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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llagentwearables.cpp
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/llagentwearables.cpp')
-rw-r--r--indra/newview/llagentwearables.cpp3312
1 files changed, 1656 insertions, 1656 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 2409b12090..46f7d84ace 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -1,1656 +1,1656 @@
-/**
- * @file llagentwearables.cpp
- * @brief LLAgentWearables class implementation
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-#include "llagentwearables.h"
-
-#include "llattachmentsmgr.h"
-#include "llaccordionctrltab.h"
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llappearancemgr.h"
-#include "llcallbacklist.h"
-#include "llfloatersidepanelcontainer.h"
-#include "llgesturemgr.h"
-#include "llinventorybridge.h"
-#include "llinventoryfunctions.h"
-#include "llinventorymodelbackgroundfetch.h"
-#include "llinventoryobserver.h"
-#include "llinventorypanel.h"
-#include "lllocaltextureobject.h"
-#include "llnotificationsutil.h"
-#include "lloutfitobserver.h"
-#include "llsidepanelappearance.h"
-#include "lltexlayer.h"
-#include "lltooldraganddrop.h"
-#include "llviewerregion.h"
-#include "llvoavatarself.h"
-#include "llviewerwearable.h"
-#include "llwearablelist.h"
-#include "llfloaterperms.h"
-
-#include <boost/scoped_ptr.hpp>
-
-LLAgentWearables gAgentWearables;
-
-bool LLAgentWearables::mInitialWearablesUpdateReceived = false;
-
-using namespace LLAvatarAppearanceDefines;
-
-///////////////////////////////////////////////////////////////////////////////
-
-void set_default_permissions(LLViewerInventoryItem* item)
-{
- llassert(item);
- LLPermissions perm = item->getPermissions();
- if (perm.getMaskNextOwner() != LLFloaterPerms::getNextOwnerPerms("Wearables")
- || perm.getMaskEveryone() != LLFloaterPerms::getEveryonePerms("Wearables")
- || perm.getMaskGroup() != LLFloaterPerms::getGroupPerms("Wearables"))
- {
- perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Wearables"));
- perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Wearables"));
- perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Wearables"));
-
- item->setPermissions(perm);
-
- item->updateServer(false);
- }
-}
-
-// Callback to wear and start editing an item that has just been created.
-void wear_and_edit_cb(const LLUUID& inv_item)
-{
- if (inv_item.isNull()) return;
-
- LLViewerInventoryItem* item = gInventory.getItem(inv_item);
- if (!item) return;
-
- set_default_permissions(item);
-
- // item was just created, update even if permissions did not changed
- gInventory.updateItem(item);
- gInventory.notifyObservers();
-
- // Request editing the item after it gets worn.
- gAgentWearables.requestEditingWearable(inv_item);
-
- // Wear it.
- LLAppearanceMgr::instance().wearItemOnAvatar(inv_item,true);
-}
-
-void wear_cb(const LLUUID& inv_item)
-{
- if (!inv_item.isNull())
- {
- LLViewerInventoryItem* item = gInventory.getItem(inv_item);
- if (item)
- {
- set_default_permissions(item);
-
- gInventory.updateItem(item);
- gInventory.notifyObservers();
- }
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-// HACK: For EXT-3923: Pants item shows in inventory with skin icon and messes with "current look"
-// Some db items are corrupted, have inventory flags = 0, implying wearable type = shape, even though
-// wearable type stored in asset is some other value.
-// Calling this function whenever a wearable is added to increase visibility if this problem
-// turns up in other inventories.
-void checkWearableAgainstInventory(LLViewerWearable *wearable)
-{
- if (wearable->getItemID().isNull())
- return;
-
- // Check for wearable type consistent with inventory item wearable type.
- LLViewerInventoryItem *item = gInventory.getItem(wearable->getItemID());
- if (item)
- {
- if (!item->isWearableType())
- {
- LL_WARNS() << "wearable associated with non-wearable item" << LL_ENDL;
- }
- if (item->getWearableType() != wearable->getType())
- {
- LL_WARNS() << "type mismatch: wearable " << wearable->getName()
- << " has type " << wearable->getType()
- << " but inventory item " << item->getName()
- << " has type " << item->getWearableType() << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS() << "wearable inventory item not found" << wearable->getName()
- << " itemID " << wearable->getItemID().asString() << LL_ENDL;
- }
-}
-
-void LLAgentWearables::dump()
-{
- LL_INFOS() << "LLAgentWearablesDump" << LL_ENDL;
- for (S32 i = 0; i < LLWearableType::WT_COUNT; i++)
- {
- U32 count = getWearableCount((LLWearableType::EType)i);
- LL_INFOS() << "Type: " << i << " count " << count << LL_ENDL;
- for (U32 j=0; j<count; j++)
- {
- LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j);
- if (wearable == NULL)
- {
- LL_INFOS() << " " << j << " NULL wearable" << LL_ENDL;
- }
- LL_INFOS() << " " << j << " Name " << wearable->getName()
- << " description " << wearable->getDescription() << LL_ENDL;
-
- }
- }
-}
-
-struct LLAgentDumper
-{
- LLAgentDumper(std::string name):
- mName(name)
- {
- LL_INFOS() << LL_ENDL;
- LL_INFOS() << "LLAgentDumper " << mName << LL_ENDL;
- gAgentWearables.dump();
- }
-
- ~LLAgentDumper()
- {
- LL_INFOS() << LL_ENDL;
- LL_INFOS() << "~LLAgentDumper " << mName << LL_ENDL;
- gAgentWearables.dump();
- }
-
- std::string mName;
-};
-
-LLAgentWearables::LLAgentWearables() :
- LLWearableData(),
- mWearablesLoaded(false)
-, mCOFChangeInProgress(false)
-{
-}
-
-LLAgentWearables::~LLAgentWearables()
-{
- cleanup();
-}
-
-void LLAgentWearables::cleanup()
-{
-}
-
-// static
-void LLAgentWearables::initClass()
-{
- // this can not be called from constructor because its instance is global and is created too early.
- // Subscribe to "COF is Saved" signal to notify observers about this (Loading indicator for ex.).
- LLOutfitObserver::instance().addCOFSavedCallback(boost::bind(&LLAgentWearables::notifyLoadingFinished, &gAgentWearables));
-}
-
-void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
-{
- llassert(avatar);
- setAvatarAppearance(avatar);
-}
-
-/**
- * @brief Construct a callback for dealing with the wearables.
- *
- * Would like to pass the agent in here, but we can't safely
- * count on it being around later. Just use gAgent directly.
- * @param cb callback to execute on completion (? unused ?)
- * @param type Type for the wearable in the agent
- * @param wearable The wearable data.
- * @param todo Bitmask of actions to take on completion.
- */
-LLAgentWearables::AddWearableToAgentInventoryCallback::AddWearableToAgentInventoryCallback(
- LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo, const std::string description) :
- mType(type),
- mIndex(index),
- mWearable(wearable),
- mTodo(todo),
- mCB(cb),
- mDescription(description)
-{
- LL_INFOS() << "constructor" << LL_ENDL;
-}
-
-void LLAgentWearables::AddWearableToAgentInventoryCallback::fire(const LLUUID& inv_item)
-{
- if (inv_item.isNull())
- return;
-
- gAgentWearables.addWearabletoAgentInventoryDone(mType, mIndex, inv_item, mWearable);
-
- /*
- * Do this for every one in the loop
- */
- if (mTodo & CALL_MAKENEWOUTFITDONE)
- {
- gAgentWearables.makeNewOutfitDone(mType, mIndex);
- }
- if (mTodo & CALL_WEARITEM)
- {
- LLAppearanceMgr::instance().addCOFItemLink(inv_item,
- new LLUpdateAppearanceAndEditWearableOnDestroy(inv_item), mDescription);
- editWearable(inv_item);
- }
-}
-
-void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type,
- const U32 index,
- const LLUUID& item_id,
- LLViewerWearable* wearable)
-{
- LL_INFOS() << "type " << type << " index " << index << " item " << item_id.asString() << LL_ENDL;
-
- if (item_id.isNull())
- return;
-
- LLUUID old_item_id = getWearableItemID(type,index);
-
- if (wearable)
- {
- wearable->setItemID(item_id);
-
- if (old_item_id.notNull())
- {
- gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
- setWearable(type,index,wearable);
- }
- else
- {
- pushWearable(type,wearable);
- }
- }
-
- gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
-
- LLViewerInventoryItem* item = gInventory.getItem(item_id);
- if (item && wearable)
- {
- // We're changing the asset id, so we both need to set it
- // locally via setAssetUUID() and via setTransactionID() which
- // will be decoded on the server. JC
- item->setAssetUUID(wearable->getAssetID());
- item->setTransactionID(wearable->getTransactionID());
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- item->updateServer(false);
- }
- gInventory.notifyObservers();
-}
-
-void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index,
- const std::string new_name)
-{
- LLViewerWearable* old_wearable = getViewerWearable(type, index);
- if(!old_wearable) return;
- bool name_changed = !new_name.empty() && (new_name != old_wearable->getName());
- if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion())
- {
- LLUUID old_item_id = old_wearable->getItemID();
- LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
- new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()?
- setWearable(type,index,new_wearable);
-
- // old_wearable may still be referred to by other inventory items. Revert
- // unsaved changes so other inventory items aren't affected by the changes
- // that were just saved.
- old_wearable->revertValues();
-
- LLInventoryItem* item = gInventory.getItem(old_item_id);
- if (item)
- {
- std::string item_name = item->getName();
- if (name_changed)
- {
- LL_INFOS() << "saveWearable changing name from " << item->getName() << " to " << new_name << LL_ENDL;
- item_name = new_name;
- }
- // Update existing inventory item
- LLPointer<LLViewerInventoryItem> template_item =
- new LLViewerInventoryItem(item->getUUID(),
- item->getParentUUID(),
- item->getPermissions(),
- new_wearable->getAssetID(),
- new_wearable->getAssetType(),
- item->getInventoryType(),
- item_name,
- item->getDescription(),
- item->getSaleInfo(),
- item->getFlags(),
- item->getCreationDate());
- template_item->setTransactionID(new_wearable->getTransactionID());
- update_inventory_item(template_item, gAgentAvatarp->mEndCustomizeCallback);
- }
- else
- {
- // Add a new inventory item (shouldn't ever happen here)
- U32 todo = AddWearableToAgentInventoryCallback::CALL_NONE;
- LLPointer<LLInventoryCallback> cb =
- new AddWearableToAgentInventoryCallback(
- LLPointer<LLRefCount>(NULL),
- type,
- index,
- new_wearable,
- todo);
- addWearableToAgentInventory(cb, new_wearable);
- return;
- }
-
- gAgentAvatarp->wearableUpdated(type);
- }
-}
-
-void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
- const U32 index,
- const std::string& new_name,
- const std::string& description,
- bool save_in_lost_and_found)
-{
- if (!isWearableCopyable(type, index))
- {
- LL_WARNS() << "LLAgent::saveWearableAs() not copyable." << LL_ENDL;
- return;
- }
- LLViewerWearable* old_wearable = getViewerWearable(type, index);
- if (!old_wearable)
- {
- LL_WARNS() << "LLAgent::saveWearableAs() no old wearable." << LL_ENDL;
- return;
- }
-
- LLInventoryItem* item = gInventory.getItem(getWearableItemID(type,index));
- if (!item)
- {
- LL_WARNS() << "LLAgent::saveWearableAs() no inventory item." << LL_ENDL;
- return;
- }
- std::string trunc_name(new_name);
- LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN);
- LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(
- old_wearable,
- trunc_name);
-
- LLPointer<LLInventoryCallback> cb =
- new AddWearableToAgentInventoryCallback(
- LLPointer<LLRefCount>(NULL),
- type,
- index,
- new_wearable,
- AddWearableToAgentInventoryCallback::CALL_WEARITEM,
- description
- );
- LLUUID category_id;
- if (save_in_lost_and_found)
- {
- category_id = gInventory.findCategoryUUIDForType(
- LLFolderType::FT_LOST_AND_FOUND);
- }
- else
- {
- // put in same folder as original
- category_id = item->getParentUUID();
- }
-
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- category_id,
- new_name,
- cb);
-
- // old_wearable may still be referred to by other inventory items. Revert
- // unsaved changes so other inventory items aren't affected by the changes
- // that were just saved.
