diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-03-29 12:00:26 -0400 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2010-03-29 12:00:26 -0400 |
commit | 94e6e10739c8321b6fb651a109901380ef92975a (patch) | |
tree | 629fec2892c2bb0bce4f35f42ef4cad54408f174 /indra/newview/llagent.cpp | |
parent | 46fe5d49caef6c8db3df9d88f0d0ec773ef28095 (diff) |
EXT-6536 : Make LLVOAvatarSelf a singleton
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r-- | indra/newview/llagent.cpp | 217 |
1 files changed, 91 insertions, 126 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index a1b2a9fc44..645acca4ae 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -159,11 +159,11 @@ bool handleSlowMotionAnimation(const LLSD& newvalue) { if (newvalue.asBoolean()) { - gAgent.getAvatarObject()->setAnimTimeFactor(0.2f); + gAgentAvatar->setAnimTimeFactor(0.2f); } else { - gAgent.getAvatarObject()->setAnimTimeFactor(1.0f); + gAgentAvatar->setAnimTimeFactor(1.0f); } return true; } @@ -207,8 +207,6 @@ LLAgent::LLAgent() : mDistanceTraveled(0.F), mLastPositionGlobal(LLVector3d::zero), - mAvatarObject(NULL), - mRenderState(0), mTypingTimer(), @@ -294,7 +292,6 @@ void LLAgent::init() //----------------------------------------------------------------------------- void LLAgent::cleanup() { - mAvatarObject = NULL; mRegionp = NULL; } @@ -325,12 +322,12 @@ void LLAgent::onAppFocusGained() void LLAgent::ageChat() { - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { // get amount of time since I last chatted - F64 elapsed_time = (F64)mAvatarObject->mChatTimer.getElapsedTimeF32(); + F64 elapsed_time = (F64)gAgentAvatar->mChatTimer.getElapsedTimeF32(); // add in frame time * 3 (so it ages 4x) - mAvatarObject->mChatTimer.setAge(elapsed_time + (F64)gFrameDTClamped * (CHAT_AGE_FAST_RATE - 1.0)); + gAgentAvatar->mChatTimer.setAge(elapsed_time + (F64)gFrameDTClamped * (CHAT_AGE_FAST_RATE - 1.0)); } } @@ -517,20 +514,20 @@ BOOL LLAgent::getFlying() const //----------------------------------------------------------------------------- void LLAgent::setFlying(BOOL fly) { - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { // *HACK: Don't allow to start the flying mode if we got ANIM_AGENT_STANDUP signal // because in this case we won't get a signal to start avatar flying animation and // it will be walking with flying mode "ON" indication. However we allow to switch // the flying mode off if we get ANIM_AGENT_STANDUP signal. See process_avatar_animation(). // See EXT-2781. - if(fly && mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_STANDUP) != mAvatarObject->mSignaledAnimations.end()) + if(fly && gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_STANDUP) != gAgentAvatar->mSignaledAnimations.end()) { return; } // don't allow taking off while sitting - if (fly && mAvatarObject->isSitting()) + if (fly && gAgentAvatar->isSitting()) { return; } @@ -583,9 +580,9 @@ void LLAgent::toggleFlying() bool LLAgent::enableFlying() { BOOL sitting = FALSE; - if (gAgent.getAvatarObject()) + if (isAgentAvatarValid()) { - sitting = gAgent.getAvatarObject()->isSitting(); + sitting = gAgentAvatar->isSitting(); } return !sitting; } @@ -755,9 +752,9 @@ void LLAgent::sendReliableMessage() //----------------------------------------------------------------------------- LLVector3 LLAgent::getVelocity() const { - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { - return mAvatarObject->getVelocity(); + return gAgentAvatar->getVelocity(); } else { @@ -776,13 +773,13 @@ void LLAgent::setPositionAgent(const LLVector3 &pos_agent) llerrs << "setPositionAgent is not a number" << llendl; } - if (mAvatarObject.notNull() && mAvatarObject->getParent()) + if (isAgentAvatarValid() && gAgentAvatar->getParent()) { LLVector3 pos_agent_sitting; LLVector3d pos_agent_d; - LLViewerObject *parent = (LLViewerObject*)mAvatarObject->getParent(); + LLViewerObject *parent = (LLViewerObject*)gAgentAvatar->getParent(); - pos_agent_sitting = mAvatarObject->getPosition() * parent->getRotation() + parent->getPositionAgent(); + pos_agent_sitting = gAgentAvatar->getPosition() * parent->getRotation() + parent->getPositionAgent(); pos_agent_d.setVec(pos_agent_sitting); mFrameAgent.setOrigin(pos_agent_sitting); @@ -803,9 +800,9 @@ void LLAgent::setPositionAgent(const LLVector3 &pos_agent) //----------------------------------------------------------------------------- const LLVector3d &LLAgent::getPositionGlobal() const { - if (mAvatarObject.notNull() && !mAvatarObject->mDrawable.isNull()) + if (isAgentAvatarValid() && !gAgentAvatar->mDrawable.isNull()) { - mPositionGlobal = getPosGlobalFromAgent(mAvatarObject->getRenderPosition()); + mPositionGlobal = getPosGlobalFromAgent(gAgentAvatar->getRenderPosition()); } else { @@ -820,9 +817,9 @@ const LLVector3d &LLAgent::getPositionGlobal() const //----------------------------------------------------------------------------- const LLVector3 &LLAgent::getPositionAgent() { - if(mAvatarObject.notNull() && !mAvatarObject->mDrawable.isNull()) + if (isAgentAvatarValid() && !gAgentAvatar->mDrawable.isNull()) { - mFrameAgent.setOrigin(mAvatarObject->getRenderPosition()); + mFrameAgent.setOrigin(gAgentAvatar->getRenderPosition()); } return mFrameAgent.getOrigin(); @@ -948,21 +945,21 @@ LLVector3 LLAgent::getReferenceUpVector() { // this vector is in the coordinate frame of the avatar's parent object, or the world if none LLVector3 up_vector = LLVector3::z_axis; - if (mAvatarObject.notNull() && - mAvatarObject->getParent() && - mAvatarObject->mDrawable.notNull()) + if (isAgentAvatarValid() && + gAgentAvatar->getParent() && + gAgentAvatar->mDrawable.notNull()) { U32 camera_mode = gAgentCamera.getCameraAnimating() ? gAgentCamera.getLastCameraMode() : gAgentCamera.getCameraMode(); // and in third person... if (camera_mode == CAMERA_MODE_THIRD_PERSON) { // make the up vector point to the absolute +z axis - up_vector = up_vector * ~((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation(); + up_vector = up_vector * ~((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation(); } else if (camera_mode == CAMERA_MODE_MOUSELOOK) { // make the up vector point to the avatar's +z axis - up_vector = up_vector * mAvatarObject->mDrawable->getRotation(); + up_vector = up_vector * gAgentAvatar->mDrawable->getRotation(); } } @@ -998,7 +995,7 @@ F32 LLAgent::clampPitchToLimits(F32 angle) F32 angle_from_skyward = acos( mFrameAgent.getAtAxis() * skyward ); - if (mAvatarObject.notNull() && mAvatarObject->isSitting()) + if (isAgentAvatarValid() && gAgentAvatar->isSitting()) { look_down_limit = 130.f * DEG_TO_RAD; } @@ -1171,10 +1168,9 @@ void LLAgent::clearAFK() // Gods can sometimes get into away state (via gestures) // without setting the appropriate control flag. JC - LLVOAvatar* av = mAvatarObject; if (mControlFlags & AGENT_CONTROL_AWAY - || (av - && (av->mSignaledAnimations.find(ANIM_AGENT_AWAY) != av->mSignaledAnimations.end()))) + || (isAgentAvatarValid() + && (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AWAY) != gAgentAvatar->mSignaledAnimations.end()))) { sendAnimationRequest(ANIM_AGENT_AWAY, ANIM_REQUEST_STOP); clearControlFlags(AGENT_CONTROL_AWAY); @@ -1235,7 +1231,7 @@ BOOL LLAgent::getBusy() const //----------------------------------------------------------------------------- void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::string& behavior_name, const LLQuaternion *target_rotation, void (*finish_callback)(BOOL, void *), void *callback_data, F32 stop_distance, F32 rot_threshold) { - if (!gAgent.getAvatarObject()) + if (!isAgentAvatarValid()) { return; } @@ -1296,7 +1292,7 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s LLViewerObject *obj; LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); - F64 target_height = llmax((F64)gAgent.getAvatarObject()->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); + F64 target_height = llmax((F64)gAgentAvatar->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); // clamp z value of target to minimum height above ground mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; @@ -1396,12 +1392,9 @@ void LLAgent::autoPilot(F32 *delta_yaw) mAutoPilotTargetGlobal = object->getPositionGlobal(); } - if (mAvatarObject.isNull()) - { - return; - } + if (!isAgentAvatarValid()) return; - if (mAvatarObject->mInAir) + if (gAgentAvatar->mInAir) { setFlying(TRUE); } @@ -1477,9 +1470,9 @@ void LLAgent::autoPilot(F32 *delta_yaw) // If we're flying, handle autopilot points above or below you. if (getFlying() && xy_distance < AUTOPILOT_HEIGHT_ADJUST_DISTANCE) { - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { - F64 current_height = mAvatarObject->getPositionGlobal().mdV[VZ]; + F64 current_height = gAgentAvatar->getPositionGlobal().mdV[VZ]; F32 delta_z = (F32)(mAutoPilotTargetGlobal.mdV[VZ] - current_height); F32 slope = delta_z / xy_distance; if (slope > 0.45f && delta_z > 6.f) @@ -1560,9 +1553,9 @@ void LLAgent::propagate(const F32 