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authorcosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2024-02-21 16:49:04 -0800
committerGitHub <noreply@github.com>2024-02-21 16:49:04 -0800
commit6a97433f3bd025fc0011bc4399b05ecbcc11d89a (patch)
tree595c349db5c0aa39992a4fb5412309d8b26ecf7a /indra/newview/app_settings
parent1552ee3a5d72a1d6b2dc536d033d4c2d8f2e74ee (diff)
parentfc7abe8cb9ef737cb1ad4431e30c42f08d6e8899 (diff)
Merge pull request #849 from secondlife/vi-72
secondlife/viewer-issues#72: Fix material preview making things disappear. General cleanup.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
index 9ac4ceb37e..eff7221ae7 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/exposureF.glsl
@@ -28,7 +28,9 @@
out vec4 frag_color;
uniform sampler2D emissiveRect;
+#ifdef USE_LAST_EXPOSURE
uniform sampler2D exposureMap;
+#endif
uniform float dt;
uniform vec2 noiseVec;
@@ -51,10 +53,12 @@ void main()
L /= max_L;
L = pow(L, 2.0);
float s = mix(dynamic_exposure_params.z, dynamic_exposure_params.y, L);
-
+
+#ifdef USE_LAST_EXPOSURE
float prev = texture(exposureMap, vec2(0.5,0.5)).r;
s = mix(prev, s, min(dt*2.0*abs(prev-s), 0.04));
+#endif
frag_color = max(vec4(s, s, s, dt), vec4(0.0));
}