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authorOz Linden <oz@lindenlab.com>2013-05-08 14:46:00 -0400
committerOz Linden <oz@lindenlab.com>2013-05-08 14:46:00 -0400
commit1b984d8f40d805341b8c1fc670c29b32c25ce227 (patch)
treefb73a6224dfe7ff7d5bf4619a799b0ededffcb64 /indra/newview/llagentcamera.cpp
parent21ba1e9c1e8afeb1b3cf67462f6e16ff8f6ae91a (diff)
parent1beb15c93b139e4494bb90cce30b1c67accb4b08 (diff)
merge changes for 3.5.1-release
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 488a134aa2..0896aa5972 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -2267,22 +2267,22 @@ void LLAgentCamera::changeCameraToCustomizeAvatar()
gFocusMgr.setKeyboardFocus( NULL );
gFocusMgr.setMouseCapture( NULL );
- // Remove any pitch or rotation from the avatar
- LLVector3 at = gAgent.getAtAxis();
- at.mV[VZ] = 0.f;
- at.normalize();
- gAgent.resetAxes(at);
-
- gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
- gAgent.setCustomAnim(TRUE);
- gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
- LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
-
- if (turn_motion)
- {
- // delay camera animation long enough to play through turn animation
- setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
- }
+ // Remove any pitch or rotation from the avatar
+ LLVector3 at = gAgent.getAtAxis();
+ at.mV[VZ] = 0.f;
+ at.normalize();
+ gAgent.resetAxes(at);
+
+ gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
+ gAgent.setCustomAnim(TRUE);
+ gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
+ LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
+
+ if (turn_motion)
+ {
+ // delay camera animation long enough to play through turn animation
+ setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
+ }
}
LLVector3 agent_at = gAgent.getAtAxis();