diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
---|---|---|
committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llappviewer.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 11388 |
1 files changed, 5691 insertions, 5697 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 56521895c1..f41003c509 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1,5697 +1,5691 @@ -/** - * @file llappviewer.cpp - * @brief The LLAppViewer class definitions - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llappviewer.h" - -// Viewer includes -#include "llversioninfo.h" -#include "llfeaturemanager.h" -#include "lluictrlfactory.h" -#include "lltexteditor.h" -#include "llenvironment.h" -#include "llerrorcontrol.h" -#include "lleventtimer.h" -#include "llfile.h" -#include "llviewertexturelist.h" -#include "llgroupmgr.h" -#include "llagent.h" -#include "llagentcamera.h" -#include "llagentlanguage.h" -#include "llagentui.h" -#include "llagentwearables.h" -#include "lldirpicker.h" -#include "llfloaterimcontainer.h" -#include "llimprocessing.h" -#include "llwindow.h" -#include "llviewerstats.h" -#include "llviewerstatsrecorder.h" -#include "llkeyconflict.h" // for legacy keybinding support, remove later -#include "llmarketplacefunctions.h" -#include "llmarketplacenotifications.h" -#include "llmd5.h" -#include "llmeshrepository.h" -#include "llpumpio.h" -#include "llmimetypes.h" -#include "llslurl.h" -#include "llstartup.h" -#include "llfocusmgr.h" -#include "llurlfloaterdispatchhandler.h" -#include "llviewerjoystick.h" -#include "llallocator.h" -#include "llcalc.h" -#include "llconversationlog.h" -#if LL_WINDOWS -#include "lldxhardware.h" -#endif -#include "lltexturestats.h" -#include "lltrace.h" -#include "lltracethreadrecorder.h" -#include "llviewerwindow.h" -#include "llviewerdisplay.h" -#include "llviewermedia.h" -#include "llviewerparcelaskplay.h" -#include "llviewerparcelmedia.h" -#include "llviewershadermgr.h" -#include "llviewermediafocus.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llworldmap.h" -#include "llmutelist.h" -#include "llviewerhelp.h" -#include "lluicolortable.h" -#include "llurldispatcher.h" -#include "llurlhistory.h" -#include "llrender.h" -#include "llteleporthistory.h" -#include "lltoast.h" -#include "llsdutil_math.h" -#include "lllocationhistory.h" -#include "llfasttimerview.h" -#include "llvector4a.h" -#include "llviewermenufile.h" -#include "llvoicechannel.h" -#include "llvoavatarself.h" -#include "llurlmatch.h" -#include "lltextutil.h" -#include "lllogininstance.h" -#include "llprogressview.h" -#include "llvocache.h" -#include "lldiskcache.h" -#include "llvopartgroup.h" -#include "llweb.h" -#include "llspellcheck.h" -#include "llscenemonitor.h" -#include "llavatarrenderinfoaccountant.h" -#include "lllocalbitmaps.h" -#include "llperfstats.h" -#include "llgltfmateriallist.h" - -// Linden library includes -#include "llavatarnamecache.h" -#include "lldiriterator.h" -#include "llexperiencecache.h" -#include "llimagej2c.h" -#include "llmemory.h" -#include "llprimitive.h" -#include "llurlaction.h" -#include "llurlentry.h" -#include "llvolumemgr.h" -#include "llxfermanager.h" -#include "llphysicsextensions.h" - -#include "llnotificationmanager.h" -#include "llnotifications.h" -#include "llnotificationsutil.h" - -#include "llleap.h" -#include "stringize.h" -#include "llcoros.h" -#include "llexception.h" -#if !LL_LINUX -#include "cef/dullahan_version.h" -#include "vlc/libvlc_version.h" -#endif // LL_LINUX - -#if LL_DARWIN -#include "llwindowmacosx.h" -#endif - -// Third party library includes -#include <boost/bind.hpp> -#include <boost/algorithm/string.hpp> -#include <boost/regex.hpp> -#include <boost/throw_exception.hpp> - -#if LL_WINDOWS -# include <share.h> // For _SH_DENYWR in processMarkerFiles -#else -# include <sys/file.h> // For processMarkerFiles -#endif - -#include "llapr.h" -#include <boost/lexical_cast.hpp> - -#include "llviewerinput.h" -#include "lllfsthread.h" -#include "llworkerthread.h" -#include "lltexturecache.h" -#include "lltexturefetch.h" -#include "llimageworker.h" -#include "llevents.h" - -// The files below handle dependencies from cleanup. -#include "llkeyframemotion.h" -#include "llworldmap.h" -#include "llhudmanager.h" -#include "lltoolmgr.h" -#include "llassetstorage.h" -#include "llpolymesh.h" -#include "llproxy.h" -#include "llaudioengine.h" -#include "llstreamingaudio.h" -#include "llviewermenu.h" -#include "llselectmgr.h" -#include "lltrans.h" -#include "lltransutil.h" -#include "lltracker.h" -#include "llviewerparcelmgr.h" -#include "llworldmapview.h" -#include "llpostprocess.h" - -#include "lldebugview.h" -#include "llconsole.h" -#include "llcontainerview.h" -#include "lltooltip.h" - -#include "llsdutil.h" -#include "llsdserialize.h" - -#include "llworld.h" -#include "llhudeffecttrail.h" -#include "llslurl.h" -#include "llurlregistry.h" -#include "llwatchdog.h" - -// Included so that constants/settings might be initialized -// in save_settings_to_globals() -#include "llbutton.h" -#include "llstatusbar.h" -#include "llsurface.h" -#include "llvosky.h" -#include "llvotree.h" -#include "llvoavatar.h" -#include "llfolderview.h" -#include "llagentpilot.h" -#include "llvovolume.h" -#include "llflexibleobject.h" -#include "llvosurfacepatch.h" -#include "llviewerfloaterreg.h" -#include "llcommandlineparser.h" -#include "llfloatermemleak.h" -#include "llfloaterreg.h" -#include "llfloatersimplesnapshot.h" -#include "llfloatersnapshot.h" -#include "llsidepanelinventory.h" -#include "llatmosphere.h" - -// includes for idle() idleShutdown() -#include "llviewercontrol.h" -#include "lleventnotifier.h" -#include "llcallbacklist.h" -#include "lldeferredsounds.h" -#include "pipeline.h" -#include "llgesturemgr.h" -#include "llsky.h" -#include "llvlmanager.h" -#include "llviewercamera.h" -#include "lldrawpoolbump.h" -#include "llvieweraudio.h" -#include "llimview.h" -#include "llviewerthrottle.h" -#include "llparcel.h" -#include "llavatariconctrl.h" -#include "llgroupiconctrl.h" -#include "llviewerassetstats.h" -#include "workqueue.h" -using namespace LL; - -// Include for security api initialization -#include "llsecapi.h" -#include "llmachineid.h" -#include "llcleanup.h" - -#include "llcoproceduremanager.h" -#include "llviewereventrecorder.h" - -// *FIX: These extern globals should be cleaned up. -// The globals either represent state/config/resource-storage of either -// this app, or another 'component' of the viewer. App globals should be -// moved into the app class, where as the other globals should be -// moved out of here. -// If a global symbol reference seems valid, it will be included -// via header files above. - -//---------------------------------------------------------------------------- -// llviewernetwork.h -#include "llviewernetwork.h" -// define a self-registering event API object -#include "llappviewerlistener.h" - -#if LL_LINUX && LL_GTK -#include "glib.h" -#endif // (LL_LINUX) && LL_GTK - -#if LL_MSVC -// disable boost::lexical_cast warning -#pragma warning (disable:4702) -#endif - -static LLAppViewerListener sAppViewerListener(LLAppViewer::instance); - -////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor -// -//---------------------------------------------------------------------------- -// viewer.cpp - these are only used in viewer, should be easily moved. - -#if LL_DARWIN -extern void init_apple_menu(const char* product); -#endif // LL_DARWIN - -extern bool gRandomizeFramerate; -extern bool gPeriodicSlowFrame; -extern bool gDebugGL; - -#if LL_DARWIN -extern bool gHiDPISupport; -#endif - -//////////////////////////////////////////////////////////// -// All from the last globals push... - -F32 gSimLastTime; // Used in LLAppViewer::init and send_viewer_stats() -F32 gSimFrames; - -bool gShowObjectUpdates = false; -bool gUseQuickTime = true; - -eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL; -S32 gLastExecDuration = -1; // (<0 indicates unknown) - -#if LL_WINDOWS -# define LL_PLATFORM_KEY "win" -#elif LL_DARWIN -# define LL_PLATFORM_KEY "mac" -#elif LL_LINUX -# define LL_PLATFORM_KEY "lnx" -#else -# error "Unknown Platform" -#endif -const char* gPlatform = LL_PLATFORM_KEY; - -LLSD gDebugInfo; - -U32 gFrameCount = 0; -U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground -LLPumpIO* gServicePump = NULL; - -U64MicrosecondsImplicit gFrameTime = 0; -F32SecondsImplicit gFrameTimeSeconds = 0.f; -F32SecondsImplicit gFrameIntervalSeconds = 0.f; -F32 gFPSClamped = 10.f; // Pretend we start at target rate. -F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets -U64MicrosecondsImplicit gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds - -LLTimer gRenderStartTime; -LLFrameTimer gForegroundTime; -LLFrameTimer gLoggedInTime; -LLTimer gLogoutTimer; -static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg. -F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME; - - -S32 gPendingMetricsUploads = 0; - - -bool gDisconnected = false; - -// used to restore texture state after a mode switch -LLFrameTimer gRestoreGLTimer; -bool gRestoreGL = false; -bool gUseWireframe = false; - -LLMemoryInfo gSysMemory; -U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp - -std::string gLastVersionChannel; - -LLVector3 gWindVec(3.0, 3.0, 0.0); -LLVector3 gRelativeWindVec(0.0, 0.0, 0.0); - -U32 gPacketsIn = 0; - -bool gPrintMessagesThisFrame = false; - -bool gRandomizeFramerate = false; -bool gPeriodicSlowFrame = false; - -bool gCrashOnStartup = false; -bool gLLErrorActivated = false; -bool gLogoutInProgress = false; - -bool gSimulateMemLeak = false; - -// We don't want anyone, especially threads working on the graphics pipeline, -// to have to block due to this WorkQueue being full. -WorkQueue gMainloopWork("mainloop", 1024*1024); - -//////////////////////////////////////////////////////////// -// Internal globals... that should be removed. -static std::string gArgs; -const int MAX_MARKER_LENGTH = 1024; -const std::string MARKER_FILE_NAME("SecondLife.exec_marker"); -const std::string START_MARKER_FILE_NAME("SecondLife.start_marker"); -const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker"); -const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker"); -const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker"); -static bool gDoDisconnect = false; -static std::string gLaunchFileOnQuit; - -// Used on Win32 for other apps to identify our window (eg, win_setup) -const char* const VIEWER_WINDOW_CLASSNAME = "Second Life"; - -//---------------------------------------------------------------------------- - -// List of entries from strings.xml to always replace -static std::set<std::string> default_trans_args; -void init_default_trans_args() -{ - default_trans_args.insert("SECOND_LIFE"); // World - default_trans_args.insert("APP_NAME"); - default_trans_args.insert("CAPITALIZED_APP_NAME"); - default_trans_args.insert("SECOND_LIFE_GRID"); - default_trans_args.insert("SUPPORT_SITE"); - // This URL shows up in a surprising number of places in various skin - // files. We really only want to have to maintain a single copy of it. - default_trans_args.insert("create_account_url"); -} - -struct SettingsFile : public LLInitParam::Block<SettingsFile> -{ - Mandatory<std::string> name; - Optional<std::string> file_name; - Optional<bool> required, - persistent; - Optional<std::string> file_name_setting; - - SettingsFile() - : name("name"), - file_name("file_name"), - required("required", false), - persistent("persistent", true), - file_name_setting("file_name_setting") - {} -}; - -struct SettingsGroup : public LLInitParam::Block<SettingsGroup> -{ - Mandatory<std::string> name; - Mandatory<S32> path_index; - Multiple<SettingsFile> files; - - SettingsGroup() - : name("name"), - path_index("path_index"), - files("file") - {} -}; - -struct SettingsFiles : public LLInitParam::Block<SettingsFiles> -{ - Multiple<SettingsGroup> groups; - - SettingsFiles() - : groups("group") - {} -}; - -static std::string gWindowTitle; - -//---------------------------------------------------------------------------- -// Metrics logging control constants -//---------------------------------------------------------------------------- -static const F32 METRICS_INTERVAL_DEFAULT = 600.0; -static const F32 METRICS_INTERVAL_QA = 30.0; -static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT; -static bool app_metrics_qa_mode = false; - -void idle_afk_check() -{ - // check idle timers - F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32(); - F32 afk_timeout = gSavedSettings.getS32("AFKTimeout"); - if (afk_timeout && (current_idle > afk_timeout) && ! gAgent.getAFK()) - { - LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL; - gAgent.setAFK(); - } -} - -// A callback set in LLAppViewer::init() -static void ui_audio_callback(const LLUUID& uuid) -{ - if (gAudiop) - { - SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI); - gAudiop->triggerSound(soundData); - } -} - -// A callback set in LLAppViewer::init() -static void deferred_ui_audio_callback(const LLUUID& uuid) -{ - if (gAudiop) - { - SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI); - LLDeferredSounds::instance().deferSound(soundData); - } -} - -bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base) -{ - if(!match || !base || base->getPlainText()) - return false; - - LLUUID match_id = match->getID(); - - LLIconCtrl* icon; - - if( match->getMenuName() == "menu_url_group.xml" // See LLUrlEntryGroup constructor - || gAgent.isInGroup(match_id, true)) //This check seems unfiting, urls are either /agent or /group - { - LLGroupIconCtrl::Params icon_params; - icon_params.group_id = match_id; - icon_params.rect = LLRect(0, 16, 16, 0); - icon_params.visible = true; - icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params); - } - else - { - LLAvatarIconCtrl::Params icon_params; - icon_params.avatar_id = match_id; - icon_params.rect = LLRect(0, 16, 16, 0); - icon_params.visible = true; - icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params); - } - - LLInlineViewSegment::Params params; - params.force_newline = false; - params.view = icon; - params.left_pad = 4; - params.right_pad = 4; - params.top_pad = -2; - params.bottom_pad = 2; - - base->appendWidget(params," ",false); - - return true; -} - -// Use these strictly for things that are constructed at startup, -// or for things that are performance critical. JC -static void settings_to_globals() -{ - LLBUTTON_H_PAD = gSavedSettings.getS32("ButtonHPad"); - BTN_HEIGHT_SMALL = gSavedSettings.getS32("ButtonHeightSmall"); - BTN_HEIGHT = gSavedSettings.getS32("ButtonHeight"); - - MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight"); - MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth"); - - LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); - -#if LL_DARWIN - LLRender::sGLCoreProfile = true; -#else - LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile"); -#endif - LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); - LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); - LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); - LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR); - LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f; - LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor"); - LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); - LLVOAvatar::sLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR); - LLVOAvatar::sPhysicsLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarPhysicsLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR); - LLVOAvatar::updateImpostorRendering(gSavedSettings.getU32("RenderAvatarMaxNonImpostors")); - LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible"); - // clamp auto-open time to some minimum usable value - LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay")); - LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive"); - LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections"); - LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius"); - - gAgentPilot.setNumRuns(gSavedSettings.getS32("StatsNumRuns")); - gAgentPilot.setQuitAfterRuns(gSavedSettings.getBOOL("StatsQuitAfterRuns")); - gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle")); - - gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); - gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); - LLWorldMapView::setScaleSetting(gSavedSettings.getF32("MapScale")); - -#if LL_DARWIN - LLWindowMacOSX::sUseMultGL = gSavedSettings.getBOOL("RenderAppleUseMultGL"); - gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI"); -#endif -} - -static void settings_modify() -{ - LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater"); - LLPipeline::sRenderDeferred = true; // false is deprecated - LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred; - LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor"); - LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] - gDebugGL = gDebugGLSession || gDebugSession; - gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); -} - -class LLFastTimerLogThread : public LLThread -{ -public: - std::string mFile; - - LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log") - { - std::string file_name = test_name + std::string(".slp"); - mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name); - } - - void run() - { - llofstream os(mFile.c_str()); - - while (!LLAppViewer::instance()->isQuitting()) - { - LLTrace::BlockTimer::writeLog(os); - os.flush(); - ms_sleep(32); - } - - os.close(); - } -}; - -//virtual -bool LLAppViewer::initSLURLHandler() -{ - // does nothing unless subclassed - return false; -} - -//virtual -bool LLAppViewer::sendURLToOtherInstance(const std::string& url) -{ - // does nothing unless subclassed - return false; -} - -//---------------------------------------------------------------------------- -// LLAppViewer definition - -// Static members. -// The single viewer app. -LLAppViewer* LLAppViewer::sInstance = NULL; -LLTextureCache* LLAppViewer::sTextureCache = NULL; -LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL; -LLTextureFetch* LLAppViewer::sTextureFetch = NULL; -LLPurgeDiskCacheThread* LLAppViewer::sPurgeDiskCacheThread = NULL; - -std::string getRuntime() -{ - return llformat("%.4f", (F32)LLTimer::getElapsedSeconds().value()); -} - -LLAppViewer::LLAppViewer() -: mMarkerFile(), - mLogoutMarkerFile(), - mReportedCrash(false), - mNumSessions(0), - mGeneralThreadPool(nullptr), - mPurgeCache(false), - mPurgeCacheOnExit(false), - mPurgeUserDataOnExit(false), - mSecondInstance(false), - mUpdaterNotFound(false), - mSavedFinalSnapshot(false), - mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded. - mQuitRequested(false), - mLogoutRequestSent(false), - mLastAgentControlFlags(0), - mLastAgentForceUpdate(0), - mMainloopTimeout(NULL), - mAgentRegionLastAlive(false), - mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", false)), - mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", false)), - mFastTimerLogThread(NULL), - mSettingsLocationList(NULL), - mIsFirstRun(false) -{ - if(NULL != sInstance) - { - LL_ERRS() << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << LL_ENDL; - } - - mDumpPath =""; - - // Need to do this initialization before we do anything else, since anything - // that touches files should really go through the lldir API - gDirUtilp->initAppDirs("SecondLife"); - // - // IMPORTANT! Do NOT put anything that will write - // into the log files during normal startup until AFTER - // we run the "program crashed last time" error handler below. - // - sInstance = this; - - gLoggedInTime.stop(); - - processMarkerFiles(); - // - // OK to write stuff to logs now, we've now crash reported if necessary - // - - LLLoginInstance::instance().setPlatformInfo(gPlatform, LLOSInfo::instance().getOSVersionString(), LLOSInfo::instance().getOSStringSimple()); - - // Under some circumstances we want to read the static_debug_info.log file - // from the previous viewer run between this constructor call and the - // init() call, which will overwrite the static_debug_info.log file for - // THIS run. So setDebugFileNames() early. -# ifdef LL_BUGSPLAT - // MAINT-8917: don't create a dump directory just for the - // static_debug_info.log file - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); -# else // ! LL_BUGSPLAT - // write Google Breakpad minidump files to a per-run dump directory to avoid multiple viewer issues. - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, ""); -# endif // ! LL_BUGSPLAT - mDumpPath = logdir; - - setDebugFileNames(logdir); -} - -LLAppViewer::~LLAppViewer() -{ - delete mSettingsLocationList; - - destroyMainloopTimeout(); - - // If we got to this destructor somehow, the app didn't hang. - removeMarkerFiles(); -} - -class LLUITranslationBridge : public LLTranslationBridge -{ -public: - virtual std::string getString(const std::string &xml_desc) - { - return LLTrans::getString(xml_desc); - } -}; - - -bool LLAppViewer::init() -{ - setupErrorHandling(mSecondInstance); - - // - // Start of the application - // - - // initialize the LLSettingsType translation bridge. - LLTranslationBridge::ptr_t trans = std::make_shared<LLUITranslationBridge>(); - LLSettingsType::initParamSingleton(trans); - - // initialize SSE options - LLVector4a::initClass(); - - //initialize particle index pool - LLVOPartGroup::initClass(); - - // set skin search path to default, will be overridden later - // this allows simple skinned file lookups to work - gDirUtilp->setSkinFolder("default", "en"); - -// initLoggingAndGetLastDuration(); - - // - // OK to write stuff to logs now, we've now crash reported if necessary - // - init_default_trans_args(); - - // inits from settings.xml and from strings.xml - if (!initConfiguration()) - return false; - - LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ; - - //set the max heap size. - initMaxHeapSize() ; - LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize")); - - - // Although initLoggingAndGetLastDuration() is the right place to mess with - // setFatalFunction(), we can't query gSavedSettings until after - // initConfiguration(). - S32 rc(gSavedSettings.getS32("QAModeTermCode")); - if (rc >= 0) - { - // QAModeTermCode set, terminate with that rc on LL_ERRS. Use - // _exit() rather than exit() because normal cleanup depends too - // much on successful startup! - LLError::setFatalFunction([rc](const std::string&){ _exit(rc); }); - } - - mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling")); - - // Initialize the non-LLCurl libcurl library. Should be called - // before consumers (LLTextureFetch). - mAppCoreHttp.init(); - - LL_INFOS("InitInfo") << "LLCore::Http initialized." << LL_ENDL ; - - LLMachineID::init(); - - { - if (gSavedSettings.getBOOL("QAModeMetrics")) - { - app_metrics_qa_mode = true; - app_metrics_interval = METRICS_INTERVAL_QA; - } - LLViewerAssetStatsFF::init(); - } - - initThreads(); - LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ; - - // Initialize settings early so that the defaults for ignorable dialogs are - // picked up and then correctly re-saved after launching the updater (STORM-1268). - LLUI::settings_map_t settings_map; - settings_map["config"] = &gSavedSettings; - settings_map["ignores"] = &gWarningSettings; - settings_map["floater"] = &gSavedSettings; // *TODO: New settings file - settings_map["account"] = &gSavedPerAccountSettings; - - LLUI::initParamSingleton(settings_map, - LLUIImageList::getInstance(), - ui_audio_callback, - deferred_ui_audio_callback); - LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; - - // NOW LLUI::getLanguage() should work. gDirUtilp must know the language - // for this session ASAP so all the file-loading commands that follow, - // that use findSkinnedFilenames(), will include the localized files. - gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), LLUI::getLanguage()); - - // Setup LLTrans after LLUI::initClass has been called. - initStrings(); - - // initialize LLWearableType translation bridge. - // Will immediately use LLTranslationBridge to init LLWearableDictionary - LLWearableType::initParamSingleton(trans); - - // Setup notifications after LLUI::initClass() has been called. - LLNotifications::instance(); - LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ; - - ////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////// - // *FIX: The following code isn't grouped into functions yet. - - // - // Various introspection concerning the libs we're using - particularly - // the libs involved in getting to a full login screen. - // - LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL; - LL_INFOS("InitInfo") << "libcurl version is: " << LLCore::LLHttp::getCURLVersion() << LL_ENDL; - - ///////////////////////////////////////////////// - // OS-specific login dialogs - ///////////////////////////////////////////////// - - //test_cached_control(); - - // track number of times that app has run - mNumSessions = gSavedSettings.getS32("NumSessions"); - mNumSessions++; - gSavedSettings.setS32("NumSessions", mNumSessions); - - // LLKeyboard relies on LLUI to know what some accelerator keys are called. - LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString ); - - // Provide the text fields with callbacks for opening Urls - LLUrlAction::setOpenURLCallback(boost::bind(&LLWeb::loadURL, _1, LLStringUtil::null, LLStringUtil::null)); - LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null, false)); - LLUrlAction::setOpenURLExternalCallback(boost::bind(&LLWeb::loadURLExternal, _1, true, LLStringUtil::null)); - LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor); - - // Let code in llui access the viewer help floater - LLUI::getInstance()->mHelpImpl = LLViewerHelp::getInstance(); - - LL_INFOS("InitInfo") << "UI initialization is done." << LL_ENDL ; - - // Load translations for tooltips - LLFloater::initClass(); - LLUrlFloaterDispatchHandler::registerInDispatcher(); - - ///////////////////////////////////////////////// - - LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated - - LLViewerFloaterReg::registerFloaters(); - - ///////////////////////////////////////////////// - // - // Load settings files - // - // - LLGroupMgr::parseRoleActions("role_actions.xml"); - - LLAgent::parseTeleportMessages("teleport_strings.xml"); - - // load MIME type -> media impl mappings - std::string mime_types_name; -#if LL_DARWIN - mime_types_name = "mime_types_mac.xml"; -#elif LL_LINUX - mime_types_name = "mime_types_linux.xml"; -#else - mime_types_name = "mime_types.xml"; -#endif - LLMIMETypes::parseMIMETypes( mime_types_name ); - - // Copy settings to globals. *TODO: Remove or move to appropriage class initializers - settings_to_globals(); - // Setup settings listeners - settings_setup_listeners(); - // Modify settings based on system configuration and compile options - settings_modify(); - - // Find partition serial number (Windows) or hardware serial (Mac) - mSerialNumber = generateSerialNumber(); - - // do any necessary set-up for accepting incoming SLURLs from apps - initSLURLHandler(); - - if(false == initHardwareTest()) - { - // Early out from user choice. - return false; - } - LL_INFOS("InitInfo") << "Hardware test initialization done." << LL_ENDL ; - - // Prepare for out-of-memory situations, during which we will crash on - // purpose and save a dump. -#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP - MemSetErrorHandler(first_mem_error_handler); -#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP - - // *Note: this is where gViewerStats used to be created. - - if (!initCache()) - { - LL_WARNS("InitInfo") << "Failed to init cache" << LL_ENDL; - std::ostringstream msg; - msg << LLTrans::getString("MBUnableToAccessFile"); - OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); - return 0; - } - LL_INFOS("InitInfo") << "Cache initialization is done." << LL_ENDL ; - - // Initialize event recorder - LLViewerEventRecorder::createInstance(); - - // - // Initialize the window - // - gGLActive = true; - initWindow(); - LL_INFOS("InitInfo") << "Window is initialized." << LL_ENDL ; - - // writeSystemInfo can be called after window is initialized (gViewerWindow non-null) - writeSystemInfo(); - - // initWindow also initializes the Feature List, so now we can initialize this global. - LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap"); - - // call all self-registered classes - LLInitClassList::instance().fireCallbacks(); - - LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts - - gGLManager.getGLInfo(gDebugInfo); - gGLManager.printGLInfoString(); - - // If we don't have the right GL requirements, exit. - if (!gGLManager.mHasRequirements) - { - // already handled with a MBVideoDrvErr - return 0; - } - - // Without SSE2 support we will crash almost immediately, warn here. - if (!gSysCPU.hasSSE2()) - { - // can't use an alert here since we're exiting and - // all hell breaks lose. - OSMessageBox( - LLNotifications::instance().getGlobalString("UnsupportedCPUSSE2"), - LLStringUtil::null, - OSMB_OK); - return 0; - } - - // alert the user if they are using unsupported hardware - if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware")) - { - bool unsupported = false; - LLSD args; - std::string minSpecs; - - // get cpu data from xml - std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount")); - S32 minCPU = 0; - minCPUString >> minCPU; - - // get RAM data from XML - std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount")); - U64Bytes minRAM; - minRAMString >> minRAM; - - if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN) - { - minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU"); - minSpecs += "\n"; - unsupported = true; - } - if(gSysCPU.getMHz() < minCPU) - { - minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU"); - minSpecs += "\n"; - unsupported = true; - } - if(gSysMemory.getPhysicalMemoryKB() < minRAM) - { - minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM"); - minSpecs += "\n"; - unsupported = true; - } - - if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN) - { - LLNotificationsUtil::add("UnknownGPU"); - } - - if(unsupported) - { - if(!gSavedSettings.controlExists("WarnUnsupportedHardware") - || gSavedSettings.getBOOL("WarnUnsupportedHardware")) - { - args["MINSPECS"] = minSpecs; - LLNotificationsUtil::add("UnsupportedHardware", args ); - } - - } - } - -#if LL_WINDOWS && ADDRESS_SIZE == 64 - if (gGLManager.mIsIntel) - { - // Check intel driver's version - // Ex: "3.1.0 - Build 8.15.10.2559"; - std::string version = ll_safe_string((const char *)glGetString(GL_VERSION)); - - const boost::regex is_intel_string("[0-9].[0-9].[0-9] - Build [0-9]{1,2}.[0-9]{2}.[0-9]{2}.[0-9]{4}"); - - if (boost::regex_search(version, is_intel_string)) - { - // Valid string, extract driver version - std::size_t found = version.find("Build "); - std::string driver = version.substr(found + 6); - S32 v1, v2, v3, v4; - S32 count = sscanf(driver.c_str(), "%d.%d.%d.%d", &v1, &v2, &v3, &v4); - if (count > 0 && v1 <= 10) - { - LL_INFOS("AppInit") << "Detected obsolete intel driver: " << driver << LL_ENDL; - - if (!gViewerWindow->getInitAlert().empty() // graphic initialization crashed on last run - || LLVersionInfo::getInstance()->getChannelAndVersion() != gLastRunVersion // viewer was updated - || mNumSessions % 20 == 0 //periodically remind user to update driver - ) - { - LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedIntelDriver"); - std::string gpu_name = ll_safe_string((const char *)glGetString(GL_RENDERER)); - LL_INFOS("AppInit") << "Notifying user about obsolete intel driver for " << gpu_name << LL_ENDL; - details.setArg("[VERSION]", driver); - details.setArg("[GPUNAME]", gpu_name); - S32 button = OSMessageBox(details.getString(), - LLStringUtil::null, - OSMB_YESNO); - if (OSBTN_YES == button && gViewerWindow) - { - std::string url = LLWeb::escapeURL(LLTrans::getString("IntelDriverPage")); - if (gViewerWindow->getWindow()) - { - gViewerWindow->getWindow()->spawnWebBrowser(url, false); - } - } - } - } - } - } -#endif - - // Obsolete? mExpectedGLVersion is always zero -#if LL_WINDOWS - if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion()) - { - std::string url; - if (gGLManager.mIsIntel) - { - url = LLTrans::getString("IntelDriverPage"); - } - else if (gGLManager.mIsNVIDIA) - { - url = LLTrans::getString("NvidiaDriverPage"); - } - else if (gGLManager.mIsAMD) - { - url = LLTrans::getString("AMDDriverPage"); - } - - if (!url.empty()) - { - LLNotificationsUtil::add("OldGPUDriver", LLSD().with("URL", url)); - } - } -#endif - - - // save the graphics card - gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString(); - - // Save the current version to the prefs file - gSavedSettings.setString("LastRunVersion", - LLVersionInfo::instance().getChannelAndVersion()); - - gSimLastTime = gRenderStartTime.getElapsedTimeF32(); - gSimFrames = (F32)gFrameCount; - - if (gSavedSettings.getBOOL("JoystickEnabled")) - { - LLViewerJoystick::getInstance()->init(false); - } - - try { - initializeSecHandler(); - } - catch (LLProtectedDataException&) - { - LLNotificationsUtil::add("CorruptedProtectedDataStore"); - } - - gGLActive = false; - -#if LL_RELEASE_FOR_DOWNLOAD - // Skip updater if this is a non-interactive instance - if (!gSavedSettings.getBOOL("CmdLineSkipUpdater") && !gNonInteractive) - { - LLProcess::Params updater; - updater.desc = "updater process"; - // Because it's the updater, it MUST persist beyond the lifespan of the - // viewer itself. - updater.autokill = false; - std::string updater_file; -#if LL_WINDOWS - updater_file = "SLVersionChecker.exe"; - updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file); -#elif LL_DARWIN - updater_file = "SLVersionChecker"; - updater.executable = gDirUtilp->add(gDirUtilp->getAppRODataDir(), "updater", updater_file); -#else - updater_file = "SLVersionChecker"; - updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file); -#endif - // add LEAP mode command-line argument to whichever of these we selected - updater.args.add("leap"); - // UpdaterServiceSettings - if (gSavedSettings.getBOOL("FirstLoginThisInstall")) - { - // Befor first login, treat this as 'manual' updates, - // updater won't install anything, but required updates - updater.args.add("0"); - } - else - { - updater.args.add(stringize(gSavedSettings.getU32("UpdaterServiceSetting"))); - } - // channel - updater.args.add(LLVersionInfo::instance().getChannel()); - // testok - updater.args.add(stringize(gSavedSettings.getBOOL("UpdaterWillingToTest"))); - // ForceAddressSize - updater.args.add(stringize(gSavedSettings.getU32("ForceAddressSize"))); - - try - { - // Run the updater. An exception from launching the updater should bother us. - LLLeap::create(updater, true); - mUpdaterNotFound = false; - } - catch (...) - { - LLUIString details = LLNotifications::instance().getGlobalString("LLLeapUpdaterFailure"); - details.setArg("[UPDATER_APP]", updater_file); - OSMessageBox( - details.getString(), - LLStringUtil::null, - OSMB_OK); - mUpdaterNotFound = true; - } - } - else - { - LL_WARNS("InitInfo") << "Skipping updater check." << LL_ENDL; - } -#endif //LL_RELEASE_FOR_DOWNLOAD - - { - // Iterate over --leap command-line options. But this is a bit tricky: if - // there's only one, it won't be an array at all. - LLSD LeapCommand(gSavedSettings.getLLSD("LeapCommand")); - LL_DEBUGS("InitInfo") << "LeapCommand: " << LeapCommand << LL_ENDL; - if (LeapCommand.isDefined() && !LeapCommand.isArray()) - { - // If LeapCommand is actually a scalar value, make an array of it. - // Have to do it in two steps because LeapCommand.append(LeapCommand) - // trashes content! :-P - LLSD item(LeapCommand); - LeapCommand.append(item); - } - for (const auto& leap : llsd::inArray(LeapCommand)) - { - LL_INFOS("InitInfo") << "processing --leap \"" << leap << '"' << LL_ENDL; - // We don't have any better description of this plugin than the - // user-specified command line. Passing "" causes LLLeap to derive a - // description from the command line itself. - // Suppress LLLeap::Error exception: trust LLLeap's own logging. We - // don't consider any one --leap command mission-critical, so if one - // fails, log it, shrug and carry on. - LLLeap::create("", leap, false); // exception=false - } - } - - if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0) - { - LL_WARNS("InitInfo") << "QAModeEventHostPort DEPRECATED: " - << "lleventhost no longer supported as a dynamic library" - << LL_ENDL; - } - - LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match; - - //EXT-7013 - On windows for some locale (Japanese) standard - //datetime formatting functions didn't support some parameters such as "weekday". - //Names for days and months localized in xml are also useful for Polish locale(STORM-107). - std::string language = gSavedSettings.getString("Language"); - if(language == "ja" || language == "pl") - { - LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames")); - LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames")); - LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames")); - LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames")); - LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat")); - - LLStringOps::sAM = LLTrans::getString("dateTimeAM"); - LLStringOps::sPM = LLTrans::getString("dateTimePM"); - } - - LLAgentLanguage::init(); - - /// Tell the Coprocedure manager how to discover and store the pool sizes - // what I wanted - LLCoprocedureManager::getInstance()->setPropertyMethods( - boost::bind(&LLControlGroup::getU32, boost::ref(gSavedSettings), _1), - boost::bind(&LLControlGroup::declareU32, boost::ref(gSavedSettings), _1, _2, _3, LLControlVariable::PERSIST_ALWAYS)); - - // TODO: consider moving proxy initialization here or LLCopocedureManager after proxy initialization, may be implement - // some other protection to make sure we don't use network before initializng proxy - - /*----------------------------------------------------------------------*/ - // nat 2016-06-29 moved the following here from the former mainLoop(). - mMainloopTimeout = new LLWatchdogTimeout(); - - // Create IO Pump to use for HTTP Requests. - gServicePump = new LLPumpIO(gAPRPoolp); - - // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. - - LLVoiceChannel::initClass(); - LLVoiceClient::initParamSingleton(gServicePump); - LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true); - - joystick = LLViewerJoystick::getInstance(); - joystick->setNeedsReset(true); - /*----------------------------------------------------------------------*/ - // Load User's bindings - loadKeyBindings(); - - //LLSimpleton creations - LLEnvironment::createInstance(); - LLWorld::createInstance(); - LLSelectMgr::createInstance(); - LLViewerCamera::createInstance(); - -#if LL_WINDOWS - if (!mSecondInstance) - { - gDirUtilp->deleteDirAndContents(gDirUtilp->getDumpLogsDirPath()); - } -#endif - - return true; -} - -void LLAppViewer::initMaxHeapSize() -{ - //set the max heap size. - //here is some info regarding to the max heap size: - //------------------------------------------------------------------------------------------ - // OS | setting | SL address bits | max manageable memory space | max heap size - // Win 32 | default | 32-bit | 2GB | < 1.7GB - // Win 32 | /3G | 32-bit | 3GB | < 1.7GB or 2.7GB - //Linux 32 | default | 32-bit | 3GB | < 2.7GB - //Linux 32 |HUGEMEM | 32-bit | 4GB | < 3.7GB - //64-bit OS |default | 32-bit | 4GB | < 3.7GB - //64-bit OS |default | 64-bit | N/A (> 4GB) | N/A (> 4GB) - //------------------------------------------------------------------------------------------ - //currently SL is built under 32-bit setting, we set its max heap size no more than 1.6 GB. - - #ifndef LL_X86_64 - F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize") ; -#else - F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize64"); -#endif - - LLMemory::initMaxHeapSizeGB(max_heap_size_gb); -} - - -// externally visible timers -LLTrace::BlockTimerStatHandle FTM_FRAME("Frame"); - -bool LLAppViewer::frame() -{ - bool ret = false; - - if (gSimulateMemLeak) - { - try - { - ret = doFrame(); - } - catch (const LLContinueError&) - { - LOG_UNHANDLED_EXCEPTION(""); - } - catch (std::bad_alloc&) - { - LLMemory::logMemoryInfo(true); - LLFloaterMemLeak* mem_leak_instance = LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); - if (mem_leak_instance) - { - mem_leak_instance->stop(); - } - LL_WARNS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL; - } - } - else - { - try - { - ret = doFrame(); - } - catch (const LLContinueError&) - { - LOG_UNHANDLED_EXCEPTION(""); - } - } - - return ret; -} - -bool LLAppViewer::doFrame() -{ - LL_RECORD_BLOCK_TIME(FTM_FRAME); - { - // and now adjust the visuals from previous frame. - if(LLPerfStats::tunables.userAutoTuneEnabled && LLPerfStats::tunables.tuningFlag != LLPerfStats::Tunables::Nothing) - { - LLPerfStats::tunables.applyUpdates(); - } - - LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_FRAME); - if (!LLWorld::instanceExists()) - { - LLWorld::createInstance(); - } - - LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); - LLSD newFrame; - { - LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); // perf stats - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df LLTrace"); - if (LLFloaterReg::instanceVisible("block_timers")) - { - LLTrace::BlockTimer::processTimes(); - } - - LLTrace::get_frame_recording().nextPeriod(); - LLTrace::BlockTimer::logStats(); - } - - LLTrace::get_thread_recorder()->pullFromChildren(); - - //clear call stack records - LL_CLEAR_CALLSTACKS(); - } - { - { - LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); // ensure we have the entire top scope of frame covered (input event and coro) - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df processMiscNativeEvents") - pingMainloopTimeout("Main:MiscNativeWindowEvents"); - - if (gViewerWindow) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); - gViewerWindow->getWindow()->processMiscNativeEvents(); - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df gatherInput") - pingMainloopTimeout("Main:GatherInput"); - } - - if (gViewerWindow) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); - if (!restoreErrorTrap()) - { - LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL; - } - - gViewerWindow->getWindow()->gatherInput(); - } - - //memory leaking simulation - if (gSimulateMemLeak) - { - LLFloaterMemLeak* mem_leak_instance = - LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); - if (mem_leak_instance) - { - mem_leak_instance->idle(); - } - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df mainloop") - // canonical per-frame event - mainloop.post(newFrame); - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df suspend") - // give listeners a chance to run - llcoro::suspend(); - // if one of our coroutines threw an uncaught exception, rethrow it now - LLCoros::instance().rethrow(); - } - } - - if (!LLApp::isExiting()) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df JoystickKeyboard" ) - pingMainloopTimeout("Main:JoystickKeyboard"); - - // Scan keyboard for movement keys. Command keys and typing - // are handled by windows callbacks. Don't do this until we're - // done initializing. JC - if (gViewerWindow - && (gHeadlessClient || gViewerWindow->getWindow()->getVisible()) - && gViewerWindow->getActive() - && !gViewerWindow->getWindow()->getMinimized() - && LLStartUp::getStartupState() == STATE_STARTED - && (gHeadlessClient || !gViewerWindow->getShowProgress()) - && !gFocusMgr.focusLocked()) - { - LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); - joystick->scanJoystick(); - gKeyboard->scanKeyboard(); - gViewerInput.scanMouse(); - } - - // Update state based on messages, user input, object idle. - { - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" ) - pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds! - } - - { - LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); - idle(); - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" ) - resumeMainloopTimeout(); - } - } - - if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED)) - { - pauseMainloopTimeout(); - saveFinalSnapshot(); - - if (LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->terminate(); - } - - disconnectViewer(); - resumeMainloopTimeout(); - } - - // Render scene. - // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 - if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Display"); - pingMainloopTimeout("Main:Display"); - gGLActive = true; - - display(); - - { - LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Snapshot"); - pingMainloopTimeout("Main:Snapshot"); - gPipeline.mReflectionMapManager.update(); - LLFloaterSnapshot::update(); // take snapshots - LLFloaterSimpleSnapshot::update(); - gGLActive = false; - } - - if (LLViewerStatsRecorder::instanceExists()) - { - LLViewerStatsRecorder::instance().idle(); - } - } - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" ) - pingMainloopTimeout("Main:Sleep"); - - pauseMainloopTimeout(); - } - - // Sleep and run background threads - { - //LL_RECORD_BLOCK_TIME(SLEEP2); - LL_PROFILE_ZONE_WARN( "Sleep2" ) - - // yield some time to the os based on command line option - static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1); - if(yield_time >= 0) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield"); - LL_PROFILE_ZONE_NUM( yield_time ) - ms_sleep(yield_time); - } - - if (gNonInteractive) - { - S32 non_interactive_ms_sleep_time = 100; - LLAppViewer::getTextureCache()->pause(); - ms_sleep(non_interactive_ms_sleep_time); - } - - // yield cooperatively when not running as foreground window - // and when not quiting (causes trouble at mac's cleanup stage) - if (!LLApp::isExiting() - && ((gViewerWindow && !gViewerWindow->getWindow()->getVisible()) - || !gFocusMgr.getAppHasFocus())) - { - // Sleep if we're not rendering, or the window is minimized. - static LLCachedControl<S32> s_background_yield_time(gSavedSettings, "BackgroundYieldTime", 40); - S32 milliseconds_to_sleep = llclamp((S32)s_background_yield_time, 0, 1000); - // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads - // of equal priority on Windows - if (milliseconds_to_sleep > 0) - { - LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_SLEEP ); - ms_sleep(milliseconds_to_sleep); - // also pause worker threads during this wait period - LLAppViewer::getTextureCache()->pause(); - } - } - - if (mRandomizeFramerate) - { - ms_sleep(rand() % 200); - } - - if (mPeriodicSlowFrame - && (gFrameCount % 10 == 0)) - { - LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL; - ms_sleep(500); - } - - S32 total_work_pending = 0; - S32 total_io_pending = 0; - { - S32 work_pending = 0; - S32 io_pending = 0; - F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f); - - work_pending += updateTextureThreads(max_time); - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread"); - io_pending += LLLFSThread::updateClass(1); - } - - if (io_pending > 1000) - { - ms_sleep(llmin(io_pending/100,100)); // give the lfs some time to catch up - } - - total_work_pending += work_pending ; - total_io_pending += io_pending ; - - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df gMeshRepo" ) - gMeshRepo.update() ; - } - - if(!total_work_pending) //pause texture fetching threads if nothing to process. - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" ) - LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getTextureFetch()->pause(); - } - if(!total_io_pending) //pause file threads if nothing to process. - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df LLVFSThread" ) - LLLFSThread::sLocal->pause(); - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" ) - resumeMainloopTimeout(); - } - pingMainloopTimeout("Main:End"); - } - } - - if (LLApp::isExiting()) - { - // Save snapshot for next time, if we made it through initialization - if (STATE_STARTED == LLStartUp::getStartupState()) - { - saveFinalSnapshot(); - } - - if (LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->terminate(); - } - - delete gServicePump; - gServicePump = NULL; - - destroyMainloopTimeout(); - - LL_INFOS() << "Exiting main_loop" << LL_ENDL; - } - }LLPerfStats::StatsRecorder::endFrame(); - LL_PROFILER_FRAME_END - - return ! LLApp::isRunning(); -} - -S32 LLAppViewer::updateTextureThreads(F32 max_time) -{ - S32 work_pending = 0; - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache"); - work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread - } - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode"); - work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread - } - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch"); - work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread - } - return work_pending; -} - -void LLAppViewer::flushLFSIO() -{ - S32 pending = LLLFSThread::updateClass(0); - if (pending > 0) - { - LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL; - while (1) - { - pending = LLLFSThread::updateClass(0); - if (!pending) - { - break; - } - ms_sleep(100); - } - } -} - -bool LLAppViewer::cleanup() -{ - LLAtmosphere::cleanupClass(); - - //ditch LLVOAvatarSelf instance - gAgentAvatarp = NULL; - - LLNotifications::instance().clear(); - - // workaround for DEV-35406 crash on shutdown - LLEventPumps::instance().reset(true); - - //dump scene loading monitor results - if (LLSceneMonitor::instanceExists()) - { - if (!isSecondInstance()) - { - std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "scene_monitor_results.csv"); - LLSceneMonitor::instance().dumpToFile(dump_path); - } - LLSceneMonitor::deleteSingleton(); - } - - // There used to be an 'if (LLFastTimerView::sAnalyzePerformance)' block - // here, completely redundant with the one that occurs later in this same - // function. Presumably the duplication was due to an automated merge gone - // bad. Not knowing which instance to prefer, we chose to retain the later - // one because it happens just after mFastTimerLogThread is deleted. This - // comment is in case we guessed wrong, so we can move it here instead. - -#if LL_LINUX - // remove any old breakpad minidump files from the log directory - if (! isError()) - { - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp"); - } -#endif - - // Kill off LLLeap objects. We can find them all because LLLeap is derived - // from LLInstanceTracker. - LLLeap::instance_snapshot().deleteAll(); - - //flag all elements as needing to be destroyed immediately - // to ensure shutdown order - LLMortician::setZealous(true); - - // Give any remaining SLPlugin instances a chance to exit cleanly. - LLPluginProcessParent::shutdown(); - - disconnectViewer(); - LLViewerCamera::deleteSingleton(); - - LL_INFOS() << "Viewer disconnected" << LL_ENDL; - - if (gKeyboard) - { - gKeyboard->resetKeys(); - } - - display_cleanup(); - - release_start_screen(); // just in case - - LLError::logToFixedBuffer(NULL); // stop the fixed buffer recorder - - LL_INFOS() << "Cleaning Up" << LL_ENDL; - - // shut down mesh streamer - gMeshRepo.shutdown(); - - // shut down Havok - LLPhysicsExtensions::quitSystem(); - - // Must clean up texture references before viewer window is destroyed. - if(LLHUDManager::instanceExists()) - { - LLHUDManager::getInstance()->updateEffects(); - LLHUDObject::updateAll(); - LLHUDManager::getInstance()->cleanupEffects(); - LLHUDObject::cleanupHUDObjects(); - LL_INFOS() << "HUD Objects cleaned up" << LL_ENDL; - } - - LLKeyframeDataCache::clear(); - - // End TransferManager before deleting systems it depends on (Audio, AssetStorage) -#if 0 // this seems to get us stuck in an infinite loop... - gTransferManager.cleanup(); -#endif - - // Note: this is where gWorldMap used to be deleted. - - // Note: this is where gHUDManager used to be deleted. - if(LLHUDManager::instanceExists()) - { - LLHUDManager::getInstance()->shutdownClass(); - } - - delete gAssetStorage; - gAssetStorage = NULL; - - LLPolyMesh::freeAllMeshes(); - - LLStartUp::cleanupNameCache(); - - // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted. - - if (LLWorldMap::instanceExists()) - { - LLWorldMap::getInstance()->reset(); // release any images - } - - LLCalc::cleanUp(); - - LL_INFOS() << "Global stuff deleted" << LL_ENDL; - - if (gAudiop) - { - LL_INFOS() << "Shutting down audio" << LL_ENDL; - - // be sure to stop the internet stream cleanly BEFORE destroying the interface to stop it. - gAudiop->stopInternetStream(); - // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem. - LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl(); - delete sai; - gAudiop->setStreamingAudioImpl(NULL); - - // shut down the audio subsystem - gAudiop->shutdown(); - - delete gAudiop; - gAudiop = NULL; - } - - // Note: this is where LLFeatureManager::getInstance()-> used to be deleted. - - // Patch up settings for next time - // Must do this before we delete the viewer window, - // such that we can suck rectangle information out of - // it. - cleanupSavedSettings(); - LL_INFOS() << "Settings patched up" << LL_ENDL; - - // delete some of the files left around in the cache. - removeCacheFiles("*.wav"); - removeCacheFiles("*.tmp"); - removeCacheFiles("*.lso"); - removeCacheFiles("*.out"); - removeCacheFiles("*.dsf"); - removeCacheFiles("*.bodypart"); - removeCacheFiles("*.clothing"); - - LL_INFOS() << "Cache files removed" << LL_ENDL; - - LL_INFOS() << "Shutting down Views" << LL_ENDL; - - // Destroy the UI - if( gViewerWindow) - gViewerWindow->shutdownViews(); - - LL_INFOS() << "Cleaning up Inventory" << LL_ENDL; - - // Cleanup Inventory after the UI since it will delete any remaining observers - // (Deleted observers should have already removed themselves) - gInventory.cleanupInventory(); - - LLCoros::getInstance()->printActiveCoroutines(); - - LL_INFOS() << "Cleaning up Selections" << LL_ENDL; - - // Clean up selection managers after UI is destroyed, as UI may be observing them. - // Clean up before GL is shut down because we might be holding on to objects with texture references - LLSelectMgr::cleanupGlobals(); - - LL_INFOS() << "Shutting down OpenGL" << LL_ENDL; - - // Shut down OpenGL - if( gViewerWindow) - { - gViewerWindow->shutdownGL(); - - // Destroy window, and make sure we're not fullscreen - // This may generate window reshape and activation events. - // Therefore must do this before destroying the message system. - delete gViewerWindow; - gViewerWindow = NULL; - LL_INFOS() << "ViewerWindow deleted" << LL_ENDL; - } - - LLSplashScreen::show(); - LLSplashScreen::update(LLTrans::getString("ShuttingDown")); - - LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL; - - // viewer UI relies on keyboard so keep it aound until viewer UI isa gone - delete gKeyboard; - gKeyboard = NULL; - - if (LLViewerJoystick::instanceExists()) - { - // Turn off Space Navigator and similar devices - LLViewerJoystick::getInstance()->terminate(); - } - - LL_INFOS() << "Cleaning up Objects" << LL_ENDL; - - LLViewerObject::cleanupVOClasses(); - - SUBSYSTEM_CLEANUP(LLAvatarAppearance); - - SUBSYSTEM_CLEANUP(LLPostProcess); - - LLTracker::cleanupInstance(); - - // *FIX: This is handled in LLAppViewerWin32::cleanup(). - // I'm keeping the comment to remember its order in cleanup, - // in case of unforseen dependency. - //#if LL_WINDOWS - // gDXHardware.cleanup(); - //#endif // LL_WINDOWS - - LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager(); - if (!volume_manager->cleanup()) - { - LL_WARNS() << "Remaining references in the volume manager!" << LL_ENDL; - } - LLPrimitive::cleanupVolumeManager(); - - LL_INFOS() << "Additional Cleanup..." << LL_ENDL; - - LLViewerParcelMgr::cleanupGlobals(); - - // *Note: this is where gViewerStats used to be deleted. - - //end_messaging_system(); - - LLPrimitive::cleanupVolumeManager(); - SUBSYSTEM_CLEANUP(LLWorldMapView); - SUBSYSTEM_CLEANUP(LLFolderViewItem); - - LL_INFOS() << "Saving Data" << LL_ENDL; - - // Store the time of our current logoff - gSavedPerAccountSettings.setU32("LastLogoff", time_corrected()); - - if (LLEnvironment::instanceExists()) - { - //Store environment settings if necessary - LLEnvironment::getInstance()->saveToSettings(); - } - - // Must do this after all panels have been deleted because panels that have persistent rects - // save their rects on delete. - gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true); - - LLUIColorTable::instance().saveUserSettings(); - - // PerAccountSettingsFile should be empty if no user has been logged on. - // *FIX:Mani This should get really saved in a "logoff" mode. - if (gSavedSettings.getString("PerAccountSettingsFile").empty()) - { - LL_INFOS() << "Not saving per-account settings; don't know the account name yet." << LL_ENDL; - } - // Only save per account settings if the previous login succeeded, otherwise - // we might end up with a cleared out settings file in case a previous login - // failed after loading per account settings. - else if (!mSavePerAccountSettings) - { - LL_INFOS() << "Not saving per-account settings; last login was not successful." << LL_ENDL; - } - else - { - gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true); - LL_INFOS() << "Saved settings" << LL_ENDL; - - if (LLViewerParcelAskPlay::instanceExists()) - { - LLViewerParcelAskPlay::getInstance()->saveSettings(); - } - } - - std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings")); - gWarningSettings.saveToFile(warnings_settings_filename, true); - - // Save URL history file - LLURLHistory::saveFile("url_history.xml"); - - // save mute list. gMuteList used to also be deleted here too. - if (gAgent.isInitialized() && LLMuteList::instanceExists()) - { - LLMuteList::getInstance()->cache(gAgent.getID()); - } - - //save call log list - if (LLConversationLog::instanceExists()) - { - LLConversationLog::instance().cache(); - } - - clearSecHandler(); - - if (mPurgeCacheOnExit) - { - LL_INFOS() << "Purging all cache files on exit" << LL_ENDL; - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""), "*.*"); - } - - writeDebugInfo(); - - LLLocationHistory::getInstance()->save(); - - LLAvatarIconIDCache::getInstance()->save(); - - // Stop the plugin read thread if it's running. - LLPluginProcessParent::setUseReadThread(false); - - LL_INFOS() << "Shutting down Threads" << LL_ENDL; - - // Let threads finish - LLTimer idleTimer; - idleTimer.reset(); - const F64 max_idle_time = 5.f; // 5 seconds - while(1) - { - S32 pending = 0; - pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread - pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread - pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread - pending += LLLFSThread::updateClass(0); - F64 idle_time = idleTimer.getElapsedTimeF64(); - if(!pending) - { - break ; //done - } - else if(idle_time >= max_idle_time) - { - LL_WARNS() << "Quitting with pending background tasks." << LL_ENDL; - break; - } - } - - if (mPurgeUserDataOnExit) - { - // Ideally we should not save anything from this session since it is going to be purged now, - // but this is a very 'rare' case (user deleting himself), not worth overcomplicating 'save&cleanup' code - std::string user_path = gDirUtilp->getOSUserAppDir() + gDirUtilp->getDirDelimiter() + LLStartUp::getUserId(); - gDirUtilp->deleteDirAndContents(user_path); - } - - // Delete workers first - // shotdown all worker threads before deleting them in case of co-dependencies - mAppCoreHttp.requestStop(); - sTextureFetch->shutdown(); - sTextureCache->shutdown(); - sImageDecodeThread->shutdown(); - sPurgeDiskCacheThread->shutdown(); - if (mGeneralThreadPool) - { - mGeneralThreadPool->close(); - } - - sTextureFetch->shutDownTextureCacheThread() ; - LLLFSThread::sLocal->shutdown(); - - LL_INFOS() << "Shutting down message system" << LL_ENDL; - end_messaging_system(); - - // Non-LLCurl libcurl library - mAppCoreHttp.cleanup(); - - SUBSYSTEM_CLEANUP(LLFilePickerThread); - SUBSYSTEM_CLEANUP(LLDirPickerThread); - - //MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl) - delete sTextureCache; - sTextureCache = NULL; - if (sTextureFetch) - { - sTextureFetch->shutdown(); - sTextureFetch->waitOnPending(); - delete sTextureFetch; - sTextureFetch = NULL; - } - delete sImageDecodeThread; - sImageDecodeThread = NULL; - delete mFastTimerLogThread; - mFastTimerLogThread = NULL; - delete sPurgeDiskCacheThread; - sPurgeDiskCacheThread = NULL; - delete mGeneralThreadPool; - mGeneralThreadPool = NULL; - - if (LLFastTimerView::sAnalyzePerformance) - { - LL_INFOS() << "Analyzing performance" << LL_ENDL; - - std::string baseline_name = LLTrace::BlockTimer::sLogName + "_baseline.slp"; - std::string current_name = LLTrace::BlockTimer::sLogName + ".slp"; - std::string report_name = LLTrace::BlockTimer::sLogName + "_report.csv"; - - LLFastTimerView::doAnalysis( - gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name), - gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name), - gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name)); - } - - SUBSYSTEM_CLEANUP(LLMetricPerformanceTesterBasic) ; - - LL_INFOS() << "Cleaning up Media and Textures" << LL_ENDL; - - //Note: - //SUBSYSTEM_CLEANUP(LLViewerMedia) has to be put before gTextureList.shutdown() - //because some new image might be generated during cleaning up media. --bao - gTextureList.shutdown(); // shutdown again in case a callback added something - LLUIImageList::getInstance()->cleanUp(); - - SUBSYSTEM_CLEANUP(LLImage); - SUBSYSTEM_CLEANUP(LLLFSThread); - - LL_INFOS() << "Misc Cleanup" << LL_ENDL; - - gSavedSettings.cleanup(); - LLUIColorTable::instance().clear(); - - LLWatchdog::getInstance()->cleanup(); - - LLViewerAssetStatsFF::cleanup(); - - // If we're exiting to launch an URL, do that here so the screen - // is at the right resolution before we launch IE. - if (!gLaunchFileOnQuit.empty()) - { - LL_INFOS() << "Launch file on quit." << LL_ENDL; -#if LL_WINDOWS - // Indicate an application is starting. - SetCursor(LoadCursor(NULL, IDC_WAIT)); -#endif - - // HACK: Attempt to wait until the screen res. switch is complete. - ms_sleep(1000); - - LLWeb::loadURLExternal( gLaunchFileOnQuit, false ); - LL_INFOS() << "File launched." << LL_ENDL; - } - // make sure nothing uses applyProxySettings by this point. - LL_INFOS() << "Cleaning up LLProxy." << LL_ENDL; - SUBSYSTEM_CLEANUP(LLProxy); - LLCore::LLHttp::cleanup(); - - ll_close_fail_log(); - - LLError::LLCallStacks::cleanup(); - - LLEnvironment::deleteSingleton(); - LLSelectMgr::deleteSingleton(); - LLViewerEventRecorder::deleteSingleton(); - LLWorld::deleteSingleton(); - LLVoiceClient::deleteSingleton(); - - // It's not at first obvious where, in this long sequence, a generic cleanup - // call OUGHT to go. So let's say this: as we migrate cleanup from - // explicit hand-placed calls into the generic mechanism, eventually - // all cleanup will get subsumed into the generic call. So the calls you - // still see above are calls that MUST happen before the generic cleanup - // kicks in. - - // This calls every remaining LLSingleton's cleanupSingleton() and - // deleteSingleton() methods. - LLSingletonBase::deleteAll(); - - LLSplashScreen::hide(); - - LL_INFOS() << "Goodbye!" << LL_ENDL; - - removeDumpDir(); - - // return 0; - return true; -} - -void LLAppViewer::initGeneralThread() -{ - if (mGeneralThreadPool) - { - return; - } - - mGeneralThreadPool = new LL::ThreadPool("General", 3); - mGeneralThreadPool->start(); -} - -bool LLAppViewer::initThreads() -{ - static const bool enable_threads = true; - - LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange")); - - LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo - - //auto configure thread count - LLSD threadCounts = gSavedSettings.getLLSD("ThreadPoolSizes"); - - // get the number of concurrent threads that can run - S32 cores = std::thread::hardware_concurrency(); - - U32 max_cores = gSavedSettings.getU32("EmulateCoreCount"); - if (max_cores != 0) - { - cores = llmin(cores, (S32) max_cores); - } - - // The only configurable thread count right now is ImageDecode - // The viewer typically starts around 8 threads not including image decode, - // so try to leave at least one core free - S32 image_decode_count = llclamp(cores - 9, 1, 8); - threadCounts["ImageDecode"] = image_decode_count; - gSavedSettings.setLLSD("ThreadPoolSizes", threadCounts); - - // Image decoding - LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true); - LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true); - LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), - enable_threads && true, - app_metrics_qa_mode); - - // general task background thread (LLPerfStats, etc) - LLAppViewer::instance()->initGeneralThread(); - - LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread(); - - if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog) - { - LLTrace::BlockTimer::setLogLock(new LLMutex()); - mFastTimerLogThread = new LLFastTimerLogThread(LLTrace::BlockTimer::sLogName); - mFastTimerLogThread->start(); - } - - // Mesh streaming and caching - gMeshRepo.init(); - - LLFilePickerThread::initClass(); - LLDirPickerThread::initClass(); - - // *FIX: no error handling here! - return true; -} - -void errorCallback(LLError::ELevel level, const std::string &error_string) -{ - if (level == LLError::LEVEL_ERROR) - { -#ifndef LL_RELEASE_FOR_DOWNLOAD - OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK); -#endif - - gDebugInfo["FatalMessage"] = error_string; - // We're not already crashing -- we simply *intend* to crash. Since we - // haven't actually trashed anything yet, we can afford to write the whole - // static info file. - LLAppViewer::instance()->writeDebugInfo(); - } -} - -void errorMSG(const std::string& title_string, const std::string& message_string) -{ - if (!message_string.empty()) - { - OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK); - } -} - -void LLAppViewer::initLoggingAndGetLastDuration() -{ - // - // Set up logging defaults for the viewer - // - LLError::initForApplication( gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "") - ,gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "") - ); - LLError::addGenericRecorder(&errorCallback); - //LLError::setTimeFunction(getRuntime); - - LLError::LLUserWarningMsg::setHandler(errorMSG); - - - if (mSecondInstance) - { - LLFile::mkdir(gDirUtilp->getDumpLogsDirPath()); - - LLUUID uid; - uid.generate(); - LLError::logToFile(gDirUtilp->getDumpLogsDirPath(uid.asString() + ".log")); - } - else - { - // Remove the last ".old" log file. - std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "SecondLife.old"); - LLFile::remove(old_log_file); - - // Get name of the log file - std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "SecondLife.log"); - /* - * Before touching any log files, compute the duration of the last run - * by comparing the ctime of the previous start marker file with the ctime - * of the last log file. - */ - std::string start_marker_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, START_MARKER_FILE_NAME); - llstat start_marker_stat; - llstat log_file_stat; - std::ostringstream duration_log_stream; // can't log yet, so save any message for when we can below - int start_stat_result = LLFile::stat(start_marker_file_name, &start_marker_stat); - int log_stat_result = LLFile::stat(log_file, &log_file_stat); - if (0 == start_stat_result && 0 == log_stat_result) - { - int elapsed_seconds = log_file_stat.st_ctime - start_marker_stat.st_ctime; - // only report a last run time if the last viewer was the same version - // because this stat will be counted against this version - if (markerIsSameVersion(start_marker_file_name)) - { - gLastExecDuration = elapsed_seconds; - } - else - { - duration_log_stream << "start marker from some other version; duration is not reported"; - gLastExecDuration = -1; - } - } - else - { - // at least one of the LLFile::stat calls failed, so we can't compute the run time - duration_log_stream << "duration stat failure; start: " << start_stat_result << " log: " << log_stat_result; - gLastExecDuration = -1; // unknown - } - std::string duration_log_msg(duration_log_stream.str()); - - // Create a new start marker file for comparison with log file time for the next run - LLAPRFile start_marker_file; - start_marker_file.open(start_marker_file_name, LL_APR_WB); - if (start_marker_file.getFileHandle()) - { - recordMarkerVersion(start_marker_file); - start_marker_file.close(); - } - - // Rename current log file to ".old" - LLFile::rename(log_file, old_log_file); - - // Set the log file to SecondLife.log - LLError::logToFile(log_file); - LL_INFOS() << "Started logging to " << log_file << LL_ENDL; - if (!duration_log_msg.empty()) - { - LL_WARNS("MarkerFile") << duration_log_msg << LL_ENDL; - } - } -} - -bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, - bool set_defaults) -{ - if (!mSettingsLocationList) - { - LL_ERRS() << "Invalid settings location list" << LL_ENDL; - } - - for (const SettingsGroup& group : mSettingsLocationList->groups) - { - // skip settings groups that aren't the one we requested - if (group.name() != location_key) continue; - - ELLPath path_index = (ELLPath)group.path_index(); - if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST) - { - LL_ERRS() << "Out of range path index in app_settings/settings_files.xml" << LL_ENDL; - return false; - } - - for (const SettingsFile& file : group.files) - { - LL_INFOS("Settings") << "Attempting to load settings for the group " << file.name() - << " - from location " << location_key << LL_ENDL; - - auto settings_group = LLControlGroup::getInstance(file.name); - if(!settings_group) - { - LL_WARNS("Settings") << "No matching settings group for name " << file.name() << LL_ENDL; - continue; - } - - std::string full_settings_path; - - if (file.file_name_setting.isProvided() - && gSavedSettings.controlExists(file.file_name_setting)) - { - // try to find filename stored in file_name_setting control - full_settings_path = gSavedSettings.getString(file.file_name_setting()); - if (full_settings_path.empty()) - { - continue; - } - else if (!gDirUtilp->fileExists(full_settings_path)) - { - // search in default path - full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path); - } - } - else - { - // by default, use specified file name - full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file.file_name()); - } - - if(settings_group->loadFromFile(full_settings_path, set_defaults, file.persistent)) - { // success! - LL_INFOS("Settings") << "Loaded settings file " << full_settings_path << LL_ENDL; - } - else - { // failed to load - if(file.required) - { - LLError::LLUserWarningMsg::showMissingFiles(); - LL_ERRS() << "Error: Cannot load required settings file from: " << full_settings_path << LL_ENDL; - return false; - } - else - { - // only complain if we actually have a filename at this point - if (!full_settings_path.empty()) - { - LL_INFOS("Settings") << "Cannot load " << full_settings_path << " - No settings found." << LL_ENDL; - } - } - } - } - } - - return true; -} - -std::string LLAppViewer::getSettingsFilename(const std::string& location_key, - const std::string& file) -{ - for (const SettingsGroup& group : mSettingsLocationList->groups) - { - if (group.name() == location_key) - { - for (const SettingsFile& settings_file : group.files) - { - if (settings_file.name() == file) - { - return settings_file.file_name; - } - } - } - } - - return std::string(); -} - -void LLAppViewer::loadColorSettings() -{ - LLUIColorTable::instance().loadFromSettings(); -} - -namespace -{ - void handleCommandLineError(LLControlGroupCLP& clp) - { - LL_WARNS() << "Error parsing command line options. Command Line options ignored." << LL_ENDL; - - LL_INFOS() << "Command line usage:\n" << clp << LL_ENDL; - - OSMessageBox(STRINGIZE(LLTrans::getString("MBCmdLineError") << clp.getErrorMessage()), - LLStringUtil::null, - OSMB_OK); - } -} // anonymous namespace - -// Set a named control temporarily for this session, as when set via the command line --set option. -// Name can be specified as "<control_group>.<control_name>", with default group being Global. -bool tempSetControl(const std::string& name, const std::string& value) -{ - std::string name_part; - std::string group_part; - LLControlVariable* control = NULL; - - // Name can be further split into ControlGroup.Name, with the default control group being Global - size_t pos = name.find('.'); - if (pos != std::string::npos) - { - group_part = name.substr(0, pos); - name_part = name.substr(pos+1); - LL_INFOS() << "Setting " << group_part << "." << name_part << " to " << value << LL_ENDL; - auto g = LLControlGroup::getInstance(group_part); - if (g) control = g->getControl(name_part); - } - else - { - LL_INFOS() << "Setting Global." << name << " to " << value << LL_ENDL; - control = gSavedSettings.getControl(name); - } - - if (control) - { - control->setValue(value, false); - return true; - } - return false; -} - -bool LLAppViewer::initConfiguration() -{ - //Load settings files list - std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml"); - LLXMLNodePtr root; - bool success = LLXMLNode::parseFile(settings_file_list, root, NULL); - if (!success) - { - LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL; - LLError::LLUserWarningMsg::showMissingFiles(); - if (gDirUtilp->fileExists(settings_file_list)) - { - LL_ERRS() << "Cannot load default configuration file settings_files.xml. " - << "Please reinstall viewer from https://secondlife.com/support/downloads/ " - << "and contact https://support.secondlife.com if issue persists after reinstall." - << LL_ENDL; - } - else - { - LL_ERRS() << "Default configuration file settings_files.xml not found. " - << "Please reinstall viewer from https://secondlife.com/support/downloads/ " - << "and contact https://support.secondlife.com if issue persists after reinstall." - << LL_ENDL; - } - } - - mSettingsLocationList = new SettingsFiles(); - - LLXUIParser parser; - parser.readXUI(root, *mSettingsLocationList, settings_file_list); - - if (!mSettingsLocationList->validateBlock()) - { - LLError::LLUserWarningMsg::showMissingFiles(); - LL_ERRS() << "Invalid settings file list " << settings_file_list << LL_ENDL; - } - - // The settings and command line parsing have a fragile - // order-of-operation: - // - load defaults from app_settings - // - set procedural settings values - // - read command line settings - // - selectively apply settings needed to load user settings. - // - load overrides from user_settings - // - apply command line settings (to override the overrides) - // - load per account settings (happens in llstartup - - // - load defaults - bool set_defaults = true; - if(!loadSettingsFromDirectory("Default", set_defaults)) - { - OSMessageBox( - "Unable to load default settings file. The installation may be corrupted.", - LLStringUtil::null,OSMB_OK); - return false; - } - - initStrings(); // setup paths for LLTrans based on settings files only - // - set procedural settings - // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet - gSavedSettings.setString("ClientSettingsFile", - gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global"))); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - // provide developer build only overrides for these control variables that are not - // persisted to settings.xml - LLControlVariable* c = gSavedSettings.getControl("AllowMultipleViewers"); - if (c) - { - c->setValue(true, false); - } - - gSavedSettings.setBOOL("QAMode", true ); - gSavedSettings.setS32("WatchdogEnabled", 0); -#endif - - // These are warnings that appear on the first experience of that condition. - // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse - // for disable/reset ability -// LLFirstUse::addConfigVariable("FirstBalanceIncrease"); -// LLFirstUse::addConfigVariable("FirstBalanceDecrease"); -// LLFirstUse::addConfigVariable("FirstSit"); -// LLFirstUse::addConfigVariable("FirstMap"); -// LLFirstUse::addConfigVariable("FirstGoTo"); -// LLFirstUse::addConfigVariable("FirstBuild"); -// LLFirstUse::addConfigVariable("FirstLeftClickNoHit"); -// LLFirstUse::addConfigVariable("FirstTeleport"); -// LLFirstUse::addConfigVariable("FirstOverrideKeys"); -// LLFirstUse::addConfigVariable("FirstAttach"); -// LLFirstUse::addConfigVariable("FirstAppearance"); -// LLFirstUse::addConfigVariable("FirstInventory"); -// LLFirstUse::addConfigVariable("FirstSandbox"); -// LLFirstUse::addConfigVariable("FirstFlexible"); -// LLFirstUse::addConfigVariable("FirstDebugMenus"); -// LLFirstUse::addConfigVariable("FirstSculptedPrim"); -// LLFirstUse::addConfigVariable("FirstVoice"); -// LLFirstUse::addConfigVariable("FirstMedia"); - - // - read command line settings. - LLControlGroupCLP clp; - std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, - "cmd_line.xml"); - - clp.configure(cmd_line_config, &gSavedSettings); - - if(!initParseCommandLine(clp)) - { - handleCommandLineError(clp); - return false; - } - - // - selectively apply settings - - // If the user has specified a alternate settings file name. - // Load it now before loading the user_settings/settings.xml - if(clp.hasOption("settings")) - { - std::string user_settings_filename = - gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, - clp.getOption("settings")[0]); - gSavedSettings.setString("ClientSettingsFile", user_settings_filename); - LL_INFOS("Settings") << "Using command line specified settings filename: " - << user_settings_filename << LL_ENDL; - } - - // - load overrides from user_settings - loadSettingsFromDirectory("User"); - - if (gSavedSettings.getBOOL("FirstRunThisInstall")) - { - // Set firstrun flag to indicate that some further init actiona should be taken - // like determining screen DPI value and so on - mIsFirstRun = true; - - gSavedSettings.setBOOL("FirstRunThisInstall", false); - } - - if (clp.hasOption("sessionsettings")) - { - std::string session_settings_filename = clp.getOption("sessionsettings")[0]; - gSavedSettings.setString("SessionSettingsFile", session_settings_filename); - LL_INFOS("Settings") << "Using session settings filename: " - << session_settings_filename << LL_ENDL; - } - loadSettingsFromDirectory("Session"); - - if (clp.hasOption("usersessionsettings")) - { - std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0]; - gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename); - LL_INFOS("Settings") << "Using user session settings filename: " - << user_session_settings_filename << LL_ENDL; - - } - loadSettingsFromDirectory("UserSession"); - - // - apply command line settings - if (! clp.notify()) - { - handleCommandLineError(clp); - return false; - } - - // Register the core crash option as soon as we can - // if we want gdb post-mortem on cores we need to be up and running - // ASAP or we might miss init issue etc. - if(gSavedSettings.getBOOL("DisableCrashLogger")) - { - LL_WARNS() << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << LL_ENDL; - disableCrashlogger(); - } - - gNonInteractive = gSavedSettings.getBOOL("NonInteractive"); - // Handle initialization from settings. - // Start up the debugging console before handling other options. - if (gSavedSettings.getBOOL("ShowConsoleWindow") && !gNonInteractive) - { - initConsole(); - } - - if(clp.hasOption("help")) - { - std::ostringstream msg; - msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp; - LL_INFOS() << msg.str() << LL_ENDL; - - OSMessageBox( - msg.str(), - LLStringUtil::null, - OSMB_OK); - - return false; - } - - if(clp.hasOption("set")) - { - const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set"); - if(0x1 & set_values.size()) - { - LL_WARNS() << "Invalid '--set' parameter count." << LL_ENDL; - } - else - { - LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin(); - for(; itr != set_values.end(); ++itr) - { - const std::string& name = *itr; - const std::string& value = *(++itr); - if (!tempSetControl(name,value)) - { - LL_WARNS() << "Failed --set " << name << ": setting name unknown." << LL_ENDL; - } - } - } - } - - if (clp.hasOption("logevents")) { - LLViewerEventRecorder::instance().setEventLoggingOn(); - } - - std::string CmdLineChannel(gSavedSettings.getString("CmdLineChannel")); - if(! CmdLineChannel.empty()) - { - LLVersionInfo::instance().resetChannel(CmdLineChannel); - } - - // If we have specified crash on startup, set the global so we'll trigger the crash at the right time - gCrashOnStartup = gSavedSettings.getBOOL("CrashOnStartup"); - - if (gSavedSettings.getBOOL("LogPerformance")) - { - LLTrace::BlockTimer::sLog = true; - LLTrace::BlockTimer::sLogName = std::string("performance"); - } - - std::string test_name(gSavedSettings.getString("LogMetrics")); - if (! test_name.empty()) - { - LLTrace::BlockTimer::sMetricLog = true; - // '--logmetrics' is specified with a named test metric argument so the data gathering is done only on that test - // In the absence of argument, every metric would be gathered (makes for a rather slow run and hard to decipher report...) - LL_INFOS() << "'--logmetrics' argument : " << test_name << LL_ENDL; - LLTrace::BlockTimer::sLogName = test_name; - } - - if (clp.hasOption("graphicslevel")) - { - // User explicitly requested --graphicslevel on the command line. We - // expect this switch has already set RenderQualityPerformance. Check - // that value for validity later. - // Capture the requested value separately from the settings variable - // because, if this is the first run, LLViewerWindow's constructor - // will call LLFeatureManager::applyRecommendedSettings(), which - // overwrites this settings variable! - mForceGraphicsLevel = gSavedSettings.getU32("RenderQualityPerformance"); - } - - LLFastTimerView::sAnalyzePerformance = gSavedSettings.getBOOL("AnalyzePerformance"); - gAgentPilot.setReplaySession(gSavedSettings.getBOOL("ReplaySession")); - - if (gSavedSettings.getBOOL("DebugSession")) - { - gDebugSession = true; - gDebugGL = true; - - ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log")); - } - - if (gSavedSettings.getBOOL("RenderDebugGLSession")) - { - gDebugGLSession = true; - gDebugGL = true; - // gDebugGL can cause excessive logging - // so it's limited to a single session - gSavedSettings.setBOOL("RenderDebugGLSession", false); - } - - const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); - if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) - { - // Examining "Language" may not suffice -- see LLUI::getLanguage() - // logic. Unfortunately LLUI::getLanguage() doesn't yet do us much - // good because we haven't yet called LLUI::initClass(). - gDirUtilp->setSkinFolder(skinfolder->getValue().asString(), - gSavedSettings.getString("Language")); - } - - if (gSavedSettings.getBOOL("SpellCheck")) - { - std::list<std::string> dict_list; - std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary"); - boost::split(dict_list, dict_setting, boost::is_any_of(std::string(","))); - if (!dict_list.empty()) - { - LLSpellChecker::setUseSpellCheck(dict_list.front()); - dict_list.pop_front(); - LLSpellChecker::instance().setSecondaryDictionaries(dict_list); - } - } - - if (gNonInteractive) - { - tempSetControl("AllowMultipleViewers", "true"); - tempSetControl("SLURLPassToOtherInstance", "false"); - tempSetControl("RenderWater", "false"); - tempSetControl("FlyingAtExit", "false"); - tempSetControl("WindowWidth", "1024"); - tempSetControl("WindowHeight", "200"); - LLError::setEnabledLogTypesMask(0); - llassert_always(!gSavedSettings.getBOOL("SLURLPassToOtherInstance")); - } - - - // Handle slurl use. NOTE: Don't let SL-55321 reappear. - // This initial-SLURL logic, up through the call to - // sendURLToOtherInstance(), must precede LLSplashScreen::show() -- - // because if sendURLToOtherInstance() succeeds, we take a fast exit, - // SKIPPING the splash screen and everything else. - - // *FIX: This init code should be made more robust to prevent - // the issue SL-55321 from returning. One thought is to allow - // only select options to be set from command line when a slurl - // is specified. More work on the settings system is needed to - // achieve this. For now... - - // *NOTE:Mani The command line parser parses tokens and is - // setup to bail after parsing the '--url' option or the - // first option specified without a '--option' flag (or - // any other option that uses the 'last_option' setting - - // see LLControlGroupCLP::configure()) - - // What can happen is that someone can use IE (or potentially - // other browsers) and do the rough equivalent of command - // injection and steal passwords. Phoenix. SL-55321 - - std::string starting_location; - - std::string cmd_line_login_location(gSavedSettings.getString("CmdLineLoginLocation")); - if(! cmd_line_login_location.empty()) - { - starting_location = cmd_line_login_location; - } - else - { - std::string default_login_location(gSavedSettings.getString("DefaultLoginLocation")); - if (! default_login_location.empty()) - { - starting_location = default_login_location; - } - } - - LLSLURL start_slurl; - if (! starting_location.empty()) - { - start_slurl = starting_location; - LLStartUp::setStartSLURL(start_slurl); - if(start_slurl.getType() == LLSLURL::LOCATION) - { - LLGridManager::getInstance()->setGridChoice(start_slurl.getGrid()); - } - } - - // NextLoginLocation is set as a side effect of LLStartUp::setStartSLURL() - std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" ); - if ( !nextLoginLocation.empty() ) - { - LL_DEBUGS("AppInit")<<"set start from NextLoginLocation: "<<nextLoginLocation<<LL_ENDL; - LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation)); - } - else if ( ( clp.hasOption("login") || clp.hasOption("autologin")) - && gSavedSettings.getString("CmdLineLoginLocation").empty()) - { - // If automatic login from command line with --login switch - // init StartSLURL location. - std::string start_slurl_setting = gSavedSettings.getString("LoginLocation"); - LL_DEBUGS("AppInit") << "start slurl setting '" << start_slurl_setting << "'" << LL_ENDL; - LLStartUp::setStartSLURL(LLSLURL(start_slurl_setting)); - } - else - { - // the login location will be set by the login panel (see LLPanelLogin) - } - - //RN: if we received a URL, hand it off to the existing instance. - // don't call anotherInstanceRunning() when doing URL handoff, as - // it relies on checking a marker file which will not work when running - // out of different directories - - if (start_slurl.isValid() && - (gSavedSettings.getBOOL("SLURLPassToOtherInstance"))) - { - if (sendURLToOtherInstance(start_slurl.getSLURLString())) - { - // successfully handed off URL to existing instance, exit - return false; - } - } - - // Display splash screen. Must be after above check for previous - // crash as this dialog is always frontmost. - std::string splash_msg; - LLStringUtil::format_map_t args; - args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE"); - splash_msg = LLTrans::getString("StartupLoading", args); - LLSplashScreen::show(); - LLSplashScreen::update(splash_msg); - - //LLVolumeMgr::initClass(); - LLVolumeMgr* volume_manager = new LLVolumeMgr(); - volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled - LLPrimitive::setVolumeManager(volume_manager); - - // Note: this is where we used to initialize gFeatureManagerp. - - gStartTime = totalTime(); - - // - // Set the name of the window - // - gWindowTitle = LLTrans::getString("APP_NAME"); -#if LL_DEBUG - gWindowTitle += std::string(" [DEBUG]"); -#endif - if (!gArgs.empty()) - { - gWindowTitle += std::string(" ") + gArgs; - } - LLStringUtil::truncate(gWindowTitle, 255); - - // - // Check for another instance of the app running - // This happens AFTER LLSplashScreen::show(). That may or may not be - // important. - // - if (mSecondInstance && !gSavedSettings.getBOOL("AllowMultipleViewers")) - { - OSMessageBox( - LLTrans::getString("MBAlreadyRunning"), - LLStringUtil::null, - OSMB_OK); - return false; - } - - if (mSecondInstance) - { - // This is the second instance of SL. Mute voice, - // but make sure the setting is *not* persisted. - // Also see LLVivoxVoiceClient::voiceEnabled() - LLControlVariable* enable_voice = gSavedSettings.getControl("EnableVoiceChat"); - if(enable_voice) - { - const bool DO_NOT_PERSIST = false; - enable_voice->setValue(LLSD(false), DO_NOT_PERSIST); - } - } - - gLastRunVersion = gSavedSettings.getString("LastRunVersion"); - - loadColorSettings(); - - // Let anyone else who cares know that we've populated our settings - // variables. - for (const auto& key : LLControlGroup::key_snapshot()) - { - // For each named instance of LLControlGroup, send an event saying - // we've initialized an LLControlGroup instance by that name. - LLEventPumps::instance().obtain("LLControlGroup").post(LLSDMap("init", key)); - } - - LLError::LLUserWarningMsg::setOutOfMemoryStrings(LLTrans::getString("MBOutOfMemoryTitle"), LLTrans::getString("MBOutOfMemoryErr")); - - return true; // Config was successful. -} - -// The following logic is replicated in initConfiguration() (to be able to get -// some initial strings before we've finished initializing enough to know the -// current language) and also in init() (to initialize for real). Somehow it -// keeps growing, necessitating a method all its own. -void LLAppViewer::initStrings() -{ - std::string strings_file = "strings.xml"; - std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file); - if (strings_path_full.empty() || !LLFile::isfile(strings_path_full)) - { - if (strings_path_full.empty()) - { - LL_WARNS() << "The file '" << strings_file << "' is not found" << LL_ENDL; - } - else - { - llstat st; - int rc = LLFile::stat(strings_path_full, &st); - if (rc != 0) - { - LL_WARNS() << "The file '" << strings_path_full << "' failed to get status. Error code: " << rc << LL_ENDL; - } - else if (S_ISDIR(st.st_mode)) - { - LL_WARNS() << "The filename '" << strings_path_full << "' is a directory name" << LL_ENDL; - } - else - { - LL_WARNS() << "The filename '" << strings_path_full << "' doesn't seem to be a regular file name" << LL_ENDL; - } - } - - // initial check to make sure files are there failed - gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN); - LLError::LLUserWarningMsg::showMissingFiles(); - LL_ERRS() << "Viewer failed to find localization and UI files." - << " Please reinstall viewer from https://secondlife.com/support/downloads" - << " and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL; - } - LLTransUtil::parseStrings(strings_file, default_trans_args); - LLTransUtil::parseLanguageStrings("language_settings.xml"); - - // parseStrings() sets up the LLTrans substitution table. Add this one item. - LLTrans::setDefaultArg("[sourceid]", gSavedSettings.getString("sourceid")); - - // Now that we've set "[sourceid]", have to go back through - // default_trans_args and reinitialize all those other keys because some - // of them, in turn, reference "[sourceid]". - for (const std::string& key : default_trans_args) - { - std::string brackets(key), nobrackets(key); - // Invalid to inspect key[0] if key is empty(). But then, the entire - // body of this loop is pointless if key is empty(). - if (key.empty()) - continue; - - if (key[0] != '[') - { - // key was passed without brackets. That means that 'nobrackets' - // is correct but 'brackets' is not. - brackets = STRINGIZE('[' << brackets << ']'); - } - else - { - // key was passed with brackets. That means that 'brackets' is - // correct but 'nobrackets' is not. Erase the left bracket. - nobrackets.erase(0, 1); - std::string::size_type length(nobrackets.length()); - if (length && nobrackets[length - 1] == ']') - { - nobrackets.erase(length - 1); - } - } - // Calling LLTrans::getString() is what embeds the other default - // translation strings into this one. - LLTrans::setDefaultArg(brackets, LLTrans::getString(nobrackets)); - } -} - -bool LLAppViewer::meetsRequirementsForMaximizedStart() -{ - bool maximizedOk = (gSysMemory.getPhysicalMemoryKB() >= U32Gigabytes(1)); - - return maximizedOk; -} - -bool LLAppViewer::initWindow() -{ - LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; - - // store setting in a global for easy access and modification - gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient"); - - // always start windowed - bool ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); - - LLViewerWindow::Params window_params; - window_params - .title(gWindowTitle) - .name(VIEWER_WINDOW_CLASSNAME) - .x(gSavedSettings.getS32("WindowX")) - .y(gSavedSettings.getS32("WindowY")) - .width(gSavedSettings.getU32("WindowWidth")) - .height(gSavedSettings.getU32("WindowHeight")) - .min_width(gSavedSettings.getU32("MinWindowWidth")) - .min_height(gSavedSettings.getU32("MinWindowHeight")) - .fullscreen(gSavedSettings.getBOOL("FullScreen")) - .ignore_pixel_depth(ignorePixelDepth) - .first_run(mIsFirstRun); - - gViewerWindow = new LLViewerWindow(window_params); - - LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL; - - // Need to load feature table before cheking to start watchdog. - bool use_watchdog = false; - int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled"); - if (watchdog_enabled_setting == -1) - { - use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled"); - } - else - { - // The user has explicitly set this setting; always use that value. - use_watchdog = bool(watchdog_enabled_setting); - } - - LL_INFOS("AppInit") << "watchdog" - << (use_watchdog ? " " : " NOT ") - << "enabled" - << " (setting = " << watchdog_enabled_setting << ")" - << LL_ENDL; - - if (use_watchdog) - { - LLWatchdog::getInstance()->init(); - } - - LLNotificationsUI::LLNotificationManager::getInstance(); - - -#ifdef LL_DARWIN - //Satisfy both MAINT-3135 (OSX 10.6 and earlier) MAINT-3288 (OSX 10.7 and later) - LLOSInfo& os_info = LLOSInfo::instance(); - if (os_info.mMajorVer == 10 && os_info.mMinorVer < 7) - { - if ( os_info.mMinorVer == 6 && os_info.mBuild < 8 ) - gViewerWindow->getWindow()->setOldResize(true); - } -#endif - - if (gSavedSettings.getBOOL("WindowMaximized")) - { - gViewerWindow->getWindow()->maximize(); - } - - // - // Initialize GL stuff - // - - if (mForceGraphicsLevel && (LLFeatureManager::instance().isValidGraphicsLevel(*mForceGraphicsLevel))) - { - LLFeatureManager::getInstance()->setGraphicsLevel(*mForceGraphicsLevel, false); - gSavedSettings.setU32("RenderQualityPerformance", *mForceGraphicsLevel); - } - - // Set this flag in case we crash while initializing GL - gSavedSettings.setBOOL("RenderInitError", true); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true ); - - gPipeline.init(); - LL_INFOS("AppInit") << "gPipeline Initialized" << LL_ENDL; - - stop_glerror(); - gViewerWindow->initGLDefaults(); - - gSavedSettings.setBOOL("RenderInitError", false); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true ); - - //If we have a startup crash, it's usually near GL initialization, so simulate that. - if(gCrashOnStartup) - { - LLAppViewer::instance()->forceErrorLLError(); - } - - // - // Determine if the window should start maximized on initial run based - // on graphics capability - // - if (gSavedSettings.getBOOL("FirstLoginThisInstall") && meetsRequirementsForMaximizedStart()) - { - LL_INFOS("AppInit") << "This client met the requirements for a maximized initial screen." << LL_ENDL; - gSavedSettings.setBOOL("WindowMaximized", true); - } - - if (gSavedSettings.getBOOL("WindowMaximized")) - { - gViewerWindow->getWindow()->maximize(); - } - - LLUI::getInstance()->mWindow = gViewerWindow->getWindow(); - - // Show watch cursor - gViewerWindow->setCursor(UI_CURSOR_WAIT); - - // Finish view initialization - gViewerWindow->initBase(); - - // show viewer window - //gViewerWindow->getWindow()->show(); - - LL_INFOS("AppInit") << "Window initialization done." << LL_ENDL; - - return true; -} - -bool LLAppViewer::isUpdaterMissing() -{ - return mUpdaterNotFound; -} - -bool LLAppViewer::waitForUpdater() -{ - return !gSavedSettings.getBOOL("CmdLineSkipUpdater") && !mUpdaterNotFound && !gNonInteractive; -} - -void LLAppViewer::writeDebugInfo(bool isStatic) -{ -#if LL_WINDOWS && LL_BUGSPLAT - // bugsplat does not create dump folder and debug logs are written directly - // to logs folder, so it conflicts with main instance - if (mSecondInstance) - { - return; - } -#endif - - //Try to do the minimum when writing data during a crash. - std::string* debug_filename; - debug_filename = ( isStatic - ? getStaticDebugFile() - : getDynamicDebugFile() ); - - LL_INFOS() << "Writing debug file " << *debug_filename << LL_ENDL; - llofstream out_file(debug_filename->c_str()); - - isStatic ? LLSDSerialize::toPrettyXML(gDebugInfo, out_file) - : LLSDSerialize::toPrettyXML(gDebugInfo["Dynamic"], out_file); -} - -LLSD LLAppViewer::getViewerInfo() const -{ - // The point of having one method build an LLSD info block and the other - // construct the user-visible About string is to ensure that the same info - // is available to a getInfo() caller as to the user opening - // LLFloaterAbout. - LLSD info; - auto& versionInfo(LLVersionInfo::instance()); - // With GitHub builds, the build number is too big to fit in a 32-bit int, - // and LLSD doesn't deal with integers wider than int. Use string. - info["VIEWER_VERSION"] = llsd::array(versionInfo.getMajor(), versionInfo.getMinor(), - versionInfo.getPatch(), stringize(versionInfo.getBuild())); - info["VIEWER_VERSION_STR"] = versionInfo.getVersion(); - info["CHANNEL"] = versionInfo.getChannel(); - info["ADDRESS_SIZE"] = ADDRESS_SIZE; - std::string build_config = versionInfo.getBuildConfig(); - if (build_config != "Release") - { - info["BUILD_CONFIG"] = build_config; - } - - // return a URL to the release notes for this viewer, such as: - // https://releasenotes.secondlife.com/viewer/2.1.0.123456.html - std::string url = versionInfo.getReleaseNotes(); // VVM supplied - if (url.empty()) - { - url = LLTrans::getString("RELEASE_NOTES_BASE_URL"); - if (!LLStringUtil::endsWith(url, "/")) - url += "/"; - url += LLURI::escape(versionInfo.getVersion()) + ".html"; - } - info["VIEWER_RELEASE_NOTES_URL"] = url; - - // Position - LLViewerRegion* region = gAgent.getRegion(); - if (region) - { - LLVector3d pos = gAgent.getPositionGlobal(); - info["POSITION"] = ll_sd_from_vector3d(pos); - info["POSITION_LOCAL"] = ll_sd_from_vector3(gAgent.getPosAgentFromGlobal(pos)); - info["REGION"] = gAgent.getRegion()->getName(); - - boost::regex regex("\\.(secondlife|lindenlab)\\..*"); - info["HOSTNAME"] = boost::regex_replace(gAgent.getRegion()->getSimHostName(), regex, ""); - info["SERVER_VERSION"] = gLastVersionChannel; - LLSLURL slurl; - LLAgentUI::buildSLURL(slurl); - info["SLURL"] = slurl.getSLURLString(); - } - - // CPU - info["CPU"] = gSysCPU.getCPUString(); - info["MEMORY_MB"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().valueInUnits<LLUnits::Megabytes>()); - // Moved hack adjustment to Windows memory size into llsys.cpp - info["OS_VERSION"] = LLOSInfo::instance().getOSString(); - info["GRAPHICS_CARD_VENDOR"] = ll_safe_string((const char*)(glGetString(GL_VENDOR))); - info["GRAPHICS_CARD"] = ll_safe_string((const char*)(glGetString(GL_RENDERER))); - -#if LL_WINDOWS - std::string drvinfo; - - if (gGLManager.mIsIntel) - { - drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_INTEL); - } - else if (gGLManager.mIsNVIDIA) - { - drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_NVIDIA); - } - else if (gGLManager.mIsAMD) - { - drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_AMD); - } - - if (drvinfo.empty()) - { - // Generic/substitute windows driver? Unknown vendor? - LL_WARNS("DriverVersion") << "Vendor based driver search failed, searching for any driver" << LL_ENDL; - drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_ANY); - } - - if (!drvinfo.empty()) - { - info["GRAPHICS_DRIVER_VERSION"] = drvinfo; - } - else - { - LL_WARNS("DriverVersion")<< "Cannot get driver version from getDriverVersionWMI" << LL_ENDL; - LLSD driver_info = gDXHardware.getDisplayInfo(); - if (driver_info.has("DriverVersion")) - { - info["GRAPHICS_DRIVER_VERSION"] = driver_info["DriverVersion"]; - } - } -#endif - - info["OPENGL_VERSION"] = ll_safe_string((const char*)(glGetString(GL_VERSION))); - - // Settings - - LLRect window_rect = gViewerWindow->getWindowRectRaw(); - info["WINDOW_WIDTH"] = window_rect.getWidth(); - info["WINDOW_HEIGHT"] = window_rect.getHeight(); - info["FONT_SIZE_ADJUSTMENT"] = gSavedSettings.getF32("FontScreenDPI"); - info["UI_SCALE"] = gSavedSettings.getF32("UIScaleFactor"); - info["DRAW_DISTANCE"] = gSavedSettings.getF32("RenderFarClip"); - info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS"); - info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor"); - info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance"); - info["TEXTURE_MEMORY"] = gGLManager.mVRAM; - -#if LL_DARWIN - info["HIDPI"] = gHiDPISupport; -#endif - - // Libraries - - info["J2C_VERSION"] = LLImageJ2C::getEngineInfo(); - bool want_fullname = true; - info["AUDIO_DRIVER_VERSION"] = gAudiop ? LLSD(gAudiop->getDriverName(want_fullname)) : "Undefined"; - if(LLVoiceClient::getInstance()->voiceEnabled()) - { - LLVoiceVersionInfo version = LLVoiceClient::getInstance()->getVersion(); - const std::string build_version = version.mBuildVersion; - std::ostringstream version_string; - if (std::equal(build_version.begin(), build_version.begin() + version.serverVersion.size(), - version.serverVersion.begin())) - { // Normal case: Show type and build version. - version_string << version.serverType << " " << build_version << std::endl; - } - else - { // Mismatch: Show both versions. - version_string << version.serverVersion << "/" << build_version << std::endl; - } - info["VOICE_VERSION"] = version_string.str(); - } - else - { - info["VOICE_VERSION"] = LLTrans::getString("NotConnected"); - } - -#if !LL_LINUX - std::ostringstream cef_ver_codec; - cef_ver_codec << "Dullahan: "; - cef_ver_codec << DULLAHAN_VERSION_MAJOR; - cef_ver_codec << "."; - cef_ver_codec << DULLAHAN_VERSION_MINOR; - cef_ver_codec << "."; - cef_ver_codec << DULLAHAN_VERSION_POINT; - cef_ver_codec << "."; - cef_ver_codec << DULLAHAN_VERSION_BUILD; - - cef_ver_codec << std::endl; - cef_ver_codec << " CEF: "; - cef_ver_codec << CEF_VERSION; - - cef_ver_codec << std::endl; - cef_ver_codec << " Chromium: "; - cef_ver_codec << CHROME_VERSION_MAJOR; - cef_ver_codec << "."; - cef_ver_codec << CHROME_VERSION_MINOR; - cef_ver_codec << "."; - cef_ver_codec << CHROME_VERSION_BUILD; - cef_ver_codec << "."; - cef_ver_codec << CHROME_VERSION_PATCH; - - info["LIBCEF_VERSION"] = cef_ver_codec.str(); -#else - info["LIBCEF_VERSION"] = "Undefined"; -#endif - -#if !LL_LINUX - std::ostringstream vlc_ver_codec; - vlc_ver_codec << LIBVLC_VERSION_MAJOR; - vlc_ver_codec << "."; - vlc_ver_codec << LIBVLC_VERSION_MINOR; - vlc_ver_codec << "."; - vlc_ver_codec << LIBVLC_VERSION_REVISION; - info["LIBVLC_VERSION"] = vlc_ver_codec.str(); -#else - info["LIBVLC_VERSION"] = "Undefined"; -#endif - - S32 packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN); - if (packets_in > 0) - { - info["PACKETS_LOST"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST); - info["PACKETS_IN"] = packets_in; - info["PACKETS_PCT"] = 100.f*info["PACKETS_LOST"].asReal() / info["PACKETS_IN"].asReal(); - } - - if (mServerReleaseNotesURL.empty()) - { - if (gAgent.getRegion()) - { - info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("RetrievingData"); - } - else - { - info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("NotConnected"); - } - } - else if (LLStringUtil::startsWith(mServerReleaseNotesURL, "http")) // it's an URL - { - info["SERVER_RELEASE_NOTES_URL"] = "[" + LLWeb::escapeURL(mServerReleaseNotesURL) + " " + LLTrans::getString("ReleaseNotes") + "]"; - } - else - { - info["SERVER_RELEASE_NOTES_URL"] = mServerReleaseNotesURL; - } - - // populate field for new local disk cache with some details - info["DISK_CACHE_INFO"] = LLDiskCache::getInstance()->getCacheInfo(); - - return info; -} - -std::string LLAppViewer::getViewerInfoString(bool default_string) const -{ - std::ostringstream support; - - LLSD info(getViewerInfo()); - - // Render the LLSD from getInfo() as a format_map_t - LLStringUtil::format_map_t args; - - // allow the "Release Notes" URL label to be localized - args["ReleaseNotes"] = LLTrans::getString("ReleaseNotes", default_string); - - for (LLSD::map_const_iterator ii(info.beginMap()), iend(info.endMap()); - ii != iend; ++ii) - { - if (! ii->second.isArray()) - { - // Scalar value - if (ii->second.isUndefined()) - { - args[ii->first] = LLTrans::getString("none_text", default_string); - } - else - { - // don't forget to render value asString() - args[ii->first] = ii->second.asString(); - } - } - else - { - // array value: build KEY_0, KEY_1 etc. entries - for (LLSD::Integer n(0), size(ii->second.size()); n < size; ++n) - { - args[STRINGIZE(ii->first << '_' << n)] = ii->second[n].asString(); - } - } - } - - // Now build the various pieces - support << LLTrans::getString("AboutHeader", args, default_string); - if (info.has("BUILD_CONFIG")) - { - support << "\n" << LLTrans::getString("BuildConfig", args, default_string); - } - if (info.has("REGION")) - { - support << "\n\n" << LLTrans::getString("AboutPosition", args, default_string); - } - support << "\n\n" << LLTrans::getString("AboutSystem", args, default_string); - support << "\n"; - if (info.has("GRAPHICS_DRIVER_VERSION")) - { - support << "\n" << LLTrans::getString("AboutDriver", args, default_string); - } - support << "\n" << LLTrans::getString("AboutOGL", args, default_string); - support << "\n\n" << LLTrans::getString("AboutSettings", args, default_string); -#if LL_DARWIN - support << "\n" << LLTrans::getString("AboutOSXHiDPI", args, default_string); -#endif - support << "\n\n" << LLTrans::getString("AboutLibs", args, default_string); - if (info.has("COMPILER")) - { - support << "\n" << LLTrans::getString("AboutCompiler", args, default_string); - } - if (info.has("PACKETS_IN")) - { - support << '\n' << LLTrans::getString("AboutTraffic", args, default_string); - } - - // SLT timestamp - LLSD substitution; - substitution["datetime"] = (S32)time(NULL);//(S32)time_corrected(); - support << "\n" << LLTrans::getString("AboutTime", substitution, default_string); - - return support.str(); -} - -void LLAppViewer::cleanupSavedSettings() -{ - gSavedSettings.setBOOL("MouseSun", false); - - gSavedSettings.setBOOL("UseEnergy", true); // force toggle to turn off, since sends message to simulator - - gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc); - - gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates); - - if (gDebugView) - { - gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); - } - - // save window position if not maximized - // as we don't track it in callbacks - if(NULL != gViewerWindow) - { - bool maximized = gViewerWindow->getWindow()->getMaximized(); - if (!maximized) - { - LLCoordScreen window_pos; - - if (gViewerWindow->getWindow()->getPosition(&window_pos)) - { - gSavedSettings.setS32("WindowX", window_pos.mX); - gSavedSettings.setS32("WindowY", window_pos.mY); - } - } - } - - gSavedSettings.setF32("MapScale", LLWorldMapView::getScaleSetting()); - - // Some things are cached in LLAgent. - if (gAgent.isInitialized()) - { - gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance); - } -} - -void LLAppViewer::removeCacheFiles(const std::string& file_mask) -{ - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), file_mask); -} - -void LLAppViewer::writeSystemInfo() -{ - - if (! gDebugInfo.has("Dynamic") ) - gDebugInfo["Dynamic"] = LLSD::emptyMap(); - -#if LL_WINDOWS && !LL_BUGSPLAT - gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"SecondLife.log"); -#else - //Not ideal but sufficient for good reporting. - gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"SecondLife.old"); //LLError::logFileName(); -#endif - - gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel(); - gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor(); - gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor(); - gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch(); - gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild()); - gDebugInfo["ClientInfo"]["AddressSize"] = LLVersionInfo::instance().getAddressSize(); - - gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); - - gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString(); - gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily(); - gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz(); - gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec(); - gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE(); - gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2(); - - gDebugInfo["RAMInfo"]["Physical"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().value()); - gDebugInfo["RAMInfo"]["Allocated"] = LLSD::Integer(gMemoryAllocated.valueInUnits<LLUnits::Kilobytes>()); - gDebugInfo["OSInfo"] = LLOSInfo::instance().getOSStringSimple(); - - // The user is not logged on yet, but record the current grid choice login url - // which may have been the intended grid. - gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId(); - - // *FIX:Mani - move this down in llappviewerwin32 -#ifdef LL_WINDOWS - DWORD thread_id = GetCurrentThreadId(); - gDebugInfo["MainloopThreadID"] = (S32)thread_id; -#endif - -#ifndef LL_BUGSPLAT - // "CrashNotHandled" is set here, while things are running well, - // in case of a freeze. If there is a freeze, the crash logger will be launched - // and can read this value from the debug_info.log. - gDebugInfo["CrashNotHandled"] = LLSD::Boolean(true); -#else // LL_BUGSPLAT - // "CrashNotHandled" is obsolete; it used (not very successsfully) - // to try to distinguish crashes from freezes - the intent here to to avoid calling it a freeze - gDebugInfo["CrashNotHandled"] = LLSD::Boolean(false); -#endif // ! LL_BUGSPLAT - - // Insert crash host url (url to post crash log to) if configured. This insures - // that the crash report will go to the proper location in the case of a - // prior freeze. - std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); - if(crashHostUrl != "") - { - gDebugInfo["CrashHostUrl"] = crashHostUrl; - } - - // Dump some debugging info - LL_INFOS("SystemInfo") << "Application: " << LLTrans::getString("APP_NAME") << LL_ENDL; - LL_INFOS("SystemInfo") << "Version: " << LLVersionInfo::instance().getChannelAndVersion() << LL_ENDL; - - // Dump the local time and time zone - time_t now; - time(&now); - char tbuffer[256]; /* Flawfinder: ignore */ - strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now)); - LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL; - - // query some system information - LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL; - LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL; - LL_INFOS("SystemInfo") << "OS: " << LLOSInfo::instance().getOSStringSimple() << LL_ENDL; - LL_INFOS("SystemInfo") << "OS info: " << LLOSInfo::instance() << LL_ENDL; - - gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile"); - gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName(); - gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath(); - gDebugInfo["FirstLogin"] = LLSD::Boolean(gAgent.isFirstLogin()); - gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall"); - gDebugInfo["StartupState"] = LLStartUp::getStartupStateString(); - - if (gViewerWindow) - { - std::vector<std::string> resolutions = gViewerWindow->getWindow()->getDisplaysResolutionList(); - for (auto res_iter : resolutions) - { - gDebugInfo["DisplayInfo"].append(res_iter); - } - } - - writeDebugInfo(); // Save out debug_info.log early, in case of crash. -} - -#ifdef LL_WINDOWS -//For whatever reason, in Windows when using OOP server for breakpad, the callback to get the -//name of the dump file is not getting triggered by the breakpad library. Unfortunately they -//also didn't see fit to provide a simple query request across the pipe to get this name either. -//Since we are putting our output in a runtime generated directory and we know the header data in -//the dump format, we can however use the following hack to identify our file. -// TODO make this a member function. -void getFileList() -{ - std::stringstream filenames; - - typedef std::vector<std::string> vec; - std::string pathname = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,""); - vec file_vec = gDirUtilp->getFilesInDir(pathname); - for(vec::const_iterator iter=file_vec.begin(); iter!=file_vec.end(); ++iter) - { - filenames << *iter << " "; - if ( ( iter->length() > 30 ) && (iter->rfind(".dmp") == (iter->length()-4) ) ) - { - std::string fullname = pathname + *iter; - llifstream fdat( fullname.c_str(), std::ifstream::binary); - if (fdat) - { - char buf[5]; - fdat.read(buf,4); - fdat.close(); - if (!strncmp(buf,"MDMP",4)) - { - gDebugInfo["Dynamic"]["MinidumpPath"] = fullname; - break; - } - } - } - } - filenames << std::endl; - gDebugInfo["Dynamic"]["DumpDirContents"] = filenames.str(); -} -#endif - -// static -void LLAppViewer::recordMarkerVersion(LLAPRFile& marker_file) -{ - std::string marker_version(LLVersionInfo::instance().getChannelAndVersion()); - if ( marker_version.length() > MAX_MARKER_LENGTH ) - { - LL_WARNS_ONCE("MarkerFile") << "Version length ("<< marker_version.length()<< ")" - << " greater than maximum (" << MAX_MARKER_LENGTH << ")" - << ": marker matching may be incorrect" - << LL_ENDL; - } - - // record the viewer version in the marker file - marker_file.write(marker_version.data(), marker_version.length()); -} - -bool LLAppViewer::markerIsSameVersion(const std::string& marker_name) const -{ - bool sameVersion = false; - - std::string my_version(LLVersionInfo::instance().getChannelAndVersion()); - char marker_version[MAX_MARKER_LENGTH]; - S32 marker_version_length; - - LLAPRFile marker_file; - marker_file.open(marker_name, LL_APR_RB); - if (marker_file.getFileHandle()) - { - marker_version_length = marker_file.read(marker_version, sizeof(marker_version)); - std::string marker_string(marker_version, marker_version_length); - if ( 0 == my_version.compare( 0, my_version.length(), marker_version, 0, marker_version_length ) ) - { - sameVersion = true; - } - LL_DEBUGS("MarkerFile") << "Compare markers for '" << marker_name << "': " - << "\n mine '" << my_version << "'" - << "\n marker '" << marker_string << "'" - << "\n " << ( sameVersion ? "same" : "different" ) << " version" - << LL_ENDL; - marker_file.close(); - } - return sameVersion; -} - -void LLAppViewer::processMarkerFiles() -{ - //We've got 4 things to test for here - // - Other Process Running (SecondLife.exec_marker present, locked) - // - Freeze (SecondLife.exec_marker present, not locked) - // - LLError Crash (SecondLife.llerror_marker present) - // - Other Crash (SecondLife.error_marker present) - // These checks should also remove these files for the last 2 cases if they currently exist - - std::ostringstream marker_log_stream; - bool marker_is_same_version = true; - // first, look for the marker created at startup and deleted on a clean exit - mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME); - if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB)) - { - // File exists... - // first, read it to see if it was created by the same version (we need this later) - marker_is_same_version = markerIsSameVersion(mMarkerFileName); - - // now test to see if this file is locked by a running process (try to open for write) - marker_log_stream << "Checking exec marker file for lock..."; - mMarkerFile.open(mMarkerFileName, LL_APR_WB); - apr_file_t* fMarker = mMarkerFile.getFileHandle() ; - if (!fMarker) - { - marker_log_stream << "Exec marker file open failed - assume it is locked."; - mSecondInstance = true; // lock means that instance is running. - } - else - { - // We were able to open it, now try to lock it ourselves... - if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) - { - marker_log_stream << "Locking exec marker failed."; - mSecondInstance = true; // lost a race? be conservative - } - else - { - // No other instances; we've locked this file now, so record our version; delete on quit. - recordMarkerVersion(mMarkerFile); - marker_log_stream << "Exec marker file existed but was not locked; rewritten."; - } - } - initLoggingAndGetLastDuration(); - - std::string marker_log_msg(marker_log_stream.str()); - LL_INFOS("MarkerFile") << marker_log_msg << LL_ENDL; - - if (mSecondInstance) - { - LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' owned by another instance" << LL_ENDL; - } - else if (marker_is_same_version) - { - // the file existed, is ours, and matched our version, so we can report on what it says - LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found; last exec crashed" << LL_ENDL; - gLastExecEvent = LAST_EXEC_OTHER_CRASH; - } - else - { - LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found, but versions did not match" << LL_ENDL; - } - } - else // marker did not exist... last exec (if any) did not freeze - { - initLoggingAndGetLastDuration(); - // Create the marker file for this execution & lock it; it will be deleted on a clean exit - apr_status_t s; - s = mMarkerFile.open(mMarkerFileName, LL_APR_WB, true); - - if (s == APR_SUCCESS && mMarkerFile.getFileHandle()) - { - LL_DEBUGS("MarkerFile") << "Exec marker file '"<< mMarkerFileName << "' created." << LL_ENDL; - if (APR_SUCCESS == apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE)) - { - recordMarkerVersion(mMarkerFile); - LL_DEBUGS("MarkerFile") << "Exec marker file locked." << LL_ENDL; - } - else - { - LL_WARNS("MarkerFile") << "Exec marker file cannot be locked." << LL_ENDL; - } - } - else - { - LL_WARNS("MarkerFile") << "Failed to create exec marker file '"<< mMarkerFileName << "'." << LL_ENDL; - } - } - - // now check for cases in which the exec marker may have been cleaned up by crash handlers - - // check for any last exec event report based on whether or not it happened during logout - // (the logout marker is created when logout begins) - std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME); - if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB)) - { - if (markerIsSameVersion(logout_marker_file)) - { - gLastExecEvent = LAST_EXEC_LOGOUT_FROZE; - LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "', changing LastExecEvent to LOGOUT_FROZE" << LL_ENDL; - } - else - { - LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "' found, but versions did not match" << LL_ENDL; - } - LLAPRFile::remove(logout_marker_file); - } - // further refine based on whether or not a marker created during an llerr crash is found - std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME); - if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB)) - { - if (markerIsSameVersion(llerror_marker_file)) - { - if ( gLastExecEvent == LAST_EXEC_LOGOUT_FROZE ) - { - gLastExecEvent = LAST_EXEC_LOGOUT_CRASH; - LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL; - } - else - { - gLastExecEvent = LAST_EXEC_LLERROR_CRASH; - LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LLERROR_CRASH" << LL_ENDL; - } - } - else - { - LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' found, but versions did not match" << LL_ENDL; - } - LLAPRFile::remove(llerror_marker_file); - } - // and last refine based on whether or not a marker created during a non-llerr crash is found - std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME); - if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB)) - { - if (markerIsSameVersion(error_marker_file)) - { - if (gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) - { - gLastExecEvent = LAST_EXEC_LOGOUT_CRASH; - LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL; - } - else - { - gLastExecEvent = LAST_EXEC_OTHER_CRASH; - LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL; - } - } - else - { - LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' marker found, but versions did not match" << LL_ENDL; - } - LLAPRFile::remove(error_marker_file); - } -} - -void LLAppViewer::removeMarkerFiles() -{ - if (!mSecondInstance) - { - if (mMarkerFile.getFileHandle()) - { - mMarkerFile.close() ; - LLAPRFile::remove( mMarkerFileName ); - LL_DEBUGS("MarkerFile") << "removed exec marker '"<<mMarkerFileName<<"'"<< LL_ENDL; - } - else - { - LL_WARNS("MarkerFile") << "marker '"<<mMarkerFileName<<"' not open"<< LL_ENDL; - } - - if (mLogoutMarkerFile.getFileHandle()) - { - mLogoutMarkerFile.close(); - LLAPRFile::remove( mLogoutMarkerFileName ); - LL_DEBUGS("MarkerFile") << "removed logout marker '"<<mLogoutMarkerFileName<<"'"<< LL_ENDL; - } - else - { - LL_WARNS("MarkerFile") << "logout marker '"<<mLogoutMarkerFileName<<"' not open"<< LL_ENDL; - } - } - else - { - LL_WARNS("MarkerFile") << "leaving markers because this is a second instance" << LL_ENDL; - } -} - -void LLAppViewer::removeDumpDir() -{ - //Call this routine only on clean exit. Crash reporter will clean up - //its locking table for us. - if (gDirUtilp->dumpDirExists()) // Check if dump dir was created this run - { - std::string dump_dir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, ""); - gDirUtilp->deleteDirAndContents(dump_dir); - } - - if (mSecondInstance && !isError()) - { - std::string log_filename = LLError::logFileName(); - LLError::logToFile(""); - LLFile::remove(log_filename); - } -} - -void LLAppViewer::forceQuit() -{ - LLApp::setQuitting(); -} - -//TODO: remove -void LLAppViewer::fastQuit(S32 error_code) -{ - // finish pending transfers - flushLFSIO(); - // let sim know we're logging out - sendLogoutRequest(); - // flush network buffers by shutting down messaging system - end_messaging_system(); - // figure out the error code - S32 final_error_code = error_code ? error_code : (S32)isError(); - // this isn't a crash - removeMarkerFiles(); - // get outta here - _exit(final_error_code); -} - -void LLAppViewer::requestQuit() -{ - LL_INFOS() << "requestQuit" << LL_ENDL; - - LLViewerRegion* region = gAgent.getRegion(); - - if( (LLStartUp::getStartupState() < STATE_STARTED) || !region ) - { - // If we have a region, make some attempt to send a logout request first. - // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes. - if(region) - { - sendLogoutRequest(); - } - - // Quit immediately - forceQuit(); - return; - } - - // Try to send metrics back to the grid - metricsSend(!gDisconnected); - - // Try to send last batch of avatar rez metrics. - if (!gDisconnected && isAgentAvatarValid()) - { - gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent. - } - - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - effectp->markDead() ;//remove it. - - // Attempt to close all floaters that might be - // editing things. - if (gFloaterView) - { - // application is quitting - gFloaterView->closeAllChildren(true); - } - - // Send preferences once, when exiting - bool include_preferences = true; - send_viewer_stats(include_preferences); - - gLogoutTimer.reset(); - mQuitRequested = true; -} - -static bool finish_quit(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if (option == 0) - { - LLAppViewer::instance()->requestQuit(); - } - return false; -} -static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit); - -void LLAppViewer::userQuit() -{ - LL_INFOS() << "User requested quit" << LL_ENDL; - if (gDisconnected - || !gViewerWindow - || !gViewerWindow->getProgressView() - || gViewerWindow->getProgressView()->getVisible()) - { - requestQuit(); - } - else - { - LLNotificationsUtil::add("ConfirmQuit"); - } -} - -static bool finish_early_exit(const LLSD& notification, const LLSD& response) -{ - LLAppViewer::instance()->forceQuit(); - return false; -} - -void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions) -{ - LL_WARNS() << "app_early_exit: " << name << LL_ENDL; - gDoDisconnect = true; - LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit); -} - -// case where we need the viewer to exit without any need for notifications -void LLAppViewer::earlyExitNoNotify() -{ - LL_WARNS() << "app_early_exit with no notification: " << LL_ENDL; - gDoDisconnect = true; - finish_early_exit( LLSD(), LLSD() ); -} - -void LLAppViewer::abortQuit() -{ - LL_INFOS() << "abortQuit()" << LL_ENDL; - mQuitRequested = false; -} - -void LLAppViewer::migrateCacheDirectory() -{ -#if LL_WINDOWS || LL_DARWIN - // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from - // /library/application support/SecondLife/cache This should clear/delete the old dir. - - // As of 1.23 the Windows cache moved from - // C:\Documents and Settings\James\Application Support\SecondLife\cache - // to - // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife - // - // The Windows Vista equivalent is from - // C:\Users\James\AppData\Roaming\SecondLife\cache - // to - // C:\Users\James\AppData\Local\SecondLife - // - // Note the absence of \cache on the second path. James. - - // Only do this once per fresh install of this version. - if (gSavedSettings.getBOOL("MigrateCacheDirectory")) - { - gSavedSettings.setBOOL("MigrateCacheDirectory", false); - - std::string old_cache_dir = gDirUtilp->add(gDirUtilp->getOSUserAppDir(), "cache"); - std::string new_cache_dir = gDirUtilp->getCacheDir(true); - - if (gDirUtilp->fileExists(old_cache_dir)) - { - LL_INFOS() << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << LL_ENDL; - - // Migrate inventory cache to avoid pain to inventory database after mass update - S32 file_count = 0; - std::string file_name; - std::string mask = "*.*"; - - LLDirIterator iter(old_cache_dir, mask); - while (iter.next(file_name)) - { - if (file_name == "." || file_name == "..") continue; - std::string source_path = gDirUtilp->add(old_cache_dir, file_name); - std::string dest_path = gDirUtilp->add(new_cache_dir, file_name); - if (!LLFile::rename(source_path, dest_path)) - { - file_count++; - } - } - LL_INFOS() << "Moved " << file_count << " files" << LL_ENDL; - - // Nuke the old cache - gDirUtilp->setCacheDir(old_cache_dir); - purgeCache(); - gDirUtilp->setCacheDir(new_cache_dir); - -#if LL_DARWIN - // Clean up Mac files not deleted by removing *.