diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-02-12 13:44:32 -0500 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-02-12 13:44:32 -0500 |
commit | 1e76fc2b1f4e735105f2d45d73ea5a92dbad4e05 (patch) | |
tree | 95594ac5f9e2454873ef3c3474027d88809a8974 /indra/newview/llappearancemgr.cpp | |
parent | a3d8338cdcf73b17f6cec4f07916560477d933a6 (diff) |
Log spam cleanup
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r-- | indra/newview/llappearancemgr.cpp | 38 |
1 files changed, 16 insertions, 22 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 8a646bd626..062e291161 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -113,7 +113,7 @@ public: protected: ~LLWearInventoryCategoryCallback() { - llinfos << "BAP done all inventory callbacks" << llendl; + llinfos << "done all inventory callbacks" << llendl; // Is the destructor called by ordinary dereference, or because the app's shutting down? // If the inventory callback manager goes away, we're shutting down, no longer want the callback. @@ -152,14 +152,14 @@ protected: void LLOutfitObserver::done() { - llinfos << "BAP done 2nd stage fetch" << llendl; + llinfos << "done 2nd stage fetch" << llendl; gInventory.removeObserver(this); doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this)); } void LLOutfitObserver::doWearCategory() { - llinfos << "BAP start" << llendl; + llinfos << "starting" << llendl; // We now have an outfit ready to be copied to agent inventory. Do // it, and wear that outfit normally. @@ -249,7 +249,7 @@ void LLOutfitFetch::done() // What we do here is get the complete information on the items in // the library, and set up an observer that will wait for that to // happen. - llinfos << "BAP done first stage fetch" << llendl; + llinfos << "done first stage fetch" << llendl; LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; @@ -311,7 +311,7 @@ public: virtual ~LLUpdateAppearanceOnDestroy() { - llinfos << "BAP done update appearance on destroy" << llendl; + llinfos << "done update appearance on destroy" << llendl; if (!LLApp::isExiting()) { @@ -321,7 +321,7 @@ public: /* virtual */ void fire(const LLUUID& inv_item) { - llinfos << "BAP fire" << llendl; + llinfos << "callback fired" << llendl; mFireCount++; } private: @@ -713,7 +713,7 @@ void LLAppearanceManager::linkAll(const LLUUID& category, void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) { - llinfos << "BAP updating cof" << llendl; + llinfos << "starting" << llendl; const LLUUID cof = getCOF(); @@ -772,26 +772,20 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) gInventory.notifyObservers(); // Create links to new COF contents. - llinfos << "BAP creating LLUpdateAppearanceOnDestroy" << llendl; + llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl; LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; linkAll(cof, body_items, link_waiter); - llinfos << "BAP submitted all body_items link requests" << llendl; linkAll(cof, wear_items, link_waiter); - llinfos << "BAP submitted all wear_items link requests" << llendl; linkAll(cof, obj_items, link_waiter); - llinfos << "BAP submitted all obj link requests" << llendl; linkAll(cof, gest_items, link_waiter); - llinfos << "BAP submitted all gest link requests" << llendl; - // Add link to outfit if category is an outfit. if (!append) { createBaseOutfitLink(category, link_waiter); } - llinfos << "BAP submitted all link requests" << llendl; - llinfos << "BAP waiting for LLUpdateAppearanceOnDestroy" << llendl; + llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl; } void LLAppearanceManager::updatePanelOutfitName(const std::string& name) @@ -863,7 +857,7 @@ void LLAppearanceManager::updateAppearanceFromCOF() { // update dirty flag to see if the state of the COF matches // the saved outfit stored as a folder link - llinfos << "BAP update appearance starts" << llendl; + llinfos << "starting" << llendl; updateIsDirty(); @@ -995,9 +989,7 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b { if(!category) return; - llinfos << "BAP wearInventoryCategory" << llendl; - - lldebugs << "wearInventoryCategory( " << category->getName() + llinfos << "wearInventoryCategory( " << category->getName() << " )" << llendl; // What we do here is get the complete information on the items in @@ -1028,9 +1020,8 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca // this up front to avoid having to deal with the case of multiple // wearables being dirty. if(!category) return; - llinfos << "BAP wearInventoryCategoryOnAvatar( " << category->getName() - << " )" << llendl; - lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName() + + llinfos << "wearInventoryCategoryOnAvatar( " << category->getName() << " )" << llendl; if( gFloaterCustomize ) @@ -1311,6 +1302,9 @@ void LLAppearanceManager::onFirstFullyVisible() { // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) // then auto-populate outfits from the library into the My Outfits folder. + + llinfos << "avatar fully visible" << llendl; + static bool check_populate_my_outfits = true; if (check_populate_my_outfits && (LLInventoryModel::getIsFirstTimeInViewer2() |