- old_wearable->revertValuesWithoutUpdate();
-}
-
-void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index)
-{
- LLViewerWearable* wearable = getViewerWearable(type, index);
- llassert(wearable);
- if (wearable)
- {
- wearable->revertValues();
- }
-}
-
-void LLAgentWearables::saveAllWearables()
-{
- //if (!gInventory.isLoaded())
- //{
- // return;
- //}
-
- for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
- {
- for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
- saveWearable((LLWearableType::EType)i, j);
- }
-}
-
-// Called when the user changes the name of a wearable inventory item that is currently being worn.
-void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& new_name)
-{
- for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
- {
- for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
- {
- LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j);
- if (curr_item_id == item_id)
- {
- LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j);
- llassert(old_wearable);
- if (!old_wearable) continue;
-
- std::string old_name = old_wearable->getName();
- old_wearable->setName(new_name);
- LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
- new_wearable->setItemID(item_id);
- LLInventoryItem* item = gInventory.getItem(item_id);
- if (item)
- {
- new_wearable->setPermissions(item->getPermissions());
- }
- old_wearable->setName(old_name);
-
- setWearable((LLWearableType::EType)i,j,new_wearable);
- break;
- }
- }
- }
-}
-
-
-bool LLAgentWearables::isWearableModifiable(LLWearableType::EType type, U32 index) const
-{
- LLUUID item_id = getWearableItemID(type, index);
- return item_id.notNull() ? isWearableModifiable(item_id) : false;
-}
-
-bool LLAgentWearables::isWearableModifiable(const LLUUID& item_id) const
-{
- const LLUUID& linked_id = gInventory.getLinkedItemID(item_id);
- if (linked_id.notNull())
- {
- LLInventoryItem* item = gInventory.getItem(linked_id);
- if (item && item->getPermissions().allowModifyBy(gAgent.getID(),
- gAgent.getGroupID()))
- {
- return true;
- }
- }
- return false;
-}
-
-bool LLAgentWearables::isWearableCopyable(LLWearableType::EType type, U32 index) const
-{
- LLUUID item_id = getWearableItemID(type, index);
- if (!item_id.isNull())
- {
- LLInventoryItem* item = gInventory.getItem(item_id);
- if (item && item->getPermissions().allowCopyBy(gAgent.getID(),
- gAgent.getGroupID()))
- {
- return true;
- }
- }
- return false;
-}
-
-LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::EType type, U32 index)
-{
- LLUUID item_id = getWearableItemID(type,index);
- LLInventoryItem* item = NULL;
- if (item_id.notNull())
- {
- item = gInventory.getItem(item_id);
- }
- return item;
-}
-
-const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
-{
- const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
- for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
- {
- for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
- {
- const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
- if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
- {
- return curr_wearable;
- }
- }
- }
- return NULL;
-}
-
-LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
-{
- const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
- for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
- {
- for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
- {
- LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
- if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
- {
- return curr_wearable;
- }
- }
- }
- return NULL;
-}
-
-LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
-{
- for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
- {
- for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
- {
- LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
- if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
- {
- return curr_wearable;
- }
- }
- }
- return NULL;
-}
-
-LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/)
-{
- return dynamic_cast<LLViewerWearable*> (getWearable(type, index));
-}
-
-const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const
-{
- return dynamic_cast<const LLViewerWearable*> (getWearable(type, index));
-}
-
-// static
-bool LLAgentWearables::selfHasWearable(LLWearableType::EType type)
-{
- return (gAgentWearables.getWearableCount(type) > 0);
-}
-
-// virtual
-void LLAgentWearables::wearableUpdated(LLWearable *wearable, bool removed)
-{
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->wearableUpdated(wearable->getType());
- }
-
- LLWearableData::wearableUpdated(wearable, removed);
-
- if (!removed)
- {
- LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable);
- viewer_wearable->refreshName();
-
- // Hack pt 2. If the wearable we just loaded has definition version 24,
- // then force a re-save of this wearable after slamming the version number to 22.
- // This number was incorrectly incremented for internal builds before release, and
- // this fix will ensure that the affected wearables are re-saved with the right version number.
- // the versions themselves are compatible. This code can be removed before release.
- if( wearable->getDefinitionVersion() == 24 )
- {
- U32 index;
- if (getWearableIndex(wearable,index))
- {
- LL_INFOS() << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << LL_ENDL;
- wearable->setDefinitionVersion(22);
- saveWearable(wearable->getType(),index);
- }
- }
-
- checkWearableAgainstInventory(viewer_wearable);
- }
-}
-
-const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const
-{
- const LLViewerWearable *wearable = getViewerWearable(type,index);
- if (wearable)
- return wearable->getItemID();
- else
- return LLUUID();
-}
-
-const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const
-{
- const LLViewerWearable *wearable = getViewerWearable(type,index);
- if (wearable)
- return wearable->getAssetID();
- else
- return LLUUID();
-}
-
-bool LLAgentWearables::isWearingItem(const LLUUID& item_id) const
-{
- return getWearableFromItemID(item_id) != nullptr;
-}
-
-void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index)
-{
- LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index);
- if (!wearable)
- {
- LL_ERRS() << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << LL_ENDL;
- return;
- }
- LLLocalTextureObject lto;
- wearable->setLocalTextureObject(texture_type, lto);
-}
-
-class OnWearableItemCreatedCB: public LLInventoryCallback
-{
-public:
- OnWearableItemCreatedCB():
- mWearablesAwaitingItems(LLWearableType::WT_COUNT,NULL)
- {
- LL_INFOS() << "created callback" << LL_ENDL;
- }
- /* virtual */ void fire(const LLUUID& inv_item)
- {
- LL_INFOS() << "One item created " << inv_item.asString() << LL_ENDL;
- LLConstPointer<LLInventoryObject> item = gInventory.getItem(inv_item);
- mItemsToLink.push_back(item);
- updatePendingWearable(inv_item);
- }
- ~OnWearableItemCreatedCB()
- {
- LL_INFOS() << "All items created" << LL_ENDL;
- LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
- link_inventory_array(LLAppearanceMgr::instance().getCOF(),
- mItemsToLink,
- link_waiter);
- }
- void addPendingWearable(LLViewerWearable *wearable)
- {
- if (!wearable)
- {
- LL_WARNS() << "no wearable" << LL_ENDL;
- return;
- }
- LLWearableType::EType type = wearable->getType();
- if (type<LLWearableType::WT_COUNT)
- {
- mWearablesAwaitingItems[type] = wearable;
- }
- else
- {
- LL_WARNS() << "invalid type " << type << LL_ENDL;
- }
- }
- void updatePendingWearable(const LLUUID& inv_item)
- {
- LLViewerInventoryItem *item = gInventory.getItem(inv_item);
- if (!item)
- {
- LL_WARNS() << "no item found" << LL_ENDL;
- return;
- }
- if (!item->isWearableType())
- {
- LL_WARNS() << "non-wearable item found" << LL_ENDL;
- return;
- }
- if (item && item->isWearableType())
- {
- LLWearableType::EType type = item->getWearableType();
- if (type < LLWearableType::WT_COUNT)
- {
- LLViewerWearable *wearable = mWearablesAwaitingItems[type];
- if (wearable)
- wearable->setItemID(inv_item);
- }
- else
- {
- LL_WARNS() << "invalid wearable type " << type << LL_ENDL;
- }
- }
- }
-
-private:
- LLInventoryObject::const_object_list_t mItemsToLink;
- std::vector<LLViewerWearable*> mWearablesAwaitingItems;
-};
-
-void LLAgentWearables::createStandardWearables()
-{
- LL_WARNS() << "Creating standard wearables" << LL_ENDL;
-
- if (!isAgentAvatarValid()) return;
-
- constexpr bool create[LLWearableType::WT_COUNT] =
- {
- true, //LLWearableType::WT_SHAPE
- true, //LLWearableType::WT_SKIN
- true, //LLWearableType::WT_HAIR
- true, //LLWearableType::WT_EYES
- true, //LLWearableType::WT_SHIRT
- true, //LLWearableType::WT_PANTS
- true, //LLWearableType::WT_SHOES
- true, //LLWearableType::WT_SOCKS
- false, //LLWearableType::WT_JACKET
- false, //LLWearableType::WT_GLOVES
- true, //LLWearableType::WT_UNDERSHIRT
- true, //LLWearableType::WT_UNDERPANTS
- false //LLWearableType::WT_SKIRT
- };
-
- LLPointer<LLInventoryCallback> cb = new OnWearableItemCreatedCB;
- for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
- {
- if (create[i])
- {
- llassert(getWearableCount((LLWearableType::EType)i) == 0);
- LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp);
- ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable);
- // no need to update here...
- LLUUID category_id = LLUUID::null;
- create_inventory_wearable(gAgent.getID(),
- gAgent.getSessionID(),
- category_id,
- wearable->getTransactionID(),
- wearable->getName(),
- wearable->getDescription(),
- wearable->getAssetType(),
- wearable->getType(),
- wearable->getPermissions().getMaskNextOwner(),
- cb);
- }
- }
-}
-
-// We no longer need this message in the current viewer, but send
-// it for now to maintain compatibility with release viewers. Can
-// remove this function once the SH-3455 changesets are universally deployed.
-void LLAgentWearables::sendDummyAgentWearablesUpdate()
-{
- LL_DEBUGS("Avatar") << "sendAgentWearablesUpdate()" << LL_ENDL;
-
- // Send the AgentIsNowWearing
- gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing);
-
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- // Send 4 standardized nonsense item ids (same as returned by the modified sim, not that it especially matters).
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
- gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(1));
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("db5a4e5f-9da3-44c8-992d-1181c5795498"));
-
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
- gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(2));
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("6969c7cc-f72f-4a76-a19b-c293cce8ce4f"));
-
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
- gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(3));
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("7999702b-b291-48f9-8903-c91dfb828408"));
-
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
- gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(4));
- gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("566cb59e-ef60-41d7-bfa6-e0f293fbea40"));
-
- gAgent.sendReliableMessage();
-}
-
-void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
-{
- LLUUID first_item_id = getWearableItemID((LLWearableType::EType)type, index);
- // Open the inventory and select the first item we added.