* - std::string ds_store = old_cache_dir + "/.DS_Store"; - if (gDirUtilp->fileExists(ds_store)) - { - LLFile::remove(ds_store); - } -#endif - if (LLFile::rmdir(old_cache_dir) != 0) - { - LL_WARNS() << "could not delete old cache directory " << old_cache_dir << LL_ENDL; - } - } - } -#endif // LL_WINDOWS || LL_DARWIN -} - -//static -U32 LLAppViewer::getTextureCacheVersion() -{ - // Viewer texture cache version, change if the texture cache format changes. - // 2021-03-10 Bumping up by one to help obviate texture cache issues with - // Simple Cache Viewer - see SL-14985 for more information - //const U32 TEXTURE_CACHE_VERSION = 8; - const U32 TEXTURE_CACHE_VERSION = 9; - - return TEXTURE_CACHE_VERSION ; -} - -//static -U32 LLAppViewer::getDiskCacheVersion() -{ - // Viewer disk cache version intorduced in Simple Cache Viewer, change if the cache format changes. - const U32 DISK_CACHE_VERSION = 1; - - return DISK_CACHE_VERSION ; -} - -//static -U32 LLAppViewer::getObjectCacheVersion() -{ - // Viewer object cache version, change if object update - // format changes. JC - const U32 INDRA_OBJECT_CACHE_VERSION = 17; - - return INDRA_OBJECT_CACHE_VERSION; -} - -bool LLAppViewer::initCache() -{ - mPurgeCache = false; - bool read_only = mSecondInstance; - LLAppViewer::getTextureCache()->setReadOnly(read_only) ; - LLVOCache::initParamSingleton(read_only); - - // initialize the new disk cache using saved settings - const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName"); - - const U32 MB = 1024 * 1024; - const uintmax_t MIN_CACHE_SIZE = 256 * MB; - const uintmax_t MAX_CACHE_SIZE = 9984ll * MB; - const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB; - const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); - const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal"); - const F64 texture_cache_percent = 100.0 - disk_cache_percent; - - // note that the maximum size of this cache is defined as a percentage of the - // total cache size - the 'CacheSize' pref - for all caches. - const uintmax_t disk_cache_size = uintmax_t(cache_total_size * disk_cache_percent / 100); - const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo"); - - bool texture_cache_mismatch = false; - bool remove_vfs_files = false; - if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion()) - { - texture_cache_mismatch = true; - if (!read_only) - { - gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion()); - - //texture cache version was bumped up in Simple Cache Viewer, and at this point old vfs files are not needed - remove_vfs_files = true; - } - } - - if (!read_only) - { - // Purge cache if user requested it - if (gSavedSettings.getBOOL("PurgeCacheOnStartup") || - gSavedSettings.getBOOL("PurgeCacheOnNextStartup")) - { - LL_INFOS("AppCache") << "Startup cache purge requested: " << (gSavedSettings.getBOOL("PurgeCacheOnStartup") ? "ALWAYS" : "ONCE") << LL_ENDL; - gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false); - mPurgeCache = true; - // STORM-1141 force purgeAllTextures to get called to prevent a crash here. -brad - texture_cache_mismatch = true; - } - - // We have moved the location of the cache directory over time. - migrateCacheDirectory(); - - // Setup and verify the cache location - std::string cache_location = gSavedSettings.getString("CacheLocation"); - std::string new_cache_location = gSavedSettings.getString("NewCacheLocation"); - if (new_cache_location != cache_location) - { - LL_INFOS("AppCache") << "Cache location changed, cache needs purging" << LL_ENDL; - gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")); - purgeCache(); // purge old cache - gDirUtilp->deleteDirAndContents(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name)); - gSavedSettings.setString("CacheLocation", new_cache_location); - gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location)); - } - } - - if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"))) - { - LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL; - gSavedSettings.setString("CacheLocation", ""); - gSavedSettings.setString("CacheLocationTopFolder", ""); - } - - const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name); - LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info); - - if (!read_only) - { - if (gSavedSettings.getS32("DiskCacheVersion") != LLAppViewer::getDiskCacheVersion()) - { - LLDiskCache::getInstance()->clearCache(); - remove_vfs_files = true; - gSavedSettings.setS32("DiskCacheVersion", LLAppViewer::getDiskCacheVersion()); - } - - if (remove_vfs_files) - { - LLDiskCache::getInstance()->removeOldVFSFiles(); - } - - if (mPurgeCache) - { - LLSplashScreen::update(LLTrans::getString("StartupClearingCache")); - purgeCache(); - - // clear the new C++ file system based cache - LLDiskCache::getInstance()->clearCache(); - } - else - { - // purge excessive files from the new file system based cache - LLDiskCache::getInstance()->purge(); - } - } - LLAppViewer::getPurgeDiskCacheThread()->start(); - - LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache")); - - // Init the texture cache - // Allocate the remaining percent which is not allocated to the disk cache - const S64 texture_cache_size = S64(cache_total_size * texture_cache_percent / 100); - - LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); - - LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()); - - return true; -} - -void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb) -{ - gMainloopWork.post(cb); -} - -void LLAppViewer::loadKeyBindings() -{ - std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml"); - if (!gDirUtilp->fileExists(key_bindings_file) || !gViewerInput.loadBindingsXML(key_bindings_file)) - { - // Failed to load custom bindings, try default ones - key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml"); - if (!gViewerInput.loadBindingsXML(key_bindings_file)) - { - LLError::LLUserWarningMsg::showMissingFiles(); - LL_ERRS("InitInfo") << "Unable to open default key bindings from " << key_bindings_file << LL_ENDL; - } - } - LLUrlRegistry::instance().setKeybindingHandler(&gViewerInput); -} - -void LLAppViewer::purgeCache() -{ - LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL; - LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE); - LLVOCache::getInstance()->removeCache(LL_PATH_CACHE); - LLViewerShaderMgr::instance()->clearShaderCache(); - std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache"); - if (LLFile::isdir(browser_cache)) - { - // cef does not support clear_cache and clear_cookies, so clear what we can manually. - gDirUtilp->deleteDirAndContents(browser_cache); - } - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), "*"); -} - -//purge cache immediately, do not wait until the next login. -void LLAppViewer::purgeCacheImmediate() -{ - LL_INFOS("AppCache") << "Purging Object Cache and Texture Cache immediately..." << LL_ENDL; - LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE, false); - LLVOCache::getInstance()->removeCache(LL_PATH_CACHE, true); -} - -std::string LLAppViewer::getSecondLifeTitle() const -{ - return LLTrans::getString("APP_NAME"); -} - -std::string LLAppViewer::getWindowTitle() const -{ - return gWindowTitle; -} - -// Callback from a dialog indicating user was logged out. -bool finish_disconnect(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if (1 == option) - { - LLAppViewer::instance()->forceQuit(); - } - return false; -} - -// Callback from an early disconnect dialog, force an exit -bool finish_forced_disconnect(const LLSD& notification, const LLSD& response) -{ - LLAppViewer::instance()->forceQuit(); - return false; -} - - -void LLAppViewer::forceDisconnect(const std::string& mesg) -{ - if (gDoDisconnect) - { - // Already popped up one of these dialogs, don't - // do this again. - return; - } - - // *TODO: Translate the message if possible - std::string big_reason = LLAgent::sTeleportErrorMessages[mesg]; - if ( big_reason.size() == 0 ) - { - big_reason = mesg; - } - - LLSD args; - gDoDisconnect = true; - - if (LLStartUp::getStartupState() < STATE_STARTED) - { - // Tell users what happened - args["ERROR_MESSAGE"] = big_reason; - LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect); - } - else - { - args["MESSAGE"] = big_reason; - LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect ); - } -} - -void LLAppViewer::badNetworkHandler() -{ - // Dump the packet - gMessageSystem->dumpPacketToLog(); - - // Flush all of our caches on exit in the case of disconnect due to - // invalid packets. - - mPurgeCacheOnExit = true; - - std::ostringstream message; - message << - "The viewer has detected mangled network data indicative\n" - "of a bad upstream network connection or an incomplete\n" - "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n" - " \n" - "Try uninstalling and reinstalling to see if this resolves \n" - "the issue. \n" - " \n" - "If the problem continues, see the Tech Support FAQ at: \n" - "www.secondlife.com/support"; - forceDisconnect(message.str()); - - LLApp::instance()->writeMiniDump(); -} - -// This routine may get called more than once during the shutdown process. -// This can happen because we need to get the screenshot before the window -// is destroyed. -void LLAppViewer::saveFinalSnapshot() -{ - if (!mSavedFinalSnapshot) - { - gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal()); - gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal()); - gViewerWindow->setCursor(UI_CURSOR_WAIT); - gAgentCamera.changeCameraToThirdPerson( false ); // don't animate, need immediate switch - gSavedSettings.setBOOL("ShowParcelOwners", false); - idle(); - - std::string snap_filename = gDirUtilp->getLindenUserDir(); - snap_filename += gDirUtilp->getDirDelimiter(); - snap_filename += LLStartUp::getScreenLastFilename(); - // use full pixel dimensions of viewer window (not post-scale dimensions) - gViewerWindow->saveSnapshot(snap_filename, - gViewerWindow->getWindowWidthRaw(), - gViewerWindow->getWindowHeightRaw(), - false, - gSavedSettings.getBOOL("RenderHUDInSnapshot"), - true, - LLSnapshotModel::SNAPSHOT_TYPE_COLOR, - LLSnapshotModel::SNAPSHOT_FORMAT_PNG); - mSavedFinalSnapshot = true; - - if (gAgent.isInHomeRegion()) - { - LLVector3d home; - if (gAgent.getHomePosGlobal(&home) && dist_vec(home, gAgent.getPositionGlobal()) < 10) - { - // We are at home position or close to it, see if we need to create home screenshot - // Notes: - // 1. It might be beneficial to also replace home if file is too old - // 2. This is far from best way/place to update screenshot since location might be not fully loaded, - // but we don't have many options - std::string snap_home = gDirUtilp->getLindenUserDir(); - snap_home += gDirUtilp->getDirDelimiter(); - snap_home += LLStartUp::getScreenHomeFilename(); - if (!gDirUtilp->fileExists(snap_home)) - { - // We are at home position yet no home image exist, fix it - LLFile::copy(snap_filename, snap_home); - } - } - } - } -} - -void LLAppViewer::loadNameCache() -{ - // display names cache - std::string filename = - gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); - LL_INFOS("AvNameCache") << filename << LL_ENDL; - llifstream name_cache_stream(filename.c_str()); - if(name_cache_stream.is_open()) - { - if ( ! LLAvatarNameCache::getInstance()->importFile(name_cache_stream)) - { - LL_WARNS("AppInit") << "removing invalid '" << filename << "'" << LL_ENDL; - name_cache_stream.close(); - LLFile::remove(filename); - } - } - - if (!gCacheName) return; - - std::string name_cache; - name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache"); - llifstream cache_file(name_cache.c_str()); - if(cache_file.is_open()) - { - if(gCacheName->importFile(cache_file)) return; - } -} - -void LLAppViewer::saveNameCache() -{ - // display names cache - std::string filename = - gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); - llofstream name_cache_stream(filename.c_str()); - if(name_cache_stream.is_open()) - { - LLAvatarNameCache::getInstance()->exportFile(name_cache_stream); - } - - // real names cache - if (gCacheName) - { - std::string name_cache; - name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache"); - llofstream cache_file(name_cache.c_str()); - if(cache_file.is_open()) - { - gCacheName->exportFile(cache_file); - } - } -} - - -/*! @brief This class is an LLFrameTimer that can be created with - an elapsed time that starts counting up from the given value - rather than 0.0. - - Otherwise it behaves the same way as LLFrameTimer. -*/ -class LLFrameStatsTimer : public LLFrameTimer -{ -public: - LLFrameStatsTimer(F64 elapsed_already = 0.0) - : LLFrameTimer() - { - mStartTime -= elapsed_already; - } -}; - -static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio"); -static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup"); -static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables"); -static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks"); -static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD"); -static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist"); -static LLTrace::BlockTimerStatHandle FTM_REGION_UPDATE("Update Region"); -static LLTrace::BlockTimerStatHandle FTM_WORLD_UPDATE("Update World"); -static LLTrace::BlockTimerStatHandle FTM_NETWORK("Network"); -static LLTrace::BlockTimerStatHandle FTM_AGENT_NETWORK("Agent Network"); -static LLTrace::BlockTimerStatHandle FTM_VLMANAGER("VL Manager"); -static LLTrace::BlockTimerStatHandle FTM_AGENT_POSITION("Agent Position"); -static LLTrace::BlockTimerStatHandle FTM_HUD_EFFECTS("HUD Effects"); - -/////////////////////////////////////////////////////// -// idle() -// -// Called every time the window is not doing anything. -// Receive packets, update statistics, and schedule a redisplay. -/////////////////////////////////////////////////////// -void LLAppViewer::idle() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; - pingMainloopTimeout("Main:Idle"); - - // Update frame timers - static LLTimer idle_timer; - - LLFrameTimer::updateFrameTime(); - LLFrameTimer::updateFrameCount(); - LLEventTimer::updateClass(); - LLPerfStats::updateClass(); - - // LLApp::stepFrame() performs the above three calls plus mRunner.run(). - // Not sure why we don't call stepFrame() here, except that LLRunner seems - // completely redundant with LLEventTimer. - LLNotificationsUI::LLToast::updateClass(); - LLSmoothInterpolation::updateInterpolants(); - LLMortician::updateClass(); - LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify() - LLDirPickerThread::clearDead(); - F32 dt_raw = idle_timer.getElapsedTimeAndResetF32(); - - LLGLTFMaterialList::flushUpdates(); - - // Service the WorkQueue we use for replies from worker threads. - // Use function statics for the timeslice setting so we only have to fetch - // and convert MainWorkTime once. - static F32 MainWorkTimeRaw = gSavedSettings.getF32("MainWorkTime"); - static F32Milliseconds MainWorkTimeMs(MainWorkTimeRaw); - // MainWorkTime is specified in fractional milliseconds, but std::chrono - // uses integer representations. What if we want less than a microsecond? - // Use nanoseconds. We're very sure we will never need to specify a - // MainWorkTime that would be larger than we could express in - // std::chrono::nanoseconds. - static std::chrono::nanoseconds MainWorkTimeNanoSec{ - std::chrono::nanoseconds::rep(MainWorkTimeMs.value() * 1000000)}; - gMainloopWork.runFor(MainWorkTimeNanoSec); - - // Cap out-of-control frame times - // Too low because in menus, swapping, debugger, etc. - // Too high because idle called with no objects in view, etc. - const F32 MIN_FRAME_RATE = 1.f; - const F32 MAX_FRAME_RATE = 200.f; - - F32 frame_rate_clamped = 1.f / dt_raw; - frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE); - gFrameDTClamped = 1.f / frame_rate_clamped; - - // Global frame timer - // Smoothly weight toward current frame - gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f; - - F32 qas = gSavedSettings.getF32("QuitAfterSeconds"); - if (qas > 0.f) - { - if (gRenderStartTime.getElapsedTimeF32() > qas) - { - LL_INFOS() << "Quitting after " << qas << " seconds. See setting \"QuitAfterSeconds\"." << LL_ENDL; - LLAppViewer::instance()->forceQuit(); - } - } - - // Must wait until both have avatar object and mute list, so poll - // here. - LLIMProcessing::requestOfflineMessages(); - - /////////////////////////////////// - // - // Special case idle if still starting up - // - if (LLStartUp::getStartupState() < STATE_STARTED) - { - // Skip rest if idle startup returns false (essentially, no world yet) - gGLActive = true; - if (!idle_startup()) - { - gGLActive = false; - return; - } - gGLActive = false; - } - - - F32 yaw = 0.f; // radians - - if (!gDisconnected) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("network"); //LL_RECORD_BLOCK_TIME(FTM_NETWORK); - // Update spaceserver timeinfo - LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + LLUnits::Seconds::fromValue(dt_raw)); - - - ////////////////////////////////////// - // - // Update simulator agent state - // - - if (gSavedSettings.getBOOL("RotateRight")) - { - gAgent.moveYaw(-1.f); - } - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot"); - // Handle automatic walking towards points - gAgentPilot.updateTarget(); - gAgent.autoPilot(&yaw); - } - - static LLFrameTimer agent_update_timer; - - // When appropriate, update agent location to the simulator. - F32 agent_update_time = agent_update_timer.getElapsedTimeF32(); - F32 agent_force_update_time = mLastAgentForceUpdate + agent_update_time; - bool timed_out = agent_update_time > (1.0f / (F32)AGENT_UPDATES_PER_SECOND); - bool force_send = - // if there is something to send - (gAgent.controlFlagsDirty() && timed_out) - // if something changed - || (mLastAgentControlFlags != gAgent.getControlFlags()) - // keep alive - || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND)); - // timing out doesn't warranty that an update will be sent, - // just that it will be checked. - if (force_send || timed_out) - { - LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; - // Send avatar and camera info - mLastAgentControlFlags = gAgent.getControlFlags(); - mLastAgentForceUpdate = force_send ? 0 : agent_force_update_time; - send_agent_update(force_send); - agent_update_timer.reset(); - } - } - - ////////////////////////////////////// - // - // Manage statistics - // - // - { - // Initialize the viewer_stats_timer with an already elapsed time - // of SEND_STATS_PERIOD so that the initial stats report will - // be sent immediately. - static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD); - - // Update session stats every large chunk of time - // *FIX: (?) SAMANTHA - if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected) - { - LL_INFOS() << "Transmitting sessions stats" << LL_ENDL; - bool include_preferences = false; - send_viewer_stats(include_preferences); - viewer_stats_timer.reset(); - } - - // Print the object debugging stats - static LLFrameTimer object_debug_timer; - if (object_debug_timer.getElapsedTimeF32() > 5.f) - { - object_debug_timer.reset(); - if (gObjectList.mNumDeadObjectUpdates) - { - LL_INFOS() << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << LL_ENDL; - gObjectList.mNumDeadObjectUpdates = 0; - } - if (gObjectList.mNumUnknownUpdates) - { - LL_INFOS() << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << LL_ENDL; - gObjectList.mNumUnknownUpdates = 0; - } - - } - } - - if (!gDisconnected) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network"); - - //////////////////////////////////////////////// - // - // Network processing - // - // NOTE: Starting at this point, we may still have pointers to "dead" objects - // floating throughout the various object lists. - // - idleNameCache(); - idleNetwork(); - - - // Check for away from keyboard, kick idle agents. - idle_afk_check(); - - // Update statistics for this frame - update_statistics(); - } - - //////////////////////////////////////// - // - // Handle the regular UI idle callbacks as well as - // hover callbacks - // - -#ifdef LL_DARWIN - if (!mQuitRequested) //MAINT-4243 -#endif - { -// LL_RECORD_BLOCK_TIME(FTM_IDLE_CB); - - // Do event notifications if necessary. Yes, we may want to move this elsewhere. - gEventNotifier.update(); - - gIdleCallbacks.callFunctions(); - gInventory.idleNotifyObservers(); - LLAvatarTracker::instance().idleNotifyObservers(); - } - - // Metrics logging (LLViewerAssetStats, etc.) - { - static LLTimer report_interval; - - // *TODO: Add configuration controls for this - F32 seconds = report_interval.getElapsedTimeF32(); - if (seconds >= app_metrics_interval) - { - metricsSend(! gDisconnected); - report_interval.reset(); - } - } - - - // Update layonts, handle mouse events, tooltips, e t c - // updateUI() needs to be called even in case viewer disconected - // since related notification still needs handling and allows - // opening chat. - gViewerWindow->updateUI(); - - if (gDisconnected) - { - return; - } - - if (gTeleportDisplay) - { - return; - } - - /////////////////////////////////////// - // Agent and camera movement - // - LLCoordGL current_mouse = gViewerWindow->getCurrentMouse(); - - { - // After agent and camera moved, figure out if we need to - // deselect objects. - LLSelectMgr::getInstance()->deselectAllIfTooFar(); - - } - - { - // Handle pending gesture processing - LL_RECORD_BLOCK_TIME(FTM_AGENT_POSITION); - LLGestureMgr::instance().update(); - - gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY); - } - - { - LL_RECORD_BLOCK_TIME(FTM_OBJECTLIST_UPDATE); - - if (!(logoutRequestSent() && hasSavedFinalSnapshot())) - { - gObjectList.update(gAgent); - } - } - - ////////////////////////////////////// - // - // Deletes objects... - // Has to be done after doing idleUpdates (which can kill objects) - // - - { - LL_RECORD_BLOCK_TIME(FTM_CLEANUP); - { - gObjectList.cleanDeadObjects(); - } - { - LL_RECORD_BLOCK_TIME(FTM_CLEANUP_DRAWABLES); - LLDrawable::cleanupDeadDrawables(); - } - } - - // - // After this point, in theory we should never see a dead object - // in the various object/drawable lists. - // - - ////////////////////////////////////// - // - // Update/send HUD effects - // - // At this point, HUD effects may clean up some references to - // dead objects. - // - - { - LL_RECORD_BLOCK_TIME(FTM_HUD_EFFECTS); - LLSelectMgr::getInstance()->updateEffects(); - LLHUDManager::getInstance()->cleanupEffects(); - LLHUDManager::getInstance()->sendEffects(); - } - - //////////////////////////////////////// - // - // Unpack layer data that we've received - // - - { - LL_RECORD_BLOCK_TIME(FTM_NETWORK); - gVLManager.unpackData(); - } - - ///////////////////////// - // - // Update surfaces, and surface textures as well. - // - - LLWorld::getInstance()->updateVisibilities(); - { - const F32 max_region_update_time = .001f; // 1ms - LL_RECORD_BLOCK_TIME(FTM_REGION_UPDATE); - LLWorld::getInstance()->updateRegions(max_region_update_time); - } - - ///////////////////////// - // - // Update weather effects - // - - // Update wind vector - LLVector3 wind_position_region; - static LLVector3 average_wind; - - LLViewerRegion *regionp; - regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position - if (regionp) - { - gWindVec = regionp->mWind.getVelocity(wind_position_region); - - // Compute average wind and use to drive motion of water - - average_wind = regionp->mWind.getAverage(); - gSky.setWind(average_wind); - //LLVOWater::setWind(average_wind); - } - else - { - gWindVec.setVec(0.0f, 0.0f, 0.0f); - } - - ////////////////////////////////////// - // - // Sort and cull in the new renderer are moved to pipeline.cpp - // Here, particles are updated and drawables are moved. - // - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("world update"); //LL_RECORD_BLOCK_TIME(FTM_WORLD_UPDATE); - gPipeline.updateMove(); - } - - LLWorld::getInstance()->updateParticles(); - - if (gAgentPilot.isPlaying() && gAgentPilot.getOverrideCamera()) - { - gAgentPilot.moveCamera(); - } - else if (LLViewerJoystick::getInstance()->getOverrideCamera()) - { - LLViewerJoystick::getInstance()->moveFlycam(); - } - else - { - if (LLToolMgr::getInstance()->inBuildMode()) - { - LLViewerJoystick::getInstance()->moveObjects(); - } - - gAgentCamera.updateCamera(); - } - - // update media focus - LLViewerMediaFocus::getInstance()->update(); - - // Update marketplace - LLMarketplaceInventoryImporter::update(); - LLMarketplaceInventoryNotifications::update(); - - // objects and camera should be in sync, do LOD calculations now - { - LL_RECORD_BLOCK_TIME(FTM_LOD_UPDATE); - gObjectList.updateApparentAngles(gAgent); - } - - // Update AV render info - LLAvatarRenderInfoAccountant::getInstance()->idle(); - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("audio update"); //LL_RECORD_BLOCK_TIME(FTM_AUDIO_UPDATE); - - if (gAudiop) - { - audio_update_volume(false); - audio_update_listener(); - audio_update_wind(false); - - // this line actually commits the changes we've made to source positions, etc. - gAudiop->idle(); - } - } - - // Handle shutdown process, for example, - // wait for floaters to close, send quit message, - // forcibly quit if it has taken too long - if (mQuitRequested) - { - gGLActive = true; - idleShutdown(); - } -} - -void LLAppViewer::idleShutdown() -{ - // Wait for all modal alerts to get resolved - if (LLModalDialog::activeCount() > 0) - { - return; - } - - // close IM interface - if(gIMMgr) - { - gIMMgr->disconnectAllSessions(); - } - - // Wait for all floaters to get resolved - if (gFloaterView - && !gFloaterView->allChildrenClosed()) - { - return; - } - - - - - // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup() - // *TODO: ugly - static bool saved_teleport_history = false; - if (!saved_teleport_history) - { - saved_teleport_history = true; - LLTeleportHistory::getInstance()->dump(); - LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this - return; - } - - static bool saved_snapshot = false; - if (!saved_snapshot) - { - saved_snapshot = true; - saveFinalSnapshot(); - return; - } - - const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f; - - S32 pending_uploads = gAssetStorage->getNumPendingUploads(); - if (pending_uploads > 0 - && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME - && !logoutRequestSent()) - { - static S32 total_uploads = 0; - // Sometimes total upload count can change during logout. - total_uploads = llmax(total_uploads, pending_uploads); - gViewerWindow->setShowProgress(true); - S32 finished_uploads = total_uploads - pending_uploads; - F32 percent = 100.f * finished_uploads / total_uploads; - gViewerWindow->setProgressPercent(percent); - gViewerWindow->setProgressString(LLTrans::getString("SavingSettings")); - return; - } - - if (gPendingMetricsUploads > 0 - && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME - && !logoutRequestSent()) - { - gViewerWindow->setShowProgress(true); - gViewerWindow->setProgressPercent(100.f); - gViewerWindow->setProgressString(LLTrans::getString("LoggingOut")); - return; - } - - // All floaters are closed. Tell server we want to quit. - if( !logoutRequestSent() ) - { - sendLogoutRequest(); - - // Wait for a LogoutReply message - gViewerWindow->setShowProgress(true); - gViewerWindow->setProgressPercent(100.f); - gViewerWindow->setProgressString(LLTrans::getString("LoggingOut")); - return; - } - - // Make sure that we quit if we haven't received a reply from the server. - if( logoutRequestSent() - && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime ) - { - forceQuit(); - return; - } -} - -void LLAppViewer::sendLogoutRequest() -{ - if(!mLogoutRequestSent && gMessageSystem) - { - //Set internal status variables and marker files before actually starting the logout process - gLogoutInProgress = true; - if (!mSecondInstance) - { - mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME); - - mLogoutMarkerFile.open(mLogoutMarkerFileName, LL_APR_WB); - if (mLogoutMarkerFile.getFileHandle()) - { - LL_INFOS("MarkerFile") << "Created logout marker file '"<< mLogoutMarkerFileName << "' " << LL_ENDL; - recordMarkerVersion(mLogoutMarkerFile); - } - else - { - LL_WARNS("MarkerFile") << "Cannot create logout marker file " << mLogoutMarkerFileName << LL_ENDL; - } - } - else - { - LL_INFOS("MarkerFile") << "Did not logout marker file because this is a second instance" << LL_ENDL; - } - - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_LogoutRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gAgent.sendReliableMessage(); - - gLogoutTimer.reset(); - gLogoutMaxTime = LOGOUT_REQUEST_TIME; - mLogoutRequestSent = true; - - if(LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->leaveChannel(); - } - } -} - -void LLAppViewer::updateNameLookupUrl(const LLViewerRegion * regionp) -{ - if (!regionp || !regionp->capabilitiesReceived()) - { - return; - } - - LLAvatarNameCache *name_cache = LLAvatarNameCache::getInstance(); - bool had_capability = LLAvatarNameCache::getInstance()->hasNameLookupURL(); - std::string name_lookup_url; - name_lookup_url.reserve(128); // avoid a memory allocation below - name_lookup_url = regionp->getCapability("GetDisplayNames"); - bool have_capability = !name_lookup_url.empty(); - if (have_capability) - { - // we have support for display names, use it - U32 url_size = name_lookup_url.size(); - // capabilities require URLs with slashes before query params: - // https://<host>:<port>/cap/<uuid>/?ids=<blah> - // but the caps are granted like: - // https://<host>:<port>/cap/<uuid> - if (url_size > 0 && name_lookup_url[url_size - 1] != '/') - { - name_lookup_url += '/'; - } - name_cache->setNameLookupURL(name_lookup_url); - } - else - { - // Display names not available on this region - name_cache->setNameLookupURL(std::string()); - } - - // Error recovery - did we change state? - if (had_capability != have_capability) - { - // name tags are persistant on screen, so make sure they refresh - LLVOAvatar::invalidateNameTags(); - } -} - -void LLAppViewer::idleNameCache() -{ - // Neither old nor new name cache can function before agent has a region - LLViewerRegion* region = gAgent.getRegion(); - if (!region) - { - return; - } - - // deal with any queued name requests and replies. - gCacheName->processPending(); - - // Can't run the new cache until we have the list of capabilities - // for the agent region, and can therefore decide whether to use - // display names or fall back to the old name system. - if (!region->capabilitiesReceived()) - { - return; - } - - LLAvatarNameCache::getInstance()->idle(); -} - -// -// Handle messages, and all message related stuff -// - -#define TIME_THROTTLE_MESSAGES - -#ifdef TIME_THROTTLE_MESSAGES -#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!) -static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; -#endif - -static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network"); -static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks"); -static LLTrace::BlockTimerStatHandle FTM_RETRANSMIT("Retransmit"); -static LLTrace::BlockTimerStatHandle FTM_TIMEOUT_CHECK("Timeout Check"); -static LLTrace::BlockTimerStatHandle FTM_DYNAMIC_THROTTLE("Dynamic Throttle"); -static LLTrace::BlockTimerStatHandle FTM_CHECK_REGION_CIRCUIT("Check Region Circuit"); - -void LLAppViewer::idleNetwork() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; - pingMainloopTimeout("idleNetwork"); - - gObjectList.mNumNewObjects = 0; - S32 total_decoded = 0; - - if (!gSavedSettings.getBOOL("SpeedTest")) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("idle network"); //LL_RECORD_BLOCK_TIME(FTM_IDLE_NETWORK); // decode - - LLTimer check_message_timer; - // Read all available packets from network - const S64 frame_count = gFrameCount; // U32->S64 - F32 total_time = 0.0f; - - { - LockMessageChecker lmc(gMessageSystem); - while (lmc.checkAllMessages(frame_count, gServicePump)) - { - if (gDoDisconnect) - { - // We're disconnecting, don't process any more messages from the server - // We're usually disconnecting due to either network corruption or a - // server going down, so this is OK. - break; - } - - total_decoded++; - gPacketsIn++; - - if (total_decoded > MESSAGE_MAX_PER_FRAME) - { - break; - } - -#ifdef TIME_THROTTLE_MESSAGES - // Prevent slow packets from completely destroying the frame rate. - // This usually happens due to clumps of avatars taking huge amount - // of network processing time (which needs to be fixed, but this is - // a good limit anyway). - total_time = check_message_timer.getElapsedTimeF32(); - if (total_time >= CheckMessagesMaxTime) - break; -#endif - } - - // Handle per-frame message system processing. - lmc.processAcks(gSavedSettings.getF32("AckCollectTime")); - } - -#ifdef TIME_THROTTLE_MESSAGES - if (total_time >= CheckMessagesMaxTime) - { - // Increase CheckMessagesMaxTime so that we will eventually catch up - CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames - } - else - { - // Reset CheckMessagesMaxTime to default value - CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; - } -#endif - - - - // we want to clear the control after sending out all necessary agent updates - gAgent.resetControlFlags(); - - // Decode enqueued messages... - S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded; - - if( remaining_possible_decodes <= 0 ) - { - LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL; - } - - if (gPrintMessagesThisFrame) - { - LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL; - gPrintMessagesThisFrame = false; - } - } - add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects); - - // Retransmit unacknowledged packets. - gXferManager->retransmitUnackedPackets(); - gAssetStorage->checkForTimeouts(); - gViewerThrottle.updateDynamicThrottle(); - - // Check that the circuit between the viewer and the agent's current - // region is still alive - LLViewerRegion *agent_region = gAgent.getRegion(); - if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED)) - { - LLUUID this_region_id = agent_region->getRegionID(); - bool this_region_alive = agent_region->isAlive(); - if ((mAgentRegionLastAlive && !this_region_alive) // newly dead - && (mAgentRegionLastID == this_region_id)) // same region - { - forceDisconnect(LLTrans::getString("AgentLostConnection")); - } - mAgentRegionLastID = this_region_id; - mAgentRegionLastAlive = this_region_alive; - } -} - -void LLAppViewer::disconnectViewer() -{ - if (gDisconnected) - { - return; - } - // - // Cleanup after quitting. - // - // Save snapshot for next time, if we made it through initialization - - LL_INFOS() << "Disconnecting viewer!" << LL_ENDL; - - // Dump our frame statistics - - // Remember if we were flying - gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() ); - - // Un-minimize all windows so they don't get saved minimized - if (gFloaterView) - { - gFloaterView->restoreAll(); - } - - if (LLSelectMgr::instanceExists()) - { - LLSelectMgr::getInstance()->deselectAll(); - } - - // save inventory if appropriate - if (gInventory.isInventoryUsable() - && gAgent.getID().notNull()) // Shouldn't be null at this stage - { - gInventory.cache(gInventory.getRootFolderID(), gAgent.getID()); - if (gInventory.getLibraryRootFolderID().notNull() - && gInventory.getLibraryOwnerID().notNull() - && !mSecondInstance) // agent is unique, library isn't - { - gInventory.cache( - gInventory.getLibraryRootFolderID(), - gInventory.getLibraryOwnerID()); - } - } - - saveNameCache(); - if (LLExperienceCache::instanceExists()) - { - // TODO: LLExperienceCache::cleanup() logic should be moved to - // cleanupSingleton(). - LLExperienceCache::instance().cleanup(); - } - - // close inventory interface, close all windows - LLSidepanelInventory::cleanup(); - - gAgentWearables.cleanup(); - gAgentCamera.cleanup(); - // Also writes cached agent settings to gSavedSettings - gAgent.cleanup(); - - // This is where we used to call gObjectList.destroy() and then delete gWorldp. - // Now we just ask the LLWorld singleton to cleanly shut down. - if(LLWorld::instanceExists()) - { - LLWorld::getInstance()->resetClass(); - } - LLVOCache::deleteSingleton(); - - // call all self-registered classes - LLDestroyClassList::instance().fireCallbacks(); - - cleanup_xfer_manager(); - gDisconnected = true; - - // Pass the connection state to LLUrlEntryParcel not to attempt - // parcel info requests while disconnected. - LLUrlEntryParcel::setDisconnected(gDisconnected); -} - -void LLAppViewer::forceErrorLLError() -{ - LL_ERRS() << "This is a deliberate llerror" << LL_ENDL; -} - -void LLAppViewer::forceErrorLLErrorMsg() -{ - LLError::LLUserWarningMsg::show("Deliberate error"); - // Note: under debug this will show a message as well, - // but release won't show anything and will quit silently - LL_ERRS() << "This is a deliberate llerror with a message" << LL_ENDL; -} - -void LLAppViewer::forceErrorBreakpoint() -{ - LL_WARNS() << "Forcing a deliberate breakpoint" << LL_ENDL; -#ifdef LL_WINDOWS - DebugBreak(); -#else - asm ("int $3"); -#endif - return; -} - -void LLAppViewer::forceErrorBadMemoryAccess() -{ - LL_WARNS() << "Forcing a deliberate bad memory access" << LL_ENDL; - S32* crash = NULL; - *crash = 0xDEADBEEF; - return; -} - -void LLAppViewer::forceErrorInfiniteLoop() -{ - LL_WARNS() << "Forcing a deliberate infinite loop" << LL_ENDL; - // Loop is intentionally complicated to fool basic loop detection - LLTimer timer_total; - LLTimer timer_expiry; - const S32 report_frequency = 10; - timer_expiry.setTimerExpirySec(report_frequency); - while(true) - { - if (timer_expiry.hasExpired()) - { - LL_INFOS() << "Infinite loop time : " << timer_total.getElapsedSeconds() << LL_ENDL; - timer_expiry.setTimerExpirySec(report_frequency); - } - } - return; -} - -void LLAppViewer::forceErrorSoftwareException() -{ - LL_WARNS() << "Forcing a deliberate exception" << LL_ENDL; - LLTHROW(LLException("User selected Force Software Exception")); -} - -void LLAppViewer::forceErrorOSSpecificException() -{ - // Virtual, MacOS only - const std::string exception_text = "User selected Force OS Exception, Not implemented on this OS"; - throw std::runtime_error(exception_text); -} - -void LLAppViewer::forceErrorDriverCrash() -{ - LL_WARNS() << "Forcing a deliberate driver crash" << LL_ENDL; - glDeleteTextures(1, NULL); -} - -void LLAppViewer::forceErrorCoroutineCrash() -{ - LL_WARNS() << "Forcing a crash in LLCoros" << LL_ENDL; - LLCoros::instance().launch("LLAppViewer::crashyCoro", [] {throw LLException("A deliberate crash from LLCoros"); }); -} - -void LLAppViewer::forceErrorThreadCrash() -{ - class LLCrashTestThread : public LLThread - { - public: - - LLCrashTestThread() : LLThread("Crash logging test thread") - { - } - - void run() - { - LL_ERRS() << "This is a deliberate llerror in thread" << LL_ENDL; - } - }; - - LL_WARNS() << "This is a deliberate crash in a thread" << LL_ENDL; - LLCrashTestThread *thread = new LLCrashTestThread(); - thread->start(); -} - -void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) -{ - if(!mMainloopTimeout) - { - mMainloopTimeout = new LLWatchdogTimeout(); - resumeMainloopTimeout(state, secs); - } -} - -void LLAppViewer::destroyMainloopTimeout() -{ - if(mMainloopTimeout) - { - delete mMainloopTimeout; - mMainloopTimeout = NULL; - } -} - -void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) -{ - if(mMainloopTimeout) - { - if(secs < 0.0f) - { - static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); - secs = mainloop_timeout; - } - - mMainloopTimeout->setTimeout(secs); - mMainloopTimeout->start(state); - } -} - -void LLAppViewer::pauseMainloopTimeout() -{ - if(mMainloopTimeout) - { - mMainloopTimeout->stop(); - } -} - -void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; - - if(mMainloopTimeout) - { - if(secs < 0.0f) - { - static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); - secs = mainloop_timeout; - } - - mMainloopTimeout->setTimeout(secs); - mMainloopTimeout->ping(state); - } -} - -void LLAppViewer::handleLoginComplete() -{ - gLoggedInTime.start(); - initMainloopTimeout("Mainloop Init"); - - // Store some data to DebugInfo in case of a freeze. - gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel(); - - gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor(); - gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor(); - gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch(); - gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild()); - - LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - if ( parcel && parcel->getMusicURL()[0]) - { - gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL(); - } - if ( parcel && parcel->getMediaURL()[0]) - { - gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL(); - } - - gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile"); - gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); - gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName(); - gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath(); - - if(gAgent.getRegion()) - { - gDebugInfo["CurrentSimHost"] = gAgent.getRegion()->getSimHostName(); - gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName(); - } - - if(LLAppViewer::instance()->mMainloopTimeout) - { - gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState(); - } - - mOnLoginCompleted(); - - writeDebugInfo(); - - // we logged in successfully, so save settings on logout - LL_INFOS() << "Login successful, per account settings will be saved on log out." << LL_ENDL; - mSavePerAccountSettings=true; -} - -//virtual -void LLAppViewer::setMasterSystemAudioMute(bool mute) -{ - gSavedSettings.setBOOL("MuteAudio", mute); -} - -//virtual -bool LLAppViewer::getMasterSystemAudioMute() -{ - return gSavedSettings.getBOOL("MuteAudio"); -} - -//---------------------------------------------------------------------------- -// Metrics-related methods (static and otherwise) -//---------------------------------------------------------------------------- - -/** - * LLViewerAssetStats collects data on a per-region (as defined by the agent's - * location) so we need to tell it about region changes which become a kind of - * hidden variable/global state in the collectors. For collectors not running - * on the main thread, we need to send a message to move the data over safely - * and cheaply (amortized over a run). - */ -void LLAppViewer::metricsUpdateRegion(U64 region_handle) -{ - if (0 != region_handle) - { - LLViewerAssetStatsFF::set_region(region_handle); - } -} - -/** - * Attempts to start a multi-threaded metrics report to be sent back to - * the grid for consumption. - */ -void LLAppViewer::metricsSend(bool enable_reporting) -{ - if (! gViewerAssetStats) - return; - - if (LLAppViewer::sTextureFetch) - { - LLViewerRegion * regionp = gAgent.getRegion(); - - if (enable_reporting && regionp) - { - std::string caps_url = regionp->getCapability("ViewerMetrics"); - - LLSD sd = gViewerAssetStats->asLLSD(true); - - // Send a report request into 'thread1' to get the rest of the data - // and provide some additional parameters while here. - LLAppViewer::sTextureFetch->commandSendMetrics(caps_url, - gAgentSessionID, - gAgentID, - sd); - } - else - { - LLAppViewer::sTextureFetch->commandDataBreak(); - } - } - - // Reset even if we can't report. Rather than gather up a huge chunk of - // data, we'll keep to our sampling interval and retain the data - // resolution in time. - gViewerAssetStats->restart(); -} - +/**
+ * @file llappviewer.cpp
+ * @brief The LLAppViewer class definitions
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2012, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llappviewer.h"
+
+// Viewer includes
+#include "llversioninfo.h"
+#include "llfeaturemanager.h"
+#include "lluictrlfactory.h"
+#include "lltexteditor.h"
+#include "llenvironment.h"
+#include "llerrorcontrol.h"
+#include "lleventtimer.h"
+#include "llfile.h"
+#include "llviewertexturelist.h"
+#include "llgroupmgr.h"
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentlanguage.h"
+#include "llagentui.h"
+#include "llagentwearables.h"
+#include "lldirpicker.h"
+#include "llfloaterimcontainer.h"
+#include "llimprocessing.h"
+#include "llwindow.h"
+#include "llviewerstats.h"
+#include "llviewerstatsrecorder.h"
+#include "llkeyconflict.h" // for legacy keybinding support, remove later
+#include "llmarketplacefunctions.h"
+#include "llmarketplacenotifications.h"
+#include "llmd5.h"
+#include "llmeshrepository.h"
+#include "llpumpio.h"
+#include "llmimetypes.h"
+#include "llslurl.h"
+#include "llstartup.h"
+#include "llfocusmgr.h"
+#include "llurlfloaterdispatchhandler.h"
+#include "llviewerjoystick.h"
+#include "llallocator.h"
+#include "llcalc.h"
+#include "llconversationlog.h"
+#if LL_WINDOWS
+#include "lldxhardware.h"
+#endif
+#include "lltexturestats.h"
+#include "lltrace.h"
+#include "lltracethreadrecorder.h"
+#include "llviewerwindow.h"
+#include "llviewerdisplay.h"
+#include "llviewermedia.h"
+#include "llviewerparcelaskplay.h"
+#include "llviewerparcelmedia.h"
+#include "llviewershadermgr.h"
+#include "llviewermediafocus.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llworldmap.h"
+#include "llmutelist.h"
+#include "llviewerhelp.h"
+#include "lluicolortable.h"
+#include "llurldispatcher.h"
+#include "llurlhistory.h"
+#include "llrender.h"
+#include "llteleporthistory.h"
+#include "lltoast.h"
+#include "llsdutil_math.h"
+#include "lllocationhistory.h"
+#include "llfasttimerview.h"
+#include "llvector4a.h"
+#include "llviewermenufile.h"
+#include "llvoicechannel.h"
+#include "llvoavatarself.h"
+#include "llurlmatch.h"
+#include "lltextutil.h"
+#include "lllogininstance.h"
+#include "llprogressview.h"
+#include "llvocache.h"
+#include "lldiskcache.h"
+#include "llvopartgroup.h"
+#include "llweb.h"
+#include "llspellcheck.h"
+#include "llscenemonitor.h"
+#include "llavatarrenderinfoaccountant.h"
+#include "lllocalbitmaps.h"
+#include "llperfstats.h"
+#include "llgltfmateriallist.h"
+
+// Linden library includes
+#include "llavatarnamecache.h"
+#include "lldiriterator.h"
+#include "llexperiencecache.h"
+#include "llimagej2c.h"
+#include "llmemory.h"
+#include "llprimitive.h"
+#include "llurlaction.h"
+#include "llurlentry.h"
+#include "llvolumemgr.h"
+#include "llxfermanager.h"
+#include "llphysicsextensions.h"
+
+#include "llnotificationmanager.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+
+#include "llleap.h"
+#include "stringize.h"
+#include "llcoros.h"
+#include "llexception.h"
+#if !LL_LINUX
+#include "cef/dullahan_version.h"
+#include "vlc/libvlc_version.h"
+#endif // LL_LINUX
+
+#if LL_DARWIN
+#include "llwindowmacosx.h"
+#endif
+
+// Third party library includes
+#include <boost/bind.hpp>
+#include <boost/algorithm/string.hpp>
+#include <boost/regex.hpp>
+#include <boost/throw_exception.hpp>
+
+#if LL_WINDOWS
+# include <share.h> // For _SH_DENYWR in processMarkerFiles
+#else
+# include <sys/file.h> // For processMarkerFiles
+#endif
+
+#include "llapr.h"
+#include <boost/lexical_cast.hpp>
+
+#include "llviewerinput.h"
+#include "lllfsthread.h"
+#include "llworkerthread.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llimageworker.h"
+#include "llevents.h"
+
+// The files below handle dependencies from cleanup.
+#include "llkeyframemotion.h"
+#include "llworldmap.h"
+#include "llhudmanager.h"
+#include "lltoolmgr.h"
+#include "llassetstorage.h"
+#include "llpolymesh.h"
+#include "llproxy.h"
+#include "llaudioengine.h"
+#include "llstreamingaudio.h"
+#include "llviewermenu.h"
+#include "llselectmgr.h"
+#include "lltrans.h"
+#include "lltransutil.h"
+#include "lltracker.h"
+#include "llviewerparcelmgr.h"
+#include "llworldmapview.h"
+#include "llpostprocess.h"
+
+#include "lldebugview.h"
+#include "llconsole.h"
+#include "llcontainerview.h"
+#include "lltooltip.h"
+
+#include "llsdutil.h"
+#include "llsdserialize.h"
+
+#include "llworld.h"
+#include "llhudeffecttrail.h"
+#include "llslurl.h"
+#include "llurlregistry.h"
+#include "llwatchdog.h"
+
+// Included so that constants/settings might be initialized
+// in save_settings_to_globals()
+#include "llbutton.h"
+#include "llstatusbar.h"
+#include "llsurface.h"
+#include "llvosky.h"
+#include "llvotree.h"
+#include "llvoavatar.h"
+#include "llfolderview.h"
+#include "llagentpilot.h"
+#include "llvovolume.h"
+#include "llflexibleobject.h"
+#include "llvosurfacepatch.h"
+#include "llviewerfloaterreg.h"
+#include "llcommandlineparser.h"
+#include "llfloatermemleak.h"
+#include "llfloaterreg.h"
+#include "llfloatersimplesnapshot.h"
+#include "llfloatersnapshot.h"
+#include "llsidepanelinventory.h"
+#include "llatmosphere.h"
+
+// includes for idle() idleShutdown()
+#include "llviewercontrol.h"
+#include "lleventnotifier.h"
+#include "llcallbacklist.h"
+#include "lldeferredsounds.h"
+#include "pipeline.h"
+#include "llgesturemgr.h"
+#include "llsky.h"
+#include "llvlmanager.h"
+#include "llviewercamera.h"
+#include "lldrawpoolbump.h"
+#include "llvieweraudio.h"
+#include "llimview.h"
+#include "llviewerthrottle.h"
+#include "llparcel.h"
+#include "llavatariconctrl.h"
+#include "llgroupiconctrl.h"
+#include "llviewerassetstats.h"
+#include "workqueue.h"
+using namespace LL;
+
+// Include for security api initialization
+#include "llsecapi.h"
+#include "llmachineid.h"
+#include "llcleanup.h"
+
+#include "llcoproceduremanager.h"
+#include "llviewereventrecorder.h"
+
+// *FIX: These extern globals should be cleaned up.
+// The globals either represent state/config/resource-storage of either
+// this app, or another 'component' of the viewer. App globals should be
+// moved into the app class, where as the other globals should be
+// moved out of here.
+// If a global symbol reference seems valid, it will be included
+// via header files above.
+
+//----------------------------------------------------------------------------
+// llviewernetwork.h
+#include "llviewernetwork.h"
+// define a self-registering event API object
+#include "llappviewerlistener.h"
+
+#if LL_LINUX && LL_GTK
+#include "glib.h"
+#endif // (LL_LINUX) && LL_GTK
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
+
+////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
+//
+//----------------------------------------------------------------------------
+// viewer.cpp - these are only used in viewer, should be easily moved.
