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authorBrad Linden <brad@lindenlab.com>2024-05-23 11:35:23 -0700
committerBrad Linden <brad@lindenlab.com>2024-05-23 11:35:23 -0700
commit9f6849e081deac1f62ab3010ee0984e17749c9e6 (patch)
tree8d916206343d075fc85e90e83ec9dabe8b01376d /indra/newview/gltfscenemanager.h
parenta1f49564d670a2c41bfa25c833bba2564b9b7f48 (diff)
parent03c4458bdcc6821a3047f93b729d412e274ab9af (diff)
Merge remote-tracking branch 'origin/project/gltf_development' into brad/merge-maint-a-to-dev
Diffstat (limited to 'indra/newview/gltfscenemanager.h')
-rw-r--r--indra/newview/gltfscenemanager.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/indra/newview/gltfscenemanager.h b/indra/newview/gltfscenemanager.h
index 5ff7c1a447..5434f6ddb2 100644
--- a/indra/newview/gltfscenemanager.h
+++ b/indra/newview/gltfscenemanager.h
@@ -54,6 +54,7 @@ namespace LL
void save(const std::string& filename); // save selected asset to filename (suitable for use in external programs)
void decomposeSelection(); // open file picker and choose a location to decompose to
void decomposeSelection(const std::string& filename); // decompose selected asset into simulator-ready .gltf, .bin, and .j2c files
+ void uploadSelection(); // decompose selected asset and upload to simulator
void update();
void render(bool opaque, bool rigged = false);
@@ -77,7 +78,18 @@ namespace LL
void renderDebug();
+ void addGLTFObject(LLViewerObject* object, LLUUID gltf_id);
+ static void onGLTFLoadComplete(const LLUUID& id, LLAssetType::EType asset_type, void* user_data, S32 status, LLExtStat ext_status);
+ static void onGLTFBinLoadComplete(const LLUUID& id, LLAssetType::EType asset_type, void* user_data, S32 status, LLExtStat ext_status);
+
std::vector<LLPointer<LLViewerObject>> mObjects;
+
+ std::shared_ptr<GLTF::Asset> mUploadingAsset;
+ bool mGLTFUploadPending = false;
+ LLPointer<LLViewerObject> mUploadingObject;
+ U32 mPendingImageUploads = 0;
+ U32 mPendingBinaryUploads = 0;
+ U32 mPendingGLTFUploads = 0;
};
}