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authorDave Parks <none@none>2010-06-07 23:05:22 -0500
committerDave Parks <none@none>2010-06-07 23:05:22 -0500
commitf461ae214c8c998f5a0e3661696a30d27ad2814e (patch)
treee9430d423ee46fad6cb8319575d37ec925b88e99 /indra/newview/llagentcamera.cpp
parent84e619a6dc9e5a5967c4ce035ac530a4588f72a5 (diff)
parent48809cb3a9350a0357a0fc710140e2437f3e068e (diff)
Merge with render-pipeline
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp24
1 files changed, 2 insertions, 22 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index f838af61a9..39b51189d4 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -38,7 +38,6 @@
#include "llagent.h"
#include "llanimationstates.h"
#include "llfloatercamera.h"
-#include "llfloatercustomize.h"
#include "llfloaterreg.h"
#include "llhudmanager.h"
#include "lljoystickbutton.h"
@@ -48,6 +47,7 @@
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewerjoystick.h"
+#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
@@ -1540,26 +1540,6 @@ F32 LLAgentCamera::calcCustomizeAvatarUIOffset(const LLVector3d& camera_pos_glob
{
F32 ui_offset = 0.f;
- if (gFloaterCustomize)
- {
- const LLRect& rect = gFloaterCustomize->getRect();
-
- // Move the camera so that the avatar isn't covered up by this floater.
- F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled()))));
- F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians
- F32 offset = tan(apparent_angle);
-
- if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) )
- {
- // Move the avatar to the right (camera to the left)
- ui_offset = offset;
- }
- else
- {
- // Move the avatar to the left (camera to the right)
- ui_offset = -offset;
- }
- }
F32 range = (F32)dist_vec(camera_pos_global, getFocusGlobal());
mUIOffset = lerp(mUIOffset, ui_offset, LLCriticalDamp::getInterpolant(0.05f));
return mUIOffset * range;
@@ -2382,7 +2362,7 @@ void LLAgentCamera::changeCameraToCustomizeAvatar(BOOL avatar_animate, BOOL came
mAnimationDuration = gSavedSettings.getF32("ZoomTime");
}
}
- setFocusGlobal(LLVector3d::zero);
+ gAgentAvatarp->updateMeshTextures();
}
else
{