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authorRye Mutt <rye@alchemyviewer.org>2023-05-17 19:30:27 -0400
committerGitHub <noreply@github.com>2023-05-17 18:30:27 -0500
commit87bda552688bb38fe255cc7e6069c1be6ac20834 (patch)
tree0630569c338cf9c88627f0a6e10cd68bb66691cb /indra/newview/llappviewer.cpp
parent446d0cbf7f19e459b90a06f4153b3f7f9df6f09a (diff)
Add a binary cache for compiled shaders using glProgramBinary (#216)
* Add a binary cache for compiled shaders using glProgramBinary * Add additional sanity checking to shader binary save and load, hook up cache clear and menu option * Fix default init of shader cache data struct and clear gl errors before glGetError calls --------- Co-authored-by: RunitaiLinden <davep@lindenlab.com>
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r--indra/newview/llappviewer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index dfdf7a1b61..abef25e34f 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -4446,6 +4446,7 @@ void LLAppViewer::purgeCache()
LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL;
LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
+ LLViewerShaderMgr::instance()->clearShaderCache();
std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache");
if (LLFile::isdir(browser_cache))
{