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authorAdam Moss <moss@lindenlab.com>2009-02-03 17:56:26 +0000
committerAdam Moss <moss@lindenlab.com>2009-02-03 17:56:26 +0000
commite188badaf29a1a02307f93864eed6737096bd9a1 (patch)
tree767259ad3385fd9ede9722e04752bea008469f8c /indra/newview/llagent.cpp
parent4ad54702fce32905402cb6055c085ac14de188a2 (diff)
QAR-1177 maint-viewer-12 + uploadfees-viewer combo mergeme
svn merge -r108355:109316 svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/maint-viewer-12-uploadfees-qa108314 Whew.
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp22
1 files changed, 20 insertions, 2 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index efa7504a48..7ef757f1ba 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -4348,7 +4348,19 @@ void LLAgent::setFocusObject(LLViewerObject* object)
//-----------------------------------------------------------------------------
void LLAgent::setFocusGlobal(const LLPickInfo& pick)
{
- setFocusGlobal(pick.mPosGlobal, pick.mObjectID);
+ LLViewerObject* objectp = gObjectList.findObject(pick.mObjectID);
+
+ if (objectp)
+ {
+ // focus on object plus designated offset
+ // which may or may not be same as pick.mPosGlobal
+ setFocusGlobal(objectp->getPositionGlobal() + LLVector3d(pick.mObjectOffset), pick.mObjectID);
+ }
+ else
+ {
+ // focus directly on point where user clicked
+ setFocusGlobal(pick.mPosGlobal, pick.mObjectID);
+ }
}
@@ -5831,7 +5843,12 @@ bool LLAgent::teleportCore(bool is_local)
return false;
}
- // Stop all animation before actual teleporting
+#if 0
+ // This should not exist. It has been added, removed, added, and now removed again.
+ // This change needs to come from the simulator. Otherwise, the agent ends up out of
+ // sync with other viewers. Discuss in DEV-14145/VWR-6744 before reenabling.
+
+ // Stop all animation before actual teleporting
LLVOAvatar* avatarp = gAgent.getAvatarObject();
if (avatarp)
{
@@ -5843,6 +5860,7 @@ bool LLAgent::teleportCore(bool is_local)
}
avatarp->processAnimationStateChanges();
}
+#endif
// Don't call LLFirstUse::useTeleport because we don't know
// yet if the teleport will succeed. Look in