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authorNyx Linden <nyx@lindenlab.com>2013-01-24 16:22:49 -0500
committerNyx Linden <nyx@lindenlab.com>2013-01-24 16:22:49 -0500
commit11fe124ae96721b0d0f960732e8628fe0e2f84c4 (patch)
treea8525988388de004be72251c0d7783a61d314888 /indra/newview/app_settings
parentcebde0a32b4a8163010d9cbf5e6b3036865ed943 (diff)
parentb40fad02de170b5da179cacc22f32f5f25ffd7cb (diff)
merging in viewer-beta.
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-x[-rw-r--r--]indra/newview/app_settings/logcontrol.xml2
-rw-r--r--indra/newview/app_settings/settings.xml111
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl2
4 files changed, 114 insertions, 3 deletions
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml
index 92a241857e..c5561166fc 100644..100755
--- a/indra/newview/app_settings/logcontrol.xml
+++ b/indra/newview/app_settings/logcontrol.xml
@@ -42,8 +42,8 @@
</array>
<key>tags</key>
<array>
- <!-- sample entry for debugging specific items
<string>Avatar</string>
+ <!-- sample entry for debugging specific items
<string>Voice</string>
-->
</array>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 2e91d10cd3..eaad45ee9e 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -71,6 +71,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>AgentAppearanceServiceURL</key>
+ <map>
+ <key>Comment</key>
+ <string>Current Session Agent Appearance Service URL</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string></string>
+ </map>
<key>AlertedUnsupportedHardware</key>
<map>
<key>Comment</key>
@@ -1916,6 +1927,17 @@
<key>Value</key>
<string />
</map>
+ <key>DebugAvatarAppearanceMessage</key>
+ <map>
+ <key>Comment</key>
+ <string>Dump a bunch of XML files when handling appearance messages</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DebugAvatarRezTime</key>
<map>
<key>Comment</key>
@@ -1938,6 +1960,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>DebugAvatarCompositeBaked</key>
+ <map>
+ <key>Comment</key>
+ <string>Colorize avatar meshes based on baked/composite state.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DebugBeaconLineWidth</key>
<map>
<key>Comment</key>
@@ -4282,6 +4315,28 @@
<key>Value</key>
<real>1.0</real>
</map>
+ <key>InventoryDebugSimulateOpFailureRate</key>
+ <map>
+ <key>Comment</key>
+ <string>Rate at which we simulate failures of copy/link requests in some operations</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0</real>
+ </map>
+ <key>InventoryDebugSimulateLateOpRate</key>
+ <map>
+ <key>Comment</key>
+ <string>Rate at which we simulate late-completing copy/link requests in some operations</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0</real>
+ </map>
<key>InventoryDisplayInbox</key>
<map>
<key>Comment</key>
@@ -8705,6 +8760,28 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>DisableAllRenderTypes</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables all rendering types.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>DisableAllRenderFeatures</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables all rendering features.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderHUDInSnapshot</key>
<map>
<key>Comment</key>
@@ -13109,6 +13186,28 @@
<key>Value</key>
<integer>-1</integer>
</map>
+ <key>MaxFPS</key>
+ <map>
+ <key>Comment</key>
+ <string>Yield some time to the local host if we reach a threshold framerate.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>-1.0</integer>
+ </map>
+ <key>ForcePeriodicRenderingTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Periodically enable all rendering masks for a single frame.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>-1.0</integer>
+ </map>
<key>ZoomDirect</key>
<map>
<key>Comment</key>
@@ -14094,5 +14193,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+
+ <key>DisablePrecacheDelayAfterTeleporting</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables the artificial delay in the viewer that precaches some incoming assets</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index 99a6fe85fe..9c82056fd7 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -31,7 +31,7 @@ out vec4 frag_color;
uniform float minimum_alpha;
-vec4 diffuseLookup(vec2 texcoord);
+/* vec4 diffuseLookup(vec2 texcoord); */
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
index df182168f3..d3dacf9bc4 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
@@ -32,7 +32,7 @@ out vec4 frag_color;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
-vec4 diffuseLookup(vec2 texcoord);
+/* vec4 diffuseLookup(vec2 texcoord); */
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);