diff options
author | Ptolemy <ptolemy@lindenlab.com> | 2022-09-02 16:12:49 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-09-02 16:12:49 -0700 |
commit | 7229dfcc59943f025219721701b2bda471a2ae25 (patch) | |
tree | 99d9a93c3e7e32aff2c851b2a627d41ec8daa8f5 /indra/newview/app_settings | |
parent | 7bb5315847f6ad68927efac9914bee3bb81bb894 (diff) |
SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl index b5c38bba04..b0becdbb5b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl @@ -76,17 +76,23 @@ VARYING vec2 vary_texcoord1; VARYING vec2 vary_texcoord2; #endif +uniform float minimum_alpha; // PBR alphaMode: MASK, See: mAlphaCutoff, setAlphaCutoff() + vec2 encode_normal(vec3 n); vec3 linear_to_srgb(vec3 c); -const float M_PI = 3.141592653589793; - void main() { // IF .mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels; // vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb; // else - vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb; + vec4 albedo = texture2D(diffuseMap, vary_texcoord0.xy).rgba; + if (albedo.a < minimum_alpha) + { + discard; + } + + vec3 col = vertex_color.rgb * albedo.rgb; #ifdef HAS_NORMAL_MAP vec4 norm = texture2D(bumpMap, vary_texcoord1.xy); |