summaryrefslogtreecommitdiff
path: root/indra/newview/llagent.cpp
diff options
context:
space:
mode:
authorLoren Shih <seraph@lindenlab.com>2010-03-29 12:00:26 -0400
committerLoren Shih <seraph@lindenlab.com>2010-03-29 12:00:26 -0400
commit94e6e10739c8321b6fb651a109901380ef92975a (patch)
tree629fec2892c2bb0bce4f35f42ef4cad54408f174 /indra/newview/llagent.cpp
parent46fe5d49caef6c8db3df9d88f0d0ec773ef28095 (diff)
EXT-6536 : Make LLVOAvatarSelf a singleton
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
Diffstat (limited to 'indra/newview/llagent.cpp')
-rw-r--r--indra/newview/llagent.cpp217
1 files changed, 91 insertions, 126 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index a1b2a9fc44..645acca4ae 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -159,11 +159,11 @@ bool handleSlowMotionAnimation(const LLSD& newvalue)
{
if (newvalue.asBoolean())
{
- gAgent.getAvatarObject()->setAnimTimeFactor(0.2f);
+ gAgentAvatar->setAnimTimeFactor(0.2f);
}
else
{
- gAgent.getAvatarObject()->setAnimTimeFactor(1.0f);
+ gAgentAvatar->setAnimTimeFactor(1.0f);
}
return true;
}
@@ -207,8 +207,6 @@ LLAgent::LLAgent() :
mDistanceTraveled(0.F),
mLastPositionGlobal(LLVector3d::zero),
- mAvatarObject(NULL),
-
mRenderState(0),
mTypingTimer(),
@@ -294,7 +292,6 @@ void LLAgent::init()
//-----------------------------------------------------------------------------
void LLAgent::cleanup()
{
- mAvatarObject = NULL;
mRegionp = NULL;
}
@@ -325,12 +322,12 @@ void LLAgent::onAppFocusGained()
void LLAgent::ageChat()
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// get amount of time since I last chatted
- F64 elapsed_time = (F64)mAvatarObject->mChatTimer.getElapsedTimeF32();
+ F64 elapsed_time = (F64)gAgentAvatar->mChatTimer.getElapsedTimeF32();
// add in frame time * 3 (so it ages 4x)
- mAvatarObject->mChatTimer.setAge(elapsed_time + (F64)gFrameDTClamped * (CHAT_AGE_FAST_RATE - 1.0));
+ gAgentAvatar->mChatTimer.setAge(elapsed_time + (F64)gFrameDTClamped * (CHAT_AGE_FAST_RATE - 1.0));
}
}
@@ -517,20 +514,20 @@ BOOL LLAgent::getFlying() const
//-----------------------------------------------------------------------------
void LLAgent::setFlying(BOOL fly)
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// *HACK: Don't allow to start the flying mode if we got ANIM_AGENT_STANDUP signal
// because in this case we won't get a signal to start avatar flying animation and
// it will be walking with flying mode "ON" indication. However we allow to switch
// the flying mode off if we get ANIM_AGENT_STANDUP signal. See process_avatar_animation().
// See EXT-2781.
