summaryrefslogtreecommitdiff
path: root/indra/newview/llagentwearables.cpp
diff options
context:
space:
mode:
authorVadim Savchuk <vsavchuk@productengine.com>2010-06-02 20:46:16 +0300
committerVadim Savchuk <vsavchuk@productengine.com>2010-06-02 20:46:16 +0300
commit671625695fc44adc430a7ddf3be158ce26a61cc6 (patch)
tree660eebb8544495a1653310c52663e7443920ff70 /indra/newview/llagentwearables.cpp
parent5a29fb38312d1a8ae39d1f408754475ecffaebc8 (diff)
EXT-6726 WIP Added more menus to the Appearance SP.
Done: - Implemented creating new wearables via My Outfits gear menu. - Implemented renaming/removing/editing an outfit via My Outfits context menu. - Implemented "Attach to..." / "Attach to HUD..." context submenus. - Now disabling (instead of hiding) irrelevant wearable context menu items. - Added "Take Off / Detach" context menu item that's shown for clothes and attachments. Useful if you selected a bunch of items and want to take them all off. - Fixed taking off an outfit (not all wearables were taken off because of a wrong inventory collector). - Fixed crash when editing a skirt (reference to a missing string). - In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables and introduced MASK_UNKNOWN per Nyx's request. Known issues: - "Attach to..." context menus may be displayed partially off-screen (there is the same bug in the inventory panel). - The way we invoke wearable editing panel after the wearable gets created is currently a hack. TODO: - Wear / take off / rename / delete an outfit via My Outfits gear menu (currently not implemented because of missing selection support in My Outfits). - Add "Create new..." to body part / clothing context menu in Edit Outfit. - Add "Create new..." submenus to the Edit Outfit gear menu. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/ --HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r--indra/newview/llagentwearables.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index e5796f8e63..d2a01aba16 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -1974,6 +1974,32 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos
}
// static
+void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, const LLUUID& parent_id)
+{
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLAssetType::EType asset_type = wearable->getAssetType();
+ LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
+ LLPointer<LLInventoryCallback> cb = wear ? new WearOnAvatarCallback : NULL;
+ LLUUID folder_id;
+
+ if (parent_id.notNull())
+ {
+ folder_id = parent_id;
+ }
+ else
+ {
+ LLFolderType::EType folder_type = LLFolderType::assetTypeToFolderType(asset_type);
+ folder_id = gInventory.findCategoryUUIDForType(folder_type);
+ }
+
+ create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
+ folder_id, wearable->getTransactionID(), wearable->getName(),
+ wearable->getDescription(), asset_type, inv_type, wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ cb);
+}
+
+// static
void LLAgentWearables::editWearable(const LLUUID& item_id)
{
LLViewerInventoryItem* item;