeof(DWORD)); + md5.finalize(); + md5.hex_digest(serial_md5); + } + else + { + LL_WARNS() << "GetVolumeInformation failed" << LL_ENDL; + } + return serial_md5; } |