diff options
author | Richard Linden <none@none> | 2013-12-03 10:52:22 -0800 |
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committer | Richard Linden <none@none> | 2013-12-03 10:52:22 -0800 |
commit | 29476d29c4c78a6417c45090bdc6ea14c8251d73 (patch) | |
tree | fe171238c5db55f80babddffcd00ed2513be843c /indra/newview/app_settings | |
parent | 34ff2fc46ba8c623f0eab8fe1dccb5db327775a8 (diff) |
SH-4606 FIX Interesting: Small objects do not load until they are very close.
increased SceneLoadMinRadius to 32
changes logic so that falloff starts at SceneLoadMinRadius
added timing to pixel threshold calculation
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index df2079a6e4..f7af39d486 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10240,7 +10240,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>20.0</real> + <real>32.0</real> </map> <key>SceneLoadRearMaxRadiusFraction</key> <map> |