diff options
author | Aimee Linden <aimee@lindenlab.com> | 2010-08-28 16:03:53 +0100 |
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committer | Aimee Linden <aimee@lindenlab.com> | 2010-08-28 16:03:53 +0100 |
commit | b1c677a6e70db7a0a56b82045ec60288eee20da4 (patch) | |
tree | 5812e9e23987096e3ee3b1ee4f3c592737e2ae7f /indra/newview/llagent.cpp | |
parent | bef304c0a34bfcd7997bd7799995229ddcc1de31 (diff) | |
parent | 34a063ae5ae1c8b4be0de8a4448cb11a002a4c61 (diff) |
Merge
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 61 |
1 files changed, 46 insertions, 15 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index fe7e883d83..b202cb5098 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -167,6 +167,7 @@ LLAgent::LLAgent() : mbAlwaysRun(false), mbRunning(false), + mbTeleportKeepsLookAt(false), mAgentAccess(gSavedSettings), mTeleportState( TELEPORT_NONE ), @@ -3249,7 +3250,11 @@ bool LLAgent::teleportCore(bool is_local) // local logic LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TELEPORT_COUNT); - if (!is_local) + if (is_local) + { + gAgent.setTeleportState( LLAgent::TELEPORT_LOCAL ); + } + else { gTeleportDisplay = TRUE; gAgent.setTeleportState( LLAgent::TELEPORT_START ); @@ -3268,13 +3273,15 @@ bool LLAgent::teleportCore(bool is_local) void LLAgent::teleportRequest( const U64& region_handle, - const LLVector3& pos_local) + const LLVector3& pos_local, + bool look_at_from_camera) { LLViewerRegion* regionp = getRegion(); - if(regionp && teleportCore()) + bool is_local = (region_handle == to_region_handle(getPositionGlobal())); + if(regionp && teleportCore(is_local)) { - llinfos << "TeleportRequest: '" << region_handle << "':" << pos_local - << llendl; + LL_INFOS("") << "TeleportLocationRequest: '" << region_handle << "':" + << pos_local << LL_ENDL; LLMessageSystem* msg = gMessageSystem; msg->newMessage("TeleportLocationRequest"); msg->nextBlockFast(_PREHASH_AgentData); @@ -3284,6 +3291,10 @@ void LLAgent::teleportRequest( msg->addU64("RegionHandle", region_handle); msg->addVector3("Position", pos_local); LLVector3 look_at(0,1,0); + if (look_at_from_camera) + { + look_at = LLViewerCamera::getInstance()->getAtAxis(); + } msg->addVector3("LookAt", look_at); sendReliableMessage(); } @@ -3395,6 +3406,16 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) } } +// Teleport to global position, but keep facing in the same direction +void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global) +{ + mbTeleportKeepsLookAt = true; + gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction + U64 region_handle = to_region_handle(pos_global); + LLVector3 pos_local = (LLVector3)(pos_global - from_region_handle(region_handle)); + teleportRequest(region_handle, pos_local, getTeleportKeepsLookAt()); +} + void LLAgent::setTeleportState(ETeleportState state) { mTeleportState = state; @@ -3402,18 +3423,28 @@ void LLAgent::setTeleportState(ETeleportState state) { LLFloaterReg::hideInstance("snapshot"); } - if (mTeleportState == TELEPORT_MOVING) - { - // We're outa here. Save "back" slurl. - LLAgentUI::buildSLURL(mTeleportSourceSLURL); - } - else if(mTeleportState == TELEPORT_ARRIVING) + + switch (mTeleportState) { - // First two position updates after a teleport tend to be weird - LLViewerStats::getInstance()->mAgentPositionSnaps.mCountOfNextUpdatesToIgnore = 2; + case TELEPORT_NONE: + mbTeleportKeepsLookAt = false; + break; + + case TELEPORT_MOVING: + // We're outa here. Save "back" slurl. + LLAgentUI::buildSLURL(mTeleportSourceSLURL); + break; - // Let the interested parties know we've teleported. - LLViewerParcelMgr::getInstance()->onTeleportFinished(false, getPositionGlobal()); + case TELEPORT_ARRIVING: + // First two position updates after a teleport tend to be weird + LLViewerStats::getInstance()->mAgentPositionSnaps.mCountOfNextUpdatesToIgnore = 2; + + // Let the interested parties know we've teleported. + LLViewerParcelMgr::getInstance()->onTeleportFinished(false, getPositionGlobal()); + break; + + default: + break; } } |