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authorRichard Linden <none@none>2013-12-03 10:52:22 -0800
committerRichard Linden <none@none>2013-12-03 10:52:22 -0800
commit29476d29c4c78a6417c45090bdc6ea14c8251d73 (patch)
treefe171238c5db55f80babddffcd00ed2513be843c /indra/newview/app_settings
parent34ff2fc46ba8c623f0eab8fe1dccb5db327775a8 (diff)
SH-4606 FIX Interesting: Small objects do not load until they are very close.
increased SceneLoadMinRadius to 32 changes logic so that falloff starts at SceneLoadMinRadius added timing to pixel threshold calculation
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-xindra/newview/app_settings/settings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index df2079a6e4..f7af39d486 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10240,7 +10240,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>20.0</real>
+ <real>32.0</real>
</map>
<key>SceneLoadRearMaxRadiusFraction</key>
<map>