- if (first_item_id.notNull())
- {
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
- if (active_panel)
- {
- active_panel->setSelection(first_item_id, TAKE_FOCUS_NO);
- }
- }
-}
-
-
-void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
- LLViewerWearable* wearable,
- const LLUUID& category_id,
- bool notify)
-{
- create_inventory_wearable(gAgent.getID(),
- gAgent.getSessionID(),
- category_id,
- wearable->getTransactionID(),
- wearable->getName(),
- wearable->getDescription(),
- wearable->getAssetType(),
- wearable->getType(),
- wearable->getPermissions().getMaskNextOwner(),
- cb);
-}
-
-void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_remove_all, U32 index)
-{
- if (getWearableCount(type) == 0)
- {
- // no wearables to remove
- return;
- }
-
- if (do_remove_all)
- {
- removeWearableFinal(type, do_remove_all, index);
- }
- else
- {
- LLViewerWearable* old_wearable = getViewerWearable(type,index);
-
- if (old_wearable)
- {
- if (old_wearable->isDirty())
- {
- LLSD payload;
- payload["wearable_type"] = (S32)type;
- payload["wearable_index"] = (S32)index;
- // Bring up view-modal dialog: Save changes? Yes, No, Cancel
- LLNotificationsUtil::add("WearableSave", LLSD(), payload, &LLAgentWearables::onRemoveWearableDialog);
- return;
- }
- else
- {
- removeWearableFinal(type, do_remove_all, index);
- }
- }
- }
-}
-
-
-// static
-bool LLAgentWearables::onRemoveWearableDialog(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLWearableType::EType type = (LLWearableType::EType)notification["payload"]["wearable_type"].asInteger();
- S32 index = (S32)notification["payload"]["wearable_index"].asInteger();
- switch(option)
- {
- case 0: // "Save"
- gAgentWearables.saveWearable(type, index);
- gAgentWearables.removeWearableFinal(type, false, index);
- break;
-
- case 1: // "Don't Save"
- gAgentWearables.removeWearableFinal(type, false, index);
- break;
-
- case 2: // "Cancel"
- break;
-
- default:
- llassert(0);
- break;
- }
- return false;
-}
-
-// Called by removeWearable() and onRemoveWearableDialog() to actually do the removal.
-void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, bool do_remove_all, U32 index)
-{
- //LLAgentDumper dumper("removeWearable");
- if (do_remove_all)
- {
- S32 max_entry = getWearableCount(type)-1;
- for (S32 i=max_entry; i>=0; i--)
- {
- LLViewerWearable* old_wearable = getViewerWearable(type,i);
- if (old_wearable)
- {
- eraseWearable(old_wearable);
- old_wearable->removeFromAvatar();
- }
- }
- clearWearableType(type);
- }
- else
- {
- LLViewerWearable* old_wearable = getViewerWearable(type, index);
-
- if (old_wearable)
- {
- eraseWearable(old_wearable);
- old_wearable->removeFromAvatar();
- }
- }
-
- gInventory.notifyObservers();
-}
-
-// Assumes existing wearables are not dirty.
-void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items,
- const std::vector< LLViewerWearable* >& wearables)
-{
- LL_INFOS() << "setWearableOutfit() start" << LL_ENDL;
-
- S32 count = wearables.size();
- llassert(items.size() == count);
-
- // Check for whether outfit already matches the one requested
- S32 matched = 0, mismatched = 0;
- const S32 arr_size = LLWearableType::WT_COUNT;
- S32 type_counts[arr_size];
- bool update_inventory{ false };
- std::fill(type_counts,type_counts+arr_size,0);
- for (S32 i = 0; i < count; i++)
- {
- LLViewerWearable* new_wearable = wearables[i];
- LLPointer<LLInventoryItem> new_item = items[i];
-
- const LLWearableType::EType type = new_wearable->getType();
- if (type < 0 || type>=LLWearableType::WT_COUNT)
- {
- LL_WARNS() << "invalid type " << type << LL_ENDL;
- mismatched++;
- continue;
- }
- S32 index = type_counts[type];
- type_counts[type]++;
-
- LLViewerWearable *curr_wearable = dynamic_cast<LLViewerWearable*>(getWearable(type,index));
- if (!new_wearable || !curr_wearable ||
- new_wearable->getAssetID() != curr_wearable->getAssetID())
- {
- LL_DEBUGS("Avatar") << "mismatch, type " << type << " index " << index
- << " names " << (curr_wearable ? curr_wearable->getName() : "NONE") << ","
- << " names " << (new_wearable ? new_wearable->getName() : "NONE") << LL_ENDL;
- mismatched++;
- continue;
- }
-
- // Update only inventory in this case - ordering of wearables with the same asset id has no effect.
- // Updating wearables in this case causes the two-alphas error in MAINT-4158.
- // We should actually disallow wearing two wearables with the same asset id.
- if (curr_wearable->getName() != new_item->getName() ||
- curr_wearable->getItemID() != new_item->getUUID())
- {
- LL_DEBUGS("Avatar") << "mismatch on name or inventory id, names "
- << curr_wearable->getName() << " vs " << new_item->getName()
- << " item ids " << curr_wearable->getItemID() << " vs " << new_item->getUUID()
- << LL_ENDL;
- update_inventory = true;
- continue;
- }
- // If we got here, everything matches.
- matched++;
- }
- LL_DEBUGS("Avatar") << "matched " << matched << " mismatched " << mismatched << LL_ENDL;
- for (S32 j=0; j<LLWearableType::WT_COUNT; j++)
- {
- LLWearableType::EType type = (LLWearableType::EType) j;
- if (getWearableCount(type) != type_counts[j])
- {
- LL_DEBUGS("Avatar") << "count mismatch for type " << j << " current " << getWearableCount(j) << " requested " << type_counts[j] << LL_ENDL;
- mismatched++;
- }
- }
- if (mismatched == 0 && !update_inventory)
- {
- LL_DEBUGS("Avatar") << "no changes, bailing out" << LL_ENDL;
- notifyLoadingFinished();
- return;
- }
-
- // updating inventory
- LLWearableType* wearable_type_inst = LLWearableType::getInstance();
-
- // TODO: Removed check for ensuring that teens don't remove undershirt and underwear. Handle later
- // note: shirt is the first non-body part wearable item. Update if wearable order changes.
- // This loop should remove all clothing, but not any body parts
- for (S32 j = 0; j < (S32)LLWearableType::WT_COUNT; j++)
- {
- if (wearable_type_inst->getAssetType((LLWearableType::EType)j) == LLAssetType::AT_CLOTHING)
- {
- removeWearable((LLWearableType::EType)j, true, 0);
- }
- }
-
- for (S32 i = 0; i < count; i++)
- {
- LLViewerWearable* new_wearable = wearables[i];
- LLPointer<LLInventoryItem> new_item = items[i];
-
- llassert(new_wearable);
- if (new_wearable)
- {
- const LLWearableType::EType type = new_wearable->getType();
-
- LLUUID old_wearable_id = new_wearable->getItemID();
- new_wearable->setName(new_item->getName());
- new_wearable->setItemID(new_item->getUUID());
-
- if (wearable_type_inst->getAssetType(type) == LLAssetType::AT_BODYPART)
- {
- // exactly one wearable per body part
- setWearable(type,0,new_wearable);
- if (old_wearable_id.notNull())
- {
- // we changed id before setting wearable, update old item manually
- // to complete the swap.
- gInventory.addChangedMask(LLInventoryObserver::LABEL, old_wearable_id);
- }
- }
- else
- {
- pushWearable(type,new_wearable);
- }
-
- constexpr bool removed = false;
- wearableUpdated(new_wearable, removed);
- }
- }
-
- gInventory.notifyObservers();
-
- if (mismatched == 0)
- {
- LL_DEBUGS("Avatar") << "inventory updated, wearable assets not changed, bailing out" << LL_ENDL;
- notifyLoadingFinished();
- return;
- }
-
- // updating agent avatar
-
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->setCompositeUpdatesEnabled(true);
-
- // If we have not yet declouded, we may want to use
- // baked texture UUIDs sent from the first objectUpdate message
- // don't overwrite these. If we have already declouded, we've saved
- // these ids as the last known good textures and can invalidate without
- // re-clouding.
- if (!gAgentAvatarp->getIsCloud())
- {
- gAgentAvatarp->invalidateAll();
- }
- }
-
- // Start rendering & update the server
- mWearablesLoaded = true;
-
- notifyLoadingFinished();
-
- // Copy wearable params to avatar.
- gAgentAvatarp->writeWearablesToAvatar();
-
- // Then update the avatar based on the copied params.
- gAgentAvatarp->updateVisualParams();
-
- gAgentAvatarp->dumpAvatarTEs("setWearableOutfit");
-
- LL_DEBUGS("Avatar") << "setWearableOutfit() end" << LL_ENDL;
-}
-
-
-// User has picked "wear on avatar" from a menu.
-void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
-{
- //LLAgentDumper dumper("setWearableItem");
- if (isWearingItem(new_item->getUUID()))
- {
- LL_WARNS() << "wearable " << new_item->getUUID() << " is already worn" << LL_ENDL;
- return;
- }
-
- const LLWearableType::EType type = new_wearable->getType();
-
- if (!do_append)
- {
- // Remove old wearable, if any
- // MULTI_WEARABLE: hardwired to 0
- LLViewerWearable* old_wearable = getViewerWearable(type,0);
- if (old_wearable)
- {
- const LLUUID& old_item_id = old_wearable->getItemID();
- if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
- (old_item_id == new_item->getUUID()))
- {
- LL_DEBUGS() << "No change to wearable asset and item: " << LLWearableType::getInstance()->getTypeName(type) << LL_ENDL;
- return;
- }
-
- if (old_wearable->isDirty())
- {
- // Bring up modal dialog: Save changes? Yes, No, Cancel
- LLSD payload;
- payload["item_id"] = new_item->getUUID();
- LLNotificationsUtil::add("WearableSave", LLSD(), payload, boost::bind(onSetWearableDialog, _1, _2, new_wearable));
- return;
- }
- }
- }
-
- setWearableFinal(new_item, new_wearable, do_append);
-}
-
-// static
-bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
- U32 index;
- if (!gAgentWearables.getWearableIndex(wearable,index))
- {
- LL_WARNS() << "Wearable not found" << LL_ENDL;
- delete wearable;
- return false;
- }
- if (!new_item)
- {
- delete wearable;
- return false;
- }
-
- switch(option)
- {
- case 0: // "Save"
- gAgentWearables.saveWearable(wearable->getType(),index);
- gAgentWearables.setWearableFinal(new_item, wearable);
- break;
-
- case 1: // "Don't Save"
- gAgentWearables.setWearableFinal(new_item, wearable);
- break;
-
- case 2: // "Cancel"
- break;
-
- default:
- llassert(0);
- break;
- }
-
- delete wearable;
- return false;
-}
-
-// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable.
-// MULTI_WEARABLE: unify code after null objects are gone.
-void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
-{
- const LLWearableType::EType type = new_wearable->getType();
-
- if (do_append && getWearableItemID(type,0).notNull())
- {
- new_wearable->setItemID(new_item->getUUID());
- const bool trigger_updated = false;
- pushWearable(type, new_wearable, trigger_updated);
- LL_INFOS() << "Added additional wearable for type " << type
- << " size is now " << getWearableCount(type) << LL_ENDL;
- checkWearableAgainstInventory(new_wearable);
- }
- else
- {
- // Replace the old wearable with a new one.
- llassert(new_item->getAssetUUID() == new_wearable->getAssetID());
-
- LLViewerWearable *old_wearable = getViewerWearable(type,0);
- LLUUID old_item_id;
- if (old_wearable)
- {
- old_item_id = old_wearable->getItemID();
- }
- new_wearable->setItemID(new_item->getUUID());
- setWearable(type,0,new_wearable);
-
- if (old_item_id.notNull())
- {
- gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
- gInventory.notifyObservers();
- }
- LL_INFOS() << "Replaced current element 0 for type " << type
- << " size is now " << getWearableCount(type) << LL_ENDL;
- }
-}
-
-// User has picked "remove from avatar" from a menu.
-// static
-void LLAgentWearables::userRemoveWearable(const LLWearableType::EType &type, const U32 &index)
-{
- if (!(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES)) //&&
- //!((!gAgent.isTeen()) && (type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT)))
- {
- gAgentWearables.removeWearable(type,false,index);
- }
-}
-
-//static
-void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &type)
-{
- if (!(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES)) //&&
- //!((!gAgent.isTeen()) && (type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT)))
- {
- gAgentWearables.removeWearable(type,true,0);
- }
-}
-
-// Given a desired set of attachments, find what objects need to be
-// removed, and what additional inventory items need to be added.
