diff options
author | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-04-12 23:15:42 -0500 |
commit | ed718ed1bc960bd6dfb3a1a2565a6b49bd0adc83 (patch) | |
tree | 79828f7ecb5b52b3a652b4dd01cd2bf4263fdee4 /indra/newview/app_settings | |
parent | 0203b08412c938b4899ce299276a42207802f304 (diff) |
Tracking down ATI deferred bugs WIP
(transplanted from 76dacfb89b155fd1e6698d7affc81fb13ee4fb33)
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 00083eb6b3..085ffddeec 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -10,7 +10,7 @@ uniform sampler2D diffuseMap; void main() { - gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); - //gl_FragColor = vec4(1,1,1,1); + //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); + gl_FragColor = vec4(1,1,1,1); } |