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authorDave Parks <davep@lindenlab.com>2011-12-05 17:55:40 -0600
committerDave Parks <davep@lindenlab.com>2011-12-05 17:55:40 -0600
commit78233d1bf9930575ee7250257ac68603f41f568a (patch)
tree9e27e361f8c476d7595d4b5b323cfef18e955566 /indra/newview/llappviewer.cpp
parent46a8ee0263aff727fde98874a720d1f929d91141 (diff)
SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while occlusion queries from previous frame are still pending and perform texture decode work.
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r--indra/newview/llappviewer.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index e80475f096..9455bf9875 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1345,17 +1345,19 @@ bool LLAppViewer::mainLoop()
{
S32 work_pending = 0;
S32 io_pending = 0;
+ F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f);
+
{
LLFastTimer ftm(FTM_TEXTURE_CACHE);
- work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
}
{
LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
}
{
LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
}
{