-void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array_t& obj_item_array,
- llvo_vec_t& objects_to_remove,
- llvo_vec_t& objects_to_retain,
- LLInventoryModel::item_array_t& items_to_add)
-{
- // Possible cases:
- // already wearing but not in request set -> take off.
- // already wearing and in request set -> leave alone.
- // not wearing and in request set -> put on.
-
- if (!isAgentAvatarValid()) return;
-
- std::set<LLUUID> requested_item_ids;
- std::set<LLUUID> current_item_ids;
- for (S32 i=0; i<obj_item_array.size(); i++)
- {
- const LLUUID & requested_id = obj_item_array[i].get()->getLinkedUUID();
- //LL_INFOS() << "Requested attachment id " << requested_id << LL_ENDL;
- requested_item_ids.insert(requested_id);
- }
-
- // Build up list of objects to be removed and items currently attached.
- LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- LLVOAvatar::attachment_map_t::iterator end = gAgentAvatarp->mAttachmentPoints.end();
- while (iter != end)
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *objectp = attachment_iter->get();
- if (objectp)
- {
- LLUUID object_item_id = objectp->getAttachmentItemID();
-
- bool remove_attachment = true;
- if (requested_item_ids.find(object_item_id) != requested_item_ids.end())
- { // Object currently worn, was requested to keep it
- // Flag as currently worn so we won't have to add it again.
- remove_attachment = false;
- }
- else if (objectp->isTempAttachment())
- { // Check if we should keep this temp attachment
- remove_attachment = LLAppearanceMgr::instance().shouldRemoveTempAttachment(objectp->getID());
- }
-
- if (remove_attachment)
- {
- // LL_INFOS() << "found object to remove, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL;
- objects_to_remove.push_back(objectp);
- }
- else
- {
- // LL_INFOS() << "found object to keep, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL;
- current_item_ids.insert(object_item_id);
- objects_to_retain.push_back(objectp);
- }
- }
- }
- }
-
- for (LLInventoryModel::item_array_t::iterator it = obj_item_array.begin();
- it != obj_item_array.end();
- ++it)
- {
- LLUUID linked_id = (*it).get()->getLinkedUUID();
- if (current_item_ids.find(linked_id) != current_item_ids.end())
- {
- // Requested attachment is already worn.
- }
- else
- {
- // Requested attachment is not worn yet.
- items_to_add.push_back(*it);
- }
- }
- // S32 remove_count = objects_to_remove.size();
- // S32 add_count = items_to_add.size();
- // LL_INFOS() << "remove " << remove_count << " add " << add_count << LL_ENDL;
-}
-
-std::vector<LLViewerObject*> LLAgentWearables::getTempAttachments()
-{
- llvo_vec_t temp_attachs;
- if (isAgentAvatarValid())
- {
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end();)
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *objectp = attachment_iter->get();
- if (objectp && objectp->isTempAttachment())
- {
- temp_attachs.push_back(objectp);
- }
- }
- }
- }
- return temp_attachs;
-}
-
-void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove)
-{
- if (!isAgentAvatarValid()) return;
-
- if (objects_to_remove.empty())
- return;
-
- LL_DEBUGS("Avatar") << "ATT [ObjectDetach] removing " << objects_to_remove.size() << " objects" << LL_ENDL;
- gMessageSystem->newMessage("ObjectDetach");
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
- for (llvo_vec_t::iterator it = objects_to_remove.begin();
- it != objects_to_remove.end();
- ++it)
- {
- LLViewerObject *objectp = *it;
- //gAgentAvatarp->resetJointPositionsOnDetach(objectp);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
- const LLUUID& item_id = objectp->getAttachmentItemID();
- LLViewerInventoryItem *item = gInventory.getItem(item_id);
- LL_DEBUGS("Avatar") << "ATT removing object, item is " << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL;
- LLAttachmentsMgr::instance().onDetachRequested(item_id);
- }
- gMessageSystem->sendReliable(gAgent.getRegionHost());
-}
-
-void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array)
-{
- // Build a compound message to send all the objects that need to be rezzed.
- S32 obj_count = obj_item_array.size();
- if (obj_count > 0)
- {
- LL_DEBUGS("Avatar") << "ATT attaching multiple, total obj_count " << obj_count << LL_ENDL;
- }
-
- for(LLInventoryModel::item_array_t::const_iterator it = obj_item_array.begin();
- it != obj_item_array.end();
- ++it)
- {
- const LLInventoryItem* item = *it;
- LLAttachmentsMgr::instance().addAttachmentRequest(item->getLinkedUUID(), 0, true);
- }
-}
-
-// Returns false if the given wearable is already topmost/bottommost
-// (depending on closer_to_body parameter).
-bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const
-{
- const LLWearable* wearable = getWearableFromItemID(item_id);
- if (!wearable) return false;
-
- LLWearableType::EType wtype = wearable->getType();
- const LLWearable* marginal_wearable = closer_to_body ? getBottomWearable(wtype) : getTopWearable(wtype);
- if (!marginal_wearable) return false;
-
- return wearable != marginal_wearable;
-}
-
-bool LLAgentWearables::areWearablesLoaded() const
-{
- return mWearablesLoaded;
-}
-
-bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const
-{
- if (!wearable) return false;
-
- LLWearableType::EType type = wearable->getType();
- // Make sure the user always has at least one shape, skin, eyes, and hair type currently worn.
- return !(((type == LLWearableType::WT_SHAPE) || (type == LLWearableType::WT_SKIN) || (type == LLWearableType::WT_HAIR) || (type == LLWearableType::WT_EYES))
- && (getWearableCount(type) <= 1) );
-}
-void LLAgentWearables::animateAllWearableParams(F32 delta)
-{
- for( S32 type = 0; type < LLWearableType::WT_COUNT; ++type )
- {
- for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count)
- {
- LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count);
- llassert(wearable);
- if (wearable)
- {
- wearable->animateParams(delta);
- }
- }
- }
-}
-
-bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool closer_to_body)
-{
- if (!item) return false;
- if (!item->isWearableType()) return false;
-
- LLWearableType::EType type = item->getWearableType();
- U32 wearable_count = getWearableCount(type);
- if (0 == wearable_count) return false;
-
- const LLUUID& asset_id = item->getAssetUUID();
-
- //nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body)
- if (closer_to_body)
- {
- LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) );
- if (bottom_wearable->getAssetID() == asset_id)
- {
- return false;
- }
- }
- else // !closer_to_body
- {
- LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) );
- if (top_wearable->getAssetID() == asset_id)
- {
- return false;
- }
- }
-
- for (U32 i = 0; i < wearable_count; ++i)
- {
- LLViewerWearable* wearable = getViewerWearable(type, i);
- if (!wearable) continue;
- if (wearable->getAssetID() != asset_id) continue;
-
- //swapping wearables
- U32 swap_i = closer_to_body ? i-1 : i+1;
- swapWearables(type, i, swap_i);
- return true;
- }
-
- return false;
-}
-
-// static
-void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, const LLUUID& parent_id, std::function<void(const LLUUID&)> created_cb)
-{
- if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return;
-
- if (type == LLWearableType::WT_UNIVERSAL && !gAgent.getRegion()->bakesOnMeshEnabled())
- {
- LL_WARNS("Inventory") << "Can't create WT_UNIVERSAL type " << LL_ENDL;
- return;
- }
-
- LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
- LLAssetType::EType asset_type = wearable->getAssetType();
- LLPointer<LLBoostFuncInventoryCallback> cb;
- if(wear)
- {
- cb = new LLBoostFuncInventoryCallback(wear_and_edit_cb);
- }
- else
- {
- cb = new LLBoostFuncInventoryCallback(wear_cb);
- }
- if (created_cb != NULL)
- {
- cb->addOnFireFunc(created_cb);
- }
-
- LLUUID folder_id;
-
- if (parent_id.notNull())
- {
- folder_id = parent_id;
- }
- else
- {
- LLFolderType::EType folder_type = LLFolderType::assetTypeToFolderType(asset_type);
- folder_id = gInventory.findCategoryUUIDForType(folder_type);
- }
-
- create_inventory_wearable(gAgent.getID(),
- gAgent.getSessionID(),
- folder_id,
- wearable->getTransactionID(),
- wearable->getName(),
- wearable->getDescription(),
- asset_type,
- wearable->getType(),
- LLFloaterPerms::getNextOwnerPerms("Wearables"),
- cb);
-}
-
-// static
-void LLAgentWearables::editWearable(const LLUUID& item_id)
-{
- LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
- if (!item)
- {
- LL_WARNS() << "Failed to get linked item" << LL_ENDL;
- return;
- }
-
- if (!item->isFinished())
- {
- LL_WARNS() << "Tried to edit wearable that isn't loaded" << LL_ENDL;
- // Restart fetch or put item to the front
- LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
- return;
- }
-
- LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
- if (!wearable)
- {
- LL_WARNS() << "Cannot get wearable" << LL_ENDL;
- return;
- }
-
- if (!gAgentWearables.isWearableModifiable(item->getUUID()))
- {
- LL_WARNS() << "Cannot modify wearable" << LL_ENDL;
- return;
- }
-
- S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
- S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
- S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
- S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
- if (!shape_count || !hair_count || !eye_count || !skin_count)
- {
- // Don't let user edit wearables if avatar is cloud due to missing parts.
- // Let user edit wearables if avatar is cloud due to missing textures.
- LL_WARNS() << "Cannot modify wearable. Avatar is cloud and missing parts." << LL_ENDL;
- return;
- }
-
- const bool disable_camera_switch = LLWearableType::getInstance()->getDisableCameraSwitch(wearable->getType());
- LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance");
- LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch);
-}
-
-// Request editing the item after it gets worn.
-void LLAgentWearables::requestEditingWearable(const LLUUID& item_id)
-{
- mItemToEdit = gInventory.getLinkedItemID(item_id);
-}
-
-// Start editing the item if previously requested.
-void LLAgentWearables::editWearableIfRequested(const LLUUID& item_id)
-{
- if (mItemToEdit.notNull() &&
- mItemToEdit == gInventory.getLinkedItemID(item_id))
- {
- LLAgentWearables::editWearable(item_id);
- mItemToEdit.setNull();
- }
-}
-
-boost::signals2::connection LLAgentWearables::addLoadingStartedCallback(loading_started_callback_t cb)
-{
- return mLoadingStartedSignal.connect(cb);
-}
-
-boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_t cb)
-{
- return mLoadedSignal.connect(cb);
-}
-
-bool LLAgentWearables::changeInProgress() const
-{
- return mCOFChangeInProgress;
-}
-
-void LLAgentWearables::notifyLoadingStarted()
-{
- mCOFChangeInProgress = true;
- mCOFChangeTimer.reset();
- mLoadingStartedSignal();
-}
-
-void LLAgentWearables::notifyLoadingFinished()
-{
- mCOFChangeInProgress = false;
- mLoadedSignal();
-}
-// EOF
+/**
+ * @file llagentwearables.cpp
+ * @brief LLAgentWearables class implementation
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llagentwearables.h"
+
+#include "llattachmentsmgr.h"
+#include "llaccordionctrltab.h"
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llappearancemgr.h"
+#include "llcallbacklist.h"
+#include "llfloatersidepanelcontainer.h"
+#include "llgesturemgr.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "lllocaltextureobject.h"
+#include "llnotificationsutil.h"
+#include "lloutfitobserver.h"
+#include "llsidepanelappearance.h"
+#include "lltexlayer.h"
+#include "lltooldraganddrop.h"
+#include "llviewerregion.h"
+#include "llvoavatarself.h"
+#include "llviewerwearable.h"
+#include "llwearablelist.h"
+#include "llfloaterperms.h"
+
+#include <boost/scoped_ptr.hpp>
+
+LLAgentWearables gAgentWearables;
+
+bool LLAgentWearables::mInitialWearablesUpdateReceived = false;
+
+using namespace LLAvatarAppearanceDefines;
+
+///////////////////////////////////////////////////////////////////////////////
+
+void set_default_permissions(LLViewerInventoryItem* item)
+{
+ llassert(item);
+ LLPermissions perm = item->getPermissions();
+ if (perm.getMaskNextOwner() != LLFloaterPerms::getNextOwnerPerms("Wearables")
+ || perm.getMaskEveryone() != LLFloaterPerms::getEveryonePerms("Wearables")
+ || perm.getMaskGroup() != LLFloaterPerms::getGroupPerms("Wearables"))
+ {
+ perm.setMaskNext(LLFloaterPerms::getNextOwnerPerms("Wearables"));
+ perm.setMaskEveryone(LLFloaterPerms::getEveryonePerms("Wearables"));
+ perm.setMaskGroup(LLFloaterPerms::getGroupPerms("Wearables"));
+
+ item->setPermissions(perm);
+
+ item->updateServer(false);
+ }
+}
+
+// Callback to wear and start editing an item that has just been created.