- if(fly && mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_STANDUP) != mAvatarObject->mSignaledAnimations.end())
+ if(fly && gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_STANDUP) != gAgentAvatar->mSignaledAnimations.end())
{
return;
}
// don't allow taking off while sitting
- if (fly && mAvatarObject->isSitting())
+ if (fly && gAgentAvatar->isSitting())
{
return;
}
@@ -583,9 +580,9 @@ void LLAgent::toggleFlying()
bool LLAgent::enableFlying()
{
BOOL sitting = FALSE;
- if (gAgent.getAvatarObject())
+ if (isAgentAvatarValid())
{
- sitting = gAgent.getAvatarObject()->isSitting();
+ sitting = gAgentAvatar->isSitting();
}
return !sitting;
}
@@ -755,9 +752,9 @@ void LLAgent::sendReliableMessage()
//-----------------------------------------------------------------------------
LLVector3 LLAgent::getVelocity() const
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- return mAvatarObject->getVelocity();
+ return gAgentAvatar->getVelocity();
}
else
{
@@ -776,13 +773,13 @@ void LLAgent::setPositionAgent(const LLVector3 &pos_agent)
llerrs << "setPositionAgent is not a number" << llendl;
}
- if (mAvatarObject.notNull() && mAvatarObject->getParent())
+ if (isAgentAvatarValid() && gAgentAvatar->getParent())
{
LLVector3 pos_agent_sitting;
LLVector3d pos_agent_d;
- LLViewerObject *parent = (LLViewerObject*)mAvatarObject->getParent();
+ LLViewerObject *parent = (LLViewerObject*)gAgentAvatar->getParent();
- pos_agent_sitting = mAvatarObject->getPosition() * parent->getRotation() + parent->getPositionAgent();
+ pos_agent_sitting = gAgentAvatar->getPosition() * parent->getRotation() + parent->getPositionAgent();
pos_agent_d.setVec(pos_agent_sitting);
mFrameAgent.setOrigin(pos_agent_sitting);
@@ -803,9 +800,9 @@ void LLAgent::setPositionAgent(const LLVector3 &pos_agent)
//-----------------------------------------------------------------------------
const LLVector3d &LLAgent::getPositionGlobal() const
{
- if (mAvatarObject.notNull() && !mAvatarObject->mDrawable.isNull())
+ if (isAgentAvatarValid() && !gAgentAvatar->mDrawable.isNull())
{
- mPositionGlobal = getPosGlobalFromAgent(mAvatarObject->getRenderPosition());
+ mPositionGlobal = getPosGlobalFromAgent(gAgentAvatar->getRenderPosition());
}
else
{
@@ -820,9 +817,9 @@ const LLVector3d &LLAgent::getPositionGlobal() const
//-----------------------------------------------------------------------------
const LLVector3 &LLAgent::getPositionAgent()
{
- if(mAvatarObject.notNull() && !mAvatarObject->mDrawable.isNull())
+ if (isAgentAvatarValid() && !gAgentAvatar->mDrawable.isNull())
{
- mFrameAgent.setOrigin(mAvatarObject->getRenderPosition());
+ mFrameAgent.setOrigin(gAgentAvatar->getRenderPosition());
}
return mFrameAgent.getOrigin();
@@ -948,21 +945,21 @@ LLVector3 LLAgent::getReferenceUpVector()
{
// this vector is in the coordinate frame of the avatar's parent object, or the world if none
LLVector3 up_vector = LLVector3::z_axis;
- if (mAvatarObject.notNull() &&
- mAvatarObject->getParent() &&
- mAvatarObject->mDrawable.notNull())
+ if (isAgentAvatarValid() &&
+ gAgentAvatar->getParent() &&
+ gAgentAvatar->mDrawable.notNull())
{
U32 camera_mode = gAgentCamera.getCameraAnimating() ? gAgentCamera.getLastCameraMode() : gAgentCamera.getCameraMode();
// and in third person...
if (camera_mode == CAMERA_MODE_THIRD_PERSON)
{
// make the up vector point to the absolute +z axis
- up_vector = up_vector * ~((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation();
+ up_vector = up_vector * ~((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation();
}
else if (camera_mode == CAMERA_MODE_MOUSELOOK)
{
// make the up vector point to the avatar's +z axis
- up_vector = up_vector * mAvatarObject->mDrawable->getRotation();
+ up_vector = up_vector * gAgentAvatar->mDrawable->getRotation();
}
}
