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authorLoren Shih <seraph@lindenlab.com>2010-06-03 14:25:32 -0400
committerLoren Shih <seraph@lindenlab.com>2010-06-03 14:25:32 -0400
commit4f95701895a07066d5b46649d720335da1b62e71 (patch)
tree1341e44d492ecff6f7ae8fa106fd771d1d59aa05 /indra/newview/llagentwearables.cpp
parent609c389b899f3924f070dea384337bec4da0f2f4 (diff)
EXT-7504 WIP Force decloud after timeout using lower res textures
EXT-7626 FIXED LLTexLayer header file cleanup EXT-7628 FIXED Don't cache lower res baked textures Added more information into the texture debug view. Mangled hash when uploading lower res baked textures so they're not cached Lots of superficial cleanup on lltexlayer and associated classes. Removed some unused functions and member variables as well.
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r--indra/newview/llagentwearables.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index e5796f8e63..5dde626ea8 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -1617,13 +1617,13 @@ void LLAgentWearables::queryWearableCache()
gAgentQueryManager.mWearablesCacheQueryID++;
}
-LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex index)
+LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
+ BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache
{
LLUUID hash_id;
bool hash_computed = false;
LLMD5 hash;
-
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(index);
+ const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
for (U8 i=0; i < baked_dict->mWearables.size(); i++)
{
@@ -1636,6 +1636,10 @@ LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextur
{
LLUUID asset_id = wearable->getAssetID();
hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
+ if (!generate_valid_hash)
+ {
+ hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
+ }
hash_computed = true;
}
}