+void wear_and_edit_cb(const LLUUID& inv_item)
+{
+ if (inv_item.isNull()) return;
+
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (!item) return;
+
+ set_default_permissions(item);
+
+ // item was just created, update even if permissions did not changed
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+
+ // Request editing the item after it gets worn.
+ gAgentWearables.requestEditingWearable(inv_item);
+
+ // Wear it.
+ LLAppearanceMgr::instance().wearItemOnAvatar(inv_item,true);
+}
+
+void wear_cb(const LLUUID& inv_item)
+{
+ if (!inv_item.isNull())
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ set_default_permissions(item);
+
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// HACK: For EXT-3923: Pants item shows in inventory with skin icon and messes with "current look"
+// Some db items are corrupted, have inventory flags = 0, implying wearable type = shape, even though
+// wearable type stored in asset is some other value.
+// Calling this function whenever a wearable is added to increase visibility if this problem
+// turns up in other inventories.
+void checkWearableAgainstInventory(LLViewerWearable *wearable)
+{
+ if (wearable->getItemID().isNull())
+ return;
+
+ // Check for wearable type consistent with inventory item wearable type.
+ LLViewerInventoryItem *item = gInventory.getItem(wearable->getItemID());
+ if (item)
+ {
+ if (!item->isWearableType())
+ {
+ LL_WARNS() << "wearable associated with non-wearable item" << LL_ENDL;
+ }
+ if (item->getWearableType() != wearable->getType())
+ {
+ LL_WARNS() << "type mismatch: wearable " << wearable->getName()
+ << " has type " << wearable->getType()
+ << " but inventory item " << item->getName()
+ << " has type " << item->getWearableType() << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS() << "wearable inventory item not found" << wearable->getName()
+ << " itemID " << wearable->getItemID().asString() << LL_ENDL;
+ }
+}
+
+void LLAgentWearables::dump()
+{
+ LL_INFOS() << "LLAgentWearablesDump" << LL_ENDL;
+ for (S32 i = 0; i < LLWearableType::WT_COUNT; i++)
+ {
+ U32 count = getWearableCount((LLWearableType::EType)i);
+ LL_INFOS() << "Type: " << i << " count " << count << LL_ENDL;
+ for (U32 j=0; j<count; j++)
+ {
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j);
+ if (wearable == NULL)
+ {
+ LL_INFOS() << " " << j << " NULL wearable" << LL_ENDL;
+ }
+ LL_INFOS() << " " << j << " Name " << wearable->getName()
+ << " description " << wearable->getDescription() << LL_ENDL;
+
+ }
+ }
+}
+
+struct LLAgentDumper
+{
+ LLAgentDumper(std::string name):
+ mName(name)
+ {
+ LL_INFOS() << LL_ENDL;
+ LL_INFOS() << "LLAgentDumper " << mName << LL_ENDL;
+ gAgentWearables.dump();
+ }
+
+ ~LLAgentDumper()
+ {
+ LL_INFOS() << LL_ENDL;
+ LL_INFOS() << "~LLAgentDumper " << mName << LL_ENDL;
+ gAgentWearables.dump();
+ }
+
+ std::string mName;
+};
+
+LLAgentWearables::LLAgentWearables() :
+ LLWearableData(),
+ mWearablesLoaded(false)
+, mCOFChangeInProgress(false)
+{
+}
+
+LLAgentWearables::~LLAgentWearables()
+{
+ cleanup();
+}
+
+void LLAgentWearables::cleanup()
+{
+}
+
+// static
+void LLAgentWearables::initClass()
+{
+ // this can not be called from constructor because its instance is global and is created too early.
+ // Subscribe to "COF is Saved" signal to notify observers about this (Loading indicator for ex.).
+ LLOutfitObserver::instance().addCOFSavedCallback(boost::bind(&LLAgentWearables::notifyLoadingFinished, &gAgentWearables));
+}
+
+void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
+{
+ llassert(avatar);
+ setAvatarAppearance(avatar);
+}
+
+/**
+ * @brief Construct a callback for dealing with the wearables.
+ *
+ * Would like to pass the agent in here, but we can't safely
+ * count on it being around later. Just use gAgent directly.
+ * @param cb callback to execute on completion (? unused ?)
+ * @param type Type for the wearable in the agent
+ * @param wearable The wearable data.
+ * @param todo Bitmask of actions to take on completion.
+ */
+LLAgentWearables::AddWearableToAgentInventoryCallback::AddWearableToAgentInventoryCallback(
+ LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo, const std::string description) :
+ mType(type),
+ mIndex(index),
+ mWearable(wearable),
+ mTodo(todo),
+ mCB(cb),
+ mDescription(description)
+{
+ LL_INFOS() << "constructor" << LL_ENDL;
+}
+
+void LLAgentWearables::AddWearableToAgentInventoryCallback::fire(const LLUUID& inv_item)
+{
+ if (inv_item.isNull())
+ return;
+
+ gAgentWearables.addWearabletoAgentInventoryDone(mType, mIndex, inv_item, mWearable);
+
+ /*
+ * Do this for every one in the loop
+ */
+ if (mTodo & CALL_MAKENEWOUTFITDONE)
+ {
+ gAgentWearables.makeNewOutfitDone(mType, mIndex);
+ }
+ if (mTodo & CALL_WEARITEM)
+ {
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item,
+ new LLUpdateAppearanceAndEditWearableOnDestroy(inv_item), mDescription);
+ editWearable(inv_item);
+ }
+}
+
+void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type,
+ const U32 index,
+ const LLUUID& item_id,
+ LLViewerWearable* wearable)
+{
+ LL_INFOS() << "type " << type << " index " << index << " item " << item_id.asString() << LL_ENDL;
+
+ if (item_id.isNull())
+ return;
+
+ LLUUID old_item_id = getWearableItemID(type,index);
+
+ if (wearable)
+ {
+ wearable->setItemID(item_id);
+
+ if (old_item_id.notNull())
+ {
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
+ setWearable(type,index,wearable);
+ }
+ else
+ {
+ pushWearable(type,wearable);
+ }
+ }
+
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
+
+ LLViewerInventoryItem* item = gInventory.getItem(item_id);
+ if (item && wearable)
+ {
+ // We're changing the asset id, so we both need to set it
+ // locally via setAssetUUID() and via setTransactionID() which
+ // will be decoded on the server. JC
+ item->setAssetUUID(wearable->getAssetID());
+ item->setTransactionID(wearable->getTransactionID());
+ gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
+ item->updateServer(false);
+ }
+ gInventory.notifyObservers();
+}
+
+void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index,
+ const std::string new_name)
+{
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
+ if(!old_wearable) return;
+ bool name_changed = !new_name.empty() && (new_name != old_wearable->getName());
+ if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion())
+ {
+ LLUUID old_item_id = old_wearable->getItemID();
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()?
+ setWearable(type,index,new_wearable);
+
+ // old_wearable may still be referred to by other inventory items. Revert
+ // unsaved changes so other inventory items aren't affected by the changes
+ // that were just saved.
+ old_wearable->revertValues();
+
+ LLInventoryItem* item = gInventory.getItem(old_item_id);
+ if (item)
+ {
+ std::string item_name = item->getName();
+ if (name_changed)
+ {
+ LL_INFOS() << "saveWearable changing name from " << item->getName() << " to " << new_name << LL_ENDL;
+ item_name = new_name;
+ }
+ // Update existing inventory item
+ LLPointer<LLViewerInventoryItem> template_item =
+ new LLViewerInventoryItem(item->getUUID(),
+ item->getParentUUID(),
+ item->getPermissions(),
+ new_wearable->getAssetID(),
+ new_wearable->getAssetType(),
+ item->getInventoryType(),
+ item_name,
+ item->getDescription(),
+ item->getSaleInfo(),
+ item->getFlags(),
+ item->getCreationDate());
+ template_item->setTransactionID(new_wearable->getTransactionID());
+ update_inventory_item(template_item, gAgentAvatarp->mEndCustomizeCallback);
+ }
+ else
+ {
+ // Add a new inventory item (shouldn't ever happen here)
+ U32 todo = AddWearableToAgentInventoryCallback::CALL_NONE;
+ LLPointer<LLInventoryCallback> cb =
+ new AddWearableToAgentInventoryCallback(
+ LLPointer<LLRefCount>(NULL),
+ type,
+ index,
+ new_wearable,
+ todo);
+ addWearableToAgentInventory(cb, new_wearable);
+ return;
+ }
+
+ gAgentAvatarp->wearableUpdated(type);
+ }
+}
+
+void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
+ const U32 index,
+ const std::string& new_name,
+ const std::string& description,
+ bool save_in_lost_and_found)
+{
+ if (!isWearableCopyable(type, index))
+ {
+ LL_WARNS() << "LLAgent::saveWearableAs() not copyable." << LL_ENDL;
+ return;
+ }
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
+ if (!old_wearable)
+ {
+ LL_WARNS() << "LLAgent::saveWearableAs() no old wearable." << LL_ENDL;
+ return;
+ }
+
+ LLInventoryItem* item = gInventory.getItem(getWearableItemID(type,index));
+ if (!item)
+ {
+ LL_WARNS() << "LLAgent::saveWearableAs() no inventory item." << LL_ENDL;
+ return;
+ }
+ std::string trunc_name(new_name);
+ LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(
+ old_wearable,
+ trunc_name);
+
+ LLPointer<LLInventoryCallback> cb =
+ new AddWearableToAgentInventoryCallback(
+ LLPointer<LLRefCount>(NULL),
+ type,
+ index,
+ new_wearable,
+ AddWearableToAgentInventoryCallback::CALL_WEARITEM,
+ description
+ );
+ LLUUID category_id;
+ if (save_in_lost_and_found)
+ {
+ category_id = gInventory.findCategoryUUIDForType(
+ LLFolderType::FT_LOST_AND_FOUND);
+ }
+ else
+ {
+ // put in same folder as original
+ category_id = item->getParentUUID();
+ }
+
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ category_id,
+ new_name,
+ cb);
+
+ // old_wearable may still be referred to by other inventory items. Revert
+ // unsaved changes so other inventory items aren't affected by the changes
+ // that were just saved.