+
+#if LL_DARWIN
+extern void init_apple_menu(const char* product);
+#endif // LL_DARWIN
+
+extern bool gRandomizeFramerate;
+extern bool gPeriodicSlowFrame;
+extern bool gDebugGL;
+
+#if LL_DARWIN
+extern bool gHiDPISupport;
+#endif
+
+////////////////////////////////////////////////////////////
+// All from the last globals push...
+
+F32 gSimLastTime; // Used in LLAppViewer::init and send_viewer_stats()
+F32 gSimFrames;
+
+bool gShowObjectUpdates = false;
+bool gUseQuickTime = true;
+
+eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL;
+S32 gLastExecDuration = -1; // (<0 indicates unknown)
+
+#if LL_WINDOWS
+# define LL_PLATFORM_KEY "win"
+#elif LL_DARWIN
+# define LL_PLATFORM_KEY "mac"
+#elif LL_LINUX
+# define LL_PLATFORM_KEY "lnx"
+#else
+# error "Unknown Platform"
+#endif
+const char* gPlatform = LL_PLATFORM_KEY;
+
+LLSD gDebugInfo;
+
+U32 gFrameCount = 0;
+U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground
+LLPumpIO* gServicePump = NULL;
+
+U64MicrosecondsImplicit gFrameTime = 0;
+F32SecondsImplicit gFrameTimeSeconds = 0.f;
+F32SecondsImplicit gFrameIntervalSeconds = 0.f;
+F32 gFPSClamped = 10.f; // Pretend we start at target rate.
+F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
+U64MicrosecondsImplicit gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
+
+LLTimer gRenderStartTime;
+LLFrameTimer gForegroundTime;
+LLFrameTimer gLoggedInTime;
+LLTimer gLogoutTimer;
+static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg.
+F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME;
+
+
+S32 gPendingMetricsUploads = 0;
+
+
+bool gDisconnected = false;
+
+// used to restore texture state after a mode switch
+LLFrameTimer gRestoreGLTimer;
+bool gRestoreGL = false;
+bool gUseWireframe = false;
+
+LLMemoryInfo gSysMemory;
+U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp
+
+std::string gLastVersionChannel;
+
+LLVector3 gWindVec(3.0, 3.0, 0.0);
+LLVector3 gRelativeWindVec(0.0, 0.0, 0.0);
+
+U32 gPacketsIn = 0;
+
+bool gPrintMessagesThisFrame = false;
+
+bool gRandomizeFramerate = false;
+bool gPeriodicSlowFrame = false;
+
+bool gCrashOnStartup = false;
+bool gLLErrorActivated = false;
+bool gLogoutInProgress = false;
+
+bool gSimulateMemLeak = false;
+
+// We don't want anyone, especially threads working on the graphics pipeline,
+// to have to block due to this WorkQueue being full.
+WorkQueue gMainloopWork("mainloop", 1024*1024);
+
+////////////////////////////////////////////////////////////
+// Internal globals... that should be removed.
+static std::string gArgs;
+const int MAX_MARKER_LENGTH = 1024;
+const std::string MARKER_FILE_NAME("SecondLife.exec_marker");
+const std::string START_MARKER_FILE_NAME("SecondLife.start_marker");
+const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker");
+const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker");
+const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker");
+static bool gDoDisconnect = false;
+static std::string gLaunchFileOnQuit;
+
+// Used on Win32 for other apps to identify our window (eg, win_setup)
+const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
+
+//----------------------------------------------------------------------------
+
+// List of entries from strings.xml to always replace
+static std::set<std::string> default_trans_args;
+void init_default_trans_args()
+{
+ default_trans_args.insert("SECOND_LIFE"); // World
+ default_trans_args.insert("APP_NAME");
+ default_trans_args.insert("CAPITALIZED_APP_NAME");
+ default_trans_args.insert("SECOND_LIFE_GRID");
+ default_trans_args.insert("SUPPORT_SITE");
+ // This URL shows up in a surprising number of places in various skin
+ // files. We really only want to have to maintain a single copy of it.
+ default_trans_args.insert("create_account_url");
+}
+
+struct SettingsFile : public LLInitParam::Block<SettingsFile>
+{
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> required,
+ persistent;
+ Optional<std::string> file_name_setting;
+
+ SettingsFile()
+ : name("name"),
+ file_name("file_name"),
+ required("required", false),
+ persistent("persistent", true),
+ file_name_setting("file_name_setting")
+ {}
+};
+
+struct SettingsGroup : public LLInitParam::Block<SettingsGroup>
+{
+ Mandatory<std::string> name;
+ Mandatory<S32> path_index;
+ Multiple<SettingsFile> files;
+
+ SettingsGroup()
+ : name("name"),
+ path_index("path_index"),
+ files("file")
+ {}
+};
+
+struct SettingsFiles : public LLInitParam::Block<SettingsFiles>
+{
+ Multiple<SettingsGroup> groups;
+
+ SettingsFiles()
+ : groups("group")
+ {}
+};
+
+static std::string gWindowTitle;
+
+//----------------------------------------------------------------------------
+// Metrics logging control constants
+//----------------------------------------------------------------------------
+static const F32 METRICS_INTERVAL_DEFAULT = 600.0;
+static const F32 METRICS_INTERVAL_QA = 30.0;
+static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT;
+static bool app_metrics_qa_mode = false;
+
+void idle_afk_check()
+{
+ // check idle timers
+ F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32();
+ F32 afk_timeout = gSavedSettings.getS32("AFKTimeout");
+ if (afk_timeout && (current_idle > afk_timeout) && ! gAgent.getAFK())
+ {
+ LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL;
+ gAgent.setAFK();
+ }
+}
+
+// A callback set in LLAppViewer::init()
+static void ui_audio_callback(const LLUUID& uuid)
+{
+ if (gAudiop)
+ {
+ SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
+ gAudiop->triggerSound(soundData);
+ }
+}
+
+// A callback set in LLAppViewer::init()
+static void deferred_ui_audio_callback(const LLUUID& uuid)
+{
+ if (gAudiop)
+ {
+ SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
+ LLDeferredSounds::instance().deferSound(soundData);
+ }
+}
+
+bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
+{
+ if(!match || !base || base->getPlainText())
+ return false;
+
+ LLUUID match_id = match->getID();
+
+ LLIconCtrl* icon;
+
+ if( match->getMenuName() == "menu_url_group.xml" // See LLUrlEntryGroup constructor
+ || gAgent.isInGroup(match_id, true)) //This check seems unfiting, urls are either /agent or /group
+ {
+ LLGroupIconCtrl::Params icon_params;
+ icon_params.group_id = match_id;
+ icon_params.rect = LLRect(0, 16, 16, 0);
+ icon_params.visible = true;
+ icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params);
+ }
+ else
+ {
+ LLAvatarIconCtrl::Params icon_params;
+ icon_params.avatar_id = match_id;
+ icon_params.rect = LLRect(0, 16, 16, 0);
+ icon_params.visible = true;
+ icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params);
+ }
+
+ LLInlineViewSegment::Params params;
+ params.force_newline = false;
+ params.view = icon;
+ params.left_pad = 4;
+ params.right_pad = 4;
+ params.top_pad = -2;
+ params.bottom_pad = 2;
+
+ base->appendWidget(params," ",false);
+
+ return true;
+}
+
+// Use these strictly for things that are constructed at startup,
+// or for things that are performance critical. JC
+static void settings_to_globals()
+{
+ LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
+
+#if LL_DARWIN
+ LLRender::sGLCoreProfile = true;
+#else
+ LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile");
+#endif
+ LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
+ LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
+ LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
+ LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
+ LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
+ LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
+ LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
+ LLVOAvatar::sLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR);
+ LLVOAvatar::sPhysicsLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarPhysicsLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR);
+ LLVOAvatar::updateImpostorRendering(gSavedSettings.getU32("RenderAvatarMaxNonImpostors"));
+ LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
+ // clamp auto-open time to some minimum usable value
+ LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
+ LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive");
+ LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections");
+ LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
+
+ gAgentPilot.setNumRuns(gSavedSettings.getS32("StatsNumRuns"));
+ gAgentPilot.setQuitAfterRuns(gSavedSettings.getBOOL("StatsQuitAfterRuns"));
+ gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle"));
+
+ gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
+ gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
+ LLWorldMapView::setScaleSetting(gSavedSettings.getF32("MapScale"));
+
+#if LL_DARWIN
+ LLWindowMacOSX::sUseMultGL = gSavedSettings.getBOOL("RenderAppleUseMultGL");
+ gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI");
+#endif
+}
+
+static void settings_modify()
+{
+ LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater");
+ LLPipeline::sRenderDeferred = true; // false is deprecated
+ LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred;
+ LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
+ LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
+ gDebugGL = gDebugGLSession || gDebugSession;
+ gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
+}
+
+class LLFastTimerLogThread : public LLThread
+{
+public:
+ std::string mFile;
+
+ LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log")
+ {
+ std::string file_name = test_name + std::string(".slp");
+ mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name);
+ }
+
+ void run()
+ {
+ llofstream os(mFile.c_str());
+
+ while (!LLAppViewer::instance()->isQuitting())
+ {
+ LLTrace::BlockTimer::writeLog(os);
+ os.flush();
+ ms_sleep(32);
+ }
+
+ os.close();
+ }
+};
+
+//virtual
+bool LLAppViewer::initSLURLHandler()
+{
+ // does nothing unless subclassed
+ return false;
+}
+
+//virtual
+bool LLAppViewer::sendURLToOtherInstance(const std::string& url)
+{
+ // does nothing unless subclassed
+ return false;
+}
+
+//----------------------------------------------------------------------------
+// LLAppViewer definition
+
+// Static members.
+// The single viewer app.
+LLAppViewer* LLAppViewer::sInstance = NULL;
+LLTextureCache* LLAppViewer::sTextureCache = NULL;
+LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
+LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
+LLPurgeDiskCacheThread* LLAppViewer::sPurgeDiskCacheThread = NULL;
+
+std::string getRuntime()
+{
+ return llformat("%.4f", (F32)LLTimer::getElapsedSeconds().value());
+}
+
+LLAppViewer::LLAppViewer()
+: mMarkerFile(),
+ mLogoutMarkerFile(),
+ mReportedCrash(false),
+ mNumSessions(0),
+ mGeneralThreadPool(nullptr),
+ mPurgeCache(false),
+ mPurgeCacheOnExit(false),
+ mPurgeUserDataOnExit(false),
+ mSecondInstance(false),
+ mUpdaterNotFound(false),
+ mSavedFinalSnapshot(false),
+ mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded.
+ mQuitRequested(false),
+ mLogoutRequestSent(false),
+ mLastAgentControlFlags(0),
+ mLastAgentForceUpdate(0),
+ mMainloopTimeout(NULL),
+ mAgentRegionLastAlive(false),
+ mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", false)),
+ mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", false)),
+ mFastTimerLogThread(NULL),
+ mSettingsLocationList(NULL),
+ mIsFirstRun(false)
+{
+ if(NULL != sInstance)
+ {
+ LL_ERRS() << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << LL_ENDL;
+ }
+
+ mDumpPath ="";
+
+ // Need to do this initialization before we do anything else, since anything
+ // that touches files should really go through the lldir API
+ gDirUtilp->initAppDirs("SecondLife");
+ //
+ // IMPORTANT! Do NOT put anything that will write
+ // into the log files during normal startup until AFTER
+ // we run the "program crashed last time" error handler below.
+ //
+ sInstance = this;
+
+ gLoggedInTime.stop();
+
+ processMarkerFiles();
+ //
+ // OK to write stuff to logs now, we've now crash reported if necessary
+ //
+
+ LLLoginInstance::instance().setPlatformInfo(gPlatform, LLOSInfo::instance().getOSVersionString(), LLOSInfo::instance().getOSStringSimple());
+
+ // Under some circumstances we want to read the static_debug_info.log file
+ // from the previous viewer run between this constructor call and the
+ // init() call, which will overwrite the static_debug_info.log file for
+ // THIS run. So setDebugFileNames() early.
+# ifdef LL_BUGSPLAT
+ // MAINT-8917: don't create a dump directory just for the
+ // static_debug_info.log file
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+# else // ! LL_BUGSPLAT
+ // write Google Breakpad minidump files to a per-run dump directory to avoid multiple viewer issues.
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
+# endif // ! LL_BUGSPLAT
+ mDumpPath = logdir;
+
+ setDebugFileNames(logdir);
+}
+
+LLAppViewer::~LLAppViewer()
+{
+ delete mSettingsLocationList;
+
+ destroyMainloopTimeout();
+
+ // If we got to this destructor somehow, the app didn't hang.
+ removeMarkerFiles();
+}
+
+class LLUITranslationBridge : public LLTranslationBridge
+{
+public:
+ virtual std::string getString(const std::string &xml_desc)
+ {
+ return LLTrans::getString(xml_desc);
+ }
+};
+
+
+bool LLAppViewer::init()
+{
+ setupErrorHandling(mSecondInstance);
+
+ //
+ // Start of the application
+ //
+
+ // initialize the LLSettingsType translation bridge.
+ LLTranslationBridge::ptr_t trans = std::make_shared<LLUITranslationBridge>();
+ LLSettingsType::initParamSingleton(trans);
+
+ // initialize SSE options
+ LLVector4a::initClass();
+
+ //initialize particle index pool
+ LLVOPartGroup::initClass();
+
+ // set skin search path to default, will be overridden later
+ // this allows simple skinned file lookups to work
+ gDirUtilp->setSkinFolder("default", "en");
+
+// initLoggingAndGetLastDuration();
+
+ //
+ // OK to write stuff to logs now, we've now crash reported if necessary
+ //
+ init_default_trans_args();
+
+ // inits from settings.xml and from strings.xml
+ if (!initConfiguration())
+ return false;
+
+ LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ;
+
+ //set the max heap size.
+ initMaxHeapSize() ;
+ LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize"));
+
+
+ // Although initLoggingAndGetLastDuration() is the right place to mess with
+ // setFatalFunction(), we can't query gSavedSettings until after
+ // initConfiguration().
+ S32 rc(gSavedSettings.getS32("QAModeTermCode"));
+ if (rc >= 0)
+ {
+ // QAModeTermCode set, terminate with that rc on LL_ERRS. Use
+ // _exit() rather than exit() because normal cleanup depends too
+ // much on successful startup!
+ LLError::setFatalFunction([rc](const std::string&){ _exit(rc); });
+ }
+
+ mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling"));
+
+ // Initialize the non-LLCurl libcurl library. Should be called
+ // before consumers (LLTextureFetch).
+ mAppCoreHttp.init();
+
+ LL_INFOS("InitInfo") << "LLCore::Http initialized." << LL_ENDL ;
+
+ LLMachineID::init();
+
+ {
+ if (gSavedSettings.getBOOL("QAModeMetrics"))
+ {
+ app_metrics_qa_mode = true;
+ app_metrics_interval = METRICS_INTERVAL_QA;
+ }
+ LLViewerAssetStatsFF::init();
+ }
+
+ initThreads();
+ LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ;
+
+ // Initialize settings early so that the defaults for ignorable dialogs are
+ // picked up and then correctly re-saved after launching the updater (STORM-1268).
+ LLUI::settings_map_t settings_map;
+ settings_map["config"] = &gSavedSettings;
+ settings_map["ignores"] = &gWarningSettings;
+ settings_map["floater"] = &gSavedSettings; // *TODO: New settings file
+ settings_map["account"] = &gSavedPerAccountSettings;
+
+ LLUI::initParamSingleton(settings_map,
+ LLUIImageList::getInstance(),
+ ui_audio_callback,
+ deferred_ui_audio_callback);
+ LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
+
+ // NOW LLUI::getLanguage() should work. gDirUtilp must know the language
+ // for this session ASAP so all the file-loading commands that follow,
+ // that use findSkinnedFilenames(), will include the localized files.
+ gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), LLUI::getLanguage());
+
+ // Setup LLTrans after LLUI::initClass has been called.
+ initStrings();
+
+ // initialize LLWearableType translation bridge.
+ // Will immediately use LLTranslationBridge to init LLWearableDictionary
+ LLWearableType::initParamSingleton(trans);
+
+ // Setup notifications after LLUI::initClass() has been called.
+ LLNotifications::instance();
+ LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ;
+
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ // *FIX: The following code isn't grouped into functions yet.
+
+ //
+ // Various introspection concerning the libs we're using - particularly
+ // the libs involved in getting to a full login screen.
+ //
+ LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL;
+ LL_INFOS("InitInfo") << "libcurl version is: " << LLCore::LLHttp::getCURLVersion() << LL_ENDL;
+
+ /////////////////////////////////////////////////
+ // OS-specific login dialogs
+ /////////////////////////////////////////////////
+
+ //test_cached_control();
+
+ // track number of times that app has run
+ mNumSessions = gSavedSettings.getS32("NumSessions");
+ mNumSessions++;
+ gSavedSettings.setS32("NumSessions", mNumSessions);
+
+ // LLKeyboard relies on LLUI to know what some accelerator keys are called.
+ LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString );
+
+ // Provide the text fields with callbacks for opening Urls
+ LLUrlAction::setOpenURLCallback(boost::bind(&LLWeb::loadURL, _1, LLStringUtil::null, LLStringUtil::null));
+ LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null, false));
+ LLUrlAction::setOpenURLExternalCallback(boost::bind(&LLWeb::loadURLExternal, _1, true, LLStringUtil::null));
+ LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
+
+ // Let code in llui access the viewer help floater
+ LLUI::getInstance()->mHelpImpl = LLViewerHelp::getInstance();
+
+ LL_INFOS("InitInfo") << "UI initialization is done." << LL_ENDL ;
+
+ // Load translations for tooltips
+ LLFloater::initClass();
+ LLUrlFloaterDispatchHandler::registerInDispatcher();
+
+ /////////////////////////////////////////////////
+
+ LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated
+
+ LLViewerFloaterReg::registerFloaters();
+
+ /////////////////////////////////////////////////
+ //
+ // Load settings files
+ //
+ //
+ LLGroupMgr::parseRoleActions("role_actions.xml");
+
+ LLAgent::parseTeleportMessages("teleport_strings.xml");
+
+ // load MIME type -> media impl mappings
+ std::string mime_types_name;
+#if LL_DARWIN
+ mime_types_name = "mime_types_mac.xml";
+#elif LL_LINUX
+ mime_types_name = "mime_types_linux.xml";
+#else
+ mime_types_name = "mime_types.xml";
+#endif
+ LLMIMETypes::parseMIMETypes( mime_types_name );
+
+ // Copy settings to globals. *TODO: Remove or move to appropriage class initializers
+ settings_to_globals();
+ // Setup settings listeners
+ settings_setup_listeners();
+ // Modify settings based on system configuration and compile options
+ settings_modify();
+
+ // Find partition serial number (Windows) or hardware serial (Mac)
+ mSerialNumber = generateSerialNumber();
+
+ // do any necessary set-up for accepting incoming SLURLs from apps
+ initSLURLHandler();
+
+ if(false == initHardwareTest())
+ {
+ // Early out from user choice.
+ return false;
+ }
+ LL_INFOS("InitInfo") << "Hardware test initialization done." << LL_ENDL ;
+
+ // Prepare for out-of-memory situations, during which we will crash on
+ // purpose and save a dump.
+#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
+ MemSetErrorHandler(first_mem_error_handler);
+#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
+
+ // *Note: this is where gViewerStats used to be created.
+
+ if (!initCache())
+ {
+ LL_WARNS("InitInfo") << "Failed to init cache" << LL_ENDL;
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBUnableToAccessFile");
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return 0;
+ }
+ LL_INFOS("InitInfo") << "Cache initialization is done." << LL_ENDL ;
+
+ // Initialize event recorder
+ LLViewerEventRecorder::createInstance();
+
+ //
+ // Initialize the window
+ //
+ gGLActive = true;
+ initWindow();
+ LL_INFOS("InitInfo") << "Window is initialized." << LL_ENDL ;
+
+ // writeSystemInfo can be called after window is initialized (gViewerWindow non-null)
+ writeSystemInfo();
+
+ // initWindow also initializes the Feature List, so now we can initialize this global.
+ LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap");
+
+ // call all self-registered classes
+ LLInitClassList::instance().fireCallbacks();
+
+ LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts
+
+ gGLManager.getGLInfo(gDebugInfo);
+ gGLManager.printGLInfoString();
+
+ // If we don't have the right GL requirements, exit.
+ if (!gGLManager.mHasRequirements)
+ {
+ // already handled with a MBVideoDrvErr
+ return 0;
+ }
+
+ // Without SSE2 support we will crash almost immediately, warn here.
+ if (!gSysCPU.hasSSE2())
+ {
+ // can't use an alert here since we're exiting and
+ // all hell breaks lose.
+ OSMessageBox(
+ LLNotifications::instance().getGlobalString("UnsupportedCPUSSE2"),
+ LLStringUtil::null,
+ OSMB_OK);
+ return 0;
+ }
+
+ // alert the user if they are using unsupported hardware
+ if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
+ {
+ bool unsupported = false;
+ LLSD args;
+ std::string minSpecs;
+
+ // get cpu data from xml
+ std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount"));
+ S32 minCPU = 0;
+ minCPUString >> minCPU;
+
+ // get RAM data from XML
+ std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount"));
+ U64Bytes minRAM;
+ minRAMString >> minRAM;
+
+ if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysCPU.getMHz() < minCPU)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysMemory.getPhysicalMemoryKB() < minRAM)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+
+ if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN)
+ {
+ LLNotificationsUtil::add("UnknownGPU");
+ }
+
+ if(unsupported)
+ {
+ if(!gSavedSettings.controlExists("WarnUnsupportedHardware")
+ || gSavedSettings.getBOOL("WarnUnsupportedHardware"))
+ {
+ args["MINSPECS"] = minSpecs;
+ LLNotificationsUtil::add("UnsupportedHardware", args );
+ }
+
+ }
+ }
+
+#if LL_WINDOWS && ADDRESS_SIZE == 64
+ if (gGLManager.mIsIntel)
+ {
+ // Check intel driver's version
+ // Ex: "3.1.0 - Build 8.15.10.2559";
+ std::string version = ll_safe_string((const char *)glGetString(GL_VERSION));
+
+ const boost::regex is_intel_string("[0-9].[0-9].[0-9] - Build [0-9]{1,2}.[0-9]{2}.[0-9]{2}.[0-9]{4}");
+
+ if (boost::regex_search(version, is_intel_string))
+ {
+ // Valid string, extract driver version
+ std::size_t found = version.find("Build ");
+ std::string driver = version.substr(found + 6);
+ S32 v1, v2, v3, v4;
+ S32 count = sscanf(driver.c_str(), "%d.%d.%d.%d", &v1, &v2, &v3, &v4);
+ if (count > 0 && v1 <= 10)
+ {
+ LL_INFOS("AppInit") << "Detected obsolete intel driver: " << driver << LL_ENDL;
+
+ if (!gViewerWindow->getInitAlert().empty() // graphic initialization crashed on last run
+ || LLVersionInfo::getInstance()->getChannelAndVersion() != gLastRunVersion // viewer was updated
+ || mNumSessions % 20 == 0 //periodically remind user to update driver
+ )
+ {
+ LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedIntelDriver");
+ std::string gpu_name = ll_safe_string((const char *)glGetString(GL_RENDERER));
+ LL_INFOS("AppInit") << "Notifying user about obsolete intel driver for " << gpu_name << LL_ENDL;
+ details.setArg("[VERSION]", driver);
+ details.setArg("[GPUNAME]", gpu_name);
+ S32 button = OSMessageBox(details.getString(),
+ LLStringUtil::null,
+ OSMB_YESNO);
+ if (OSBTN_YES == button && gViewerWindow)
+ {
+ std::string url = LLWeb::escapeURL(LLTrans::getString("IntelDriverPage"));
+ if (gViewerWindow->getWindow())
+ {
+ gViewerWindow->getWindow()->spawnWebBrowser(url, false);
+ }
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ // Obsolete? mExpectedGLVersion is always zero
+#if LL_WINDOWS
+ if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion())
+ {
+ std::string url;
+ if (gGLManager.mIsIntel)
+ {
+ url = LLTrans::getString("IntelDriverPage");
+ }
+ else if (gGLManager.mIsNVIDIA)
+ {
+ url = LLTrans::getString("NvidiaDriverPage");
+ }
+ else if (gGLManager.mIsAMD)
+ {
+ url = LLTrans::getString("AMDDriverPage");
+ }
+
+ if (!url.empty())
+ {
+ LLNotificationsUtil::add("OldGPUDriver", LLSD().with("URL", url));
+ }
+ }
+#endif
+
+
+ // save the graphics card
+ gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString();
+
+ // Save the current version to the prefs file
+ gSavedSettings.setString("LastRunVersion",
+ LLVersionInfo::instance().getChannelAndVersion());
+
+ gSimLastTime = gRenderStartTime.getElapsedTimeF32();
+ gSimFrames = (F32)gFrameCount;
+
+ if (gSavedSettings.getBOOL("JoystickEnabled"))
+ {
+ LLViewerJoystick::getInstance()->init(false);
+ }
+
+ try {
+ initializeSecHandler();
+ }
+ catch (LLProtectedDataException&)
+ {
+ LLNotificationsUtil::add("CorruptedProtectedDataStore");
+ }
+
+ gGLActive = false;
+
+#if LL_RELEASE_FOR_DOWNLOAD
+ // Skip updater if this is a non-interactive instance
+ if (!gSavedSettings.getBOOL("CmdLineSkipUpdater") && !gNonInteractive)
+ {
+ LLProcess::Params updater;
+ updater.desc = "updater process";
+ // Because it's the updater, it MUST persist beyond the lifespan of the
+ // viewer itself.
+ updater.autokill = false;
+ std::string updater_file;
+#if LL_WINDOWS
+ updater_file = "SLVersionChecker.exe";
+ updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file);
+#elif LL_DARWIN
+ updater_file = "SLVersionChecker";
+ updater.executable = gDirUtilp->add(gDirUtilp->getAppRODataDir(), "updater", updater_file);
+#else
+ updater_file = "SLVersionChecker";
+ updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file);
+#endif
+ // add LEAP mode command-line argument to whichever of these we selected
+ updater.args.add("leap");
+ // UpdaterServiceSettings
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
+ {
+ // Befor first login, treat this as 'manual' updates,
+ // updater won't install anything, but required updates
+ updater.args.add("0");
+ }
+ else
+ {
+ updater.args.add(stringize(gSavedSettings.getU32("UpdaterServiceSetting")));
+ }
+ // channel
+ updater.args.add(LLVersionInfo::instance().getChannel());
+ // testok
+ updater.args.add(stringize(gSavedSettings.getBOOL("UpdaterWillingToTest")));
+ // ForceAddressSize
+ updater.args.add(stringize(gSavedSettings.getU32("ForceAddressSize")));
+
+ try
+ {
+ // Run the updater. An exception from launching the updater should bother us.
+ LLLeap::create(updater, true);
+ mUpdaterNotFound = false;
+ }
+ catch (...)
+ {
+ LLUIString details = LLNotifications::instance().getGlobalString("LLLeapUpdaterFailure");
+ details.setArg("[UPDATER_APP]", updater_file);
+ OSMessageBox(
+ details.getString(),
+ LLStringUtil::null,
+ OSMB_OK);
+ mUpdaterNotFound = true;
+ }
+ }
+ else
+ {
+ LL_WARNS("InitInfo") << "Skipping updater check." << LL_ENDL;
+ }
+#endif //LL_RELEASE_FOR_DOWNLOAD
+
+ {
+ // Iterate over --leap command-line options. But this is a bit tricky: if
+ // there's only one, it won't be an array at all.
+ LLSD LeapCommand(gSavedSettings.getLLSD("LeapCommand"));
+ LL_DEBUGS("InitInfo") << "LeapCommand: " << LeapCommand << LL_ENDL;
+ if (LeapCommand.isDefined() && !LeapCommand.isArray())
+ {
+ // If LeapCommand is actually a scalar value, make an array of it.
+ // Have to do it in two steps because LeapCommand.append(LeapCommand)
+ // trashes content! :-P
+ LLSD item(LeapCommand);
+ LeapCommand.append(item);
+ }
+ for (const auto& leap : llsd::inArray(LeapCommand))
+ {
+ LL_INFOS("InitInfo") << "processing --leap \"" << leap << '"' << LL_ENDL;
+ // We don't have any better description of this plugin than the
+ // user-specified command line. Passing "" causes LLLeap to derive a
+ // description from the command line itself.
+ // Suppress LLLeap::Error exception: trust LLLeap's own logging. We
+ // don't consider any one --leap command mission-critical, so if one
+ // fails, log it, shrug and carry on.
+ LLLeap::create("", leap, false); // exception=false
+ }
+ }
+
+ if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0)
+ {
+ LL_WARNS("InitInfo") << "QAModeEventHostPort DEPRECATED: "
+ << "lleventhost no longer supported as a dynamic library"
+ << LL_ENDL;
+ }
+
+ LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match;
+
+ //EXT-7013 - On windows for some locale (Japanese) standard
+ //datetime formatting functions didn't support some parameters such as "weekday".
+ //Names for days and months localized in xml are also useful for Polish locale(STORM-107).
+ std::string language = gSavedSettings.getString("Language");
+ if(language == "ja" || language == "pl")
+ {
+ LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames"));
+ LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames"));
+ LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames"));
+ LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames"));
+ LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat"));
+
+ LLStringOps::sAM = LLTrans::getString("dateTimeAM");
+ LLStringOps::sPM = LLTrans::getString("dateTimePM");
+ }
+
+ LLAgentLanguage::init();
+
+ /// Tell the Coprocedure manager how to discover and store the pool sizes
+ // what I wanted
+ LLCoprocedureManager::getInstance()->setPropertyMethods(
+ boost::bind(&LLControlGroup::getU32, boost::ref(gSavedSettings), _1),
+ boost::bind(&LLControlGroup::declareU32, boost::ref(gSavedSettings), _1, _2, _3, LLControlVariable::PERSIST_ALWAYS));
+
+ // TODO: consider moving proxy initialization here or LLCopocedureManager after proxy initialization, may be implement
+ // some other protection to make sure we don't use network before initializng proxy
+
+ /*----------------------------------------------------------------------*/
+ // nat 2016-06-29 moved the following here from the former mainLoop().
+ mMainloopTimeout = new LLWatchdogTimeout();
+
+ // Create IO Pump to use for HTTP Requests.
+ gServicePump = new LLPumpIO(gAPRPoolp);
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
+
+ LLVoiceChannel::initClass();
+ LLVoiceClient::initParamSingleton(gServicePump);
+ LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true);
+
+ joystick = LLViewerJoystick::getInstance();
+ joystick->setNeedsReset(true);
+ /*----------------------------------------------------------------------*/
+ // Load User's bindings
+ loadKeyBindings();
+
+ //LLSimpleton creations
+ LLEnvironment::createInstance();
+ LLWorld::createInstance();
+ LLSelectMgr::createInstance();
+ LLViewerCamera::createInstance();
+
+#if LL_WINDOWS
+ if (!mSecondInstance)
+ {
+ gDirUtilp->deleteDirAndContents(gDirUtilp->getDumpLogsDirPath());
+ }
+#endif
+
+ return true;
+}
+
+void LLAppViewer::initMaxHeapSize()
+{
+ //set the max heap size.
+ //here is some info regarding to the max heap size:
+ //------------------------------------------------------------------------------------------
+ // OS | setting | SL address bits | max manageable memory space | max heap size
+ // Win 32 | default | 32-bit | 2GB | < 1.7GB
+ // Win 32 | /3G | 32-bit | 3GB | < 1.7GB or 2.7GB
+ //Linux 32 | default | 32-bit | 3GB | < 2.7GB
+ //Linux 32 |HUGEMEM | 32-bit | 4GB | < 3.7GB
+ //64-bit OS |default | 32-bit | 4GB | < 3.7GB
+ //64-bit OS |default | 64-bit | N/A (> 4GB) | N/A (> 4GB)
+ //------------------------------------------------------------------------------------------
+ //currently SL is built under 32-bit setting, we set its max heap size no more than 1.6 GB.
+
+ #ifndef LL_X86_64
+ F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize") ;
+#else
+ F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize64");
+#endif
+
+ LLMemory::initMaxHeapSizeGB(max_heap_size_gb);
+}
+
+
+// externally visible timers
+LLTrace::BlockTimerStatHandle FTM_FRAME("Frame");
+
+bool LLAppViewer::frame()
+{
+ bool ret = false;
+
+ if (gSimulateMemLeak)
+ {
+ try
+ {
+ ret = doFrame();
+ }
+ catch (const LLContinueError&)
+ {
+ LOG_UNHANDLED_EXCEPTION("");
+ }
+ catch (std::bad_alloc&)
+ {
+ LLMemory::logMemoryInfo(true);
+ LLFloaterMemLeak* mem_leak_instance = LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if (mem_leak_instance)
+ {
+ mem_leak_instance->stop();
+ }
+ LL_WARNS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL;
+ }
+ }
+ else
+ {
+ try
+ {
+ ret = doFrame();
+ }
+ catch (const LLContinueError&)
+ {
+ LOG_UNHANDLED_EXCEPTION("");
+ }
+ }
+
+ return ret;
+}
+
+bool LLAppViewer::doFrame()
+{
+ LL_RECORD_BLOCK_TIME(FTM_FRAME);
+ {
+ // and now adjust the visuals from previous frame.
+ if(LLPerfStats::tunables.userAutoTuneEnabled && LLPerfStats::tunables.tuningFlag != LLPerfStats::Tunables::Nothing)
+ {
+ LLPerfStats::tunables.applyUpdates();
+ }
+
+ LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_FRAME);
+ if (!LLWorld::instanceExists())
+ {
+ LLWorld::createInstance();
+ }
+
+ LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
+ LLSD newFrame;
+ {
+ LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); // perf stats
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df LLTrace");
+ if (LLFloaterReg::instanceVisible("block_timers"))
+ {
+ LLTrace::BlockTimer::processTimes();
+ }
+
+ LLTrace::get_frame_recording().nextPeriod();
+ LLTrace::BlockTimer::logStats();
+ }
+
+ LLTrace::get_thread_recorder()->pullFromChildren();
+
+ //clear call stack records
+ LL_CLEAR_CALLSTACKS();
+ }
+ {
+ {
+ LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); // ensure we have the entire top scope of frame covered (input event and coro)
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df processMiscNativeEvents")
+ pingMainloopTimeout("Main:MiscNativeWindowEvents");
+
+ if (gViewerWindow)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages");
+ gViewerWindow->getWindow()->processMiscNativeEvents();
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df gatherInput")
+ pingMainloopTimeout("Main:GatherInput");
+ }
+
+ if (gViewerWindow)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages");
+ if (!restoreErrorTrap())
+ {
+ LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
+ }
+
+ gViewerWindow->getWindow()->gatherInput();
+ }
+
+ //memory leaking simulation
+ if (gSimulateMemLeak)
+ {
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if (mem_leak_instance)
+ {
+ mem_leak_instance->idle();
+ }
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df mainloop")
+ // canonical per-frame event
+ mainloop.post(newFrame);
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df suspend")
+ // give listeners a chance to run
+ llcoro::suspend();
+ // if one of our coroutines threw an uncaught exception, rethrow it now
+ LLCoros::instance().rethrow();
+ }
+ }
+
+ if (!LLApp::isExiting())
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df JoystickKeyboard" )
+ pingMainloopTimeout("Main:JoystickKeyboard");
+
+ // Scan keyboard for movement keys. Command keys and typing
+ // are handled by windows callbacks. Don't do this until we're
+ // done initializing. JC
+ if (gViewerWindow
+ && (gHeadlessClient || gViewerWindow->getWindow()->getVisible())
+ && gViewerWindow->getActive()
+ && !gViewerWindow->getWindow()->getMinimized()
+ && LLStartUp::getStartupState() == STATE_STARTED
+ && (gHeadlessClient || !gViewerWindow->getShowProgress())
+ && !gFocusMgr.focusLocked())
+ {
+ LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE);
+ joystick->scanJoystick();
+ gKeyboard->scanKeyboard();
+ gViewerInput.scanMouse();
+ }
+
+ // Update state based on messages, user input, object idle.
+ {
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" )
+ pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
+ }
+
+ {
+ LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle");
+ idle();
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" )
+ resumeMainloopTimeout();
+ }
+ }
+
+ if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
+ {
+ pauseMainloopTimeout();
+ saveFinalSnapshot();
+
+ if (LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->terminate();
+ }
+
+ disconnectViewer();
+ resumeMainloopTimeout();
+ }
+
+ // Render scene.
+ // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
+ if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Display");
+ pingMainloopTimeout("Main:Display");
+ gGLActive = true;
+
+ display();
+
+ {
+ LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Snapshot");
+ pingMainloopTimeout("Main:Snapshot");
+ gPipeline.mReflectionMapManager.update();
+ LLFloaterSnapshot::update(); // take snapshots
+ LLFloaterSimpleSnapshot::update();
+ gGLActive = false;
+ }
+
+ if (LLViewerStatsRecorder::instanceExists())
+ {
+ LLViewerStatsRecorder::instance().idle();
+ }
+ }
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" )
+ pingMainloopTimeout("Main:Sleep");
+
+ pauseMainloopTimeout();
+ }
+
+ // Sleep and run background threads
+ {
+ //LL_RECORD_BLOCK_TIME(SLEEP2);
+ LL_PROFILE_ZONE_WARN( "Sleep2" )
+
+ // yield some time to the os based on command line option
+ static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1);
+ if(yield_time >= 0)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield");
+ LL_PROFILE_ZONE_NUM( yield_time )
+ ms_sleep(yield_time);
+ }
+
+ if (gNonInteractive)
+ {
+ S32 non_interactive_ms_sleep_time = 100;
+ LLAppViewer::getTextureCache()->pause();
+ ms_sleep(non_interactive_ms_sleep_time);
+ }
+
+ // yield cooperatively when not running as foreground window
+ // and when not quiting (causes trouble at mac's cleanup stage)
+ if (!LLApp::isExiting()
+ && ((gViewerWindow && !gViewerWindow->getWindow()->getVisible())
+ || !gFocusMgr.getAppHasFocus()))
+ {
+ // Sleep if we're not rendering, or the window is minimized.
+ static LLCachedControl<S32> s_background_yield_time(gSavedSettings, "BackgroundYieldTime", 40);
+ S32 milliseconds_to_sleep = llclamp((S32)s_background_yield_time, 0, 1000);
+ // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
+ // of equal priority on Windows
+ if (milliseconds_to_sleep > 0)
+ {
+ LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_SLEEP );
+ ms_sleep(milliseconds_to_sleep);
+ // also pause worker threads during this wait period
+ LLAppViewer::getTextureCache()->pause();
+ }
+ }
+
+ if (mRandomizeFramerate)
+ {
+ ms_sleep(rand() % 200);
+ }
+
+ if (mPeriodicSlowFrame
+ && (gFrameCount % 10 == 0))
+ {
+ LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL;
+ ms_sleep(500);
+ }
+
+ S32 total_work_pending = 0;
+ S32 total_io_pending = 0;
+ {
+ S32 work_pending = 0;
+ S32 io_pending = 0;
+ F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f);
+
+ work_pending += updateTextureThreads(max_time);
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread");
+ io_pending += LLLFSThread::updateClass(1);
+ }
+
+ if (io_pending > 1000)
+ {
+ ms_sleep(llmin(io_pending/100,100)); // give the lfs some time to catch up
+ }
+
+ total_work_pending += work_pending ;
+ total_io_pending += io_pending ;
+
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df gMeshRepo" )
+ gMeshRepo.update() ;
+ }
+
+ if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" )
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+ }
+ if(!total_io_pending) //pause file threads if nothing to process.
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df LLVFSThread" )
+ LLLFSThread::sLocal->pause();
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" )
+ resumeMainloopTimeout();
+ }
+ pingMainloopTimeout("Main:End");
+ }
+ }
+
+ if (LLApp::isExiting())
+ {
+ // Save snapshot for next time, if we made it through initialization
+ if (STATE_STARTED == LLStartUp::getStartupState())
+ {
+ saveFinalSnapshot();
+ }
+
+ if (LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->terminate();
+ }
+
+ delete gServicePump;
+ gServicePump = NULL;
+
+ destroyMainloopTimeout();
+
+ LL_INFOS() << "Exiting main_loop" << LL_ENDL;
+ }
+ }LLPerfStats::StatsRecorder::endFrame();
+ LL_PROFILER_FRAME_END
+
+ return ! LLApp::isRunning();
+}
+
+S32 LLAppViewer::updateTextureThreads(F32 max_time)
+{
+ S32 work_pending = 0;
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache");
+ work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
+ }
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode");
+ work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
+ }
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch");
+ work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
+ }
+ return work_pending;
+}
+
+void LLAppViewer::flushLFSIO()
+{
+ S32 pending = LLLFSThread::updateClass(0);
+ if (pending > 0)
+ {
+ LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL;
+ while (1)
+ {
+ pending = LLLFSThread::updateClass(0);
+ if (!pending)
+ {
+ break;
+ }
+ ms_sleep(100);
+ }
+ }
+}
+
+bool LLAppViewer::cleanup()
+{
+ LLAtmosphere::cleanupClass();
+
+ //ditch LLVOAvatarSelf instance
+ gAgentAvatarp = NULL;
+
+ LLNotifications::instance().clear();
+
+ // workaround for DEV-35406 crash on shutdown
+ LLEventPumps::instance().reset(true);
+
+ //dump scene loading monitor results
+ if (LLSceneMonitor::instanceExists())
+ {
+ if (!isSecondInstance())
+ {
+ std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "scene_monitor_results.csv");
+ LLSceneMonitor::instance().dumpToFile(dump_path);
+ }
+ LLSceneMonitor::deleteSingleton();
+ }
+
+ // There used to be an 'if (LLFastTimerView::sAnalyzePerformance)' block
+ // here, completely redundant with the one that occurs later in this same
+ // function. Presumably the duplication was due to an automated merge gone
+ // bad. Not knowing which instance to prefer, we chose to retain the later
+ // one because it happens just after mFastTimerLogThread is deleted. This
+ // comment is in case we guessed wrong, so we can move it here instead.
