summaryrefslogtreecommitdiff
path: root/indra/newview/gltfscenemanager.cpp
diff options
context:
space:
mode:
authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-08-29 12:57:49 -0700
committerGitHub <noreply@github.com>2024-08-29 12:57:49 -0700
commit11afd7f86afd19fde8b577f57736d6d27542484e (patch)
tree563f78cf13dc296835102e34fbf5cea0be368e3f /indra/newview/gltfscenemanager.cpp
parentf15228023f3a1094f69891a5f431cff3d895515a (diff)
Add error handling for intel crashes from GLTF Scene shader (#2456)
fix secondlife/viewer#1856
Diffstat (limited to 'indra/newview/gltfscenemanager.cpp')
-rw-r--r--indra/newview/gltfscenemanager.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp
index 086f41c1cb..e55d630940 100644
--- a/indra/newview/gltfscenemanager.cpp
+++ b/indra/newview/gltfscenemanager.cpp
@@ -45,6 +45,7 @@
#include "llfloaterreg.h"
#include "llagentbenefits.h"
#include "llfilesystem.h"
+#include "llviewercontrol.h"
#include "boost/json.hpp"
#define GLTF_SIM_SUPPORT 1
@@ -618,6 +619,13 @@ void GLTFSceneManager::render(Asset& asset, U8 variant)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_GLTF;
+ static LLCachedControl<bool> can_use_shaders(gSavedSettings, "RenderCanUseGLTFPBROpaqueShaders", true);
+ if (!can_use_shaders)
+ {
+ // user should already have been notified of unsupported hardware
+ return;
+ }
+
for (U32 ds = 0; ds < 2; ++ds)
{
RenderData& rd = asset.mRenderData[ds];