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authorOz Linden <oz@lindenlab.com>2015-02-20 12:56:45 -0500
committerOz Linden <oz@lindenlab.com>2015-02-20 12:56:45 -0500
commit3cf8a1ce6e81c30cf7231a5ab045bbc45c6757e2 (patch)
treef3ad7d802f0f9fb4d406e9703e7540fe3351bb00 /indra/newview/featuretable_mac.txt
parent4e1bd474f268e88b424b87806fe4815807b41a49 (diff)
Clean up impostors and visual muting
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting
Diffstat (limited to 'indra/newview/featuretable_mac.txt')
-rwxr-xr-xindra/newview/featuretable_mac.txt31
1 files changed, 14 insertions, 17 deletions
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 628a96e988..c975678cea 100755
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -4,7 +4,7 @@ version 37
// resetting the graphics preferences of all users to the recommended
// defaults. This should be as rare an event as we can manage.
-// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// NOTE: This is mostly identical to featuretable.txt with a few differences
// Should be combined into one table
//
@@ -31,7 +31,8 @@ RenderAnisotropic 1 0
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
-RenderAvatarMaxVisible 1 12
+RenderAvatarMaxNonImpostors 1 12
+RenderAvatarMaxComplexity 1 60000
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
@@ -49,7 +50,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
RenderVBOEnable 1 1
RenderVBOMappingDisable 1 1
RenderVolumeLODFactor 1 2.0
@@ -66,7 +66,6 @@ RenderShaderLightingMaxLevel 1 3
RenderDeferred 1 1
RenderDeferredSSAO 1 1
RenderShadowDetail 1 2
-WatchdogDisabled 1 1
RenderUseStreamVBO 1 1
RenderFSAASamples 1 16
RenderMaxTextureIndex 1 16
@@ -79,7 +78,8 @@ RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
-RenderAvatarMaxVisible 1 3
+RenderAvatarMaxNonImpostors 1 12
+RenderAvatarMaxComplexity 1 30000
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
@@ -92,7 +92,6 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 0
WindLightUseAtmosShaders 1 0
@@ -110,7 +109,8 @@ RenderAnisotropic 1 0
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0
RenderAvatarPhysicsLODFactor 1 0
-RenderAvatarMaxVisible 1 3
+RenderAvatarMaxNonImpostors 1 12
+RenderAvatarMaxComplexity 1 30000
RenderAvatarVP 1 0
RenderFarClip 1 64
RenderFlexTimeFactor 1 0
@@ -123,7 +123,6 @@ RenderTerrainDetail 1 0
RenderTerrainLODFactor 1 1
RenderTransparentWater 1 0
RenderTreeLODFactor 1 0
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 0.5
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
@@ -153,7 +152,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 1.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 0
@@ -183,7 +181,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -213,7 +210,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -243,7 +239,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -273,7 +268,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 1.125
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -304,7 +298,6 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 1.0
-RenderUseImpostors 1 1
RenderVolumeLODFactor 1 2.0
VertexShaderEnable 1 1
WindLightUseAtmosShaders 1 1
@@ -319,6 +312,9 @@ RenderFSAASamples 1 2
//
list Unknown
RenderVBOEnable 1 0
+RenderShadowDetail 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
//
// Class 0 Hardware (just old)
@@ -343,6 +339,7 @@ RenderVBOEnable 1 1
//
list Class3
RenderVBOEnable 1 1
+
//
// Class 4 Hardware
//
@@ -394,11 +391,12 @@ list safe
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarVP 0 0
-RenderLocalLights 1 0
+RenderAvatarMaxNonImpostors 1 16
+RenderAvatarMaxComplexity 1 60000
RenderObjectBump 0 0
+RenderLocalLights 1 0
RenderMaxPartCount 1 1024
RenderTerrainDetail 1 0
-RenderUseImpostors 0 0
RenderVBOEnable 1 0
RenderReflectionDetail 0 0
WindLightUseAtmosShaders 0 0
@@ -523,7 +521,6 @@ Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_8600
RenderTextureMemoryMultiple 1 1
-RenderUseImpostors 0 0
UseOcclusion 0 0
/// tweaked ATI to 96 Draw distance