+ old_wearable->revertValuesWithoutUpdate();
+}
+
+void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index)
+{
+ LLViewerWearable* wearable = getViewerWearable(type, index);
+ llassert(wearable);
+ if (wearable)
+ {
+ wearable->revertValues();
+ }
+}
+
+void LLAgentWearables::saveAllWearables()
+{
+ //if (!gInventory.isLoaded())
+ //{
+ // return;
+ //}
+
+ for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
+ {
+ for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
+ saveWearable((LLWearableType::EType)i, j);
+ }
+}
+
+// Called when the user changes the name of a wearable inventory item that is currently being worn.
+void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& new_name)
+{
+ for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
+ {
+ for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
+ {
+ LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j);
+ if (curr_item_id == item_id)
+ {
+ LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j);
+ llassert(old_wearable);
+ if (!old_wearable) continue;
+
+ std::string old_name = old_wearable->getName();
+ old_wearable->setName(new_name);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ new_wearable->setItemID(item_id);
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ if (item)
+ {
+ new_wearable->setPermissions(item->getPermissions());
+ }
+ old_wearable->setName(old_name);
+
+ setWearable((LLWearableType::EType)i,j,new_wearable);
+ break;
+ }
+ }
+ }
+}
+
+
+bool LLAgentWearables::isWearableModifiable(LLWearableType::EType type, U32 index) const
+{
+ LLUUID item_id = getWearableItemID(type, index);
+ return item_id.notNull() ? isWearableModifiable(item_id) : false;
+}
+
+bool LLAgentWearables::isWearableModifiable(const LLUUID& item_id) const
+{
+ const LLUUID& linked_id = gInventory.getLinkedItemID(item_id);
+ if (linked_id.notNull())
+ {
+ LLInventoryItem* item = gInventory.getItem(linked_id);
+ if (item && item->getPermissions().allowModifyBy(gAgent.getID(),
+ gAgent.getGroupID()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool LLAgentWearables::isWearableCopyable(LLWearableType::EType type, U32 index) const
+{
+ LLUUID item_id = getWearableItemID(type, index);
+ if (!item_id.isNull())
+ {
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ if (item && item->getPermissions().allowCopyBy(gAgent.getID(),
+ gAgent.getGroupID()))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::EType type, U32 index)
+{
+ LLUUID item_id = getWearableItemID(type,index);
+ LLInventoryItem* item = NULL;
+ if (item_id.notNull())
+ {
+ item = gInventory.getItem(item_id);
+ }
+ return item;
+}
+
+const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
+{
+ const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
+ for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
+ {
+ for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
+ {
+ const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
+ if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
+ {
+ return curr_wearable;
+ }
+ }
+ }
+ return NULL;
+}
+
+LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
+{
+ const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
+ for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
+ {
+ for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
+ {
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
+ if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
+ {
+ return curr_wearable;
+ }
+ }
+ }
+ return NULL;
+}
+
+LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
+{
+ for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
+ {
+ for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
+ {
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
+ if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
+ {
+ return curr_wearable;
+ }
+ }
+ }
+ return NULL;
+}
+
+LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/)
+{
+ return dynamic_cast<LLViewerWearable*> (getWearable(type, index));
+}
+
+const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const
+{
+ return dynamic_cast<const LLViewerWearable*> (getWearable(type, index));
+}
+
+// static
+bool LLAgentWearables::selfHasWearable(LLWearableType::EType type)
+{
+ return (gAgentWearables.getWearableCount(type) > 0);
+}
+
+// virtual
+void LLAgentWearables::wearableUpdated(LLWearable *wearable, bool removed)
+{
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->wearableUpdated(wearable->getType());
+ }
+
+ LLWearableData::wearableUpdated(wearable, removed);
+
+ if (!removed)
+ {
+ LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable);
+ viewer_wearable->refreshName();
+
+ // Hack pt 2. If the wearable we just loaded has definition version 24,
+ // then force a re-save of this wearable after slamming the version number to 22.
+ // This number was incorrectly incremented for internal builds before release, and
+ // this fix will ensure that the affected wearables are re-saved with the right version number.
+ // the versions themselves are compatible. This code can be removed before release.
+ if( wearable->getDefinitionVersion() == 24 )
+ {
+ U32 index;
+ if (getWearableIndex(wearable,index))
+ {
+ LL_INFOS() << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << LL_ENDL;
+ wearable->setDefinitionVersion(22);
+ saveWearable(wearable->getType(),index);
+ }
+ }
+
+ checkWearableAgainstInventory(viewer_wearable);
+ }
+}
+
+const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const
+{
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
+ if (wearable)
+ return wearable->getItemID();
+ else
+ return LLUUID();
+}
+
+const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const
+{
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
+ if (wearable)
+ return wearable->getAssetID();
+ else
+ return LLUUID();
+}
+
+bool LLAgentWearables::isWearingItem(const LLUUID& item_id) const
+{
+ return getWearableFromItemID(item_id) != nullptr;
+}
+
+void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index)
+{
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index);
+ if (!wearable)
+ {
+ LL_ERRS() << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << LL_ENDL;
+ return;
+ }
+ LLLocalTextureObject lto;
+ wearable->setLocalTextureObject(texture_type, lto);
+}
+
+class OnWearableItemCreatedCB: public LLInventoryCallback
+{
+public:
+ OnWearableItemCreatedCB():
+ mWearablesAwaitingItems(LLWearableType::WT_COUNT,NULL)
+ {
+ LL_INFOS() << "created callback" << LL_ENDL;
+ }
+ /* virtual */ void fire(const LLUUID& inv_item)
+ {
+ LL_INFOS() << "One item created " << inv_item.asString() << LL_ENDL;
+ LLConstPointer<LLInventoryObject> item = gInventory.getItem(inv_item);
+ mItemsToLink.push_back(item);
+ updatePendingWearable(inv_item);
+ }
+ ~OnWearableItemCreatedCB()
+ {
+ LL_INFOS() << "All items created" << LL_ENDL;
+ LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
+ link_inventory_array(LLAppearanceMgr::instance().getCOF(),
+ mItemsToLink,
+ link_waiter);
+ }
+ void addPendingWearable(LLViewerWearable *wearable)
+ {
+ if (!wearable)
+ {
+ LL_WARNS() << "no wearable" << LL_ENDL;
+ return;
+ }
+ LLWearableType::EType type = wearable->getType();
+ if (type<LLWearableType::WT_COUNT)
+ {
+ mWearablesAwaitingItems[type] = wearable;
+ }
+ else
+ {
+ LL_WARNS() << "invalid type " << type << LL_ENDL;
+ }
+ }
+ void updatePendingWearable(const LLUUID& inv_item)
+ {
+ LLViewerInventoryItem *item = gInventory.getItem(inv_item);
+ if (!item)
+ {
+ LL_WARNS() << "no item found" << LL_ENDL;
+ return;
+ }
+ if (!item->isWearableType())
+ {
+ LL_WARNS() << "non-wearable item found" << LL_ENDL;
+ return;
+ }
+ if (item && item->isWearableType())
+ {
+ LLWearableType::EType type = item->getWearableType();
+ if (type < LLWearableType::WT_COUNT)
+ {
+ LLViewerWearable *wearable = mWearablesAwaitingItems[type];
+ if (wearable)
+ wearable->setItemID(inv_item);
+ }
+ else
+ {
+ LL_WARNS() << "invalid wearable type " << type << LL_ENDL;
+ }
+ }
+ }
+
+private:
+ LLInventoryObject::const_object_list_t mItemsToLink;
+ std::vector<LLViewerWearable*> mWearablesAwaitingItems;
+};
+
+void LLAgentWearables::createStandardWearables()
+{
+ LL_WARNS() << "Creating standard wearables" << LL_ENDL;
+
+ if (!isAgentAvatarValid()) return;
+
+ constexpr bool create[LLWearableType::WT_COUNT] =
+ {
+ true, //LLWearableType::WT_SHAPE
+ true, //LLWearableType::WT_SKIN
+ true, //LLWearableType::WT_HAIR
+ true, //LLWearableType::WT_EYES
+ true, //LLWearableType::WT_SHIRT
+ true, //LLWearableType::WT_PANTS
+ true, //LLWearableType::WT_SHOES
+ true, //LLWearableType::WT_SOCKS
+ false, //LLWearableType::WT_JACKET
+ false, //LLWearableType::WT_GLOVES
+ true, //LLWearableType::WT_UNDERSHIRT
+ true, //LLWearableType::WT_UNDERPANTS
+ false //LLWearableType::WT_SKIRT
+ };
+
+ LLPointer<LLInventoryCallback> cb = new OnWearableItemCreatedCB;
+ for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
+ {
+ if (create[i])
+ {
+ llassert(getWearableCount((LLWearableType::EType)i) == 0);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp);
+ ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable);
+ // no need to update here...
+ LLUUID category_id = LLUUID::null;
+ create_inventory_wearable(gAgent.getID(),
+ gAgent.getSessionID(),
+ category_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ wearable->getAssetType(),
+ wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ cb);
+ }
+ }
+}
+
+// We no longer need this message in the current viewer, but send
+// it for now to maintain compatibility with release viewers. Can
+// remove this function once the SH-3455 changesets are universally deployed.
+void LLAgentWearables::sendDummyAgentWearablesUpdate()
+{
+ LL_DEBUGS("Avatar") << "sendAgentWearablesUpdate()" << LL_ENDL;
+
+ // Send the AgentIsNowWearing
+ gMessageSystem->newMessageFast(_PREHASH_AgentIsNowWearing);
+
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ // Send 4 standardized nonsense item ids (same as returned by the modified sim, not that it especially matters).
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(1));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("db5a4e5f-9da3-44c8-992d-1181c5795498"));
+
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(2));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("6969c7cc-f72f-4a76-a19b-c293cce8ce4f"));
+
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(3));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("7999702b-b291-48f9-8903-c91dfb828408"));
+
+ gMessageSystem->nextBlockFast(_PREHASH_WearableData);
+ gMessageSystem->addU8Fast(_PREHASH_WearableType, U8(4));
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, LLUUID("566cb59e-ef60-41d7-bfa6-e0f293fbea40"));
+
+ gAgent.sendReliableMessage();
+}
+
+void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
+{
+ LLUUID first_item_id = getWearableItemID((LLWearableType::EType)type, index);
+ // Open the inventory and select the first item we added.
+ if (first_item_id.notNull())
+ {
+ LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
+ if (active_panel)
+ {
+ active_panel->setSelection(first_item_id, TAKE_FOCUS_NO);
+ }
+ }
+}
+
+
+void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
+ LLViewerWearable* wearable,
+ const LLUUID& category_id,
+ bool notify)
+{
+ create_inventory_wearable(gAgent.getID(),
+ gAgent.getSessionID(),
+ category_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ wearable->getAssetType(),
+ wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ cb);
+}
+
+void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_remove_all, U32 index)
+{
+ if (getWearableCount(type) == 0)
+ {
+ // no wearables to remove
+ return;
+ }
+
+ if (do_remove_all)
+ {
+ removeWearableFinal(type, do_remove_all, index);
+ }
+ else
+ {
+ LLViewerWearable* old_wearable = getViewerWearable(type,index);
+
+ if (old_wearable)
+ {
+ if (old_wearable->isDirty())
+ {
+ LLSD payload;
+ payload["wearable_type"] = (S32)type;
+ payload["wearable_index"] = (S32)index;
+ // Bring up view-modal dialog: Save changes? Yes, No, Cancel
+ LLNotificationsUtil::add("WearableSave", LLSD(), payload, &LLAgentWearables::onRemoveWearableDialog);
+ return;
+ }
+ else
+ {
+ removeWearableFinal(type, do_remove_all, index);
+ }
+ }
+ }
+}
+
+
+// static
+bool LLAgentWearables::onRemoveWearableDialog(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLWearableType::EType type = (LLWearableType::EType)notification["payload"]["wearable_type"].asInteger();
+ S32 index = (S32)notification["payload"]["wearable_index"].asInteger();
+ switch(option)
+ {
+ case 0: // "Save"
+ gAgentWearables.saveWearable(type, index);
+ gAgentWearables.removeWearableFinal(type, false, index);
+ break;
+
+ case 1: // "Don't Save"
+ gAgentWearables.removeWearableFinal(type, false, index);
+ break;
+
+ case 2: // "Cancel"
+ break;
+
+ default:
+ llassert(0);
+ break;
+ }
+ return false;
+}
+
+// Called by removeWearable() and onRemoveWearableDialog() to actually do the removal.