@@ -998,7 +995,7 @@ F32 LLAgent::clampPitchToLimits(F32 angle)
F32 angle_from_skyward = acos( mFrameAgent.getAtAxis() * skyward );
- if (mAvatarObject.notNull() && mAvatarObject->isSitting())
+ if (isAgentAvatarValid() && gAgentAvatar->isSitting())
{
look_down_limit = 130.f * DEG_TO_RAD;
}
@@ -1171,10 +1168,9 @@ void LLAgent::clearAFK()
// Gods can sometimes get into away state (via gestures)
// without setting the appropriate control flag. JC
- LLVOAvatar* av = mAvatarObject;
if (mControlFlags & AGENT_CONTROL_AWAY
- || (av
- && (av->mSignaledAnimations.find(ANIM_AGENT_AWAY) != av->mSignaledAnimations.end())))
+ || (isAgentAvatarValid()
+ && (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AWAY) != gAgentAvatar->mSignaledAnimations.end())))
{
sendAnimationRequest(ANIM_AGENT_AWAY, ANIM_REQUEST_STOP);
clearControlFlags(AGENT_CONTROL_AWAY);
@@ -1235,7 +1231,7 @@ BOOL LLAgent::getBusy() const
//-----------------------------------------------------------------------------
void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::string& behavior_name, const LLQuaternion *target_rotation, void (*finish_callback)(BOOL, void *), void *callback_data, F32 stop_distance, F32 rot_threshold)
{
- if (!gAgent.getAvatarObject())
+ if (!isAgentAvatarValid())
{
return;
}
@@ -1296,7 +1292,7 @@ void LLAgent::startAutoPilotGlobal(const LLVector3d &target_global, const std::s
LLViewerObject *obj;
LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj);
- F64 target_height = llmax((F64)gAgent.getAvatarObject()->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]);
+ F64 target_height = llmax((F64)gAgentAvatar->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]);
// clamp z value of target to minimum height above ground
mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height;
@@ -1396,12 +1392,9 @@ void LLAgent::autoPilot(F32 *delta_yaw)
mAutoPilotTargetGlobal = object->getPositionGlobal();
}
- if (mAvatarObject.isNull())
- {
- return;
- }
+ if (!isAgentAvatarValid()) return;
- if (mAvatarObject->mInAir)
+ if (gAgentAvatar->mInAir)
{
setFlying(TRUE);
}
@@ -1477,9 +1470,9 @@ void LLAgent::autoPilot(F32 *delta_yaw)
// If we're flying, handle autopilot points above or below you.
if (getFlying() && xy_distance < AUTOPILOT_HEIGHT_ADJUST_DISTANCE)
{
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- F64 current_height = mAvatarObject->getPositionGlobal().mdV[VZ];
+ F64 current_height = gAgentAvatar->getPositionGlobal().mdV[VZ];
F32 delta_z = (F32)(mAutoPilotTargetGlobal.mdV[VZ] - current_height);
F32 slope = delta_z / xy_distance;
if (slope > 0.45f && delta_z > 6.f)
@@ -1560,9 +1553,9 @@ void LLAgent::propagate(const F32 dt)
pitch(PITCH_RATE * mPitchKey * dt);
// handle auto-land behavior
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- BOOL in_air = mAvatarObject->mInAir;
+ BOOL in_air = gAgentAvatar->mInAir;
LLVector3 land_vel = getVelocity();
land_vel.mV[VZ] = 0.f;
@@ -1615,29 +1608,6 @@ std::ostream& operator<<(std::ostream &s, const LLAgent &agent)
return s;
}
-
-// ------------------- Beginning of legacy LLCamera hack ----------------------
-// This section is included for legacy LLCamera support until
-// it is no longer needed. Some legacy code must exist in
-// non-legacy functions, and is labeled with "// legacy" comments.
-
-//-----------------------------------------------------------------------------
-// setAvatarObject()
-//-----------------------------------------------------------------------------
-void LLAgent::setAvatarObject(LLVOAvatarSelf *avatar)
-{
- mAvatarObject = avatar;
-
- if (!avatar)
- {
- llinfos << "Setting LLAgent::mAvatarObject to NULL" << llendl;
- return;
- }
-
- gAgentCamera.setAvatarObject(avatar);
- gAgentWearables.setAvatarObject(avatar);
-}
-
// TRUE if your own avatar needs to be rendered. Usually only
// in third person and build.