dt) pitch(PITCH_RATE * mPitchKey * dt); // handle auto-land behavior - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { - BOOL in_air = mAvatarObject->mInAir; + BOOL in_air = gAgentAvatar->mInAir; LLVector3 land_vel = getVelocity(); land_vel.mV[VZ] = 0.f; @@ -1615,29 +1608,6 @@ std::ostream& operator<<(std::ostream &s, const LLAgent &agent) return s; } - -// ------------------- Beginning of legacy LLCamera hack ---------------------- -// This section is included for legacy LLCamera support until -// it is no longer needed. Some legacy code must exist in -// non-legacy functions, and is labeled with "// legacy" comments. - -//----------------------------------------------------------------------------- -// setAvatarObject() -//----------------------------------------------------------------------------- -void LLAgent::setAvatarObject(LLVOAvatarSelf *avatar) -{ - mAvatarObject = avatar; - - if (!avatar) - { - llinfos << "Setting LLAgent::mAvatarObject to NULL" << llendl; - return; - } - - gAgentCamera.setAvatarObject(avatar); - gAgentWearables.setAvatarObject(avatar); -} - // TRUE if your own avatar needs to be rendered. Usually only // in third person and build. //----------------------------------------------------------------------------- @@ -1809,26 +1779,26 @@ void LLAgent::endAnimationUpdateUI() } // Disable mouselook-specific animations - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { - if( mAvatarObject->isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) ) + if( gAgentAvatar->isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) ) { - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_RIFLE_R) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_RIFLE_R) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_AIM_RIFLE_R, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_HOLD_RIFLE_R, ANIM_REQUEST_START); } - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_HANDGUN_R) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_HANDGUN_R) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_AIM_HANDGUN_R, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_HOLD_HANDGUN_R, ANIM_REQUEST_START); } - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_BAZOOKA_R) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_BAZOOKA_R) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_AIM_BAZOOKA_R, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_REQUEST_START); } - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_BOW_L) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_BOW_L) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_AIM_BOW_L, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_HOLD_BOW_L, ANIM_REQUEST_START); @@ -1847,7 +1817,7 @@ void LLAgent::endAnimationUpdateUI() gMorphView->setVisible( FALSE ); } - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { if(mCustomAnim) { @@ -1907,43 +1877,43 @@ void LLAgent::endAnimationUpdateUI() gConsole->setVisible( TRUE ); - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { // Trigger mouselook-specific animations - if( mAvatarObject->isAnyAnimationSignaled(AGENT_GUN_HOLD_ANIMS, NUM_AGENT_GUN_HOLD_ANIMS) ) + if( gAgentAvatar->isAnyAnimationSignaled(AGENT_GUN_HOLD_ANIMS, NUM_AGENT_GUN_HOLD_ANIMS) ) { - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_RIFLE_R) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_RIFLE_R) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_HOLD_RIFLE_R, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_AIM_RIFLE_R, ANIM_REQUEST_START); } - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_HANDGUN_R) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_HANDGUN_R) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_HOLD_HANDGUN_R, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_AIM_HANDGUN_R, ANIM_REQUEST_START); } - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_BAZOOKA_R) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_BAZOOKA_R) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_AIM_BAZOOKA_R, ANIM_REQUEST_START); } - if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_BOW_L) != mAvatarObject->mSignaledAnimations.end()) + if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_BOW_L) != gAgentAvatar->mSignaledAnimations.end()) { sendAnimationRequest(ANIM_AGENT_HOLD_BOW_L, ANIM_REQUEST_STOP); sendAnimationRequest(ANIM_AGENT_AIM_BOW_L, ANIM_REQUEST_START); } } - if (mAvatarObject->getParent()) + if (gAgentAvatar->getParent()) { LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); - LLViewerObject* root_object = (LLViewerObject*)mAvatarObject->getRoot(); + LLViewerObject* root_object = (LLViewerObject*)gAgentAvatar->getRoot(); if (root_object->flagCameraDecoupled()) { resetAxes(at_axis); } else { - resetAxes(at_axis * ~((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation()); + resetAxes(at_axis * ~((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation()); } } } @@ -1959,15 +1929,15 @@ void LLAgent::endAnimationUpdateUI() } // freeze avatar - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { - mPauseRequest = mAvatarObject->requestPause(); + mPauseRequest = gAgentAvatar->requestPause(); } } - if (getAvatarObject()) + if (isAgentAvatarValid()) { - getAvatarObject()->updateAttachmentVisibility(gAgentCamera.getCameraMode()); + gAgentAvatar->updateAttachmentVisibility(gAgentCamera.getCameraMode()); } gFloaterTools->dirty(); @@ -2043,10 +2013,10 @@ void LLAgent::setStartPosition( U32 location_id ) LLVector3 agent_pos = getPositionAgent(); - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { // the z height is at the agent's feet - agent_pos.mV[VZ] -= 0.5f * mAvatarObject->mBodySize.mV[VZ]; + agent_pos.mV[VZ] -= 0.5f * gAgentAvatar->mBodySize.mV[VZ]; } agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET ); @@ -2153,7 +2123,7 @@ void LLAgent::onAnimStop(const LLUUID& id) setControlFlags(AGENT_CONTROL_FINISH_ANIM); // now trigger dusting self off animation - if (mAvatarObject.notNull() && !mAvatarObject->mBelowWater && rand() % 3 == 0) + if (isAgentAvatarValid() && !gAgentAvatar->mBelowWater && rand() % 3 == 0) sendAnimationRequest( ANIM_AGENT_BRUSH, ANIM_REQUEST_START ); } else if (id == ANIM_AGENT_PRE_JUMP || id == ANIM_AGENT_LAND || id == ANIM_AGENT_MEDIUM_LAND) @@ -2352,9 +2322,9 @@ void LLAgent::buildFullnameAndTitle(std::string& name) const name.erase(0, name.length()); } - if (mAvatarObject.notNull()) + if (isAgentAvatarValid()) { - name += mAvatarObject->getFullname(); + name += gAgentAvatar->getFullname(); } } @@ -2500,14 +2470,14 @@ BOOL LLAgent::canJoinGroups() const LLQuaternion LLAgent::getHeadRotation() { - if (mAvatarObject.isNull() || !mAvatarObject->mPelvisp || !mAvatarObject->mHeadp) + if (!isAgentAvatarValid() || !gAgentAvatar->mPelvisp || !gAgentAvatar->mHeadp) { return LLQuaternion::DEFAULT; } if (!gAgentCamera.cameraMouselook()) { - return mAvatarObject->getRotation(); + return gAgentAvatar->getRotation(); } // We must be in mouselook @@ -2516,9 +2486,9 @@ LLQuaternion LLAgent::getHeadRotation() LLVector3 left = up % look_dir; LLQuaternion rot(look_dir, left, up); - if (mAvatarObject->getParent()) + if (gAgentAvatar->getParent()) { - rot = rot * ~mAvatarObject->getParent()->getRotation(); + rot = rot * ~gAgentAvatar->getParent()->getRotation(); } return rot; @@ -3141,8 +3111,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * { gAgentQueryManager.mNumPendingQueries--; - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if (!avatarp || avatarp->isDead()) + if (!isAgentAvatarValid() || gAgentAvatar->isDead()) { llwarns << "No avatar for user in cached texture update!" << llendl; return; @@ -3175,27 +3144,27 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * if (texture_id.notNull()) { //llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl; - avatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id); - //avatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); + gAgentAvatar->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id); + //gAgentAvatar->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id ); gAgentQueryManager.mActiveCacheQueries[texture_index] = 0; num_results++; } else { // no cache of this bake. request upload. - avatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index); + gAgentAvatar->requestLayerSetUpload((EBakedTextureIndex)texture_index); } } } llinfos << "Received cached texture response for " << num_results << " textures." << llendl; - avatarp->updateMeshTextures(); + gAgentAvatar->updateMeshTextures(); if (gAgentQueryManager.mNumPendingQueries == 0) { // RN: not sure why composites are disabled at this point - avatarp->setCompositeUpdatesEnabled(TRUE); + gAgentAvatar->setCompositeUpdatesEnabled(TRUE); gAgent.sendAgentSetAppearance(); } } @@ -3248,11 +3217,10 @@ BOOL LLAgent::getHomePosGlobal( LLVector3d* pos_global ) void LLAgent::clearVisualParams(void *data) { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { - avatarp->clearVisualParamWeights(); - avatarp->updateVisualParams(); + gAgentAvatar->clearVisualParamWeights(); + gAgentAvatar->updateVisualParams(); } } @@ -3276,16 +3244,15 @@ bool LLAgent::teleportCore(bool is_local) // sync with other viewers. Discuss in DEV-14145/VWR-6744 before reenabling. // Stop all animation before actual teleporting - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { - for ( LLVOAvatar::AnimIterator anim_it= avatarp->mPlayingAnimations.begin(); - anim_it != avatarp->mPlayingAnimations.end(); + for ( LLVOAvatar::AnimIterator anim_it= gAgentAvatar->mPlayingAnimations.begin(); + anim_it != gAgentAvatar->mPlayingAnimations.end(); ++anim_it) { - avatarp->stopMotion(anim_it->first); + gAgentAvatar->stopMotion(anim_it->first); } - avatarp->processAnimationStateChanges(); + gAgentAvatar->processAnimationStateChanges(); } #endif @@ -3478,13 +3445,11 @@ void LLAgent::stopCurrentAnimations() { // This function stops all current overriding animations on this // avatar, propagating this change back to the server. - - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if (avatarp) + if (isAgentAvatarValid()) { for ( LLVOAvatar::AnimIterator anim_it = - avatarp->mPlayingAnimations.begin(); - anim_it != avatarp->mPlayingAnimations.end(); + gAgentAvatar->mPlayingAnimations.begin(); + anim_it != gAgentAvatar->mPlayingAnimations.end(); anim_it++) { if (anim_it->first == @@ -3497,7 +3462,7 @@ void LLAgent::stopCurrentAnimations() else { // stop this animation locally - avatarp->stopMotion(anim_it->first, TRUE); + gAgentAvatar->stopMotion(anim_it->first, TRUE); // ...and tell the server to tell everyone. sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP); } @@ -3604,7 +3569,7 @@ void LLAgent::requestLeaveGodMode() //----------------------------------------------------------------------------- void LLAgent::sendAgentSetAppearance() { - if (mAvatarObject.isNull()) return; + if (!isAgentAvatarValid()) return; if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgentCamera.cameraCustomizeAvatar()) { @@ -3612,7 +3577,7 @@ void LLAgent::sendAgentSetAppearance() } - llinfos << "TAT: Sent AgentSetAppearance: " << mAvatarObject->getBakedStatusForPrintout() << llendl; + llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatar->getBakedStatusForPrintout() << llendl; //dumpAvatarTEs( "sendAgentSetAppearance()" ); LLMessageSystem* msg = gMessageSystem; @@ -3626,7 +3591,7 @@ void LLAgent::sendAgentSetAppearance() // NOTE -- when we start correcting all of the other Havok geometry // to compensate for the COLLISION_TOLERANCE ugliness we will have // to tweak this number again - const LLVector3 body_size = mAvatarObject->mBodySize; + const LLVector3 body_size = gAgentAvatar->mBodySize; msg->addVector3Fast(_PREHASH_Size, body_size); // To guard against out of order packets @@ -3636,20 +3601,20 @@ void LLAgent::sendAgentSetAppearance() // is texture data current relative to wearables? // KLW - TAT this will probably need to check the local queue. - BOOL textures_current = mAvatarObject->areTexturesCurrent(); + BOOL textures_current = gAgentAvatar->areTexturesCurrent(); for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ ) { const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked - if (texture_index == TEX_SKIRT_BAKED && !mAvatarObject->isWearingWearableType(WT_SKIRT)) + if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatar->isWearingWearableType(WT_SKIRT)) { continue; } // IMG_DEFAULT_AVATAR means not baked. 0 index should be ignored for baked textures - if (!mAvatarObject->isTextureDefined(texture_index, 0)) + if (!gAgentAvatar->isTextureDefined(texture_index, 0)) { textures_current = FALSE; break; @@ -3687,7 +3652,7 @@ void LLAgent::sendAgentSetAppearance() msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); } msg->nextBlockFast(_PREHASH_ObjectData); - mAvatarObject->sendAppearanceMessage( gMessageSystem ); + gAgentAvatar->sendAppearanceMessage( gMessageSystem ); } else { @@ -3700,9 +3665,9 @@ void LLAgent::sendAgentSetAppearance() S32 transmitted_params = 0; - for (LLViewerVisualParam* param = (LLViewerVisualParam*)mAvatarObject->getFirstVisualParam(); + for (LLViewerVisualParam* param = (LLViewerVisualParam*)gAgentAvatar->getFirstVisualParam(); param; - param = (LLViewerVisualParam*)mAvatarObject->getNextVisualParam()) + param = (LLViewerVisualParam*)gAgentAvatar->getNextVisualParam()) { if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) { |