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authorJonathan "Geenz" Goodman <geenz@geenzo.com>2024-02-01 12:11:20 -0800
committerJonathan "Geenz" Goodman <geenz@geenzo.com>2024-02-01 12:11:20 -0800
commitfac63e473a4b2b7b9b361c4d5656c94d47d88ef0 (patch)
tree5ebb43f7ad841b168473a189493f2bb11b9d7917 /indra/newview/app_settings
parentac76b1b2565b2a5f812eaa12cf309afd4aed9410 (diff)
#684 Fix pixellation on mirrors regardless of mirror resolution.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/settings.xml15
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl2
2 files changed, 3 insertions, 14 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 242e274daf..f2ba4ba29e 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10421,7 +10421,7 @@
<key>Type</key>
<string>S32</string>
<key>Value</key>
- <integer>1024</integer>
+ <integer>2048</integer>
</map>
<key>RenderHeroProbeDistance</key>
<map>
@@ -10432,18 +10432,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>16</real>
- </map>
- <key>RenderHeroProbeNearClipOffset</key>
- <map>
- <key>Comment</key>
- <string>Distance offset in meters for hero probes to near clip.</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>F32</string>
- <key>Value</key>
- <real>2.1</real>
+ <real>8</real>
</map>
<key>RenderReflectionProbeVolumes</key>
<map>
diff --git a/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl b/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl
index cb6f34713c..c1ed1bfe6e 100644
--- a/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/radianceGenF.glsl
@@ -130,7 +130,7 @@ vec4 prefilterEnvMap(vec3 R)
float totalWeight = 0.0;
float envMapDim = float(textureSize(reflectionProbes, 0).s);
float roughness = mipLevel/max_probe_lod;
- int numSamples = max(int(32*roughness), 1);
+ int numSamples = max(int(PROBE_FILTER_SAMPLES*roughness), 1);
float numMips = max_probe_lod+1;