//-----------------------------------------------------------------------------
@@ -1809,26 +1779,26 @@ void LLAgent::endAnimationUpdateUI()
}
// Disable mouselook-specific animations
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- if( mAvatarObject->isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) )
+ if( gAgentAvatar->isAnyAnimationSignaled(AGENT_GUN_AIM_ANIMS, NUM_AGENT_GUN_AIM_ANIMS) )
{
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_RIFLE_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_RIFLE_R) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_RIFLE_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_RIFLE_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_HANDGUN_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_HANDGUN_R) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_HANDGUN_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_HANDGUN_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_BAZOOKA_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_BAZOOKA_R) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_BAZOOKA_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_AIM_BOW_L) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_AIM_BOW_L) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_AIM_BOW_L, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_HOLD_BOW_L, ANIM_REQUEST_START);
@@ -1847,7 +1817,7 @@ void LLAgent::endAnimationUpdateUI()
gMorphView->setVisible( FALSE );
}
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
if(mCustomAnim)
{
@@ -1907,43 +1877,43 @@ void LLAgent::endAnimationUpdateUI()
gConsole->setVisible( TRUE );
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// Trigger mouselook-specific animations
- if( mAvatarObject->isAnyAnimationSignaled(AGENT_GUN_HOLD_ANIMS, NUM_AGENT_GUN_HOLD_ANIMS) )
+ if( gAgentAvatar->isAnyAnimationSignaled(AGENT_GUN_HOLD_ANIMS, NUM_AGENT_GUN_HOLD_ANIMS) )
{
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_RIFLE_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_RIFLE_R) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_RIFLE_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_RIFLE_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_HANDGUN_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_HANDGUN_R) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_HANDGUN_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_HANDGUN_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_BAZOOKA_R) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_BAZOOKA_R) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_BAZOOKA_R, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_BAZOOKA_R, ANIM_REQUEST_START);
}
- if (mAvatarObject->mSignaledAnimations.find(ANIM_AGENT_HOLD_BOW_L) != mAvatarObject->mSignaledAnimations.end())
+ if (gAgentAvatar->mSignaledAnimations.find(ANIM_AGENT_HOLD_BOW_L) != gAgentAvatar->mSignaledAnimations.end())
{
sendAnimationRequest(ANIM_AGENT_HOLD_BOW_L, ANIM_REQUEST_STOP);
sendAnimationRequest(ANIM_AGENT_AIM_BOW_L, ANIM_REQUEST_START);
}
}
- if (mAvatarObject->getParent())
+ if (gAgentAvatar->getParent())
{
LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis();
- LLViewerObject* root_object = (LLViewerObject*)mAvatarObject->getRoot();
+ LLViewerObject* root_object = (LLViewerObject*)gAgentAvatar->getRoot();
if (root_object->flagCameraDecoupled())
{
resetAxes(at_axis);
}
else
{
- resetAxes(at_axis * ~((LLViewerObject*)mAvatarObject->getParent())->getRenderRotation());
+ resetAxes(at_axis * ~((LLViewerObject*)gAgentAvatar->getParent())->getRenderRotation());
}
}
}
@@ -1959,15 +1929,15 @@ void LLAgent::endAnimationUpdateUI()
}
// freeze avatar
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- mPauseRequest = mAvatarObject->requestPause();
+ mPauseRequest = gAgentAvatar->requestPause();
}
}
- if (getAvatarObject())
+ if (isAgentAvatarValid())
{
- getAvatarObject()->updateAttachmentVisibility(gAgentCamera.getCameraMode());
+ gAgentAvatar->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
gFloaterTools->dirty();
@@ -2043,10 +2013,10 @@ void LLAgent::setStartPosition( U32 location_id )
LLVector3 agent_pos = getPositionAgent();
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
// the z height is at the agent's feet
- agent_pos.mV[VZ] -= 0.5f * mAvatarObject->mBodySize.mV[VZ];
+ agent_pos.mV[VZ] -= 0.5f * gAgentAvatar->mBodySize.mV[VZ];