+
+#if LL_LINUX
+ // remove any old breakpad minidump files from the log directory
+ if (! isError())
+ {
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+ gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp");
+ }
+#endif
+
+ // Kill off LLLeap objects. We can find them all because LLLeap is derived
+ // from LLInstanceTracker.
+ LLLeap::instance_snapshot().deleteAll();
+
+ //flag all elements as needing to be destroyed immediately
+ // to ensure shutdown order
+ LLMortician::setZealous(true);
+
+ // Give any remaining SLPlugin instances a chance to exit cleanly.
+ LLPluginProcessParent::shutdown();
+
+ disconnectViewer();
+ LLViewerCamera::deleteSingleton();
+
+ LL_INFOS() << "Viewer disconnected" << LL_ENDL;
+
+ if (gKeyboard)
+ {
+ gKeyboard->resetKeys();
+ }
+
+ display_cleanup();
+
+ release_start_screen(); // just in case
+
+ LLError::logToFixedBuffer(NULL); // stop the fixed buffer recorder
+
+ LL_INFOS() << "Cleaning Up" << LL_ENDL;
+
+ // shut down mesh streamer
+ gMeshRepo.shutdown();
+
+ // shut down Havok
+ LLPhysicsExtensions::quitSystem();
+
+ // Must clean up texture references before viewer window is destroyed.
+ if(LLHUDManager::instanceExists())
+ {
+ LLHUDManager::getInstance()->updateEffects();
+ LLHUDObject::updateAll();
+ LLHUDManager::getInstance()->cleanupEffects();
+ LLHUDObject::cleanupHUDObjects();
+ LL_INFOS() << "HUD Objects cleaned up" << LL_ENDL;
+ }
+
+ LLKeyframeDataCache::clear();
+
+ // End TransferManager before deleting systems it depends on (Audio, AssetStorage)
+#if 0 // this seems to get us stuck in an infinite loop...
+ gTransferManager.cleanup();
+#endif
+
+ // Note: this is where gWorldMap used to be deleted.
+
+ // Note: this is where gHUDManager used to be deleted.
+ if(LLHUDManager::instanceExists())
+ {
+ LLHUDManager::getInstance()->shutdownClass();
+ }
+
+ delete gAssetStorage;
+ gAssetStorage = NULL;
+
+ LLPolyMesh::freeAllMeshes();
+
+ LLStartUp::cleanupNameCache();
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted.
+
+ if (LLWorldMap::instanceExists())
+ {
+ LLWorldMap::getInstance()->reset(); // release any images
+ }
+
+ LLCalc::cleanUp();
+
+ LL_INFOS() << "Global stuff deleted" << LL_ENDL;
+
+ if (gAudiop)
+ {
+ LL_INFOS() << "Shutting down audio" << LL_ENDL;
+
+ // be sure to stop the internet stream cleanly BEFORE destroying the interface to stop it.
+ gAudiop->stopInternetStream();
+ // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem.
+ LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl();
+ delete sai;
+ gAudiop->setStreamingAudioImpl(NULL);
+
+ // shut down the audio subsystem
+ gAudiop->shutdown();
+
+ delete gAudiop;
+ gAudiop = NULL;
+ }
+
+ // Note: this is where LLFeatureManager::getInstance()-> used to be deleted.
+
+ // Patch up settings for next time
+ // Must do this before we delete the viewer window,
+ // such that we can suck rectangle information out of
+ // it.
+ cleanupSavedSettings();
+ LL_INFOS() << "Settings patched up" << LL_ENDL;
+
+ // delete some of the files left around in the cache.
+ removeCacheFiles("*.wav");
+ removeCacheFiles("*.tmp");
+ removeCacheFiles("*.lso");
+ removeCacheFiles("*.out");
+ removeCacheFiles("*.dsf");
+ removeCacheFiles("*.bodypart");
+ removeCacheFiles("*.clothing");
+
+ LL_INFOS() << "Cache files removed" << LL_ENDL;
+
+ LL_INFOS() << "Shutting down Views" << LL_ENDL;
+
+ // Destroy the UI
+ if( gViewerWindow)
+ gViewerWindow->shutdownViews();
+
+ LL_INFOS() << "Cleaning up Inventory" << LL_ENDL;
+
+ // Cleanup Inventory after the UI since it will delete any remaining observers
+ // (Deleted observers should have already removed themselves)
+ gInventory.cleanupInventory();
+
+ LLCoros::getInstance()->printActiveCoroutines();
+
+ LL_INFOS() << "Cleaning up Selections" << LL_ENDL;
+
+ // Clean up selection managers after UI is destroyed, as UI may be observing them.
+ // Clean up before GL is shut down because we might be holding on to objects with texture references
+ LLSelectMgr::cleanupGlobals();
+
+ LL_INFOS() << "Shutting down OpenGL" << LL_ENDL;
+
+ // Shut down OpenGL
+ if( gViewerWindow)
+ {
+ gViewerWindow->shutdownGL();
+
+ // Destroy window, and make sure we're not fullscreen
+ // This may generate window reshape and activation events.
+ // Therefore must do this before destroying the message system.
+ delete gViewerWindow;
+ gViewerWindow = NULL;
+ LL_INFOS() << "ViewerWindow deleted" << LL_ENDL;
+ }
+
+ LLSplashScreen::show();
+ LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
+
+ LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL;
+
+ // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
+ delete gKeyboard;
+ gKeyboard = NULL;
+
+ if (LLViewerJoystick::instanceExists())
+ {
+ // Turn off Space Navigator and similar devices
+ LLViewerJoystick::getInstance()->terminate();
+ }
+
+ LL_INFOS() << "Cleaning up Objects" << LL_ENDL;
+
+ LLViewerObject::cleanupVOClasses();
+
+ SUBSYSTEM_CLEANUP(LLAvatarAppearance);
+
+ SUBSYSTEM_CLEANUP(LLPostProcess);
+
+ LLTracker::cleanupInstance();
+
+ // *FIX: This is handled in LLAppViewerWin32::cleanup().
+ // I'm keeping the comment to remember its order in cleanup,
+ // in case of unforseen dependency.
+ //#if LL_WINDOWS
+ // gDXHardware.cleanup();
+ //#endif // LL_WINDOWS
+
+ LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager();
+ if (!volume_manager->cleanup())
+ {
+ LL_WARNS() << "Remaining references in the volume manager!" << LL_ENDL;
+ }
+ LLPrimitive::cleanupVolumeManager();
+
+ LL_INFOS() << "Additional Cleanup..." << LL_ENDL;
+
+ LLViewerParcelMgr::cleanupGlobals();
+
+ // *Note: this is where gViewerStats used to be deleted.
+
+ //end_messaging_system();
+
+ LLPrimitive::cleanupVolumeManager();
+ SUBSYSTEM_CLEANUP(LLWorldMapView);
+ SUBSYSTEM_CLEANUP(LLFolderViewItem);
+
+ LL_INFOS() << "Saving Data" << LL_ENDL;
+
+ // Store the time of our current logoff
+ gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
+
+ if (LLEnvironment::instanceExists())
+ {
+ //Store environment settings if necessary
+ LLEnvironment::getInstance()->saveToSettings();
+ }
+
+ // Must do this after all panels have been deleted because panels that have persistent rects
+ // save their rects on delete.
+ gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true);
+
+ LLUIColorTable::instance().saveUserSettings();
+
+ // PerAccountSettingsFile should be empty if no user has been logged on.
+ // *FIX:Mani This should get really saved in a "logoff" mode.
+ if (gSavedSettings.getString("PerAccountSettingsFile").empty())
+ {
+ LL_INFOS() << "Not saving per-account settings; don't know the account name yet." << LL_ENDL;
+ }
+ // Only save per account settings if the previous login succeeded, otherwise
+ // we might end up with a cleared out settings file in case a previous login
+ // failed after loading per account settings.
+ else if (!mSavePerAccountSettings)
+ {
+ LL_INFOS() << "Not saving per-account settings; last login was not successful." << LL_ENDL;
+ }
+ else
+ {
+ gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true);
+ LL_INFOS() << "Saved settings" << LL_ENDL;
+
+ if (LLViewerParcelAskPlay::instanceExists())
+ {
+ LLViewerParcelAskPlay::getInstance()->saveSettings();
+ }
+ }
+
+ std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings"));
+ gWarningSettings.saveToFile(warnings_settings_filename, true);
+
+ // Save URL history file
+ LLURLHistory::saveFile("url_history.xml");
+
+ // save mute list. gMuteList used to also be deleted here too.
+ if (gAgent.isInitialized() && LLMuteList::instanceExists())
+ {
+ LLMuteList::getInstance()->cache(gAgent.getID());
+ }
+
+ //save call log list
+ if (LLConversationLog::instanceExists())
+ {
+ LLConversationLog::instance().cache();
+ }
+
+ clearSecHandler();
+
+ if (mPurgeCacheOnExit)
+ {
+ LL_INFOS() << "Purging all cache files on exit" << LL_ENDL;
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""), "*.*");
+ }
+
+ writeDebugInfo();
+
+ LLLocationHistory::getInstance()->save();
+
+ LLAvatarIconIDCache::getInstance()->save();
+
+ // Stop the plugin read thread if it's running.
+ LLPluginProcessParent::setUseReadThread(false);
+
+ LL_INFOS() << "Shutting down Threads" << LL_ENDL;
+
+ // Let threads finish
+ LLTimer idleTimer;
+ idleTimer.reset();
+ const F64 max_idle_time = 5.f; // 5 seconds
+ while(1)
+ {
+ S32 pending = 0;
+ pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread
+ pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ pending += LLLFSThread::updateClass(0);
+ F64 idle_time = idleTimer.getElapsedTimeF64();
+ if(!pending)
+ {
+ break ; //done
+ }
+ else if(idle_time >= max_idle_time)
+ {
+ LL_WARNS() << "Quitting with pending background tasks." << LL_ENDL;
+ break;
+ }
+ }
+
+ if (mPurgeUserDataOnExit)
+ {
+ // Ideally we should not save anything from this session since it is going to be purged now,
+ // but this is a very 'rare' case (user deleting himself), not worth overcomplicating 'save&cleanup' code
+ std::string user_path = gDirUtilp->getOSUserAppDir() + gDirUtilp->getDirDelimiter() + LLStartUp::getUserId();
+ gDirUtilp->deleteDirAndContents(user_path);
+ }
+
+ // Delete workers first
+ // shotdown all worker threads before deleting them in case of co-dependencies
+ mAppCoreHttp.requestStop();
+ sTextureFetch->shutdown();
+ sTextureCache->shutdown();
+ sImageDecodeThread->shutdown();
+ sPurgeDiskCacheThread->shutdown();
+ if (mGeneralThreadPool)
+ {
+ mGeneralThreadPool->close();
+ }
+
+ sTextureFetch->shutDownTextureCacheThread() ;
+ LLLFSThread::sLocal->shutdown();
+
+ LL_INFOS() << "Shutting down message system" << LL_ENDL;
+ end_messaging_system();
+
+ // Non-LLCurl libcurl library
+ mAppCoreHttp.cleanup();
+
+ SUBSYSTEM_CLEANUP(LLFilePickerThread);
+ SUBSYSTEM_CLEANUP(LLDirPickerThread);
+
+ //MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl)
+ delete sTextureCache;
+ sTextureCache = NULL;
+ if (sTextureFetch)
+ {
+ sTextureFetch->shutdown();
+ sTextureFetch->waitOnPending();
+ delete sTextureFetch;
+ sTextureFetch = NULL;
+ }
+ delete sImageDecodeThread;
+ sImageDecodeThread = NULL;
+ delete mFastTimerLogThread;
+ mFastTimerLogThread = NULL;
+ delete sPurgeDiskCacheThread;
+ sPurgeDiskCacheThread = NULL;
+ delete mGeneralThreadPool;
+ mGeneralThreadPool = NULL;
+
+ if (LLFastTimerView::sAnalyzePerformance)
+ {
+ LL_INFOS() << "Analyzing performance" << LL_ENDL;
+
+ std::string baseline_name = LLTrace::BlockTimer::sLogName + "_baseline.slp";
+ std::string current_name = LLTrace::BlockTimer::sLogName + ".slp";
+ std::string report_name = LLTrace::BlockTimer::sLogName + "_report.csv";
+
+ LLFastTimerView::doAnalysis(
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name),
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name),
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name));
+ }
+
+ SUBSYSTEM_CLEANUP(LLMetricPerformanceTesterBasic) ;
+
+ LL_INFOS() << "Cleaning up Media and Textures" << LL_ENDL;
+
+ //Note:
+ //SUBSYSTEM_CLEANUP(LLViewerMedia) has to be put before gTextureList.shutdown()
+ //because some new image might be generated during cleaning up media. --bao
+ gTextureList.shutdown(); // shutdown again in case a callback added something
+ LLUIImageList::getInstance()->cleanUp();
+
+ SUBSYSTEM_CLEANUP(LLImage);
+ SUBSYSTEM_CLEANUP(LLLFSThread);
+
+ LL_INFOS() << "Misc Cleanup" << LL_ENDL;
+
+ gSavedSettings.cleanup();
+ LLUIColorTable::instance().clear();
+
+ LLWatchdog::getInstance()->cleanup();
+
+ LLViewerAssetStatsFF::cleanup();
+
+ // If we're exiting to launch an URL, do that here so the screen
+ // is at the right resolution before we launch IE.
+ if (!gLaunchFileOnQuit.empty())
+ {
+ LL_INFOS() << "Launch file on quit." << LL_ENDL;
+#if LL_WINDOWS
+ // Indicate an application is starting.
+ SetCursor(LoadCursor(NULL, IDC_WAIT));
+#endif
+
+ // HACK: Attempt to wait until the screen res. switch is complete.
+ ms_sleep(1000);
+
+ LLWeb::loadURLExternal( gLaunchFileOnQuit, false );
+ LL_INFOS() << "File launched." << LL_ENDL;
+ }
+ // make sure nothing uses applyProxySettings by this point.
+ LL_INFOS() << "Cleaning up LLProxy." << LL_ENDL;
+ SUBSYSTEM_CLEANUP(LLProxy);
+ LLCore::LLHttp::cleanup();
+
+ ll_close_fail_log();
+
+ LLError::LLCallStacks::cleanup();
+
+ LLEnvironment::deleteSingleton();
+ LLSelectMgr::deleteSingleton();
+ LLViewerEventRecorder::deleteSingleton();
+ LLWorld::deleteSingleton();
+ LLVoiceClient::deleteSingleton();
+
+ // It's not at first obvious where, in this long sequence, a generic cleanup
+ // call OUGHT to go. So let's say this: as we migrate cleanup from
+ // explicit hand-placed calls into the generic mechanism, eventually
+ // all cleanup will get subsumed into the generic call. So the calls you
+ // still see above are calls that MUST happen before the generic cleanup
+ // kicks in.
+
+ // This calls every remaining LLSingleton's cleanupSingleton() and
+ // deleteSingleton() methods.
+ LLSingletonBase::deleteAll();
+
+ LLSplashScreen::hide();
+
+ LL_INFOS() << "Goodbye!" << LL_ENDL;
+
+ removeDumpDir();
+
+ // return 0;
+ return true;
+}
+
+void LLAppViewer::initGeneralThread()
+{
+ if (mGeneralThreadPool)
+ {
+ return;
+ }
+
+ mGeneralThreadPool = new LL::ThreadPool("General", 3);
+ mGeneralThreadPool->start();
+}
+
+bool LLAppViewer::initThreads()
+{
+ static const bool enable_threads = true;
+
+ LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange"));
+
+ LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo
+
+ //auto configure thread count
+ LLSD threadCounts = gSavedSettings.getLLSD("ThreadPoolSizes");
+
+ // get the number of concurrent threads that can run
+ S32 cores = std::thread::hardware_concurrency();
+
+ U32 max_cores = gSavedSettings.getU32("EmulateCoreCount");
+ if (max_cores != 0)
+ {
+ cores = llmin(cores, (S32) max_cores);
+ }
+
+ // The only configurable thread count right now is ImageDecode
+ // The viewer typically starts around 8 threads not including image decode,
+ // so try to leave at least one core free
+ S32 image_decode_count = llclamp(cores - 9, 1, 8);
+ threadCounts["ImageDecode"] = image_decode_count;
+ gSavedSettings.setLLSD("ThreadPoolSizes", threadCounts);
+
+ // Image decoding
+ LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
+ LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
+ LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
+ enable_threads && true,
+ app_metrics_qa_mode);
+
+ // general task background thread (LLPerfStats, etc)
+ LLAppViewer::instance()->initGeneralThread();
+
+ LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread();
+
+ if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog)
+ {
+ LLTrace::BlockTimer::setLogLock(new LLMutex());
+ mFastTimerLogThread = new LLFastTimerLogThread(LLTrace::BlockTimer::sLogName);
+ mFastTimerLogThread->start();
+ }
+
+ // Mesh streaming and caching
+ gMeshRepo.init();
+
+ LLFilePickerThread::initClass();
+ LLDirPickerThread::initClass();
+
+ // *FIX: no error handling here!
+ return true;
+}
+
+void errorCallback(LLError::ELevel level, const std::string &error_string)
+{
+ if (level == LLError::LEVEL_ERROR)
+ {
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK);
+#endif
+
+ gDebugInfo["FatalMessage"] = error_string;
+ // We're not already crashing -- we simply *intend* to crash. Since we
+ // haven't actually trashed anything yet, we can afford to write the whole
+ // static info file.
+ LLAppViewer::instance()->writeDebugInfo();
+ }
+}
+
+void errorMSG(const std::string& title_string, const std::string& message_string)
+{
+ if (!message_string.empty())
+ {
+ OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK);
+ }
+}
+
+void LLAppViewer::initLoggingAndGetLastDuration()
+{
+ //
+ // Set up logging defaults for the viewer
+ //
+ LLError::initForApplication( gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "")
+ ,gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")
+ );
+ LLError::addGenericRecorder(&errorCallback);
+ //LLError::setTimeFunction(getRuntime);
+
+ LLError::LLUserWarningMsg::setHandler(errorMSG);
+
+
+ if (mSecondInstance)
+ {
+ LLFile::mkdir(gDirUtilp->getDumpLogsDirPath());
+
+ LLUUID uid;
+ uid.generate();
+ LLError::logToFile(gDirUtilp->getDumpLogsDirPath(uid.asString() + ".log"));
+ }
+ else
+ {
+ // Remove the last ".old" log file.
+ std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
+ "SecondLife.old");
+ LLFile::remove(old_log_file);
+
+ // Get name of the log file
+ std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
+ "SecondLife.log");
+ /*
+ * Before touching any log files, compute the duration of the last run
+ * by comparing the ctime of the previous start marker file with the ctime
+ * of the last log file.
+ */
+ std::string start_marker_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, START_MARKER_FILE_NAME);
+ llstat start_marker_stat;
+ llstat log_file_stat;
+ std::ostringstream duration_log_stream; // can't log yet, so save any message for when we can below
+ int start_stat_result = LLFile::stat(start_marker_file_name, &start_marker_stat);
+ int log_stat_result = LLFile::stat(log_file, &log_file_stat);
+ if (0 == start_stat_result && 0 == log_stat_result)
+ {
+ int elapsed_seconds = log_file_stat.st_ctime - start_marker_stat.st_ctime;
+ // only report a last run time if the last viewer was the same version
+ // because this stat will be counted against this version
+ if (markerIsSameVersion(start_marker_file_name))
+ {
+ gLastExecDuration = elapsed_seconds;
+ }
+ else
+ {
+ duration_log_stream << "start marker from some other version; duration is not reported";
+ gLastExecDuration = -1;
+ }
+ }
+ else
+ {
+ // at least one of the LLFile::stat calls failed, so we can't compute the run time
+ duration_log_stream << "duration stat failure; start: " << start_stat_result << " log: " << log_stat_result;
+ gLastExecDuration = -1; // unknown
+ }
+ std::string duration_log_msg(duration_log_stream.str());
+
+ // Create a new start marker file for comparison with log file time for the next run
+ LLAPRFile start_marker_file;
+ start_marker_file.open(start_marker_file_name, LL_APR_WB);
+ if (start_marker_file.getFileHandle())
+ {
+ recordMarkerVersion(start_marker_file);
+ start_marker_file.close();
+ }
+
+ // Rename current log file to ".old"
+ LLFile::rename(log_file, old_log_file);
+
+ // Set the log file to SecondLife.log
+ LLError::logToFile(log_file);
+ LL_INFOS() << "Started logging to " << log_file << LL_ENDL;
+ if (!duration_log_msg.empty())
+ {
+ LL_WARNS("MarkerFile") << duration_log_msg << LL_ENDL;
+ }
+ }
+}
+
+bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
+ bool set_defaults)
+{
+ if (!mSettingsLocationList)
+ {
+ LL_ERRS() << "Invalid settings location list" << LL_ENDL;
+ }
+
+ for (const SettingsGroup& group : mSettingsLocationList->groups)
+ {
+ // skip settings groups that aren't the one we requested
+ if (group.name() != location_key) continue;
+
+ ELLPath path_index = (ELLPath)group.path_index();
+ if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST)
+ {
+ LL_ERRS() << "Out of range path index in app_settings/settings_files.xml" << LL_ENDL;
+ return false;
+ }
+
+ for (const SettingsFile& file : group.files)
+ {
+ LL_INFOS("Settings") << "Attempting to load settings for the group " << file.name()
+ << " - from location " << location_key << LL_ENDL;
+
+ auto settings_group = LLControlGroup::getInstance(file.name);
+ if(!settings_group)
+ {
+ LL_WARNS("Settings") << "No matching settings group for name " << file.name() << LL_ENDL;
+ continue;
+ }
+
+ std::string full_settings_path;
+
+ if (file.file_name_setting.isProvided()
+ && gSavedSettings.controlExists(file.file_name_setting))
+ {
+ // try to find filename stored in file_name_setting control
+ full_settings_path = gSavedSettings.getString(file.file_name_setting());
+ if (full_settings_path.empty())
+ {
+ continue;
+ }
+ else if (!gDirUtilp->fileExists(full_settings_path))
+ {
+ // search in default path
+ full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path);
+ }
+ }
+ else
+ {
+ // by default, use specified file name
+ full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file.file_name());
+ }
+
+ if(settings_group->loadFromFile(full_settings_path, set_defaults, file.persistent))
+ { // success!
+ LL_INFOS("Settings") << "Loaded settings file " << full_settings_path << LL_ENDL;
+ }
+ else
+ { // failed to load
+ if(file.required)
+ {
+ LLError::LLUserWarningMsg::showMissingFiles();
+ LL_ERRS() << "Error: Cannot load required settings file from: " << full_settings_path << LL_ENDL;
+ return false;
+ }
+ else
+ {
+ // only complain if we actually have a filename at this point
+ if (!full_settings_path.empty())
+ {
+ LL_INFOS("Settings") << "Cannot load " << full_settings_path << " - No settings found." << LL_ENDL;
+ }
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+std::string LLAppViewer::getSettingsFilename(const std::string& location_key,
+ const std::string& file)
+{
+ for (const SettingsGroup& group : mSettingsLocationList->groups)
+ {
+ if (group.name() == location_key)
+ {
+ for (const SettingsFile& settings_file : group.files)
+ {
+ if (settings_file.name() == file)
+ {
+ return settings_file.file_name;
+ }
+ }
+ }
+ }
+
+ return std::string();
+}
+
+void LLAppViewer::loadColorSettings()
+{
+ LLUIColorTable::instance().loadFromSettings();
+}
+
+namespace
+{
+ void handleCommandLineError(LLControlGroupCLP& clp)
+ {
+ LL_WARNS() << "Error parsing command line options. Command Line options ignored." << LL_ENDL;
+
+ LL_INFOS() << "Command line usage:\n" << clp << LL_ENDL;
+
+ OSMessageBox(STRINGIZE(LLTrans::getString("MBCmdLineError") << clp.getErrorMessage()),
+ LLStringUtil::null,
+ OSMB_OK);
+ }
+} // anonymous namespace
+
+// Set a named control temporarily for this session, as when set via the command line --set option.
+// Name can be specified as "<control_group>.<control_name>", with default group being Global.
+bool tempSetControl(const std::string& name, const std::string& value)
+{
+ std::string name_part;
+ std::string group_part;
+ LLControlVariable* control = NULL;
+
+ // Name can be further split into ControlGroup.Name, with the default control group being Global
+ size_t pos = name.find('.');
+ if (pos != std::string::npos)
+ {
+ group_part = name.substr(0, pos);
+ name_part = name.substr(pos+1);
+ LL_INFOS() << "Setting " << group_part << "." << name_part << " to " << value << LL_ENDL;
+ auto g = LLControlGroup::getInstance(group_part);
+ if (g) control = g->getControl(name_part);
+ }
+ else
+ {
+ LL_INFOS() << "Setting Global." << name << " to " << value << LL_ENDL;
+ control = gSavedSettings.getControl(name);
+ }
+
+ if (control)
+ {
+ control->setValue(value, false);
+ return true;
+ }
+ return false;
+}
+
+bool LLAppViewer::initConfiguration()
+{
+ //Load settings files list
+ std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml");
+ LLXMLNodePtr root;
+ bool success = LLXMLNode::parseFile(settings_file_list, root, NULL);
+ if (!success)
+ {
+ LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL;
+ LLError::LLUserWarningMsg::showMissingFiles();
+ if (gDirUtilp->fileExists(settings_file_list))
+ {
+ LL_ERRS() << "Cannot load default configuration file settings_files.xml. "
+ << "Please reinstall viewer from https://secondlife.com/support/downloads/ "
+ << "and contact https://support.secondlife.com if issue persists after reinstall."
+ << LL_ENDL;
+ }
+ else
+ {
+ LL_ERRS() << "Default configuration file settings_files.xml not found. "
+ << "Please reinstall viewer from https://secondlife.com/support/downloads/ "
+ << "and contact https://support.secondlife.com if issue persists after reinstall."
+ << LL_ENDL;
+ }
+ }
+
+ mSettingsLocationList = new SettingsFiles();
+
+ LLXUIParser parser;
+ parser.readXUI(root, *mSettingsLocationList, settings_file_list);
+
+ if (!mSettingsLocationList->validateBlock())
+ {
+ LLError::LLUserWarningMsg::showMissingFiles();
+ LL_ERRS() << "Invalid settings file list " << settings_file_list << LL_ENDL;
+ }
+
+ // The settings and command line parsing have a fragile
+ // order-of-operation:
+ // - load defaults from app_settings
+ // - set procedural settings values
+ // - read command line settings
+ // - selectively apply settings needed to load user settings.
+ // - load overrides from user_settings
+ // - apply command line settings (to override the overrides)
+ // - load per account settings (happens in llstartup
+
+ // - load defaults
+ bool set_defaults = true;
+ if(!loadSettingsFromDirectory("Default", set_defaults))
+ {
+ OSMessageBox(
+ "Unable to load default settings file. The installation may be corrupted.",
+ LLStringUtil::null,OSMB_OK);
+ return false;
+ }
+
+ initStrings(); // setup paths for LLTrans based on settings files only
+ // - set procedural settings
+ // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet
+ gSavedSettings.setString("ClientSettingsFile",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global")));
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ // provide developer build only overrides for these control variables that are not
+ // persisted to settings.xml
+ LLControlVariable* c = gSavedSettings.getControl("AllowMultipleViewers");
+ if (c)
+ {
+ c->setValue(true, false);
+ }
+
+ gSavedSettings.setBOOL("QAMode", true );
+ gSavedSettings.setS32("WatchdogEnabled", 0);
+#endif
+
+ // These are warnings that appear on the first experience of that condition.
+ // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse
+ // for disable/reset ability
+// LLFirstUse::addConfigVariable("FirstBalanceIncrease");
+// LLFirstUse::addConfigVariable("FirstBalanceDecrease");
+// LLFirstUse::addConfigVariable("FirstSit");
+// LLFirstUse::addConfigVariable("FirstMap");
+// LLFirstUse::addConfigVariable("FirstGoTo");
+// LLFirstUse::addConfigVariable("FirstBuild");
+// LLFirstUse::addConfigVariable("FirstLeftClickNoHit");
+// LLFirstUse::addConfigVariable("FirstTeleport");
+// LLFirstUse::addConfigVariable("FirstOverrideKeys");
+// LLFirstUse::addConfigVariable("FirstAttach");
+// LLFirstUse::addConfigVariable("FirstAppearance");
+// LLFirstUse::addConfigVariable("FirstInventory");
+// LLFirstUse::addConfigVariable("FirstSandbox");
+// LLFirstUse::addConfigVariable("FirstFlexible");
+// LLFirstUse::addConfigVariable("FirstDebugMenus");
+// LLFirstUse::addConfigVariable("FirstSculptedPrim");
+// LLFirstUse::addConfigVariable("FirstVoice");
+// LLFirstUse::addConfigVariable("FirstMedia");
+
+ // - read command line settings.
+ LLControlGroupCLP clp;
+ std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
+ "cmd_line.xml");
+
+ clp.configure(cmd_line_config, &gSavedSettings);
+
+ if(!initParseCommandLine(clp))
+ {
+ handleCommandLineError(clp);
+ return false;
+ }
+
+ // - selectively apply settings
+
+ // If the user has specified a alternate settings file name.
+ // Load it now before loading the user_settings/settings.xml
+ if(clp.hasOption("settings"))
+ {
+ std::string user_settings_filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
+ clp.getOption("settings")[0]);
+ gSavedSettings.setString("ClientSettingsFile", user_settings_filename);
+ LL_INFOS("Settings") << "Using command line specified settings filename: "
+ << user_settings_filename << LL_ENDL;
+ }
+
+ // - load overrides from user_settings
+ loadSettingsFromDirectory("User");
+
+ if (gSavedSettings.getBOOL("FirstRunThisInstall"))
+ {
+ // Set firstrun flag to indicate that some further init actiona should be taken
+ // like determining screen DPI value and so on
+ mIsFirstRun = true;
+
+ gSavedSettings.setBOOL("FirstRunThisInstall", false);
+ }
+
+ if (clp.hasOption("sessionsettings"))
+ {
+ std::string session_settings_filename = clp.getOption("sessionsettings")[0];
+ gSavedSettings.setString("SessionSettingsFile", session_settings_filename);
+ LL_INFOS("Settings") << "Using session settings filename: "
+ << session_settings_filename << LL_ENDL;
+ }
+ loadSettingsFromDirectory("Session");
+
+ if (clp.hasOption("usersessionsettings"))
+ {
+ std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0];
+ gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename);
+ LL_INFOS("Settings") << "Using user session settings filename: "
+ << user_session_settings_filename << LL_ENDL;
+
+ }
+ loadSettingsFromDirectory("UserSession");
+
+ // - apply command line settings
+ if (! clp.notify())
+ {
+ handleCommandLineError(clp);
+ return false;
+ }
+
+ // Register the core crash option as soon as we can
+ // if we want gdb post-mortem on cores we need to be up and running
+ // ASAP or we might miss init issue etc.
+ if(gSavedSettings.getBOOL("DisableCrashLogger"))
+ {
+ LL_WARNS() << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << LL_ENDL;
+ disableCrashlogger();
+ }
+
+ gNonInteractive = gSavedSettings.getBOOL("NonInteractive");
+ // Handle initialization from settings.
+ // Start up the debugging console before handling other options.
+ if (gSavedSettings.getBOOL("ShowConsoleWindow") && !gNonInteractive)
+ {
+ initConsole();
+ }
+
+ if(clp.hasOption("help"))
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp;
+ LL_INFOS() << msg.str() << LL_ENDL;
+
+ OSMessageBox(
+ msg.str(),
+ LLStringUtil::null,
+ OSMB_OK);
+
+ return false;
+ }
+
+ if(clp.hasOption("set"))
+ {
+ const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set");
+ if(0x1 & set_values.size())
+ {
+ LL_WARNS() << "Invalid '--set' parameter count." << LL_ENDL;
+ }
+ else
+ {
+ LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin();
+ for(; itr != set_values.end(); ++itr)
+ {
+ const std::string& name = *itr;
+ const std::string& value = *(++itr);
+ if (!tempSetControl(name,value))
+ {
+ LL_WARNS() << "Failed --set " << name << ": setting name unknown." << LL_ENDL;
+ }
+ }
+ }
+ }
+
+ if (clp.hasOption("logevents")) {
+ LLViewerEventRecorder::instance().setEventLoggingOn();
+ }
+
+ std::string CmdLineChannel(gSavedSettings.getString("CmdLineChannel"));
+ if(! CmdLineChannel.empty())
+ {
+ LLVersionInfo::instance().resetChannel(CmdLineChannel);
+ }
+
+ // If we have specified crash on startup, set the global so we'll trigger the crash at the right time
+ gCrashOnStartup = gSavedSettings.getBOOL("CrashOnStartup");
+
+ if (gSavedSettings.getBOOL("LogPerformance"))
+ {
+ LLTrace::BlockTimer::sLog = true;
+ LLTrace::BlockTimer::sLogName = std::string("performance");
+ }
+
+ std::string test_name(gSavedSettings.getString("LogMetrics"));
+ if (! test_name.empty())
+ {
+ LLTrace::BlockTimer::sMetricLog = true;
+ // '--logmetrics' is specified with a named test metric argument so the data gathering is done only on that test
+ // In the absence of argument, every metric would be gathered (makes for a rather slow run and hard to decipher report...)
+ LL_INFOS() << "'--logmetrics' argument : " << test_name << LL_ENDL;
+ LLTrace::BlockTimer::sLogName = test_name;
+ }
+
+ if (clp.hasOption("graphicslevel"))
+ {
+ // User explicitly requested --graphicslevel on the command line. We
+ // expect this switch has already set RenderQualityPerformance. Check
+ // that value for validity later.
+ // Capture the requested value separately from the settings variable
+ // because, if this is the first run, LLViewerWindow's constructor
+ // will call LLFeatureManager::applyRecommendedSettings(), which
+ // overwrites this settings variable!
+ mForceGraphicsLevel = gSavedSettings.getU32("RenderQualityPerformance");
+ }
+
+ LLFastTimerView::sAnalyzePerformance = gSavedSettings.getBOOL("AnalyzePerformance");
+ gAgentPilot.setReplaySession(gSavedSettings.getBOOL("ReplaySession"));
+
+ if (gSavedSettings.getBOOL("DebugSession"))
+ {
+ gDebugSession = true;
+ gDebugGL = true;
+
+ ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log"));
+ }
+
+ if (gSavedSettings.getBOOL("RenderDebugGLSession"))
+ {
+ gDebugGLSession = true;
+ gDebugGL = true;
+ // gDebugGL can cause excessive logging
+ // so it's limited to a single session
+ gSavedSettings.setBOOL("RenderDebugGLSession", false);
+ }
+
+ const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
+ if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
+ {
+ // Examining "Language" may not suffice -- see LLUI::getLanguage()
+ // logic. Unfortunately LLUI::getLanguage() doesn't yet do us much
+ // good because we haven't yet called LLUI::initClass().
+ gDirUtilp->setSkinFolder(skinfolder->getValue().asString(),
+ gSavedSettings.getString("Language"));
+ }
+
+ if (gSavedSettings.getBOOL("SpellCheck"))
+ {
+ std::list<std::string> dict_list;
+ std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary");
+ boost::split(dict_list, dict_setting, boost::is_any_of(std::string(",")));
+ if (!dict_list.empty())
+ {
+ LLSpellChecker::setUseSpellCheck(dict_list.front());
+ dict_list.pop_front();
+ LLSpellChecker::instance().setSecondaryDictionaries(dict_list);
+ }
+ }
+
+ if (gNonInteractive)
+ {
+ tempSetControl("AllowMultipleViewers", "true");
+ tempSetControl("SLURLPassToOtherInstance", "false");
+ tempSetControl("RenderWater", "false");
+ tempSetControl("FlyingAtExit", "false");
+ tempSetControl("WindowWidth", "1024");
+ tempSetControl("WindowHeight", "200");
+ LLError::setEnabledLogTypesMask(0);
+ llassert_always(!gSavedSettings.getBOOL("SLURLPassToOtherInstance"));
+ }
+
+
+ // Handle slurl use. NOTE: Don't let SL-55321 reappear.
+ // This initial-SLURL logic, up through the call to
+ // sendURLToOtherInstance(), must precede LLSplashScreen::show() --
+ // because if sendURLToOtherInstance() succeeds, we take a fast exit,
+ // SKIPPING the splash screen and everything else.
+
+ // *FIX: This init code should be made more robust to prevent
+ // the issue SL-55321 from returning. One thought is to allow
+ // only select options to be set from command line when a slurl
+ // is specified. More work on the settings system is needed to
+ // achieve this. For now...
+
+ // *NOTE:Mani The command line parser parses tokens and is
+ // setup to bail after parsing the '--url' option or the
+ // first option specified without a '--option' flag (or
+ // any other option that uses the 'last_option' setting -
+ // see LLControlGroupCLP::configure())
+
+ // What can happen is that someone can use IE (or potentially
+ // other browsers) and do the rough equivalent of command
+ // injection and steal passwords. Phoenix. SL-55321
+
+ std::string starting_location;
+
+ std::string cmd_line_login_location(gSavedSettings.getString("CmdLineLoginLocation"));
+ if(! cmd_line_login_location.empty())
+ {
+ starting_location = cmd_line_login_location;
+ }
+ else
+ {
+ std::string default_login_location(gSavedSettings.getString("DefaultLoginLocation"));
+ if (! default_login_location.empty())
+ {
+ starting_location = default_login_location;
+ }
+ }
+
+ LLSLURL start_slurl;
+ if (! starting_location.empty())
+ {
+ start_slurl = starting_location;
+ LLStartUp::setStartSLURL(start_slurl);
+ if(start_slurl.getType() == LLSLURL::LOCATION)
+ {
+ LLGridManager::getInstance()->setGridChoice(start_slurl.getGrid());
+ }
+ }
+
+ // NextLoginLocation is set as a side effect of LLStartUp::setStartSLURL()
+ std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
+ if ( !nextLoginLocation.empty() )
+ {
+ LL_DEBUGS("AppInit")<<"set start from NextLoginLocation: "<<nextLoginLocation<<LL_ENDL;
+ LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation));
+ }
+ else if ( ( clp.hasOption("login") || clp.hasOption("autologin"))
+ && gSavedSettings.getString("CmdLineLoginLocation").empty())
+ {
+ // If automatic login from command line with --login switch
+ // init StartSLURL location.
+ std::string start_slurl_setting = gSavedSettings.getString("LoginLocation");
+ LL_DEBUGS("AppInit") << "start slurl setting '" << start_slurl_setting << "'" << LL_ENDL;
+ LLStartUp::setStartSLURL(LLSLURL(start_slurl_setting));
+ }
+ else
+ {
+ // the login location will be set by the login panel (see LLPanelLogin)
+ }
+
+ //RN: if we received a URL, hand it off to the existing instance.
+ // don't call anotherInstanceRunning() when doing URL handoff, as
+ // it relies on checking a marker file which will not work when running
+ // out of different directories
+
+ if (start_slurl.isValid() &&
+ (gSavedSettings.getBOOL("SLURLPassToOtherInstance")))
+ {
+ if (sendURLToOtherInstance(start_slurl.getSLURLString()))
+ {
+ // successfully handed off URL to existing instance, exit
+ return false;
+ }
+ }
+
+ // Display splash screen. Must be after above check for previous
+ // crash as this dialog is always frontmost.
+ std::string splash_msg;
+ LLStringUtil::format_map_t args;
+ args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE");
+ splash_msg = LLTrans::getString("StartupLoading", args);
+ LLSplashScreen::show();
+ LLSplashScreen::update(splash_msg);
+
+ //LLVolumeMgr::initClass();
+ LLVolumeMgr* volume_manager = new LLVolumeMgr();
+ volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled
+ LLPrimitive::setVolumeManager(volume_manager);
+
+ // Note: this is where we used to initialize gFeatureManagerp.
+
+ gStartTime = totalTime();
+
+ //
+ // Set the name of the window
+ //
+ gWindowTitle = LLTrans::getString("APP_NAME");
+#if LL_DEBUG
+ gWindowTitle += std::string(" [DEBUG]");
+#endif
+ if (!gArgs.empty())
+ {
+ gWindowTitle += std::string(" ") + gArgs;
+ }
+ LLStringUtil::truncate(gWindowTitle, 255);
+
+ //
+ // Check for another instance of the app running
+ // This happens AFTER LLSplashScreen::show(). That may or may not be
+ // important.
+ //
+ if (mSecondInstance && !gSavedSettings.getBOOL("AllowMultipleViewers"))
+ {
+ OSMessageBox(
+ LLTrans::getString("MBAlreadyRunning"),
+ LLStringUtil::null,
+ OSMB_OK);
+ return false;
+ }
+
+ if (mSecondInstance)
+ {
+ // This is the second instance of SL. Mute voice,
+ // but make sure the setting is *not* persisted.
+ // Also see LLVivoxVoiceClient::voiceEnabled()
+ LLControlVariable* enable_voice = gSavedSettings.getControl("EnableVoiceChat");
+ if(enable_voice)
+ {
+ const bool DO_NOT_PERSIST = false;
+ enable_voice->setValue(LLSD(false), DO_NOT_PERSIST);
+ }
+ }
+
+ gLastRunVersion = gSavedSettings.getString("LastRunVersion");
+
+ loadColorSettings();
+
+ // Let anyone else who cares know that we've populated our settings
+ // variables.
+ for (const auto& key : LLControlGroup::key_snapshot())
+ {
+ // For each named instance of LLControlGroup, send an event saying
+ // we've initialized an LLControlGroup instance by that name.
+ LLEventPumps::instance().obtain("LLControlGroup").post(LLSDMap("init", key));
+ }
+
+ LLError::LLUserWarningMsg::setOutOfMemoryStrings(LLTrans::getString("MBOutOfMemoryTitle"), LLTrans::getString("MBOutOfMemoryErr"));
+
+ return true; // Config was successful.
+}
+
+// The following logic is replicated in initConfiguration() (to be able to get
+// some initial strings before we've finished initializing enough to know the
+// current language) and also in init() (to initialize for real). Somehow it
+// keeps growing, necessitating a method all its own.
