diff options
author | Oz Linden <oz@lindenlab.com> | 2013-11-19 17:59:55 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-11-19 17:59:55 -0500 |
commit | 0031e9a97be1bf6e9fe773c23506494d09ce91ae (patch) | |
tree | 220f195c82174b7cc8e94dceb2553e59fe5837a5 /indra/newview/featuretable_linux.txt | |
parent | b7edc965bc77ab21e9a1e3f6b424299a50053529 (diff) | |
parent | ebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff) |
merge up to 3.6.10-release; some of the storm-68 changes lost
Diffstat (limited to 'indra/newview/featuretable_linux.txt')
-rwxr-xr-x[-rw-r--r--] | indra/newview/featuretable_linux.txt | 172 |
1 files changed, 160 insertions, 12 deletions
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 5e217e000a..6d5284c602 100644..100755 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -1,4 +1,4 @@ -version 27 +version 28 // The version number above should be implemented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -61,6 +61,7 @@ WLSkyDetail 1 128 Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 +RenderCompressTextures 1 1 RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 @@ -69,6 +70,37 @@ RenderFSAASamples 1 16 RenderMaxTextureIndex 1 16 // +// Low Graphics Settings (fixed function) +// +list LowFixedFunction +RenderAnisotropic 1 0 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 0 +RenderAvatarPhysicsLODFactor 1 0 +RenderAvatarMaxVisible 1 3 +RenderAvatarVP 1 0 +RenderFarClip 1 64 +RenderFlexTimeFactor 1 0 +RenderGlowResolutionPow 1 8 +RenderLocalLights 1 0 +RenderMaxPartCount 1 0 +RenderObjectBump 1 0 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 0 +RenderTerrainLODFactor 1 1 +RenderTransparentWater 1 0 +RenderTreeLODFactor 1 0 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 0.5 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 0 + +// // Low Graphics Settings // list Low @@ -93,16 +125,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 -WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// Mid Graphics Settings +// Medium Low Graphics Settings // -list Mid +list LowMid RenderAnisotropic 1 0 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 @@ -111,9 +143,9 @@ RenderAvatarVP 1 1 RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 -RenderLocalLights 1 1 RenderMaxPartCount 1 2048 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 @@ -123,16 +155,16 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 0 -WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +WLSkyDetail 1 48 RenderFSAASamples 1 0 // -// High Graphics Settings (purty) +// Medium Graphics Settings (standard) // -list High +list Mid RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 @@ -141,9 +173,9 @@ RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLocalLights 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 +RenderLocalLights 1 1 RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 @@ -153,10 +185,100 @@ RenderUseImpostors 1 1 RenderVolumeLODFactor 1 1.125 VertexShaderEnable 1 1 WindLightUseAtmosShaders 1 1 -WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// Medium High Graphics Settings (deferred enabled) +// +list MidHigh +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 0 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Graphics Settings (deferred + SSAO) +// +list High +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 0 +WLSkyDetail 1 48 +RenderFSAASamples 1 2 + +// +// High Ultra Graphics Settings (deferred + SSAO + shadows) +// +list HighUltra +RenderAnisotropic 1 1 +RenderAvatarCloth 1 0 +RenderAvatarLODFactor 1 1.0 +RenderAvatarPhysicsLODFactor 1 1.0 +RenderAvatarVP 1 1 +RenderFarClip 1 128 +RenderFlexTimeFactor 1 1.0 +RenderGlowResolutionPow 1 9 +RenderMaxPartCount 1 4096 +RenderObjectBump 1 1 +RenderLocalLights 1 1 +RenderReflectionDetail 1 0 +RenderTerrainDetail 1 1 +RenderTerrainLODFactor 1 2.0 +RenderTransparentWater 1 1 +RenderTreeLODFactor 1 0.5 +RenderUseImpostors 1 1 +RenderVolumeLODFactor 1 1.125 +VertexShaderEnable 1 1 +WindLightUseAtmosShaders 1 1 +RenderDeferred 1 1 +RenderDeferredSSAO 1 1 +RenderShadowDetail 1 2 +WLSkyDetail 1 48 RenderFSAASamples 1 2 // @@ -194,6 +316,9 @@ RenderFSAASamples 1 2 // list Unknown RenderVBOEnable 1 0 +RenderShadowDetail 1 0 +RenderDeferred 1 0 +RenderDeferredSSAO 1 0 // // Class 0 Hardware (just old) @@ -208,18 +333,36 @@ list Class1 RenderVBOEnable 1 1 // -// Class 2 Hardware (make it purty) +// Class 2 Hardware // list Class2 RenderVBOEnable 1 1 // -// Class 3 Hardware (make it purty) +// Class 3 Hardware // list Class3 RenderVBOEnable 1 1 // +// Class 4 Hardware +// +list Class4 +RenderVBOEnable 1 1 + +// +// Class 5 Hardware +// +list Class5 +RenderVBOEnable 1 1 + +// +// VRAM > 512MB +// +list VRAMGT512 +RenderCompressTextures 1 0 + +// // No Pixel Shaders available // list NoPixelShaders @@ -291,10 +434,15 @@ RenderObjectBump 0 0 list OpenGLPre15 RenderVBOEnable 1 0 +list OpenGLPre30 +RenderDeferred 0 0 +RenderMaxTextureIndex 1 1 + list Intel RenderAnisotropic 1 0 // Avoid some Intel crashes on Linux RenderCubeMap 0 0 +RenderFSAASamples 1 0 list GeForce2 RenderAnisotropic 1 0 |