}
agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET );
@@ -2153,7 +2123,7 @@ void LLAgent::onAnimStop(const LLUUID& id)
setControlFlags(AGENT_CONTROL_FINISH_ANIM);
// now trigger dusting self off animation
- if (mAvatarObject.notNull() && !mAvatarObject->mBelowWater && rand() % 3 == 0)
+ if (isAgentAvatarValid() && !gAgentAvatar->mBelowWater && rand() % 3 == 0)
sendAnimationRequest( ANIM_AGENT_BRUSH, ANIM_REQUEST_START );
}
else if (id == ANIM_AGENT_PRE_JUMP || id == ANIM_AGENT_LAND || id == ANIM_AGENT_MEDIUM_LAND)
@@ -2352,9 +2322,9 @@ void LLAgent::buildFullnameAndTitle(std::string& name) const
name.erase(0, name.length());
}
- if (mAvatarObject.notNull())
+ if (isAgentAvatarValid())
{
- name += mAvatarObject->getFullname();
+ name += gAgentAvatar->getFullname();
}
}
@@ -2500,14 +2470,14 @@ BOOL LLAgent::canJoinGroups() const
LLQuaternion LLAgent::getHeadRotation()
{
- if (mAvatarObject.isNull() || !mAvatarObject->mPelvisp || !mAvatarObject->mHeadp)
+ if (!isAgentAvatarValid() || !gAgentAvatar->mPelvisp || !gAgentAvatar->mHeadp)
{
return LLQuaternion::DEFAULT;
}
if (!gAgentCamera.cameraMouselook())
{
- return mAvatarObject->getRotation();
+ return gAgentAvatar->getRotation();
}
// We must be in mouselook
@@ -2516,9 +2486,9 @@ LLQuaternion LLAgent::getHeadRotation()
LLVector3 left = up % look_dir;
LLQuaternion rot(look_dir, left, up);
- if (mAvatarObject->getParent())
+ if (gAgentAvatar->getParent())
{
- rot = rot * ~mAvatarObject->getParent()->getRotation();
+ rot = rot * ~gAgentAvatar->getParent()->getRotation();
}
return rot;
@@ -3141,8 +3111,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
{
gAgentQueryManager.mNumPendingQueries--;
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if (!avatarp || avatarp->isDead())
+ if (!isAgentAvatarValid() || gAgentAvatar->isDead())
{
llwarns << "No avatar for user in cached texture update!" << llendl;
return;
@@ -3175,27 +3144,27 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
if (texture_id.notNull())
{
//llinfos << "Received cached texture " << (U32)texture_index << ": " << texture_id << llendl;
- avatarp->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id);
- //avatarp->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
+ gAgentAvatar->setCachedBakedTexture(LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)texture_index), texture_id);
+ //gAgentAvatar->setTETexture( LLVOAvatar::sBakedTextureIndices[texture_index], texture_id );
gAgentQueryManager.mActiveCacheQueries[texture_index] = 0;
num_results++;
}
else
{
// no cache of this bake. request upload.
- avatarp->requestLayerSetUpload((EBakedTextureIndex)texture_index);
+ gAgentAvatar->requestLayerSetUpload((EBakedTextureIndex)texture_index);
}
}
}
llinfos << "Received cached texture response for " << num_results << " textures." << llendl;
- avatarp->updateMeshTextures();
+ gAgentAvatar->updateMeshTextures();
if (gAgentQueryManager.mNumPendingQueries == 0)
{
// RN: not sure why composites are disabled at this point
- avatarp->setCompositeUpdatesEnabled(TRUE);
+ gAgentAvatar->setCompositeUpdatesEnabled(TRUE);
gAgent.sendAgentSetAppearance();
}
}
@@ -3248,11 +3217,10 @@ BOOL LLAgent::getHomePosGlobal( LLVector3d* pos_global )
void LLAgent::clearVisualParams(void *data)
{
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- avatarp->clearVisualParamWeights();
- avatarp->updateVisualParams();
+ gAgentAvatar->clearVisualParamWeights();
+ gAgentAvatar->updateVisualParams();
}
}
@@ -3276,16 +3244,15 @@ bool LLAgent::teleportCore(bool is_local)
// sync with other viewers. Discuss in DEV-14145/VWR-6744 before reenabling.
// Stop all animation before actual teleporting
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
- for ( LLVOAvatar::AnimIterator anim_it= avatarp->mPlayingAnimations.begin();
- anim_it != avatarp->mPlayingAnimations.end();
+ for ( LLVOAvatar::AnimIterator anim_it= gAgentAvatar->mPlayingAnimations.begin();
+ anim_it != gAgentAvatar->mPlayingAnimations.end();
++anim_it)
{
- avatarp->stopMotion(anim_it->first);
+ gAgentAvatar->stopMotion(anim_it->first);
}
- avatarp->processAnimationStateChanges();
+ gAgentAvatar->processAnimationStateChanges();
}
#endif
@@ -3478,13 +3445,11 @@ void LLAgent::stopCurrentAnimations()
{
// This function stops all current overriding animations on this
// avatar, propagating this change back to the server.