+void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, bool do_remove_all, U32 index)
+{
+ //LLAgentDumper dumper("removeWearable");
+ if (do_remove_all)
+ {
+ S32 max_entry = getWearableCount(type)-1;
+ for (S32 i=max_entry; i>=0; i--)
+ {
+ LLViewerWearable* old_wearable = getViewerWearable(type,i);
+ if (old_wearable)
+ {
+ eraseWearable(old_wearable);
+ old_wearable->removeFromAvatar();
+ }
+ }
+ clearWearableType(type);
+ }
+ else
+ {
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
+
+ if (old_wearable)
+ {
+ eraseWearable(old_wearable);
+ old_wearable->removeFromAvatar();
+ }
+ }
+
+ gInventory.notifyObservers();
+}
+
+// Assumes existing wearables are not dirty.
+void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items,
+ const std::vector< LLViewerWearable* >& wearables)
+{
+ LL_INFOS() << "setWearableOutfit() start" << LL_ENDL;
+
+ S32 count = wearables.size();
+ llassert(items.size() == count);
+
+ // Check for whether outfit already matches the one requested
+ S32 matched = 0, mismatched = 0;
+ const S32 arr_size = LLWearableType::WT_COUNT;
+ S32 type_counts[arr_size];
+ bool update_inventory{ false };
+ std::fill(type_counts,type_counts+arr_size,0);
+ for (S32 i = 0; i < count; i++)
+ {
+ LLViewerWearable* new_wearable = wearables[i];
+ LLPointer<LLInventoryItem> new_item = items[i];
+
+ const LLWearableType::EType type = new_wearable->getType();
+ if (type < 0 || type>=LLWearableType::WT_COUNT)
+ {
+ LL_WARNS() << "invalid type " << type << LL_ENDL;
+ mismatched++;
+ continue;
+ }
+ S32 index = type_counts[type];
+ type_counts[type]++;
+
+ LLViewerWearable *curr_wearable = dynamic_cast<LLViewerWearable*>(getWearable(type,index));
+ if (!new_wearable || !curr_wearable ||
+ new_wearable->getAssetID() != curr_wearable->getAssetID())
+ {
+ LL_DEBUGS("Avatar") << "mismatch, type " << type << " index " << index
+ << " names " << (curr_wearable ? curr_wearable->getName() : "NONE") << ","
+ << " names " << (new_wearable ? new_wearable->getName() : "NONE") << LL_ENDL;
+ mismatched++;
+ continue;
+ }
+
+ // Update only inventory in this case - ordering of wearables with the same asset id has no effect.
+ // Updating wearables in this case causes the two-alphas error in MAINT-4158.
+ // We should actually disallow wearing two wearables with the same asset id.
+ if (curr_wearable->getName() != new_item->getName() ||
+ curr_wearable->getItemID() != new_item->getUUID())
+ {
+ LL_DEBUGS("Avatar") << "mismatch on name or inventory id, names "
+ << curr_wearable->getName() << " vs " << new_item->getName()
+ << " item ids " << curr_wearable->getItemID() << " vs " << new_item->getUUID()
+ << LL_ENDL;
+ update_inventory = true;
+ continue;
+ }
+ // If we got here, everything matches.
+ matched++;
+ }
+ LL_DEBUGS("Avatar") << "matched " << matched << " mismatched " << mismatched << LL_ENDL;
+ for (S32 j=0; j<LLWearableType::WT_COUNT; j++)
+ {
+ LLWearableType::EType type = (LLWearableType::EType) j;
+ if (getWearableCount(type) != type_counts[j])
+ {
+ LL_DEBUGS("Avatar") << "count mismatch for type " << j << " current " << getWearableCount(j) << " requested " << type_counts[j] << LL_ENDL;
+ mismatched++;
+ }
+ }
+ if (mismatched == 0 && !update_inventory)
+ {
+ LL_DEBUGS("Avatar") << "no changes, bailing out" << LL_ENDL;
+ notifyLoadingFinished();
+ return;
+ }
+
+ // updating inventory
+ LLWearableType* wearable_type_inst = LLWearableType::getInstance();
+
+ // TODO: Removed check for ensuring that teens don't remove undershirt and underwear. Handle later
+ // note: shirt is the first non-body part wearable item. Update if wearable order changes.
+ // This loop should remove all clothing, but not any body parts
+ for (S32 j = 0; j < (S32)LLWearableType::WT_COUNT; j++)
+ {
+ if (wearable_type_inst->getAssetType((LLWearableType::EType)j) == LLAssetType::AT_CLOTHING)
+ {
+ removeWearable((LLWearableType::EType)j, true, 0);
+ }
+ }
+
+ for (S32 i = 0; i < count; i++)
+ {
+ LLViewerWearable* new_wearable = wearables[i];
+ LLPointer<LLInventoryItem> new_item = items[i];
+
+ llassert(new_wearable);
+ if (new_wearable)
+ {
+ const LLWearableType::EType type = new_wearable->getType();
+
+ LLUUID old_wearable_id = new_wearable->getItemID();
+ new_wearable->setName(new_item->getName());
+ new_wearable->setItemID(new_item->getUUID());
+
+ if (wearable_type_inst->getAssetType(type) == LLAssetType::AT_BODYPART)
+ {
+ // exactly one wearable per body part
+ setWearable(type,0,new_wearable);
+ if (old_wearable_id.notNull())
+ {
+ // we changed id before setting wearable, update old item manually
+ // to complete the swap.
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, old_wearable_id);
+ }
+ }
+ else
+ {
+ pushWearable(type,new_wearable);
+ }
+
+ constexpr bool removed = false;
+ wearableUpdated(new_wearable, removed);
+ }
+ }
+
+ gInventory.notifyObservers();
+
+ if (mismatched == 0)
+ {
+ LL_DEBUGS("Avatar") << "inventory updated, wearable assets not changed, bailing out" << LL_ENDL;
+ notifyLoadingFinished();
+ return;
+ }
+
+ // updating agent avatar
+
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->setCompositeUpdatesEnabled(true);
+
+ // If we have not yet declouded, we may want to use
+ // baked texture UUIDs sent from the first objectUpdate message
+ // don't overwrite these. If we have already declouded, we've saved
+ // these ids as the last known good textures and can invalidate without
+ // re-clouding.
+ if (!gAgentAvatarp->getIsCloud())
+ {
+ gAgentAvatarp->invalidateAll();
+ }
+ }
+
+ // Start rendering & update the server
+ mWearablesLoaded = true;
+
+ notifyLoadingFinished();
+
+ // Copy wearable params to avatar.
+ gAgentAvatarp->writeWearablesToAvatar();
+
+ // Then update the avatar based on the copied params.
+ gAgentAvatarp->updateVisualParams();
+
+ gAgentAvatarp->dumpAvatarTEs("setWearableOutfit");
+
+ LL_DEBUGS("Avatar") << "setWearableOutfit() end" << LL_ENDL;
+}
+
+
+// User has picked "wear on avatar" from a menu.
+void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
+{
+ //LLAgentDumper dumper("setWearableItem");
+ if (isWearingItem(new_item->getUUID()))
+ {
+ LL_WARNS() << "wearable " << new_item->getUUID() << " is already worn" << LL_ENDL;
+ return;
+ }
+
+ const LLWearableType::EType type = new_wearable->getType();
+
+ if (!do_append)
+ {
+ // Remove old wearable, if any
+ // MULTI_WEARABLE: hardwired to 0
+ LLViewerWearable* old_wearable = getViewerWearable(type,0);
+ if (old_wearable)
+ {
+ const LLUUID& old_item_id = old_wearable->getItemID();
+ if ((old_wearable->getAssetID() == new_wearable->getAssetID()) &&
+ (old_item_id == new_item->getUUID()))
+ {
+ LL_DEBUGS() << "No change to wearable asset and item: " << LLWearableType::getInstance()->getTypeName(type) << LL_ENDL;
+ return;
+ }
+
+ if (old_wearable->isDirty())
+ {
+ // Bring up modal dialog: Save changes? Yes, No, Cancel
+ LLSD payload;
+ payload["item_id"] = new_item->getUUID();
+ LLNotificationsUtil::add("WearableSave", LLSD(), payload, boost::bind(onSetWearableDialog, _1, _2, new_wearable));
+ return;
+ }
+ }
+ }
+
+ setWearableFinal(new_item, new_wearable, do_append);
+}
+
+// static
+bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+ U32 index;
+ if (!gAgentWearables.getWearableIndex(wearable,index))
+ {
+ LL_WARNS() << "Wearable not found" << LL_ENDL;
+ delete wearable;
+ return false;
+ }
+ if (!new_item)
+ {
+ delete wearable;
+ return false;
+ }
+
+ switch(option)
+ {
+ case 0: // "Save"
+ gAgentWearables.saveWearable(wearable->getType(),index);
+ gAgentWearables.setWearableFinal(new_item, wearable);
+ break;
+
+ case 1: // "Don't Save"
+ gAgentWearables.setWearableFinal(new_item, wearable);
+ break;
+
+ case 2: // "Cancel"
+ break;
+
+ default:
+ llassert(0);
+ break;
+ }
+
+ delete wearable;
+ return false;
+}
+
+// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable.
+// MULTI_WEARABLE: unify code after null objects are gone.
+void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
+{
+ const LLWearableType::EType type = new_wearable->getType();
+
+ if (do_append && getWearableItemID(type,0).notNull())
+ {
+ new_wearable->setItemID(new_item->getUUID());
+ const bool trigger_updated = false;
+ pushWearable(type, new_wearable, trigger_updated);
+ LL_INFOS() << "Added additional wearable for type " << type
+ << " size is now " << getWearableCount(type) << LL_ENDL;
+ checkWearableAgainstInventory(new_wearable);
+ }
+ else
+ {
+ // Replace the old wearable with a new one.
+ llassert(new_item->getAssetUUID() == new_wearable->getAssetID());
+
+ LLViewerWearable *old_wearable = getViewerWearable(type,0);
+ LLUUID old_item_id;
+ if (old_wearable)
+ {
+ old_item_id = old_wearable->getItemID();
+ }
+ new_wearable->setItemID(new_item->getUUID());
+ setWearable(type,0,new_wearable);
+
+ if (old_item_id.notNull())
+ {
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
+ gInventory.notifyObservers();
+ }
+ LL_INFOS() << "Replaced current element 0 for type " << type
+ << " size is now " << getWearableCount(type) << LL_ENDL;
+ }
+}
+
+// User has picked "remove from avatar" from a menu.
+// static
+void LLAgentWearables::userRemoveWearable(const LLWearableType::EType &type, const U32 &index)
+{
+ if (!(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES)) //&&
+ //!((!gAgent.isTeen()) && (type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT)))
+ {
+ gAgentWearables.removeWearable(type,false,index);
+ }
+}
+
+//static
+void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &type)
+{
+ if (!(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES)) //&&
+ //!((!gAgent.isTeen()) && (type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT)))
+ {
+ gAgentWearables.removeWearable(type,true,0);
+ }
+}
+
+// Given a desired set of attachments, find what objects need to be
+// removed, and what additional inventory items need to be added.
