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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2023-09-05 13:19:10 +0200
committerGuru <alexandrgproductengine@lindenlab.com>2023-09-05 13:24:54 +0200
commit25388312cf28f8b30934ac3885783a96a3b2ed69 (patch)
tree70183264bdbdb47ee6e9f85f28a3dd4b53c86fe1 /indra/newview/llagentcamera.cpp
parent512d450fe31eee5772339c27333e0d56f4bfbd45 (diff)
SL-20206 Underwater visuals problematic when camera is swung below Z=0
Diffstat (limited to 'indra/newview/llagentcamera.cpp')
-rw-r--r--indra/newview/llagentcamera.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 098ff8fea9..6e8784b726 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -1996,15 +1996,21 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
// Don't let camera go underground
F32 camera_min_off_ground = getCameraMinOffGround();
-
camera_land_height = LLWorld::getInstance()->resolveLandHeightGlobal(camera_position_global);
-
- if (camera_position_global.mdV[VZ] < camera_land_height + camera_min_off_ground)
+ F32 minZ = llmax(F_ALMOST_ZERO, camera_land_height + camera_min_off_ground);
+ if (camera_position_global.mdV[VZ] < minZ)
{
- camera_position_global.mdV[VZ] = camera_land_height + camera_min_off_ground;
+ camera_position_global.mdV[VZ] = minZ;
isConstrained = TRUE;
}
+ // Don't let camera go abovesky
+ F32 maxZ = LLWorld::getInstance()->getRegionMaxHeight() * 0.25 - F_ALMOST_ZERO;
+ if (camera_position_global.mdV[VZ] > maxZ)
+ {
+ camera_position_global.mdV[VZ] = maxZ;
+ isConstrained = TRUE;
+ }
if (hit_limit)
{