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authorLoren Shih <seraph@lindenlab.com>2010-06-07 17:07:28 -0400
committerLoren Shih <seraph@lindenlab.com>2010-06-07 17:07:28 -0400
commite9fdbadea57686e89a4070e7bc3462b9cc7b06a4 (patch)
tree08132a65e5ddd3893cb322e70601a3e946e03bb5 /indra/newview/llagent.cpp
parenteec00a712fff079009ae793d86e27b7f3ab13053 (diff)
EXT-7628 FIXED Don't cache lower res baked textures
Fixed an error in logic - low res textures should be identified by uploadNeeded versus uploadPending. Also added a llinfos debugging line.
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index d2e55f88a0..f49b8d24f2 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3589,10 +3589,10 @@ void LLAgent::sendAgentSetAppearance()
if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
{
generate_valid_hash = FALSE;
+ llinfos << "Not caching baked texture upload for " << baked_index << " due to being uploaded at low resolution." << llendl;
}
- LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
-
+ const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
if (hash.notNull())
{
ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);