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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2012-03-16 10:55:42 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2012-03-16 10:55:42 -0400
commit131fb9219e7e42e6cac5a7044c7fe81fbb4e9d52 (patch)
tree2d29107e28863ff66468c6b1e419105485d2aa9d /indra/newview/llappearancemgr.cpp
parent3f4bca6887116a236757ffef82e5ff70e10aabdc (diff)
SH-3044 FIX - change avatar log message to LL_DEBUGS to allow effective toggling when default is INFO
Diffstat (limited to 'indra/newview/llappearancemgr.cpp')
-rw-r--r--indra/newview/llappearancemgr.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index b98bcdc622..11f6aa1013 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -180,7 +180,7 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
- LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
@@ -225,7 +225,7 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit
LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
{
- LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
selfStopPhase("update_appearance_on_destroy");
@@ -240,7 +240,7 @@ void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
#endif
mFireCount++;
}
@@ -471,7 +471,7 @@ void LLWearableHoldingPattern::onAllComplete()
// Activate all gestures in this folder
if (mGestItems.count() > 0)
{
- LL_INFOS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
LLGestureMgr::instance().activateGestures(mGestItems);
@@ -488,13 +488,13 @@ void LLWearableHoldingPattern::onAllComplete()
}
// Update wearables.
- LL_INFOS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
LLAppearanceMgr::instance().updateAgentWearables(this, false);
// Update attachments to match those requested.
if (isAgentAvatarValid())
{
- LL_INFOS("Avatar") << self_av_string() << "Updating " << mObjItems.count() << " attachments" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.count() << " attachments" << LL_ENDL;
LLAgentWearables::userUpdateAttachments(mObjItems);
}
@@ -538,7 +538,7 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
if (done)
{
- LL_INFOS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
+ LL_DEBUGS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
<< " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL;
mFired = true;
@@ -625,7 +625,7 @@ public:
llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
- LL_INFOS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
mWearable->setItemID(item_id);
LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
@@ -692,7 +692,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
{
// Wearable link that was never resolved; remove links to it from COF
- LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
}
}
@@ -712,7 +712,7 @@ bool LLWearableHoldingPattern::pollMissingWearables()
if (!done)
{
- LL_INFOS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
+ LL_DEBUGS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
<< " links " << mTypesToLink.size()
<< " wearables, timed out " << timed_out
<< " elapsed " << mWaitTime.getElapsedTimeF32()
@@ -759,7 +759,7 @@ void LLWearableHoldingPattern::handleLateArrivals()
llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
}
- LL_INFOS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
// Update mFoundList using late-arriving wearables.
std::set<LLWearableType::EType> replaced_types;
@@ -839,7 +839,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
}
mResolved += 1; // just counting callbacks, not successes.
- LL_INFOS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
if (!wearable)
{
llwarns << self_av_string() << "no wearable found" << llendl;
@@ -1438,7 +1438,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
#endif
}
}
@@ -1446,7 +1446,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
- LL_INFOS("Avatar") << self_av_string() << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << LL_ENDL;
const LLUUID cof = getCOF();
@@ -1508,26 +1508,26 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
- LL_INFOS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
#endif
linkAll(cof, body_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
#endif
linkAll(cof, wear_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
#endif
linkAll(cof, obj_items, link_waiter);
#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_INFOS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
#endif
linkAll(cof, gest_items, link_waiter);
@@ -1536,7 +1536,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
- LL_INFOS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
}
void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
@@ -1693,7 +1693,7 @@ void LLAppearanceMgr::enforceItemRestrictions()
++it)
{
LLViewerInventoryItem *item = *it;
- LL_INFOS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
gInventory.purgeObject(item->getUUID());
}
gInventory.notifyObservers();
@@ -1712,7 +1712,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
- LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL;
//checking integrity of the COF in terms of ordering of wearables,
//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
@@ -1888,7 +1888,7 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
gAgentWearables.notifyLoadingStarted();
- LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
+ LL_DEBUGS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
<< " )" << LL_ENDL;
callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
@@ -1898,7 +1898,7 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
{
- LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "starting" << LL_ENDL;
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
@@ -1981,7 +1981,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
// wearables being dirty.
if(!category) return;
- LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar( " << category->getName()
+ LL_DEBUGS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << LL_ENDL;
if (gAgentCamera.cameraCustomizeAvatar())
@@ -1995,7 +1995,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
void LLAppearanceMgr::wearOutfitByName(const std::string& name)
{
- LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
//inc_busy_count();
LLInventoryModel::cat_array_t cat_array;
@@ -2318,7 +2318,7 @@ const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
void LLAppearanceMgr::copyLibraryGestures()
{
- LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
// Copy gestures
LLUUID lib_gesture_cat_id =
@@ -2378,7 +2378,7 @@ void LLAppearanceMgr::copyLibraryGestures()
}
else
{
- LL_INFOS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
callAfterCategoryFetch(cat_id,
boost::bind(&LLAppearanceMgr::shallowCopyCategory,
&LLAppearanceMgr::instance(),
@@ -2392,7 +2392,7 @@ void LLAppearanceMgr::autopopulateOutfits()
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
// then auto-populate outfits from the library into the My Outfits folder.
- LL_INFOS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
static bool check_populate_my_outfits = true;
if (check_populate_my_outfits &&
@@ -2779,7 +2779,7 @@ void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
{
asset_id = linked_item->getAssetUUID();
}
- LL_INFOS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
+ LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
}
}