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authorGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-12 18:11:39 +0100
committerGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-12 18:11:39 +0100
commitd992cff950d69b6935171fae1c304d15ee06e95a (patch)
treebd2e6f21114aa3c1864ae07cd95a0d2d24f93297 /indra/newview/app_settings
parentafa7c1861ebf19fe5d6effde0d80f7eedde2bfb6 (diff)
Fix decl mismatch in alpha shader and mark deferred shaders needing new linkage so ALM works again.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index 47dadb4ced..970f39ed02 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -104,7 +104,7 @@ vec4 applyWaterFogView(vec3 pos, vec4 color);
vec3 srgb_to_linear(vec3 cs);
vec3 linear_to_srgb(vec3 cl);
-vec3 encode_normal (vec2 enc);
+vec2 encode_normal (vec3 n);
vec3 decode_normal (vec2 enc);
vec3 calcDirectionalLight(vec3 n, vec3 l)