+void LLAppViewer::initStrings()
+{
+ std::string strings_file = "strings.xml";
+ std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file);
+ if (strings_path_full.empty() || !LLFile::isfile(strings_path_full))
+ {
+ if (strings_path_full.empty())
+ {
+ LL_WARNS() << "The file '" << strings_file << "' is not found" << LL_ENDL;
+ }
+ else
+ {
+ llstat st;
+ int rc = LLFile::stat(strings_path_full, &st);
+ if (rc != 0)
+ {
+ LL_WARNS() << "The file '" << strings_path_full << "' failed to get status. Error code: " << rc << LL_ENDL;
+ }
+ else if (S_ISDIR(st.st_mode))
+ {
+ LL_WARNS() << "The filename '" << strings_path_full << "' is a directory name" << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "The filename '" << strings_path_full << "' doesn't seem to be a regular file name" << LL_ENDL;
+ }
+ }
+
+ // initial check to make sure files are there failed
+ gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN);
+ LLError::LLUserWarningMsg::showMissingFiles();
+ LL_ERRS() << "Viewer failed to find localization and UI files."
+ << " Please reinstall viewer from https://secondlife.com/support/downloads"
+ << " and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL;
+ }
+ LLTransUtil::parseStrings(strings_file, default_trans_args);
+ LLTransUtil::parseLanguageStrings("language_settings.xml");
+
+ // parseStrings() sets up the LLTrans substitution table. Add this one item.
+ LLTrans::setDefaultArg("[sourceid]", gSavedSettings.getString("sourceid"));
+
+ // Now that we've set "[sourceid]", have to go back through
+ // default_trans_args and reinitialize all those other keys because some
+ // of them, in turn, reference "[sourceid]".
+ for (const std::string& key : default_trans_args)
+ {
+ std::string brackets(key), nobrackets(key);
+ // Invalid to inspect key[0] if key is empty(). But then, the entire
+ // body of this loop is pointless if key is empty().
+ if (key.empty())
+ continue;
+
+ if (key[0] != '[')
+ {
+ // key was passed without brackets. That means that 'nobrackets'
+ // is correct but 'brackets' is not.
+ brackets = STRINGIZE('[' << brackets << ']');
+ }
+ else
+ {
+ // key was passed with brackets. That means that 'brackets' is
+ // correct but 'nobrackets' is not. Erase the left bracket.
+ nobrackets.erase(0, 1);
+ std::string::size_type length(nobrackets.length());
+ if (length && nobrackets[length - 1] == ']')
+ {
+ nobrackets.erase(length - 1);
+ }
+ }
+ // Calling LLTrans::getString() is what embeds the other default
+ // translation strings into this one.
+ LLTrans::setDefaultArg(brackets, LLTrans::getString(nobrackets));
+ }
+}
+
+bool LLAppViewer::meetsRequirementsForMaximizedStart()
+{
+ bool maximizedOk = (gSysMemory.getPhysicalMemoryKB() >= U32Gigabytes(1));
+
+ return maximizedOk;
+}
+
+bool LLAppViewer::initWindow()
+{
+ LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
+
+ // store setting in a global for easy access and modification
+ gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient");
+
+ // always start windowed
+ bool ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
+
+ LLViewerWindow::Params window_params;
+ window_params
+ .title(gWindowTitle)
+ .name(VIEWER_WINDOW_CLASSNAME)
+ .x(gSavedSettings.getS32("WindowX"))
+ .y(gSavedSettings.getS32("WindowY"))
+ .width(gSavedSettings.getU32("WindowWidth"))
+ .height(gSavedSettings.getU32("WindowHeight"))
+ .min_width(gSavedSettings.getU32("MinWindowWidth"))
+ .min_height(gSavedSettings.getU32("MinWindowHeight"))
+ .fullscreen(gSavedSettings.getBOOL("FullScreen"))
+ .ignore_pixel_depth(ignorePixelDepth)
+ .first_run(mIsFirstRun);
+
+ gViewerWindow = new LLViewerWindow(window_params);
+
+ LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL;
+
+ // Need to load feature table before cheking to start watchdog.
+ bool use_watchdog = false;
+ int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled");
+ if (watchdog_enabled_setting == -1)
+ {
+ use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled");
+ }
+ else
+ {
+ // The user has explicitly set this setting; always use that value.
+ use_watchdog = bool(watchdog_enabled_setting);
+ }
+
+ LL_INFOS("AppInit") << "watchdog"
+ << (use_watchdog ? " " : " NOT ")
+ << "enabled"
+ << " (setting = " << watchdog_enabled_setting << ")"
+ << LL_ENDL;
+
+ if (use_watchdog)
+ {
+ LLWatchdog::getInstance()->init();
+ }
+
+ LLNotificationsUI::LLNotificationManager::getInstance();
+
+
+#ifdef LL_DARWIN
+ //Satisfy both MAINT-3135 (OSX 10.6 and earlier) MAINT-3288 (OSX 10.7 and later)
+ LLOSInfo& os_info = LLOSInfo::instance();
+ if (os_info.mMajorVer == 10 && os_info.mMinorVer < 7)
+ {
+ if ( os_info.mMinorVer == 6 && os_info.mBuild < 8 )
+ gViewerWindow->getWindow()->setOldResize(true);
+ }
+#endif
+
+ if (gSavedSettings.getBOOL("WindowMaximized"))
+ {
+ gViewerWindow->getWindow()->maximize();
+ }
+
+ //
+ // Initialize GL stuff
+ //
+
+ if (mForceGraphicsLevel && (LLFeatureManager::instance().isValidGraphicsLevel(*mForceGraphicsLevel)))
+ {
+ LLFeatureManager::getInstance()->setGraphicsLevel(*mForceGraphicsLevel, false);
+ gSavedSettings.setU32("RenderQualityPerformance", *mForceGraphicsLevel);
+ }
+
+ // Set this flag in case we crash while initializing GL
+ gSavedSettings.setBOOL("RenderInitError", true);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true );
+
+ gPipeline.init();
+ LL_INFOS("AppInit") << "gPipeline Initialized" << LL_ENDL;
+
+ stop_glerror();
+ gViewerWindow->initGLDefaults();
+
+ gSavedSettings.setBOOL("RenderInitError", false);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true );
+
+ //If we have a startup crash, it's usually near GL initialization, so simulate that.
+ if(gCrashOnStartup)
+ {
+ LLAppViewer::instance()->forceErrorLLError();
+ }
+
+ //
+ // Determine if the window should start maximized on initial run based
+ // on graphics capability
+ //
+ if (gSavedSettings.getBOOL("FirstLoginThisInstall") && meetsRequirementsForMaximizedStart())
+ {
+ LL_INFOS("AppInit") << "This client met the requirements for a maximized initial screen." << LL_ENDL;
+ gSavedSettings.setBOOL("WindowMaximized", true);
+ }
+
+ if (gSavedSettings.getBOOL("WindowMaximized"))
+ {
+ gViewerWindow->getWindow()->maximize();
+ }
+
+ LLUI::getInstance()->mWindow = gViewerWindow->getWindow();
+
+ // Show watch cursor
+ gViewerWindow->setCursor(UI_CURSOR_WAIT);
+
+ // Finish view initialization
+ gViewerWindow->initBase();
+
+ // show viewer window
+ //gViewerWindow->getWindow()->show();
+
+ LL_INFOS("AppInit") << "Window initialization done." << LL_ENDL;
+
+ return true;
+}
+
+bool LLAppViewer::isUpdaterMissing()
+{
+ return mUpdaterNotFound;
+}
+
+bool LLAppViewer::waitForUpdater()
+{
+ return !gSavedSettings.getBOOL("CmdLineSkipUpdater") && !mUpdaterNotFound && !gNonInteractive;
+}
+
+void LLAppViewer::writeDebugInfo(bool isStatic)
+{
+#if LL_WINDOWS && LL_BUGSPLAT
+ // bugsplat does not create dump folder and debug logs are written directly
+ // to logs folder, so it conflicts with main instance
+ if (mSecondInstance)
+ {
+ return;
+ }
+#endif
+
+ //Try to do the minimum when writing data during a crash.
+ std::string* debug_filename;
+ debug_filename = ( isStatic
+ ? getStaticDebugFile()
+ : getDynamicDebugFile() );
+
+ LL_INFOS() << "Writing debug file " << *debug_filename << LL_ENDL;
+ llofstream out_file(debug_filename->c_str());
+
+ isStatic ? LLSDSerialize::toPrettyXML(gDebugInfo, out_file)
+ : LLSDSerialize::toPrettyXML(gDebugInfo["Dynamic"], out_file);
+}
+
+LLSD LLAppViewer::getViewerInfo() const
+{
+ // The point of having one method build an LLSD info block and the other
+ // construct the user-visible About string is to ensure that the same info
+ // is available to a getInfo() caller as to the user opening
+ // LLFloaterAbout.
+ LLSD info;
+ auto& versionInfo(LLVersionInfo::instance());
+ // With GitHub builds, the build number is too big to fit in a 32-bit int,
+ // and LLSD doesn't deal with integers wider than int. Use string.
+ info["VIEWER_VERSION"] = llsd::array(versionInfo.getMajor(), versionInfo.getMinor(),
+ versionInfo.getPatch(), stringize(versionInfo.getBuild()));
+ info["VIEWER_VERSION_STR"] = versionInfo.getVersion();
+ info["CHANNEL"] = versionInfo.getChannel();
+ info["ADDRESS_SIZE"] = ADDRESS_SIZE;
+ std::string build_config = versionInfo.getBuildConfig();
+ if (build_config != "Release")
+ {
+ info["BUILD_CONFIG"] = build_config;
+ }
+
+ // return a URL to the release notes for this viewer, such as:
+ // https://releasenotes.secondlife.com/viewer/2.1.0.123456.html
+ std::string url = versionInfo.getReleaseNotes(); // VVM supplied
+ if (url.empty())
+ {
+ url = LLTrans::getString("RELEASE_NOTES_BASE_URL");
+ if (!LLStringUtil::endsWith(url, "/"))
+ url += "/";
+ url += LLURI::escape(versionInfo.getVersion()) + ".html";
+ }
+ info["VIEWER_RELEASE_NOTES_URL"] = url;
+
+ // Position
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ LLVector3d pos = gAgent.getPositionGlobal();
+ info["POSITION"] = ll_sd_from_vector3d(pos);
+ info["POSITION_LOCAL"] = ll_sd_from_vector3(gAgent.getPosAgentFromGlobal(pos));
+ info["REGION"] = gAgent.getRegion()->getName();
+
+ boost::regex regex("\\.(secondlife|lindenlab)\\..*");
+ info["HOSTNAME"] = boost::regex_replace(gAgent.getRegion()->getSimHostName(), regex, "");
+ info["SERVER_VERSION"] = gLastVersionChannel;
+ LLSLURL slurl;
+ LLAgentUI::buildSLURL(slurl);
+ info["SLURL"] = slurl.getSLURLString();
+ }
+
+ // CPU
+ info["CPU"] = gSysCPU.getCPUString();
+ info["MEMORY_MB"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().valueInUnits<LLUnits::Megabytes>());
+ // Moved hack adjustment to Windows memory size into llsys.cpp
+ info["OS_VERSION"] = LLOSInfo::instance().getOSString();
+ info["GRAPHICS_CARD_VENDOR"] = ll_safe_string((const char*)(glGetString(GL_VENDOR)));
+ info["GRAPHICS_CARD"] = ll_safe_string((const char*)(glGetString(GL_RENDERER)));
+
+#if LL_WINDOWS
+ std::string drvinfo;
+
+ if (gGLManager.mIsIntel)
+ {
+ drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_INTEL);
+ }
+ else if (gGLManager.mIsNVIDIA)
+ {
+ drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_NVIDIA);
+ }
+ else if (gGLManager.mIsAMD)
+ {
+ drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_AMD);
+ }
+
+ if (drvinfo.empty())
+ {
+ // Generic/substitute windows driver? Unknown vendor?
+ LL_WARNS("DriverVersion") << "Vendor based driver search failed, searching for any driver" << LL_ENDL;
+ drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_ANY);
+ }
+
+ if (!drvinfo.empty())
+ {
+ info["GRAPHICS_DRIVER_VERSION"] = drvinfo;
+ }
+ else
+ {
+ LL_WARNS("DriverVersion")<< "Cannot get driver version from getDriverVersionWMI" << LL_ENDL;
+ LLSD driver_info = gDXHardware.getDisplayInfo();
+ if (driver_info.has("DriverVersion"))
+ {
+ info["GRAPHICS_DRIVER_VERSION"] = driver_info["DriverVersion"];
+ }
+ }
+#endif
+
+ info["OPENGL_VERSION"] = ll_safe_string((const char*)(glGetString(GL_VERSION)));
+
+ // Settings
+
+ LLRect window_rect = gViewerWindow->getWindowRectRaw();
+ info["WINDOW_WIDTH"] = window_rect.getWidth();
+ info["WINDOW_HEIGHT"] = window_rect.getHeight();
+ info["FONT_SIZE_ADJUSTMENT"] = gSavedSettings.getF32("FontScreenDPI");
+ info["UI_SCALE"] = gSavedSettings.getF32("UIScaleFactor");
+ info["DRAW_DISTANCE"] = gSavedSettings.getF32("RenderFarClip");
+ info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS");
+ info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
+ info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
+ info["TEXTURE_MEMORY"] = gGLManager.mVRAM;
+
+#if LL_DARWIN
+ info["HIDPI"] = gHiDPISupport;
+#endif
+
+ // Libraries
+
+ info["J2C_VERSION"] = LLImageJ2C::getEngineInfo();
+ bool want_fullname = true;
+ info["AUDIO_DRIVER_VERSION"] = gAudiop ? LLSD(gAudiop->getDriverName(want_fullname)) : "Undefined";
+ if(LLVoiceClient::getInstance()->voiceEnabled())
+ {
+ LLVoiceVersionInfo version = LLVoiceClient::getInstance()->getVersion();
+ const std::string build_version = version.mBuildVersion;
+ std::ostringstream version_string;
+ if (std::equal(build_version.begin(), build_version.begin() + version.serverVersion.size(),
+ version.serverVersion.begin()))
+ { // Normal case: Show type and build version.
+ version_string << version.serverType << " " << build_version << std::endl;
+ }
+ else
+ { // Mismatch: Show both versions.
+ version_string << version.serverVersion << "/" << build_version << std::endl;
+ }
+ info["VOICE_VERSION"] = version_string.str();
+ }
+ else
+ {
+ info["VOICE_VERSION"] = LLTrans::getString("NotConnected");
+ }
+
+#if !LL_LINUX
+ std::ostringstream cef_ver_codec;
+ cef_ver_codec << "Dullahan: ";
+ cef_ver_codec << DULLAHAN_VERSION_MAJOR;
+ cef_ver_codec << ".";
+ cef_ver_codec << DULLAHAN_VERSION_MINOR;
+ cef_ver_codec << ".";
+ cef_ver_codec << DULLAHAN_VERSION_POINT;
+ cef_ver_codec << ".";
+ cef_ver_codec << DULLAHAN_VERSION_BUILD;
+
+ cef_ver_codec << std::endl;
+ cef_ver_codec << " CEF: ";
+ cef_ver_codec << CEF_VERSION;
+
+ cef_ver_codec << std::endl;
+ cef_ver_codec << " Chromium: ";
+ cef_ver_codec << CHROME_VERSION_MAJOR;
+ cef_ver_codec << ".";
+ cef_ver_codec << CHROME_VERSION_MINOR;
+ cef_ver_codec << ".";
+ cef_ver_codec << CHROME_VERSION_BUILD;
+ cef_ver_codec << ".";
+ cef_ver_codec << CHROME_VERSION_PATCH;
+
+ info["LIBCEF_VERSION"] = cef_ver_codec.str();
+#else
+ info["LIBCEF_VERSION"] = "Undefined";
+#endif
+
+#if !LL_LINUX
+ std::ostringstream vlc_ver_codec;
+ vlc_ver_codec << LIBVLC_VERSION_MAJOR;
+ vlc_ver_codec << ".";
+ vlc_ver_codec << LIBVLC_VERSION_MINOR;
+ vlc_ver_codec << ".";
+ vlc_ver_codec << LIBVLC_VERSION_REVISION;
+ info["LIBVLC_VERSION"] = vlc_ver_codec.str();
+#else
+ info["LIBVLC_VERSION"] = "Undefined";
+#endif
+
+ S32 packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN);
+ if (packets_in > 0)
+ {
+ info["PACKETS_LOST"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST);
+ info["PACKETS_IN"] = packets_in;
+ info["PACKETS_PCT"] = 100.f*info["PACKETS_LOST"].asReal() / info["PACKETS_IN"].asReal();
+ }
+
+ if (mServerReleaseNotesURL.empty())
+ {
+ if (gAgent.getRegion())
+ {
+ info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("RetrievingData");
+ }
+ else
+ {
+ info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("NotConnected");
+ }
+ }
+ else if (LLStringUtil::startsWith(mServerReleaseNotesURL, "http")) // it's an URL
+ {
+ info["SERVER_RELEASE_NOTES_URL"] = "[" + LLWeb::escapeURL(mServerReleaseNotesURL) + " " + LLTrans::getString("ReleaseNotes") + "]";
+ }
+ else
+ {
+ info["SERVER_RELEASE_NOTES_URL"] = mServerReleaseNotesURL;
+ }
+
+ // populate field for new local disk cache with some details
+ info["DISK_CACHE_INFO"] = LLDiskCache::getInstance()->getCacheInfo();
+
+ return info;
+}
+
+std::string LLAppViewer::getViewerInfoString(bool default_string) const
+{
+ std::ostringstream support;
+
+ LLSD info(getViewerInfo());
+
+ // Render the LLSD from getInfo() as a format_map_t
+ LLStringUtil::format_map_t args;
+
+ // allow the "Release Notes" URL label to be localized
+ args["ReleaseNotes"] = LLTrans::getString("ReleaseNotes", default_string);
+
+ for (LLSD::map_const_iterator ii(info.beginMap()), iend(info.endMap());
+ ii != iend; ++ii)
+ {
+ if (! ii->second.isArray())
+ {
+ // Scalar value
+ if (ii->second.isUndefined())
+ {
+ args[ii->first] = LLTrans::getString("none_text", default_string);
+ }
+ else
+ {
+ // don't forget to render value asString()
+ args[ii->first] = ii->second.asString();
+ }
+ }
+ else
+ {
+ // array value: build KEY_0, KEY_1 etc. entries
+ for (LLSD::Integer n(0), size(ii->second.size()); n < size; ++n)
+ {
+ args[STRINGIZE(ii->first << '_' << n)] = ii->second[n].asString();
+ }
+ }
+ }
+
+ // Now build the various pieces
+ support << LLTrans::getString("AboutHeader", args, default_string);
+ if (info.has("BUILD_CONFIG"))
+ {
+ support << "\n" << LLTrans::getString("BuildConfig", args, default_string);
+ }
+ if (info.has("REGION"))
+ {
+ support << "\n\n" << LLTrans::getString("AboutPosition", args, default_string);
+ }
+ support << "\n\n" << LLTrans::getString("AboutSystem", args, default_string);
+ support << "\n";
+ if (info.has("GRAPHICS_DRIVER_VERSION"))
+ {
+ support << "\n" << LLTrans::getString("AboutDriver", args, default_string);
+ }
+ support << "\n" << LLTrans::getString("AboutOGL", args, default_string);
+ support << "\n\n" << LLTrans::getString("AboutSettings", args, default_string);
+#if LL_DARWIN
+ support << "\n" << LLTrans::getString("AboutOSXHiDPI", args, default_string);
+#endif
+ support << "\n\n" << LLTrans::getString("AboutLibs", args, default_string);
+ if (info.has("COMPILER"))
+ {
+ support << "\n" << LLTrans::getString("AboutCompiler", args, default_string);
+ }
+ if (info.has("PACKETS_IN"))
+ {
+ support << '\n' << LLTrans::getString("AboutTraffic", args, default_string);
+ }
+
+ // SLT timestamp
+ LLSD substitution;
+ substitution["datetime"] = (S32)time(NULL);//(S32)time_corrected();
+ support << "\n" << LLTrans::getString("AboutTime", substitution, default_string);
+
+ return support.str();
+}
+
+void LLAppViewer::cleanupSavedSettings()
+{
+ gSavedSettings.setBOOL("MouseSun", false);
+
+ gSavedSettings.setBOOL("UseEnergy", true); // force toggle to turn off, since sends message to simulator
+
+ gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc);
+
+ gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates);
+
+ if (gDebugView)
+ {
+ gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
+ }
+
+ // save window position if not maximized
+ // as we don't track it in callbacks
+ if(NULL != gViewerWindow)
+ {
+ bool maximized = gViewerWindow->getWindow()->getMaximized();
+ if (!maximized)
+ {
+ LLCoordScreen window_pos;
+
+ if (gViewerWindow->getWindow()->getPosition(&window_pos))
+ {
+ gSavedSettings.setS32("WindowX", window_pos.mX);
+ gSavedSettings.setS32("WindowY", window_pos.mY);
+ }
+ }
+ }
+
+ gSavedSettings.setF32("MapScale", LLWorldMapView::getScaleSetting());
+
+ // Some things are cached in LLAgent.
+ if (gAgent.isInitialized())
+ {
+ gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance);
+ }
+}
+
+void LLAppViewer::removeCacheFiles(const std::string& file_mask)
+{
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), file_mask);
+}
+
+void LLAppViewer::writeSystemInfo()
+{
+
+ if (! gDebugInfo.has("Dynamic") )
+ gDebugInfo["Dynamic"] = LLSD::emptyMap();
+
+#if LL_WINDOWS && !LL_BUGSPLAT
+ gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"SecondLife.log");
+#else
+ //Not ideal but sufficient for good reporting.
+ gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"SecondLife.old"); //LLError::logFileName();
+#endif
+
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel();
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild());
+ gDebugInfo["ClientInfo"]["AddressSize"] = LLVersionInfo::instance().getAddressSize();
+
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+
+ gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString();
+ gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily();
+ gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz();
+ gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec();
+ gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE();
+ gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2();
+
+ gDebugInfo["RAMInfo"]["Physical"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().value());
+ gDebugInfo["RAMInfo"]["Allocated"] = LLSD::Integer(gMemoryAllocated.valueInUnits<LLUnits::Kilobytes>());
+ gDebugInfo["OSInfo"] = LLOSInfo::instance().getOSStringSimple();
+
+ // The user is not logged on yet, but record the current grid choice login url
+ // which may have been the intended grid.
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
+
+ // *FIX:Mani - move this down in llappviewerwin32
+#ifdef LL_WINDOWS
+ DWORD thread_id = GetCurrentThreadId();
+ gDebugInfo["MainloopThreadID"] = (S32)thread_id;
+#endif
+
+#ifndef LL_BUGSPLAT
+ // "CrashNotHandled" is set here, while things are running well,
+ // in case of a freeze. If there is a freeze, the crash logger will be launched
+ // and can read this value from the debug_info.log.
+ gDebugInfo["CrashNotHandled"] = LLSD::Boolean(true);
+#else // LL_BUGSPLAT
+ // "CrashNotHandled" is obsolete; it used (not very successsfully)
+ // to try to distinguish crashes from freezes - the intent here to to avoid calling it a freeze
+ gDebugInfo["CrashNotHandled"] = LLSD::Boolean(false);
+#endif // ! LL_BUGSPLAT
+
+ // Insert crash host url (url to post crash log to) if configured. This insures
+ // that the crash report will go to the proper location in the case of a
+ // prior freeze.
+ std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
+ if(crashHostUrl != "")
+ {
+ gDebugInfo["CrashHostUrl"] = crashHostUrl;
+ }
+
+ // Dump some debugging info
+ LL_INFOS("SystemInfo") << "Application: " << LLTrans::getString("APP_NAME") << LL_ENDL;
+ LL_INFOS("SystemInfo") << "Version: " << LLVersionInfo::instance().getChannelAndVersion() << LL_ENDL;
+
+ // Dump the local time and time zone
+ time_t now;
+ time(&now);
+ char tbuffer[256]; /* Flawfinder: ignore */
+ strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now));
+ LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL;
+
+ // query some system information
+ LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL;
+ LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL;
+ LL_INFOS("SystemInfo") << "OS: " << LLOSInfo::instance().getOSStringSimple() << LL_ENDL;
+ LL_INFOS("SystemInfo") << "OS info: " << LLOSInfo::instance() << LL_ENDL;
+
+ gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
+ gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
+ gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
+ gDebugInfo["FirstLogin"] = LLSD::Boolean(gAgent.isFirstLogin());
+ gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall");
+ gDebugInfo["StartupState"] = LLStartUp::getStartupStateString();
+
+ if (gViewerWindow)
+ {
+ std::vector<std::string> resolutions = gViewerWindow->getWindow()->getDisplaysResolutionList();
+ for (auto res_iter : resolutions)
+ {
+ gDebugInfo["DisplayInfo"].append(res_iter);
+ }
+ }
+
+ writeDebugInfo(); // Save out debug_info.log early, in case of crash.
+}
+
+#ifdef LL_WINDOWS
+//For whatever reason, in Windows when using OOP server for breakpad, the callback to get the
+//name of the dump file is not getting triggered by the breakpad library. Unfortunately they
+//also didn't see fit to provide a simple query request across the pipe to get this name either.
+//Since we are putting our output in a runtime generated directory and we know the header data in
+//the dump format, we can however use the following hack to identify our file.
+// TODO make this a member function.
+void getFileList()
+{
+ std::stringstream filenames;
+
+ typedef std::vector<std::string> vec;
+ std::string pathname = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"");
+ vec file_vec = gDirUtilp->getFilesInDir(pathname);
+ for(vec::const_iterator iter=file_vec.begin(); iter!=file_vec.end(); ++iter)
+ {
+ filenames << *iter << " ";
+ if ( ( iter->length() > 30 ) && (iter->rfind(".dmp") == (iter->length()-4) ) )
+ {
+ std::string fullname = pathname + *iter;
+ llifstream fdat( fullname.c_str(), std::ifstream::binary);
+ if (fdat)
+ {
+ char buf[5];
+ fdat.read(buf,4);
+ fdat.close();
+ if (!strncmp(buf,"MDMP",4))
+ {
+ gDebugInfo["Dynamic"]["MinidumpPath"] = fullname;
+ break;
+ }
+ }
+ }
+ }
+ filenames << std::endl;
+ gDebugInfo["Dynamic"]["DumpDirContents"] = filenames.str();
+}
+#endif
+
+// static
+void LLAppViewer::recordMarkerVersion(LLAPRFile& marker_file)
+{
+ std::string marker_version(LLVersionInfo::instance().getChannelAndVersion());
+ if ( marker_version.length() > MAX_MARKER_LENGTH )
+ {
+ LL_WARNS_ONCE("MarkerFile") << "Version length ("<< marker_version.length()<< ")"
+ << " greater than maximum (" << MAX_MARKER_LENGTH << ")"
+ << ": marker matching may be incorrect"
+ << LL_ENDL;
+ }
+
+ // record the viewer version in the marker file
+ marker_file.write(marker_version.data(), marker_version.length());
+}
+
+bool LLAppViewer::markerIsSameVersion(const std::string& marker_name) const
+{
+ bool sameVersion = false;
+
+ std::string my_version(LLVersionInfo::instance().getChannelAndVersion());
+ char marker_version[MAX_MARKER_LENGTH];
+ S32 marker_version_length;
+
+ LLAPRFile marker_file;
+ marker_file.open(marker_name, LL_APR_RB);
+ if (marker_file.getFileHandle())
+ {
+ marker_version_length = marker_file.read(marker_version, sizeof(marker_version));
+ std::string marker_string(marker_version, marker_version_length);
+ if ( 0 == my_version.compare( 0, my_version.length(), marker_version, 0, marker_version_length ) )
+ {
+ sameVersion = true;
+ }
+ LL_DEBUGS("MarkerFile") << "Compare markers for '" << marker_name << "': "
+ << "\n mine '" << my_version << "'"
+ << "\n marker '" << marker_string << "'"
+ << "\n " << ( sameVersion ? "same" : "different" ) << " version"
+ << LL_ENDL;
+ marker_file.close();
+ }
+ return sameVersion;
+}
+
+void LLAppViewer::processMarkerFiles()
+{
+ //We've got 4 things to test for here
+ // - Other Process Running (SecondLife.exec_marker present, locked)
+ // - Freeze (SecondLife.exec_marker present, not locked)
+ // - LLError Crash (SecondLife.llerror_marker present)
+ // - Other Crash (SecondLife.error_marker present)
+ // These checks should also remove these files for the last 2 cases if they currently exist
+
+ std::ostringstream marker_log_stream;
+ bool marker_is_same_version = true;
+ // first, look for the marker created at startup and deleted on a clean exit
+ mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME);
+ if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB))
+ {
+ // File exists...
+ // first, read it to see if it was created by the same version (we need this later)
+ marker_is_same_version = markerIsSameVersion(mMarkerFileName);
+
+ // now test to see if this file is locked by a running process (try to open for write)
+ marker_log_stream << "Checking exec marker file for lock...";
+ mMarkerFile.open(mMarkerFileName, LL_APR_WB);
+ apr_file_t* fMarker = mMarkerFile.getFileHandle() ;
+ if (!fMarker)
+ {
+ marker_log_stream << "Exec marker file open failed - assume it is locked.";
+ mSecondInstance = true; // lock means that instance is running.
+ }
+ else
+ {
+ // We were able to open it, now try to lock it ourselves...
+ if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS)
+ {
+ marker_log_stream << "Locking exec marker failed.";
+ mSecondInstance = true; // lost a race? be conservative
+ }
+ else
+ {
+ // No other instances; we've locked this file now, so record our version; delete on quit.
+ recordMarkerVersion(mMarkerFile);
+ marker_log_stream << "Exec marker file existed but was not locked; rewritten.";
+ }
+ }
+ initLoggingAndGetLastDuration();
+
+ std::string marker_log_msg(marker_log_stream.str());
+ LL_INFOS("MarkerFile") << marker_log_msg << LL_ENDL;
+
+ if (mSecondInstance)
+ {
+ LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' owned by another instance" << LL_ENDL;
+ }
+ else if (marker_is_same_version)
+ {
+ // the file existed, is ours, and matched our version, so we can report on what it says
+ LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found; last exec crashed" << LL_ENDL;
+ gLastExecEvent = LAST_EXEC_OTHER_CRASH;
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found, but versions did not match" << LL_ENDL;
+ }
+ }
+ else // marker did not exist... last exec (if any) did not freeze
+ {
+ initLoggingAndGetLastDuration();
+ // Create the marker file for this execution & lock it; it will be deleted on a clean exit
+ apr_status_t s;
+ s = mMarkerFile.open(mMarkerFileName, LL_APR_WB, true);
+
+ if (s == APR_SUCCESS && mMarkerFile.getFileHandle())
+ {
+ LL_DEBUGS("MarkerFile") << "Exec marker file '"<< mMarkerFileName << "' created." << LL_ENDL;
+ if (APR_SUCCESS == apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE))
+ {
+ recordMarkerVersion(mMarkerFile);
+ LL_DEBUGS("MarkerFile") << "Exec marker file locked." << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "Exec marker file cannot be locked." << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "Failed to create exec marker file '"<< mMarkerFileName << "'." << LL_ENDL;
+ }
+ }
+
+ // now check for cases in which the exec marker may have been cleaned up by crash handlers
+
+ // check for any last exec event report based on whether or not it happened during logout
+ // (the logout marker is created when logout begins)
+ std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME);
+ if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB))
+ {
+ if (markerIsSameVersion(logout_marker_file))
+ {
+ gLastExecEvent = LAST_EXEC_LOGOUT_FROZE;
+ LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "', changing LastExecEvent to LOGOUT_FROZE" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "' found, but versions did not match" << LL_ENDL;
+ }
+ LLAPRFile::remove(logout_marker_file);
+ }
+ // further refine based on whether or not a marker created during an llerr crash is found
+ std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME);
+ if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB))
+ {
+ if (markerIsSameVersion(llerror_marker_file))
+ {
+ if ( gLastExecEvent == LAST_EXEC_LOGOUT_FROZE )
+ {
+ gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
+ LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL;
+ }
+ else
+ {
+ gLastExecEvent = LAST_EXEC_LLERROR_CRASH;
+ LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LLERROR_CRASH" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' found, but versions did not match" << LL_ENDL;
+ }
+ LLAPRFile::remove(llerror_marker_file);
+ }
+ // and last refine based on whether or not a marker created during a non-llerr crash is found
+ std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME);
+ if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB))
+ {
+ if (markerIsSameVersion(error_marker_file))
+ {
+ if (gLastExecEvent == LAST_EXEC_LOGOUT_FROZE)
+ {
+ gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
+ LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL;
+ }
+ else
+ {
+ gLastExecEvent = LAST_EXEC_OTHER_CRASH;
+ LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' marker found, but versions did not match" << LL_ENDL;
+ }
+ LLAPRFile::remove(error_marker_file);
+ }
+}
+
+void LLAppViewer::removeMarkerFiles()
+{
+ if (!mSecondInstance)
+ {
+ if (mMarkerFile.getFileHandle())
+ {
+ mMarkerFile.close() ;
+ LLAPRFile::remove( mMarkerFileName );
+ LL_DEBUGS("MarkerFile") << "removed exec marker '"<<mMarkerFileName<<"'"<< LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "marker '"<<mMarkerFileName<<"' not open"<< LL_ENDL;
+ }
+
+ if (mLogoutMarkerFile.getFileHandle())
+ {
+ mLogoutMarkerFile.close();
+ LLAPRFile::remove( mLogoutMarkerFileName );
+ LL_DEBUGS("MarkerFile") << "removed logout marker '"<<mLogoutMarkerFileName<<"'"<< LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "logout marker '"<<mLogoutMarkerFileName<<"' not open"<< LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "leaving markers because this is a second instance" << LL_ENDL;
+ }
+}
+
+void LLAppViewer::removeDumpDir()
+{
+ //Call this routine only on clean exit. Crash reporter will clean up
+ //its locking table for us.
+ if (gDirUtilp->dumpDirExists()) // Check if dump dir was created this run
+ {
+ std::string dump_dir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
+ gDirUtilp->deleteDirAndContents(dump_dir);
+ }
+
+ if (mSecondInstance && !isError())
+ {
+ std::string log_filename = LLError::logFileName();
+ LLError::logToFile("");
+ LLFile::remove(log_filename);
+ }
+}
+
+void LLAppViewer::forceQuit()
+{
+ LLApp::setQuitting();
+}
+
+//TODO: remove
+void LLAppViewer::fastQuit(S32 error_code)
+{
+ // finish pending transfers
+ flushLFSIO();
+ // let sim know we're logging out
+ sendLogoutRequest();
+ // flush network buffers by shutting down messaging system
+ end_messaging_system();
+ // figure out the error code
+ S32 final_error_code = error_code ? error_code : (S32)isError();
+ // this isn't a crash
+ removeMarkerFiles();
+ // get outta here
+ _exit(final_error_code);
+}
+
+void LLAppViewer::requestQuit()
+{
+ LL_INFOS() << "requestQuit" << LL_ENDL;
+
+ LLViewerRegion* region = gAgent.getRegion();
+
+ if( (LLStartUp::getStartupState() < STATE_STARTED) || !region )
+ {
+ // If we have a region, make some attempt to send a logout request first.
+ // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes.
+ if(region)
+ {
+ sendLogoutRequest();
+ }
+
+ // Quit immediately
+ forceQuit();
+ return;
+ }
+
+ // Try to send metrics back to the grid
+ metricsSend(!gDisconnected);
+
+ // Try to send last batch of avatar rez metrics.
+ if (!gDisconnected && isAgentAvatarValid())
+ {
+ gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent.
+ }
+
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+ effectp->markDead() ;//remove it.
+
+ // Attempt to close all floaters that might be
+ // editing things.
+ if (gFloaterView)
+ {
+ // application is quitting
+ gFloaterView->closeAllChildren(true);
+ }
+
+ // Send preferences once, when exiting
+ bool include_preferences = true;
+ send_viewer_stats(include_preferences);
+
+ gLogoutTimer.reset();
+ mQuitRequested = true;
+}
+
+static bool finish_quit(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (option == 0)
+ {
+ LLAppViewer::instance()->requestQuit();
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit);
+
+void LLAppViewer::userQuit()
+{
+ LL_INFOS() << "User requested quit" << LL_ENDL;
+ if (gDisconnected
+ || !gViewerWindow
+ || !gViewerWindow->getProgressView()
+ || gViewerWindow->getProgressView()->getVisible())
+ {
+ requestQuit();
+ }
+ else
+ {
+ LLNotificationsUtil::add("ConfirmQuit");
+ }
+}
+
+static bool finish_early_exit(const LLSD& notification, const LLSD& response)
+{
+ LLAppViewer::instance()->forceQuit();
+ return false;
+}
+
+void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions)
+{
+ LL_WARNS() << "app_early_exit: " << name << LL_ENDL;
+ gDoDisconnect = true;
+ LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit);
+}
+
+// case where we need the viewer to exit without any need for notifications
+void LLAppViewer::earlyExitNoNotify()
+{
+ LL_WARNS() << "app_early_exit with no notification: " << LL_ENDL;
+ gDoDisconnect = true;
+ finish_early_exit( LLSD(), LLSD() );
+}
+
+void LLAppViewer::abortQuit()
+{
+ LL_INFOS() << "abortQuit()" << LL_ENDL;
+ mQuitRequested = false;
+}
+
+void LLAppViewer::migrateCacheDirectory()
+{
+#if LL_WINDOWS || LL_DARWIN
+ // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from
+ // /library/application support/SecondLife/cache This should clear/delete the old dir.
+
+ // As of 1.23 the Windows cache moved from
+ // C:\Documents and Settings\James\Application Support\SecondLife\cache
+ // to
+ // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife
+ //
+ // The Windows Vista equivalent is from
+ // C:\Users\James\AppData\Roaming\SecondLife\cache
+ // to
+ // C:\Users\James\AppData\Local\SecondLife
+ //
+ // Note the absence of \cache on the second path. James.
+
+ // Only do this once per fresh install of this version.
+ if (gSavedSettings.getBOOL("MigrateCacheDirectory"))
+ {
+ gSavedSettings.setBOOL("MigrateCacheDirectory", false);
+
+ std::string old_cache_dir = gDirUtilp->add(gDirUtilp->getOSUserAppDir(), "cache");
+ std::string new_cache_dir = gDirUtilp->getCacheDir(true);
+
+ if (gDirUtilp->fileExists(old_cache_dir))
+ {
+ LL_INFOS() << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << LL_ENDL;
+
+ // Migrate inventory cache to avoid pain to inventory database after mass update
+ S32 file_count = 0;
+ std::string file_name;
+ std::string mask = "*.*";
+
+ LLDirIterator iter(old_cache_dir, mask);
+ while (iter.next(file_name))
+ {
+ if (file_name == "." || file_name == "..") continue;
+ std::string source_path = gDirUtilp->add(old_cache_dir, file_name);
+ std::string dest_path = gDirUtilp->add(new_cache_dir, file_name);
+ if (!LLFile::rename(source_path, dest_path))
+ {
+ file_count++;
+ }
+ }
+ LL_INFOS() << "Moved " << file_count << " files" << LL_ENDL;
+
+ // Nuke the old cache
+ gDirUtilp->setCacheDir(old_cache_dir);
+ purgeCache();
+ gDirUtilp->setCacheDir(new_cache_dir);
+
+#if LL_DARWIN
+ // Clean up Mac files not deleted by removing *.*
+ std::string ds_store = old_cache_dir + "/.DS_Store";
+ if (gDirUtilp->fileExists(ds_store))
+ {
+ LLFile::remove(ds_store);
+ }
+#endif
+ if (LLFile::rmdir(old_cache_dir) != 0)
+ {
+ LL_WARNS() << "could not delete old cache directory " << old_cache_dir << LL_ENDL;
+ }
+ }
+ }
+#endif // LL_WINDOWS || LL_DARWIN
+}
+
+//static
+U32 LLAppViewer::getTextureCacheVersion()
+{
+ // Viewer texture cache version, change if the texture cache format changes.
+ // 2021-03-10 Bumping up by one to help obviate texture cache issues with
+ // Simple Cache Viewer - see SL-14985 for more information
+ //const U32 TEXTURE_CACHE_VERSION = 8;
+ const U32 TEXTURE_CACHE_VERSION = 9;
+
+ return TEXTURE_CACHE_VERSION ;
+}
+
+//static
+U32 LLAppViewer::getDiskCacheVersion()
+{
+ // Viewer disk cache version intorduced in Simple Cache Viewer, change if the cache format changes.
+ const U32 DISK_CACHE_VERSION = 1;
+
+ return DISK_CACHE_VERSION ;
+}
+
+//static
+U32 LLAppViewer::getObjectCacheVersion()
+{
+ // Viewer object cache version, change if object update
+ // format changes. JC
+ const U32 INDRA_OBJECT_CACHE_VERSION = 17;
+
+ return INDRA_OBJECT_CACHE_VERSION;
+}
+
+bool LLAppViewer::initCache()
+{
+ mPurgeCache = false;
+ bool read_only = mSecondInstance;
+ LLAppViewer::getTextureCache()->setReadOnly(read_only) ;
+ LLVOCache::initParamSingleton(read_only);
+
+ // initialize the new disk cache using saved settings
+ const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName");
+
+ const U32 MB = 1024 * 1024;
+ const uintmax_t MIN_CACHE_SIZE = 256 * MB;
+ const uintmax_t MAX_CACHE_SIZE = 9984ll * MB;
+ const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB;
+ const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
+ const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
+ const F64 texture_cache_percent = 100.0 - disk_cache_percent;
+
+ // note that the maximum size of this cache is defined as a percentage of the
+ // total cache size - the 'CacheSize' pref - for all caches.
