diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-08-06 16:10:30 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2014-08-06 16:10:30 -0400 |
commit | 3aa0359b2f11c6b9183cd09ba7cd2ce542a536eb (patch) | |
tree | 8ff29f86899b4cb42cea333a918c005979bc174c /indra/newview/llappearancemgr.cpp | |
parent | 6fe7dab04434dbb21ef11afbb0ce9afd2cc3a70e (diff) |
SL-90 FIX - support folder_name option in wear_folder SLURL
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rwxr-xr-x | indra/newview/llappearancemgr.cpp | 36 |
1 files changed, 26 insertions, 10 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 29534a4382..e35cf011c7 100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -4056,17 +4056,33 @@ public: bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web) { - LLPointer<LLInventoryCategory> category = new LLInventoryCategory(query_map["folder_id"], - LLUUID::null, - LLFolderType::FT_CLOTHING, - "Quick Appearance"); - LLSD::UUID folder_uuid = query_map["folder_id"].asUUID(); - if ( gInventory.getCategory( folder_uuid ) != NULL ) - { - LLAppearanceMgr::getInstance()->wearInventoryCategory(category, true, false); + LLSD::UUID folder_uuid; - // *TODOw: This may not be necessary if initial outfit is chosen already -- josh - gAgent.setOutfitChosen(TRUE); + if (folder_uuid.isNull() && query_map.has("folder_name")) + { + std::string outfit_folder_name = query_map["folder_name"]; + folder_uuid = findDescendentCategoryIDByName( + gInventory.getLibraryRootFolderID(), + outfit_folder_name); + } + if (folder_uuid.isNull() && query_map.has("folder_id")) + { + folder_uuid = query_map["folder_id"].asUUID(); + } + + if (folder_uuid.notNull()) + { + LLPointer<LLInventoryCategory> category = new LLInventoryCategory(folder_uuid, + LLUUID::null, + LLFolderType::FT_CLOTHING, + "Quick Appearance"); + if ( gInventory.getCategory( folder_uuid ) != NULL ) + { + LLAppearanceMgr::getInstance()->wearInventoryCategory(category, true, false); + + // *TODOw: This may not be necessary if initial outfit is chosen already -- josh + gAgent.setOutfitChosen(TRUE); + } } // release avatar picker keyboard focus |