-
- LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
- if (avatarp)
+ if (isAgentAvatarValid())
{
for ( LLVOAvatar::AnimIterator anim_it =
- avatarp->mPlayingAnimations.begin();
- anim_it != avatarp->mPlayingAnimations.end();
+ gAgentAvatar->mPlayingAnimations.begin();
+ anim_it != gAgentAvatar->mPlayingAnimations.end();
anim_it++)
{
if (anim_it->first ==
@@ -3497,7 +3462,7 @@ void LLAgent::stopCurrentAnimations()
else
{
// stop this animation locally
- avatarp->stopMotion(anim_it->first, TRUE);
+ gAgentAvatar->stopMotion(anim_it->first, TRUE);
// ...and tell the server to tell everyone.
sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP);
}
@@ -3604,7 +3569,7 @@ void LLAgent::requestLeaveGodMode()
//-----------------------------------------------------------------------------
void LLAgent::sendAgentSetAppearance()
{
- if (mAvatarObject.isNull()) return;
+ if (!isAgentAvatarValid()) return;
if (gAgentQueryManager.mNumPendingQueries > 0 && !gAgentCamera.cameraCustomizeAvatar())
{
@@ -3612,7 +3577,7 @@ void LLAgent::sendAgentSetAppearance()
}
- llinfos << "TAT: Sent AgentSetAppearance: " << mAvatarObject->getBakedStatusForPrintout() << llendl;
+ llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatar->getBakedStatusForPrintout() << llendl;
//dumpAvatarTEs( "sendAgentSetAppearance()" );
LLMessageSystem* msg = gMessageSystem;
@@ -3626,7 +3591,7 @@ void LLAgent::sendAgentSetAppearance()
// NOTE -- when we start correcting all of the other Havok geometry
// to compensate for the COLLISION_TOLERANCE ugliness we will have
// to tweak this number again
- const LLVector3 body_size = mAvatarObject->mBodySize;
+ const LLVector3 body_size = gAgentAvatar->mBodySize;
msg->addVector3Fast(_PREHASH_Size, body_size);
// To guard against out of order packets
@@ -3636,20 +3601,20 @@ void LLAgent::sendAgentSetAppearance()
// is texture data current relative to wearables?
// KLW - TAT this will probably need to check the local queue.
- BOOL textures_current = mAvatarObject->areTexturesCurrent();
+ BOOL textures_current = gAgentAvatar->areTexturesCurrent();
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
{
const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
- if (texture_index == TEX_SKIRT_BAKED && !mAvatarObject->isWearingWearableType(WT_SKIRT))
+ if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatar->isWearingWearableType(WT_SKIRT))
{
continue;
}
// IMG_DEFAULT_AVATAR means not baked. 0 index should be ignored for baked textures
- if (!mAvatarObject->isTextureDefined(texture_index, 0))
+ if (!gAgentAvatar->isTextureDefined(texture_index, 0))
{
textures_current = FALSE;
break;
@@ -3687,7 +3652,7 @@ void LLAgent::sendAgentSetAppearance()
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
}
msg->nextBlockFast(_PREHASH_ObjectData);
- mAvatarObject->sendAppearanceMessage( gMessageSystem );
+ gAgentAvatar->sendAppearanceMessage( gMessageSystem );
}
else
{
@@ -3700,9 +3665,9 @@ void LLAgent::sendAgentSetAppearance()
S32 transmitted_params = 0;
- for (LLViewerVisualParam* param = (LLViewerVisualParam*)mAvatarObject->getFirstVisualParam();
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*)gAgentAvatar->getFirstVisualParam();
param;
- param = (LLViewerVisualParam*)mAvatarObject->getNextVisualParam())
+ param = (LLViewerVisualParam*)gAgentAvatar->getNextVisualParam())
{
if (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE)
{