+ const uintmax_t disk_cache_size = uintmax_t(cache_total_size * disk_cache_percent / 100);
+ const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo");
+
+ bool texture_cache_mismatch = false;
+ bool remove_vfs_files = false;
+ if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion())
+ {
+ texture_cache_mismatch = true;
+ if (!read_only)
+ {
+ gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion());
+
+ //texture cache version was bumped up in Simple Cache Viewer, and at this point old vfs files are not needed
+ remove_vfs_files = true;
+ }
+ }
+
+ if (!read_only)
+ {
+ // Purge cache if user requested it
+ if (gSavedSettings.getBOOL("PurgeCacheOnStartup") ||
+ gSavedSettings.getBOOL("PurgeCacheOnNextStartup"))
+ {
+ LL_INFOS("AppCache") << "Startup cache purge requested: " << (gSavedSettings.getBOOL("PurgeCacheOnStartup") ? "ALWAYS" : "ONCE") << LL_ENDL;
+ gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false);
+ mPurgeCache = true;
+ // STORM-1141 force purgeAllTextures to get called to prevent a crash here. -brad
+ texture_cache_mismatch = true;
+ }
+
+ // We have moved the location of the cache directory over time.
+ migrateCacheDirectory();
+
+ // Setup and verify the cache location
+ std::string cache_location = gSavedSettings.getString("CacheLocation");
+ std::string new_cache_location = gSavedSettings.getString("NewCacheLocation");
+ if (new_cache_location != cache_location)
+ {
+ LL_INFOS("AppCache") << "Cache location changed, cache needs purging" << LL_ENDL;
+ gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"));
+ purgeCache(); // purge old cache
+ gDirUtilp->deleteDirAndContents(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name));
+ gSavedSettings.setString("CacheLocation", new_cache_location);
+ gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location));
+ }
+ }
+
+ if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")))
+ {
+ LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL;
+ gSavedSettings.setString("CacheLocation", "");
+ gSavedSettings.setString("CacheLocationTopFolder", "");
+ }
+
+ const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name);
+ LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info);
+
+ if (!read_only)
+ {
+ if (gSavedSettings.getS32("DiskCacheVersion") != LLAppViewer::getDiskCacheVersion())
+ {
+ LLDiskCache::getInstance()->clearCache();
+ remove_vfs_files = true;
+ gSavedSettings.setS32("DiskCacheVersion", LLAppViewer::getDiskCacheVersion());
+ }
+
+ if (remove_vfs_files)
+ {
+ LLDiskCache::getInstance()->removeOldVFSFiles();
+ }
+
+ if (mPurgeCache)
+ {
+ LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
+ purgeCache();
+
+ // clear the new C++ file system based cache
+ LLDiskCache::getInstance()->clearCache();
+ }
+ else
+ {
+ // purge excessive files from the new file system based cache
+ LLDiskCache::getInstance()->purge();
+ }
+ }
+ LLAppViewer::getPurgeDiskCacheThread()->start();
+
+ LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
+
+ // Init the texture cache
+ // Allocate the remaining percent which is not allocated to the disk cache
+ const S64 texture_cache_size = S64(cache_total_size * texture_cache_percent / 100);
+
+ LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
+
+ const U32 CACHE_NUMBER_OF_REGIONS_FOR_OBJECTS = 128;
+ LLVOCache::getInstance()->initCache(LL_PATH_CACHE, CACHE_NUMBER_OF_REGIONS_FOR_OBJECTS, getObjectCacheVersion());
+
+ return true;
+}
+
+void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb)
+{
+ gMainloopWork.post(cb);
+}
+
+void LLAppViewer::loadKeyBindings()
+{
+ std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml");
+ if (!gDirUtilp->fileExists(key_bindings_file) || !gViewerInput.loadBindingsXML(key_bindings_file))
+ {
+ // Failed to load custom bindings, try default ones
+ key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml");
+ if (!gViewerInput.loadBindingsXML(key_bindings_file))
+ {
+ LLError::LLUserWarningMsg::showMissingFiles();
+ LL_ERRS("InitInfo") << "Unable to open default key bindings from " << key_bindings_file << LL_ENDL;
+ }
+ }
+ LLUrlRegistry::instance().setKeybindingHandler(&gViewerInput);
+}
+
+void LLAppViewer::purgeCache()
+{
+ LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL;
+ LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
+ LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
+ LLViewerShaderMgr::instance()->clearShaderCache();
+ std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache");
+ if (LLFile::isdir(browser_cache))
+ {
+ // cef does not support clear_cache and clear_cookies, so clear what we can manually.
+ gDirUtilp->deleteDirAndContents(browser_cache);
+ }
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), "*");
+}
+
+//purge cache immediately, do not wait until the next login.
+void LLAppViewer::purgeCacheImmediate()
+{
+ LL_INFOS("AppCache") << "Purging Object Cache and Texture Cache immediately..." << LL_ENDL;
+ LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE, false);
+ LLVOCache::getInstance()->removeCache(LL_PATH_CACHE, true);
+}
+
+std::string LLAppViewer::getSecondLifeTitle() const
+{
+ return LLTrans::getString("APP_NAME");
+}
+
+std::string LLAppViewer::getWindowTitle() const
+{
+ return gWindowTitle;
+}
+
+// Callback from a dialog indicating user was logged out.
+bool finish_disconnect(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (1 == option)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+ return false;
+}
+
+// Callback from an early disconnect dialog, force an exit
+bool finish_forced_disconnect(const LLSD& notification, const LLSD& response)
+{
+ LLAppViewer::instance()->forceQuit();
+ return false;
+}
+
+
+void LLAppViewer::forceDisconnect(const std::string& mesg)
+{
+ if (gDoDisconnect)
+ {
+ // Already popped up one of these dialogs, don't
+ // do this again.
+ return;
+ }
+
+ // *TODO: Translate the message if possible
+ std::string big_reason = LLAgent::sTeleportErrorMessages[mesg];
+ if ( big_reason.size() == 0 )
+ {
+ big_reason = mesg;
+ }
+
+ LLSD args;
+ gDoDisconnect = true;
+
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // Tell users what happened
+ args["ERROR_MESSAGE"] = big_reason;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect);
+ }
+ else
+ {
+ args["MESSAGE"] = big_reason;
+ LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect );
+ }
+}
+
+void LLAppViewer::badNetworkHandler()
+{
+ // Dump the packet
+ gMessageSystem->dumpPacketToLog();
+
+ // Flush all of our caches on exit in the case of disconnect due to
+ // invalid packets.
+
+ mPurgeCacheOnExit = true;
+
+ std::ostringstream message;
+ message <<
+ "The viewer has detected mangled network data indicative\n"
+ "of a bad upstream network connection or an incomplete\n"
+ "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n"
+ " \n"
+ "Try uninstalling and reinstalling to see if this resolves \n"
+ "the issue. \n"
+ " \n"
+ "If the problem continues, see the Tech Support FAQ at: \n"
+ "www.secondlife.com/support";
+ forceDisconnect(message.str());
+
+ LLApp::instance()->writeMiniDump();
+}
+
+// This routine may get called more than once during the shutdown process.
+// This can happen because we need to get the screenshot before the window
+// is destroyed.
+void LLAppViewer::saveFinalSnapshot()
+{
+ if (!mSavedFinalSnapshot)
+ {
+ gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
+ gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
+ gViewerWindow->setCursor(UI_CURSOR_WAIT);
+ gAgentCamera.changeCameraToThirdPerson( false ); // don't animate, need immediate switch
+ gSavedSettings.setBOOL("ShowParcelOwners", false);
+ idle();
+
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += LLStartUp::getScreenLastFilename();
+ // use full pixel dimensions of viewer window (not post-scale dimensions)
+ gViewerWindow->saveSnapshot(snap_filename,
+ gViewerWindow->getWindowWidthRaw(),
+ gViewerWindow->getWindowHeightRaw(),
+ false,
+ gSavedSettings.getBOOL("RenderHUDInSnapshot"),
+ true,
+ LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
+ LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
+ mSavedFinalSnapshot = true;
+
+ if (gAgent.isInHomeRegion())
+ {
+ LLVector3d home;
+ if (gAgent.getHomePosGlobal(&home) && dist_vec(home, gAgent.getPositionGlobal()) < 10)
+ {
+ // We are at home position or close to it, see if we need to create home screenshot
+ // Notes:
+ // 1. It might be beneficial to also replace home if file is too old
+ // 2. This is far from best way/place to update screenshot since location might be not fully loaded,
+ // but we don't have many options
+ std::string snap_home = gDirUtilp->getLindenUserDir();
+ snap_home += gDirUtilp->getDirDelimiter();
+ snap_home += LLStartUp::getScreenHomeFilename();
+ if (!gDirUtilp->fileExists(snap_home))
+ {
+ // We are at home position yet no home image exist, fix it
+ LLFile::copy(snap_filename, snap_home);
+ }
+ }
+ }
+ }
+}
+
+void LLAppViewer::loadNameCache()
+{
+ // display names cache
+ std::string filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
+ LL_INFOS("AvNameCache") << filename << LL_ENDL;
+ llifstream name_cache_stream(filename.c_str());
+ if(name_cache_stream.is_open())
+ {
+ if ( ! LLAvatarNameCache::getInstance()->importFile(name_cache_stream))
+ {
+ LL_WARNS("AppInit") << "removing invalid '" << filename << "'" << LL_ENDL;
+ name_cache_stream.close();
+ LLFile::remove(filename);
+ }
+ }
+
+ if (!gCacheName) return;
+
+ std::string name_cache;
+ name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
+ llifstream cache_file(name_cache.c_str());
+ if(cache_file.is_open())
+ {
+ if(gCacheName->importFile(cache_file)) return;
+ }
+}
+
+void LLAppViewer::saveNameCache()
+{
+ // display names cache
+ std::string filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
+ llofstream name_cache_stream(filename.c_str());
+ if(name_cache_stream.is_open())
+ {
+ LLAvatarNameCache::getInstance()->exportFile(name_cache_stream);
+ }
+
+ // real names cache
+ if (gCacheName)
+ {
+ std::string name_cache;
+ name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
+ llofstream cache_file(name_cache.c_str());
+ if(cache_file.is_open())
+ {
+ gCacheName->exportFile(cache_file);
+ }
+ }
+}
+
+
+/*! @brief This class is an LLFrameTimer that can be created with
+ an elapsed time that starts counting up from the given value
+ rather than 0.0.
+
+ Otherwise it behaves the same way as LLFrameTimer.
+*/
+class LLFrameStatsTimer : public LLFrameTimer
+{
+public:
+ LLFrameStatsTimer(F64 elapsed_already = 0.0)
+ : LLFrameTimer()
+ {
+ mStartTime -= elapsed_already;
+ }
+};
+
+static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio");
+static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup");
+static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables");
+static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks");
+static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD");
+static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist");
+static LLTrace::BlockTimerStatHandle FTM_REGION_UPDATE("Update Region");
+static LLTrace::BlockTimerStatHandle FTM_WORLD_UPDATE("Update World");
+static LLTrace::BlockTimerStatHandle FTM_NETWORK("Network");
+static LLTrace::BlockTimerStatHandle FTM_AGENT_NETWORK("Agent Network");
+static LLTrace::BlockTimerStatHandle FTM_VLMANAGER("VL Manager");
+static LLTrace::BlockTimerStatHandle FTM_AGENT_POSITION("Agent Position");
+static LLTrace::BlockTimerStatHandle FTM_HUD_EFFECTS("HUD Effects");
+
+///////////////////////////////////////////////////////
+// idle()
+//
+// Called every time the window is not doing anything.
+// Receive packets, update statistics, and schedule a redisplay.
+///////////////////////////////////////////////////////
+void LLAppViewer::idle()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
+ pingMainloopTimeout("Main:Idle");
+
+ // Update frame timers
+ static LLTimer idle_timer;
+
+ LLFrameTimer::updateFrameTime();
+ LLFrameTimer::updateFrameCount();
+ LLEventTimer::updateClass();
+ LLPerfStats::updateClass();
+
+ // LLApp::stepFrame() performs the above three calls plus mRunner.run().
+ // Not sure why we don't call stepFrame() here, except that LLRunner seems
+ // completely redundant with LLEventTimer.
+ LLNotificationsUI::LLToast::updateClass();
+ LLSmoothInterpolation::updateInterpolants();
+ LLMortician::updateClass();
+ LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify()
+ LLDirPickerThread::clearDead();
+ F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
+
+ LLGLTFMaterialList::flushUpdates();
+
+ // Service the WorkQueue we use for replies from worker threads.
+ // Use function statics for the timeslice setting so we only have to fetch
+ // and convert MainWorkTime once.
+ static F32 MainWorkTimeRaw = gSavedSettings.getF32("MainWorkTime");
+ static F32Milliseconds MainWorkTimeMs(MainWorkTimeRaw);
+ // MainWorkTime is specified in fractional milliseconds, but std::chrono
+ // uses integer representations. What if we want less than a microsecond?
+ // Use nanoseconds. We're very sure we will never need to specify a
+ // MainWorkTime that would be larger than we could express in
+ // std::chrono::nanoseconds.
+ static std::chrono::nanoseconds MainWorkTimeNanoSec{
+ std::chrono::nanoseconds::rep(MainWorkTimeMs.value() * 1000000)};
+ gMainloopWork.runFor(MainWorkTimeNanoSec);
+
+ // Cap out-of-control frame times
+ // Too low because in menus, swapping, debugger, etc.
+ // Too high because idle called with no objects in view, etc.
+ const F32 MIN_FRAME_RATE = 1.f;
+ const F32 MAX_FRAME_RATE = 200.f;
+
+ F32 frame_rate_clamped = 1.f / dt_raw;
+ frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE);
+ gFrameDTClamped = 1.f / frame_rate_clamped;
+
+ // Global frame timer
+ // Smoothly weight toward current frame
+ gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f;
+
+ F32 qas = gSavedSettings.getF32("QuitAfterSeconds");
+ if (qas > 0.f)
+ {
+ if (gRenderStartTime.getElapsedTimeF32() > qas)
+ {
+ LL_INFOS() << "Quitting after " << qas << " seconds. See setting \"QuitAfterSeconds\"." << LL_ENDL;
+ LLAppViewer::instance()->forceQuit();
+ }
+ }
+
+ // Must wait until both have avatar object and mute list, so poll
+ // here.
+ LLIMProcessing::requestOfflineMessages();
+
+ ///////////////////////////////////
+ //
+ // Special case idle if still starting up
+ //
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // Skip rest if idle startup returns false (essentially, no world yet)
+ gGLActive = true;
+ if (!idle_startup())
+ {
+ gGLActive = false;
+ return;
+ }
+ gGLActive = false;
+ }
+
+
+ F32 yaw = 0.f; // radians
+
+ if (!gDisconnected)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("network"); //LL_RECORD_BLOCK_TIME(FTM_NETWORK);
+ // Update spaceserver timeinfo
+ LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + LLUnits::Seconds::fromValue(dt_raw));
+
+
+ //////////////////////////////////////
+ //
+ // Update simulator agent state
+ //
+
+ if (gSavedSettings.getBOOL("RotateRight"))
+ {
+ gAgent.moveYaw(-1.f);
+ }
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot");
+ // Handle automatic walking towards points
+ gAgentPilot.updateTarget();
+ gAgent.autoPilot(&yaw);
+ }
+
+ static LLFrameTimer agent_update_timer;
+
+ // When appropriate, update agent location to the simulator.
+ F32 agent_update_time = agent_update_timer.getElapsedTimeF32();
+ F32 agent_force_update_time = mLastAgentForceUpdate + agent_update_time;
+ bool timed_out = agent_update_time > (1.0f / (F32)AGENT_UPDATES_PER_SECOND);
+ bool force_send =
+ // if there is something to send
+ (gAgent.controlFlagsDirty() && timed_out)
+ // if something changed
+ || (mLastAgentControlFlags != gAgent.getControlFlags())
+ // keep alive
+ || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND));
+ // timing out doesn't warranty that an update will be sent,
+ // just that it will be checked.
+ if (force_send || timed_out)
+ {
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK;
+ // Send avatar and camera info
+ mLastAgentControlFlags = gAgent.getControlFlags();
+ mLastAgentForceUpdate = force_send ? 0 : agent_force_update_time;
+ send_agent_update(force_send);
+ agent_update_timer.reset();
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Manage statistics
+ //
+ //
+ {
+ // Initialize the viewer_stats_timer with an already elapsed time
+ // of SEND_STATS_PERIOD so that the initial stats report will
+ // be sent immediately.
+ static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD);
+
+ // Update session stats every large chunk of time
+ // *FIX: (?) SAMANTHA
+ if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected)
+ {
+ LL_INFOS() << "Transmitting sessions stats" << LL_ENDL;
+ bool include_preferences = false;
+ send_viewer_stats(include_preferences);
+ viewer_stats_timer.reset();
+ }
+
+ // Print the object debugging stats
+ static LLFrameTimer object_debug_timer;
+ if (object_debug_timer.getElapsedTimeF32() > 5.f)
+ {
+ object_debug_timer.reset();
+ if (gObjectList.mNumDeadObjectUpdates)
+ {
+ LL_INFOS() << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << LL_ENDL;
+ gObjectList.mNumDeadObjectUpdates = 0;
+ }
+ if (gObjectList.mNumUnknownUpdates)
+ {
+ LL_INFOS() << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << LL_ENDL;
+ gObjectList.mNumUnknownUpdates = 0;
+ }
+
+ }
+ }
+
+ if (!gDisconnected)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network");
+
+ ////////////////////////////////////////////////
+ //
+ // Network processing
+ //
+ // NOTE: Starting at this point, we may still have pointers to "dead" objects
+ // floating throughout the various object lists.
+ //
+ idleNameCache();
+ idleNetwork();
+
+
+ // Check for away from keyboard, kick idle agents.
+ idle_afk_check();
+
+ // Update statistics for this frame
+ update_statistics();
+ }
+
+ ////////////////////////////////////////
+ //
+ // Handle the regular UI idle callbacks as well as
+ // hover callbacks
+ //
+
+#ifdef LL_DARWIN
+ if (!mQuitRequested) //MAINT-4243
+#endif
+ {
+// LL_RECORD_BLOCK_TIME(FTM_IDLE_CB);
+
+ // Do event notifications if necessary. Yes, we may want to move this elsewhere.
+ gEventNotifier.update();
+
+ gIdleCallbacks.callFunctions();
+ gInventory.idleNotifyObservers();
+ LLAvatarTracker::instance().idleNotifyObservers();
+ }
+
+ // Metrics logging (LLViewerAssetStats, etc.)
+ {
+ static LLTimer report_interval;
+
+ // *TODO: Add configuration controls for this
+ F32 seconds = report_interval.getElapsedTimeF32();
+ if (seconds >= app_metrics_interval)
+ {
+ metricsSend(! gDisconnected);
+ report_interval.reset();
+ }
+ }
+
+
+ // Update layonts, handle mouse events, tooltips, e t c
+ // updateUI() needs to be called even in case viewer disconected
+ // since related notification still needs handling and allows
+ // opening chat.
+ gViewerWindow->updateUI();
+
+ if (gDisconnected)
+ {
+ return;
+ }
+
+ if (gTeleportDisplay)
+ {
+ return;
+ }
+
+ ///////////////////////////////////////
+ // Agent and camera movement
+ //
+ LLCoordGL current_mouse = gViewerWindow->getCurrentMouse();
+
+ {
+ // After agent and camera moved, figure out if we need to
+ // deselect objects.
+ LLSelectMgr::getInstance()->deselectAllIfTooFar();
+
+ }
+
+ {
+ // Handle pending gesture processing
+ LL_RECORD_BLOCK_TIME(FTM_AGENT_POSITION);
+ LLGestureMgr::instance().update();
+
+ gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
+ }
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_OBJECTLIST_UPDATE);
+
+ if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
+ {
+ gObjectList.update(gAgent);
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Deletes objects...
+ // Has to be done after doing idleUpdates (which can kill objects)
+ //
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_CLEANUP);
+ {
+ gObjectList.cleanDeadObjects();
+ }
+ {
+ LL_RECORD_BLOCK_TIME(FTM_CLEANUP_DRAWABLES);
+ LLDrawable::cleanupDeadDrawables();
+ }
+ }
+
+ //
+ // After this point, in theory we should never see a dead object
+ // in the various object/drawable lists.
+ //
+
+ //////////////////////////////////////
+ //
+ // Update/send HUD effects
+ //
+ // At this point, HUD effects may clean up some references to
+ // dead objects.
+ //
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_HUD_EFFECTS);
+ LLSelectMgr::getInstance()->updateEffects();
+ LLHUDManager::getInstance()->cleanupEffects();
+ LLHUDManager::getInstance()->sendEffects();
+ }
+
+ ////////////////////////////////////////
+ //
+ // Unpack layer data that we've received
+ //
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_NETWORK);
+ gVLManager.unpackData();
+ }
+
+ /////////////////////////
+ //
+ // Update surfaces, and surface textures as well.
+ //
+
+ LLWorld::getInstance()->updateVisibilities();
+ {
+ const F32 max_region_update_time = .001f; // 1ms
+ LL_RECORD_BLOCK_TIME(FTM_REGION_UPDATE);
+ LLWorld::getInstance()->updateRegions(max_region_update_time);
+ }
+
+ /////////////////////////
+ //
+ // Update weather effects
+ //
+
+ // Update wind vector
+ LLVector3 wind_position_region;
+ static LLVector3 average_wind;
+
+ LLViewerRegion *regionp;
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
+ if (regionp)
+ {
+ gWindVec = regionp->mWind.getVelocity(wind_position_region);
+
+ // Compute average wind and use to drive motion of water
+
+ average_wind = regionp->mWind.getAverage();
+ gSky.setWind(average_wind);
+ //LLVOWater::setWind(average_wind);
+ }
+ else
+ {
+ gWindVec.setVec(0.0f, 0.0f, 0.0f);
+ }
+
+ //////////////////////////////////////
+ //
+ // Sort and cull in the new renderer are moved to pipeline.cpp
+ // Here, particles are updated and drawables are moved.
+ //
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("world update"); //LL_RECORD_BLOCK_TIME(FTM_WORLD_UPDATE);
+ gPipeline.updateMove();
+ }
+
+ LLWorld::getInstance()->updateParticles();
+
+ if (gAgentPilot.isPlaying() && gAgentPilot.getOverrideCamera())
+ {
+ gAgentPilot.moveCamera();
+ }
+ else if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ LLViewerJoystick::getInstance()->moveFlycam();
+ }
+ else
+ {
+ if (LLToolMgr::getInstance()->inBuildMode())
+ {
+ LLViewerJoystick::getInstance()->moveObjects();
+ }
+
+ gAgentCamera.updateCamera();
+ }
+
+ // update media focus
+ LLViewerMediaFocus::getInstance()->update();
+
+ // Update marketplace
+ LLMarketplaceInventoryImporter::update();
+ LLMarketplaceInventoryNotifications::update();
+
+ // objects and camera should be in sync, do LOD calculations now
+ {
+ LL_RECORD_BLOCK_TIME(FTM_LOD_UPDATE);
+ gObjectList.updateApparentAngles(gAgent);
+ }
+
+ // Update AV render info
+ LLAvatarRenderInfoAccountant::getInstance()->idle();
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("audio update"); //LL_RECORD_BLOCK_TIME(FTM_AUDIO_UPDATE);
+
+ if (gAudiop)
+ {
+ audio_update_volume(false);
+ audio_update_listener();
+ audio_update_wind(false);
+
+ // this line actually commits the changes we've made to source positions, etc.
+ gAudiop->idle();
+ }
+ }
+
+ // Handle shutdown process, for example,
+ // wait for floaters to close, send quit message,
+ // forcibly quit if it has taken too long
+ if (mQuitRequested)
+ {
+ gGLActive = true;
+ idleShutdown();
+ }
+}
+
+void LLAppViewer::idleShutdown()
+{
+ // Wait for all modal alerts to get resolved
+ if (LLModalDialog::activeCount() > 0)
+ {
+ return;
+ }
+
+ // close IM interface
+ if(gIMMgr)
+ {
+ gIMMgr->disconnectAllSessions();
+ }
+
+ // Wait for all floaters to get resolved
+ if (gFloaterView
+ && !gFloaterView->allChildrenClosed())
+ {
+ return;
+ }
+
+
+
+
+ // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup()
+ // *TODO: ugly
+ static bool saved_teleport_history = false;
+ if (!saved_teleport_history)
+ {
+ saved_teleport_history = true;
+ LLTeleportHistory::getInstance()->dump();
+ LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this
+ return;
+ }
+
+ static bool saved_snapshot = false;
+ if (!saved_snapshot)
+ {
+ saved_snapshot = true;
+ saveFinalSnapshot();
+ return;
+ }
+
+ const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f;
+
+ S32 pending_uploads = gAssetStorage->getNumPendingUploads();
+ if (pending_uploads > 0
+ && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
+ && !logoutRequestSent())
+ {
+ static S32 total_uploads = 0;
+ // Sometimes total upload count can change during logout.
+ total_uploads = llmax(total_uploads, pending_uploads);
+ gViewerWindow->setShowProgress(true);
+ S32 finished_uploads = total_uploads - pending_uploads;
+ F32 percent = 100.f * finished_uploads / total_uploads;
+ gViewerWindow->setProgressPercent(percent);
+ gViewerWindow->setProgressString(LLTrans::getString("SavingSettings"));
+ return;
+ }
+
+ if (gPendingMetricsUploads > 0
+ && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
+ && !logoutRequestSent())
+ {
+ gViewerWindow->setShowProgress(true);
+ gViewerWindow->setProgressPercent(100.f);
+ gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
+ return;
+ }
+
+ // All floaters are closed. Tell server we want to quit.
+ if( !logoutRequestSent() )
+ {
+ sendLogoutRequest();
+
+ // Wait for a LogoutReply message
+ gViewerWindow->setShowProgress(true);
+ gViewerWindow->setProgressPercent(100.f);
+ gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
+ return;
+ }
+
+ // Make sure that we quit if we haven't received a reply from the server.
+ if( logoutRequestSent()
+ && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime )
+ {
+ forceQuit();
+ return;
+ }
+}
+
+void LLAppViewer::sendLogoutRequest()
+{
+ if(!mLogoutRequestSent && gMessageSystem)
+ {
+ //Set internal status variables and marker files before actually starting the logout process
+ gLogoutInProgress = true;
+ if (!mSecondInstance)
+ {
+ mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME);
+
+ mLogoutMarkerFile.open(mLogoutMarkerFileName, LL_APR_WB);
+ if (mLogoutMarkerFile.getFileHandle())
+ {
+ LL_INFOS("MarkerFile") << "Created logout marker file '"<< mLogoutMarkerFileName << "' " << LL_ENDL;
+ recordMarkerVersion(mLogoutMarkerFile);
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "Cannot create logout marker file " << mLogoutMarkerFileName << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "Did not logout marker file because this is a second instance" << LL_ENDL;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_LogoutRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+
+ gLogoutTimer.reset();
+ gLogoutMaxTime = LOGOUT_REQUEST_TIME;
+ mLogoutRequestSent = true;
+
+ if(LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->leaveChannel();
+ }
+ }
+}
+
+void LLAppViewer::updateNameLookupUrl(const LLViewerRegion * regionp)
+{
+ if (!regionp || !regionp->capabilitiesReceived())
+ {
+ return;
+ }
+
+ LLAvatarNameCache *name_cache = LLAvatarNameCache::getInstance();
+ bool had_capability = LLAvatarNameCache::getInstance()->hasNameLookupURL();
+ std::string name_lookup_url;
+ name_lookup_url.reserve(128); // avoid a memory allocation below
+ name_lookup_url = regionp->getCapability("GetDisplayNames");
+ bool have_capability = !name_lookup_url.empty();
+ if (have_capability)
+ {
+ // we have support for display names, use it
+ U32 url_size = name_lookup_url.size();
+ // capabilities require URLs with slashes before query params:
+ // https://<host>:<port>/cap/<uuid>/?ids=<blah>
+ // but the caps are granted like:
+ // https://<host>:<port>/cap/<uuid>
+ if (url_size > 0 && name_lookup_url[url_size - 1] != '/')
+ {
+ name_lookup_url += '/';
+ }
+ name_cache->setNameLookupURL(name_lookup_url);
+ }
+ else
+ {
+ // Display names not available on this region
+ name_cache->setNameLookupURL(std::string());
+ }
+
+ // Error recovery - did we change state?
+ if (had_capability != have_capability)
+ {
+ // name tags are persistant on screen, so make sure they refresh
+ LLVOAvatar::invalidateNameTags();
+ }
+}
+
+void LLAppViewer::idleNameCache()
+{
+ // Neither old nor new name cache can function before agent has a region
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region)
+ {
+ return;
+ }
+
+ // deal with any queued name requests and replies.
+ gCacheName->processPending();
+
+ // Can't run the new cache until we have the list of capabilities
+ // for the agent region, and can therefore decide whether to use
+ // display names or fall back to the old name system.
+ if (!region->capabilitiesReceived())
+ {
+ return;
+ }
+
+ LLAvatarNameCache::getInstance()->idle();
+}
+
+//
+// Handle messages, and all message related stuff
+//
+
+#define TIME_THROTTLE_MESSAGES
+
+#ifdef TIME_THROTTLE_MESSAGES
+#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!)
+static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
+#endif
+
+static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network");
+static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks");
+static LLTrace::BlockTimerStatHandle FTM_RETRANSMIT("Retransmit");
+static LLTrace::BlockTimerStatHandle FTM_TIMEOUT_CHECK("Timeout Check");
+static LLTrace::BlockTimerStatHandle FTM_DYNAMIC_THROTTLE("Dynamic Throttle");
+static LLTrace::BlockTimerStatHandle FTM_CHECK_REGION_CIRCUIT("Check Region Circuit");
+
+void LLAppViewer::idleNetwork()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK;
+ pingMainloopTimeout("idleNetwork");
+
+ gObjectList.mNumNewObjects = 0;
+ S32 total_decoded = 0;
+
+ if (!gSavedSettings.getBOOL("SpeedTest"))
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("idle network"); //LL_RECORD_BLOCK_TIME(FTM_IDLE_NETWORK); // decode
+
+ LLTimer check_message_timer;
+ // Read all available packets from network
+ const S64 frame_count = gFrameCount; // U32->S64
+ F32 total_time = 0.0f;
+
+ {
+ LockMessageChecker lmc(gMessageSystem);
+ while (lmc.checkAllMessages(frame_count, gServicePump))
+ {
+ if (gDoDisconnect)
+ {
+ // We're disconnecting, don't process any more messages from the server
+ // We're usually disconnecting due to either network corruption or a
+ // server going down, so this is OK.
+ break;
+ }
+
+ total_decoded++;
+ gPacketsIn++;
+
+ if (total_decoded > MESSAGE_MAX_PER_FRAME)
+ {
+ break;
+ }
+
+#ifdef TIME_THROTTLE_MESSAGES
+ // Prevent slow packets from completely destroying the frame rate.
+ // This usually happens due to clumps of avatars taking huge amount
+ // of network processing time (which needs to be fixed, but this is
+ // a good limit anyway).
+ total_time = check_message_timer.getElapsedTimeF32();
+ if (total_time >= CheckMessagesMaxTime)
+ break;
+#endif
+ }
+
+ // Handle per-frame message system processing.
+ lmc.processAcks(gSavedSettings.getF32("AckCollectTime"));
+ }
+
+#ifdef TIME_THROTTLE_MESSAGES
+ if (total_time >= CheckMessagesMaxTime)
+ {
+ // Increase CheckMessagesMaxTime so that we will eventually catch up
+ CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames
+ }
+ else
+ {
+ // Reset CheckMessagesMaxTime to default value
+ CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
+ }
+#endif
+
+
+
+ // we want to clear the control after sending out all necessary agent updates
+ gAgent.resetControlFlags();
+
+ // Decode enqueued messages...
+ S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded;
+
+ if( remaining_possible_decodes <= 0 )
+ {
+ LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL;
+ }
+
+ if (gPrintMessagesThisFrame)
+ {
+ LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL;
+ gPrintMessagesThisFrame = false;
+ }
+ }
+ add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects);
+
+ // Retransmit unacknowledged packets.
+ gXferManager->retransmitUnackedPackets();
+ gAssetStorage->checkForTimeouts();
+ gViewerThrottle.updateDynamicThrottle();
+
+ // Check that the circuit between the viewer and the agent's current
+ // region is still alive
+ LLViewerRegion *agent_region = gAgent.getRegion();
+ if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED))
+ {
+ LLUUID this_region_id = agent_region->getRegionID();
+ bool this_region_alive = agent_region->isAlive();
+ if ((mAgentRegionLastAlive && !this_region_alive) // newly dead
+ && (mAgentRegionLastID == this_region_id)) // same region
+ {
+ forceDisconnect(LLTrans::getString("AgentLostConnection"));
+ }
+ mAgentRegionLastID = this_region_id;
+ mAgentRegionLastAlive = this_region_alive;
+ }
+}
+
+void LLAppViewer::disconnectViewer()
+{
+ if (gDisconnected)
+ {
+ return;
+ }
+ //
+ // Cleanup after quitting.
+ //
+ // Save snapshot for next time, if we made it through initialization
+
+ LL_INFOS() << "Disconnecting viewer!" << LL_ENDL;
+
+ // Dump our frame statistics
+
+ // Remember if we were flying
+ gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() );
+
+ // Un-minimize all windows so they don't get saved minimized
+ if (gFloaterView)
+ {
+ gFloaterView->restoreAll();
+ }
+
+ if (LLSelectMgr::instanceExists())
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+
+ // save inventory if appropriate
+ if (gInventory.isInventoryUsable()
+ && gAgent.getID().notNull()) // Shouldn't be null at this stage
+ {
+ gInventory.cache(gInventory.getRootFolderID(), gAgent.getID());
+ if (gInventory.getLibraryRootFolderID().notNull()
+ && gInventory.getLibraryOwnerID().notNull()
+ && !mSecondInstance) // agent is unique, library isn't
+ {
+ gInventory.cache(
+ gInventory.getLibraryRootFolderID(),
+ gInventory.getLibraryOwnerID());
+ }
+ }
+
+ saveNameCache();
+ if (LLExperienceCache::instanceExists())
+ {
+ // TODO: LLExperienceCache::cleanup() logic should be moved to
+ // cleanupSingleton().
+ LLExperienceCache::instance().cleanup();
+ }
+
+ // close inventory interface, close all windows
+ LLSidepanelInventory::cleanup();
+
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ // Also writes cached agent settings to gSavedSettings
+ gAgent.cleanup();
+
+ // This is where we used to call gObjectList.destroy() and then delete gWorldp.
+ // Now we just ask the LLWorld singleton to cleanly shut down.
+ if(LLWorld::instanceExists())
+ {
+ LLWorld::getInstance()->resetClass();
+ }
+ LLVOCache::deleteSingleton();
+
+ // call all self-registered classes
+ LLDestroyClassList::instance().fireCallbacks();
+
+ cleanup_xfer_manager();
+ gDisconnected = true;
+
+ // Pass the connection state to LLUrlEntryParcel not to attempt
+ // parcel info requests while disconnected.
+ LLUrlEntryParcel::setDisconnected(gDisconnected);
+}
+
+void LLAppViewer::forceErrorLLError()
+{
+ LL_ERRS() << "This is a deliberate llerror" << LL_ENDL;
+}
+
+void LLAppViewer::forceErrorLLErrorMsg()
+{
+ LLError::LLUserWarningMsg::show("Deliberate error");
+ // Note: under debug this will show a message as well,
+ // but release won't show anything and will quit silently
+ LL_ERRS() << "This is a deliberate llerror with a message" << LL_ENDL;
+}
+
+void LLAppViewer::forceErrorBreakpoint()
+{
+ LL_WARNS() << "Forcing a deliberate breakpoint" << LL_ENDL;
+#ifdef LL_WINDOWS
+ DebugBreak();
+#else
+ asm ("int $3");
+#endif
+ return;
+}
+
+void LLAppViewer::forceErrorBadMemoryAccess()
+{
+ LL_WARNS() << "Forcing a deliberate bad memory access" << LL_ENDL;
+ S32* crash = NULL;
+ *crash = 0xDEADBEEF;
+ return;
+}
+
+void LLAppViewer::forceErrorInfiniteLoop()
+{
+ LL_WARNS() << "Forcing a deliberate infinite loop" << LL_ENDL;
+ // Loop is intentionally complicated to fool basic loop detection
+ LLTimer timer_total;
+ LLTimer timer_expiry;
+ const S32 report_frequency = 10;
+ timer_expiry.setTimerExpirySec(report_frequency);
+ while(true)
+ {
+ if (timer_expiry.hasExpired())
+ {
+ LL_INFOS() << "Infinite loop time : " << timer_total.getElapsedSeconds() << LL_ENDL;
+ timer_expiry.setTimerExpirySec(report_frequency);
+ }
+ }
+ return;
+}
+
+void LLAppViewer::forceErrorSoftwareException()
+{
+ LL_WARNS() << "Forcing a deliberate exception" << LL_ENDL;
+ LLTHROW(LLException("User selected Force Software Exception"));
+}
+
+void LLAppViewer::forceErrorOSSpecificException()
+{
+ // Virtual, MacOS only
+ const std::string exception_text = "User selected Force OS Exception, Not implemented on this OS";
+ throw std::runtime_error(exception_text);
+}
+
+void LLAppViewer::forceErrorDriverCrash()
+{
+ LL_WARNS() << "Forcing a deliberate driver crash" << LL_ENDL;
+ glDeleteTextures(1, NULL);
+}
+
+void LLAppViewer::forceErrorCoroutineCrash()
+{
+ LL_WARNS() << "Forcing a crash in LLCoros" << LL_ENDL;
+ LLCoros::instance().launch("LLAppViewer::crashyCoro", [] {throw LLException("A deliberate crash from LLCoros"); });
+}
+
+void LLAppViewer::forceErrorThreadCrash()
+{
+ class LLCrashTestThread : public LLThread
+ {
+ public:
+
+ LLCrashTestThread() : LLThread("Crash logging test thread")
+ {
+ }
+
+ void run()
+ {
+ LL_ERRS() << "This is a deliberate llerror in thread" << LL_ENDL;
+ }
+ };
+
+ LL_WARNS() << "This is a deliberate crash in a thread" << LL_ENDL;
+ LLCrashTestThread *thread = new LLCrashTestThread();
+ thread->start();
+}
+
+void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
+{
+ if(!mMainloopTimeout)
+ {
+ mMainloopTimeout = new LLWatchdogTimeout();
+ resumeMainloopTimeout(state, secs);
+ }
+}
+
+void LLAppViewer::destroyMainloopTimeout()
+{
+ if(mMainloopTimeout)
+ {
+ delete mMainloopTimeout;
+ mMainloopTimeout = NULL;
+ }
+}
+
+void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
+{
+ if(mMainloopTimeout)
+ {
+ if(secs < 0.0f)
+ {
+ static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60);
+ secs = mainloop_timeout;
+ }
+
+ mMainloopTimeout->setTimeout(secs);
+ mMainloopTimeout->start(state);
+ }
+}
+
+void LLAppViewer::pauseMainloopTimeout()
+{
+ if(mMainloopTimeout)
+ {
+ mMainloopTimeout->stop();
+ }
+}
+
+void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
+
+ if(mMainloopTimeout)
+ {
+ if(secs < 0.0f)
+ {
+ static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60);
+ secs = mainloop_timeout;
+ }
+
+ mMainloopTimeout->setTimeout(secs);
+ mMainloopTimeout->ping(state);
+ }
+}
+
+void LLAppViewer::handleLoginComplete()
+{
+ gLoggedInTime.start();
+ initMainloopTimeout("Mainloop Init");
+
+ // Store some data to DebugInfo in case of a freeze.
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel();
+
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild());
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if ( parcel && parcel->getMusicURL()[0])
+ {
+ gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
+ }
+ if ( parcel && parcel->getMediaURL()[0])
+ {
+ gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
+ }
+
+ gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+ gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
+ gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
+
+ if(gAgent.getRegion())
+ {
+ gDebugInfo["CurrentSimHost"] = gAgent.getRegion()->getSimHostName();
+ gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
+ }
+
+ if(LLAppViewer::instance()->mMainloopTimeout)
+ {
+ gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
+ }
+
+ mOnLoginCompleted();
+
+ writeDebugInfo();
+
+ // we logged in successfully, so save settings on logout
+ LL_INFOS() << "Login successful, per account settings will be saved on log out." << LL_ENDL;
+ mSavePerAccountSettings=true;
+}
+
+//virtual
+void LLAppViewer::setMasterSystemAudioMute(bool mute)
+{
+ gSavedSettings.setBOOL("MuteAudio", mute);
+}
+
+//virtual
+bool LLAppViewer::getMasterSystemAudioMute()
+{
+ return gSavedSettings.getBOOL("MuteAudio");
+}
+
+//----------------------------------------------------------------------------
+// Metrics-related methods (static and otherwise)
+//----------------------------------------------------------------------------
+
+/**
+ * LLViewerAssetStats collects data on a per-region (as defined by the agent's
+ * location) so we need to tell it about region changes which become a kind of
+ * hidden variable/global state in the collectors. For collectors not running
+ * on the main thread, we need to send a message to move the data over safely
+ * and cheaply (amortized over a run).
+ */
+void LLAppViewer::metricsUpdateRegion(U64 region_handle)
+{
+ if (0 != region_handle)
+ {
+ LLViewerAssetStatsFF::set_region(region_handle);
+ }
+}
+
+/**
+ * Attempts to start a multi-threaded metrics report to be sent back to
+ * the grid for consumption.
+ */
+void LLAppViewer::metricsSend(bool enable_reporting)
+{
+ if (! gViewerAssetStats)
+ return;
+
+ if (LLAppViewer::sTextureFetch)
+ {
+ LLViewerRegion * regionp = gAgent.getRegion();
+
+ if (enable_reporting && regionp)
+ {
+ std::string caps_url = regionp->getCapability("ViewerMetrics");
+
+ LLSD sd = gViewerAssetStats->asLLSD(true);
+
+ // Send a report request into 'thread1' to get the rest of the data
+ // and provide some additional parameters while here.
+ LLAppViewer::sTextureFetch->commandSendMetrics(caps_url,
+ gAgentSessionID,
+ gAgentID,
+ sd);
+ }
+ else
+ {
+ LLAppViewer::sTextureFetch->commandDataBreak();
+ }
+ }
+
+ // Reset even if we can't report. Rather than gather up a huge chunk of
+ // data, we'll keep to our sampling interval and retain the data
+ // resolution in time.
+ gViewerAssetStats->restart();
+}
+
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