diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-11-29 10:45:43 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2023-11-29 10:45:43 +0200 |
commit | d1c0a5b840e9ec2d3a468216339ae5367aed4bf5 (patch) | |
tree | 30a47a8bf5ba4561c0f6d3839afd1a9f35dac873 /indra/newview/featuretable.txt | |
parent | 6f99a844efe4e7809ed0a995b0118851e6f0d8d5 (diff) | |
parent | 53e958a2638705572ed7dbf61369d92b332c4b60 (diff) |
Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge
# Conflicts:
# indra/llcommon/CMakeLists.txt
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewergenericmessage.cpp
# indra/newview/llvoavatar.cpp
Diffstat (limited to 'indra/newview/featuretable.txt')
-rw-r--r-- | indra/newview/featuretable.txt | 149 |
1 files changed, 71 insertions, 78 deletions
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 7bb89441f2..f92d9a2a0e 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 34 +version 59 // The version number above should be incremented IF AND ONLY IF some // change has been made that is sufficiently important to justify // resetting the graphics preferences of all users to the recommended @@ -28,27 +28,26 @@ version 34 // list all RenderAnisotropic 1 1 -RenderAvatarCloth 1 1 +RenderAvatarCloth 0 0 RenderAvatarLODFactor 1 1.0 RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarMaxComplexity 1 350000 RenderAutoMuteSurfaceAreaLimit 1 1000.0 RenderCubeMap 1 1 -RenderDelayVBUpdate 1 0 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderFogRatio 1 4.0 RenderGamma 1 0 RenderGlowResolutionPow 1 9 -RenderGround 1 1 RenderMaxPartCount 1 8192 RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 4 +RenderLocalLightCount 1 4096 +RenderTransparentWater 1 1 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 2 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderVBOEnable 1 1 RenderVBOMappingDisable 1 1 @@ -59,9 +58,9 @@ WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 -RenderTextureMemoryMultiple 1 1.0 RenderCompressTextures 1 1 RenderShaderLightingMaxLevel 1 3 +RenderReflectionProbeLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderUseAdvancedAtmospherics 1 0 @@ -70,7 +69,10 @@ RenderUseStreamVBO 1 1 RenderFSAASamples 1 16 RenderMaxTextureIndex 1 16 RenderGLContextCoreProfile 1 1 -RenderGLMultiThreaded 1 1 +RenderGLMultiThreadedTextures 1 0 +RenderGLMultiThreadedMedia 1 1 +RenderReflectionProbeResolution 1 128 +RenderScreenSpaceReflections 1 1 // @@ -78,7 +80,6 @@ RenderGLMultiThreaded 1 1 // list Low RenderAnisotropic 1 0 -RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0 RenderAvatarPhysicsLODFactor 1 0 RenderAvatarMaxNonImpostors 1 3 @@ -86,29 +87,28 @@ RenderAvatarMaxComplexity 1 35000 RenderFarClip 1 64 RenderFlexTimeFactor 1 0 RenderGlowResolutionPow 1 8 -RenderLocalLights 1 0 +RenderLocalLightCount 1 8 RenderMaxPartCount 1 0 -RenderObjectBump 1 0 -RenderReflectionDetail 1 0 +RenderTransparentWater 1 0 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 0 RenderTerrainDetail 1 0 RenderTerrainLODFactor 1 1 -RenderTransparentWater 1 0 RenderTreeLODFactor 1 0 RenderVolumeLODFactor 1 1.125 -WindLightUseAtmosShaders 1 0 -RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderUseAdvancedAtmospherics 1 0 RenderShadowDetail 1 0 -WLSkyDetail 1 48 +WLSkyDetail 1 96 RenderFSAASamples 1 0 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 0 // // Medium Low Graphics Settings // list LowMid RenderAnisotropic 1 0 -RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 0.5 RenderAvatarMaxComplexity 1 100000 RenderAvatarPhysicsLODFactor 1 0.75 @@ -117,28 +117,27 @@ RenderFarClip 1 96 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 8 RenderMaxPartCount 1 2048 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 0 +RenderLocalLightCount 1 256 +RenderTransparentWater 1 0 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 1.0 -RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.125 -WindLightUseAtmosShaders 1 0 -RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderUseAdvancedAtmospherics 1 0 RenderShadowDetail 1 0 -WLSkyDetail 1 48 +WLSkyDetail 1 96 RenderFSAASamples 1 0 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 0 // // Medium Graphics Settings (standard) // list Mid RenderAnisotropic 1 1 -RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 200000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -147,28 +146,27 @@ RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 0 +RenderLocalLightCount 1 512 +RenderTransparentWater 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.25 -WindLightUseAtmosShaders 1 1 -RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderUseAdvancedAtmospherics 1 0 RenderShadowDetail 1 0 -WLSkyDetail 1 48 +WLSkyDetail 1 96 RenderFSAASamples 1 2 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 0 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 1 // -// Medium High Graphics Settings (deferred enabled) +// Medium High Graphics Settings // list MidHigh RenderAnisotropic 1 1 -RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 250000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -177,28 +175,27 @@ RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 0 +RenderLocalLightCount 1 1024 +RenderTransparentWater 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.375 -WindLightUseAtmosShaders 1 1 -RenderDeferred 1 1 RenderDeferredSSAO 1 0 RenderUseAdvancedAtmospherics 1 0 RenderShadowDetail 1 0 -WLSkyDetail 1 48 +WLSkyDetail 1 96 RenderFSAASamples 1 2 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 1 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 2 // -// High Graphics Settings (deferred + SSAO) +// High Graphics Settings (SSAO + sun shadows) // list High RenderAnisotropic 1 1 -RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 300000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -207,28 +204,27 @@ RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 0 +RenderLocalLightCount 1 2048 +RenderTransparentWater 1 1 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.5 -WindLightUseAtmosShaders 1 1 -RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderUseAdvancedAtmospherics 1 0 -RenderShadowDetail 1 0 -WLSkyDetail 1 48 +RenderShadowDetail 1 1 +WLSkyDetail 1 96 RenderFSAASamples 1 2 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 1 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 3 // -// High Ultra Graphics Settings (deferred + SSAO + shadows) +// High Ultra Graphics Settings (deferred + SSAO + all shadows) // list HighUltra RenderAnisotropic 1 1 -RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxComplexity 1 350000 RenderAvatarPhysicsLODFactor 1 1.0 @@ -237,38 +233,35 @@ RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 0 +RenderLocalLightCount 1 4096 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 RenderTreeLODFactor 1 0.5 RenderVolumeLODFactor 1 1.75 -WindLightUseAtmosShaders 1 1 -RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderUseAdvancedAtmospherics 1 0 RenderShadowDetail 1 2 -WLSkyDetail 1 48 +WLSkyDetail 1 96 RenderFSAASamples 1 2 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 1 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 3 // // Ultra graphics (REALLY PURTY!) // list Ultra RenderAnisotropic 1 1 -RenderAvatarCloth 1 1 RenderAvatarLODFactor 1 1.0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarPhysicsLODFactor 1 1.0 RenderFarClip 1 256 RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 -RenderLocalLights 1 1 +RenderLocalLightCount 1 8192 RenderMaxPartCount 1 8192 -RenderObjectBump 1 1 -RenderReflectionDetail 1 4 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 @@ -276,18 +269,20 @@ RenderTreeLODFactor 1 1.0 RenderVolumeLODFactor 1 2.0 WindLightUseAtmosShaders 1 1 WLSkyDetail 1 128 -RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderUseAdvancedAtmospherics 1 0 RenderShadowDetail 1 2 RenderFSAASamples 1 2 +RenderReflectionsEnabled 1 1 +RenderReflectionProbeDetail 1 1 +RenderScreenSpaceReflections 1 0 +RenderReflectionProbeLevel 1 3 // // Class Unknown Hardware (unknown) // list Unknown RenderShadowDetail 1 0 -RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderUseAdvancedAtmospherics 1 0 @@ -302,29 +297,27 @@ RenderCompressTextures 1 0 // list safe RenderAnisotropic 1 0 -RenderAvatarCloth 0 0 RenderAvatarMaxNonImpostors 1 16 RenderAvatarMaxComplexity 1 80000 -RenderObjectBump 0 0 -RenderLocalLights 1 0 +RenderLocalLightCount 1 0 RenderMaxPartCount 1 1024 RenderTerrainDetail 1 0 -RenderReflectionDetail 0 0 -WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 +RenderTransparentWater 1 0 RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 +RenderReflectionProbeDetail 0 -1 list Intel RenderAnisotropic 1 0 RenderFSAASamples 1 0 -RenderGLMultiThreaded 1 0 -RenderGLContextCoreProfile 1 0 +RenderGLContextCoreProfile 1 0 +RenderGLMultiThreadedMedia 1 0 -// AMD cards generally perform better when not using VBOs for streaming data -// AMD cards also prefer an OpenGL Compatibility Profile Context list AMD -RenderUseStreamVBO 1 0 -RenderGLContextCoreProfile 1 0 +RenderGLMultiThreadedTextures 1 1 +list GL3 +RenderFSAASamples 0 0 +RenderReflectionsEnabled 0 0 +RenderReflectionProbeDetail 0 0 |