+void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array_t& obj_item_array,
+ llvo_vec_t& objects_to_remove,
+ llvo_vec_t& objects_to_retain,
+ LLInventoryModel::item_array_t& items_to_add)
+{
+ // Possible cases:
+ // already wearing but not in request set -> take off.
+ // already wearing and in request set -> leave alone.
+ // not wearing and in request set -> put on.
+
+ if (!isAgentAvatarValid()) return;
+
+ std::set<LLUUID> requested_item_ids;
+ std::set<LLUUID> current_item_ids;
+ for (S32 i=0; i<obj_item_array.size(); i++)
+ {
+ const LLUUID & requested_id = obj_item_array[i].get()->getLinkedUUID();
+ //LL_INFOS() << "Requested attachment id " << requested_id << LL_ENDL;
+ requested_item_ids.insert(requested_id);
+ }
+
+ // Build up list of objects to be removed and items currently attached.
+ LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ LLVOAvatar::attachment_map_t::iterator end = gAgentAvatarp->mAttachmentPoints.end();
+ while (iter != end)
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *objectp = attachment_iter->get();
+ if (objectp)
+ {
+ LLUUID object_item_id = objectp->getAttachmentItemID();
+
+ bool remove_attachment = true;
+ if (requested_item_ids.find(object_item_id) != requested_item_ids.end())
+ { // Object currently worn, was requested to keep it
+ // Flag as currently worn so we won't have to add it again.
+ remove_attachment = false;
+ }
+ else if (objectp->isTempAttachment())
+ { // Check if we should keep this temp attachment
+ remove_attachment = LLAppearanceMgr::instance().shouldRemoveTempAttachment(objectp->getID());
+ }
+
+ if (remove_attachment)
+ {
+ // LL_INFOS() << "found object to remove, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL;
+ objects_to_remove.push_back(objectp);
+ }
+ else
+ {
+ // LL_INFOS() << "found object to keep, id " << objectp->getID() << ", item " << objectp->getAttachmentItemID() << LL_ENDL;
+ current_item_ids.insert(object_item_id);
+ objects_to_retain.push_back(objectp);
+ }
+ }
+ }
+ }
+
+ for (LLInventoryModel::item_array_t::iterator it = obj_item_array.begin();
+ it != obj_item_array.end();
+ ++it)
+ {
+ LLUUID linked_id = (*it).get()->getLinkedUUID();
+ if (current_item_ids.find(linked_id) != current_item_ids.end())
+ {
+ // Requested attachment is already worn.
+ }
+ else
+ {
+ // Requested attachment is not worn yet.
+ items_to_add.push_back(*it);
+ }
+ }
+ // S32 remove_count = objects_to_remove.size();
+ // S32 add_count = items_to_add.size();
+ // LL_INFOS() << "remove " << remove_count << " add " << add_count << LL_ENDL;
+}
+
+std::vector<LLViewerObject*> LLAgentWearables::getTempAttachments()
+{
+ llvo_vec_t temp_attachs;
+ if (isAgentAvatarValid())
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end();)
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *objectp = attachment_iter->get();
+ if (objectp && objectp->isTempAttachment())
+ {
+ temp_attachs.push_back(objectp);
+ }
+ }
+ }
+ }
+ return temp_attachs;
+}
+
+void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remove)
+{
+ if (!isAgentAvatarValid()) return;
+
+ if (objects_to_remove.empty())
+ return;
+
+ LL_DEBUGS("Avatar") << "ATT [ObjectDetach] removing " << objects_to_remove.size() << " objects" << LL_ENDL;
+ gMessageSystem->newMessage("ObjectDetach");
+ gMessageSystem->nextBlockFast(_PREHASH_AgentData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ for (llvo_vec_t::iterator it = objects_to_remove.begin();
+ it != objects_to_remove.end();
+ ++it)
+ {
+ LLViewerObject *objectp = *it;
+ //gAgentAvatarp->resetJointPositionsOnDetach(objectp);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
+ const LLUUID& item_id = objectp->getAttachmentItemID();
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LL_DEBUGS("Avatar") << "ATT removing object, item is " << (item ? item->getName() : "UNKNOWN") << " " << item_id << LL_ENDL;
+ LLAttachmentsMgr::instance().onDetachRequested(item_id);
+ }
+ gMessageSystem->sendReliable(gAgent.getRegionHost());
+}
+
+void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array)
+{
+ // Build a compound message to send all the objects that need to be rezzed.
+ S32 obj_count = obj_item_array.size();
+ if (obj_count > 0)
+ {
+ LL_DEBUGS("Avatar") << "ATT attaching multiple, total obj_count " << obj_count << LL_ENDL;
+ }
+
+ for(LLInventoryModel::item_array_t::const_iterator it = obj_item_array.begin();
+ it != obj_item_array.end();
+ ++it)
+ {
+ const LLInventoryItem* item = *it;
+ LLAttachmentsMgr::instance().addAttachmentRequest(item->getLinkedUUID(), 0, true);
+ }
+}
+
+// Returns false if the given wearable is already topmost/bottommost
+// (depending on closer_to_body parameter).
+bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const
+{
+ const LLWearable* wearable = getWearableFromItemID(item_id);
+ if (!wearable) return false;
+
+ LLWearableType::EType wtype = wearable->getType();
+ const LLWearable* marginal_wearable = closer_to_body ? getBottomWearable(wtype) : getTopWearable(wtype);
+ if (!marginal_wearable) return false;
+
+ return wearable != marginal_wearable;
+}
+
+bool LLAgentWearables::areWearablesLoaded() const
+{
+ return mWearablesLoaded;
+}
+
+bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const
+{
+ if (!wearable) return false;
+
+ LLWearableType::EType type = wearable->getType();
+ // Make sure the user always has at least one shape, skin, eyes, and hair type currently worn.
+ return !(((type == LLWearableType::WT_SHAPE) || (type == LLWearableType::WT_SKIN) || (type == LLWearableType::WT_HAIR) || (type == LLWearableType::WT_EYES))
+ && (getWearableCount(type) <= 1) );
+}
+void LLAgentWearables::animateAllWearableParams(F32 delta)
+{
+ for( S32 type = 0; type < LLWearableType::WT_COUNT; ++type )
+ {
+ for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count)
+ {
+ LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count);
+ llassert(wearable);
+ if (wearable)
+ {
+ wearable->animateParams(delta);
+ }
+ }
+ }
+}
+
+bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool closer_to_body)
+{
+ if (!item) return false;
+ if (!item->isWearableType()) return false;
+
+ LLWearableType::EType type = item->getWearableType();
+ U32 wearable_count = getWearableCount(type);
+ if (0 == wearable_count) return false;
+
+ const LLUUID& asset_id = item->getAssetUUID();
+
+ //nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body)
+ if (closer_to_body)
+ {
+ LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) );
+ if (bottom_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
+ else // !closer_to_body
+ {
+ LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) );
+ if (top_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
+
+ for (U32 i = 0; i < wearable_count; ++i)
+ {
+ LLViewerWearable* wearable = getViewerWearable(type, i);
+ if (!wearable) continue;
+ if (wearable->getAssetID() != asset_id) continue;
+
+ //swapping wearables
+ U32 swap_i = closer_to_body ? i-1 : i+1;
+ swapWearables(type, i, swap_i);
+ return true;
+ }
+
+ return false;
+}
+
+// static
+void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, const LLUUID& parent_id, std::function<void(const LLUUID&)> created_cb)
+{
+ if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return;
+
+ if (type == LLWearableType::WT_UNIVERSAL && !gAgent.getRegion()->bakesOnMeshEnabled())
+ {
+ LL_WARNS("Inventory") << "Can't create WT_UNIVERSAL type " << LL_ENDL;
+ return;
+ }
+
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
+ LLAssetType::EType asset_type = wearable->getAssetType();
+ LLPointer<LLBoostFuncInventoryCallback> cb;
+ if(wear)
+ {
+ cb = new LLBoostFuncInventoryCallback(wear_and_edit_cb);
+ }
+ else
+ {
+ cb = new LLBoostFuncInventoryCallback(wear_cb);
+ }
+ if (created_cb != NULL)
+ {
+ cb->addOnFireFunc(created_cb);
+ }
+
+ LLUUID folder_id;
+
+ if (parent_id.notNull())
+ {
+ folder_id = parent_id;
+ }
+ else
+ {
+ LLFolderType::EType folder_type = LLFolderType::assetTypeToFolderType(asset_type);
+ folder_id = gInventory.findCategoryUUIDForType(folder_type);
+ }
+
+ create_inventory_wearable(gAgent.getID(),
+ gAgent.getSessionID(),
+ folder_id,
+ wearable->getTransactionID(),
+ wearable->getName(),
+ wearable->getDescription(),
+ asset_type,
+ wearable->getType(),
+ LLFloaterPerms::getNextOwnerPerms("Wearables"),
+ cb);
+}
+
+// static
+void LLAgentWearables::editWearable(const LLUUID& item_id)
+{
+ LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id);
+ if (!item)
+ {
+ LL_WARNS() << "Failed to get linked item" << LL_ENDL;
+ return;
+ }
+
+ if (!item->isFinished())
+ {
+ LL_WARNS() << "Tried to edit wearable that isn't loaded" << LL_ENDL;
+ // Restart fetch or put item to the front
+ LLInventoryModelBackgroundFetch::instance().start(item->getUUID(), false);
+ return;
+ }
+
+ LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
+ if (!wearable)
+ {
+ LL_WARNS() << "Cannot get wearable" << LL_ENDL;
+ return;
+ }
+
+ if (!gAgentWearables.isWearableModifiable(item->getUUID()))
+ {
+ LL_WARNS() << "Cannot modify wearable" << LL_ENDL;
+ return;
+ }
+
+ S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
+ S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
+ S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
+ S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
+ if (!shape_count || !hair_count || !eye_count || !skin_count)
+ {
+ // Don't let user edit wearables if avatar is cloud due to missing parts.
+ // Let user edit wearables if avatar is cloud due to missing textures.
+ LL_WARNS() << "Cannot modify wearable. Avatar is cloud and missing parts." << LL_ENDL;
+ return;
+ }
+
+ const bool disable_camera_switch = LLWearableType::getInstance()->getDisableCameraSwitch(wearable->getType());
+ LLPanel* panel = LLFloaterSidePanelContainer::getPanel("appearance");
+ LLSidepanelAppearance::editWearable(wearable, panel, disable_camera_switch);
+}
+
+// Request editing the item after it gets worn.
+void LLAgentWearables::requestEditingWearable(const LLUUID& item_id)
+{
+ mItemToEdit = gInventory.getLinkedItemID(item_id);
+}
+
+// Start editing the item if previously requested.
+void LLAgentWearables::editWearableIfRequested(const LLUUID& item_id)
+{
+ if (mItemToEdit.notNull() &&
+ mItemToEdit == gInventory.getLinkedItemID(item_id))
+ {
+ LLAgentWearables::editWearable(item_id);
+ mItemToEdit.setNull();
+ }
+}
+
+boost::signals2::connection LLAgentWearables::addLoadingStartedCallback(loading_started_callback_t cb)
+{
+ return mLoadingStartedSignal.connect(cb);
+}
+
+boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_t cb)
+{
+ return mLoadedSignal.connect(cb);
+}
+
+bool LLAgentWearables::changeInProgress() const
+{
+ return mCOFChangeInProgress;
+}
+
+void LLAgentWearables::notifyLoadingStarted()
+{
+ mCOFChangeInProgress = true;
+ mCOFChangeTimer.reset();
+ mLoadingStartedSignal();
+}
+
+void LLAgentWearables::notifyLoadingFinished()
+{
+ mCOFChangeInProgress = false;
+ mLoadedSignal();
+}
+// EOF