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authorDave Parks <davep@lindenlab.com>2010-03-19 18:19:18 -0500
committerDave Parks <davep@lindenlab.com>2010-03-19 18:19:18 -0500
commit8528a1eaf2b9426247b6ddc63cee00c44510f33e (patch)
tree7c067ebf2d36bd87d796bd09178456c2ca459cfc /indra/newview/app_settings
parent32d0d01e864409d966430d005e62869564902b12 (diff)
Line ending fix.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/low_graphics.xml74
-rw-r--r--indra/newview/app_settings/mid_graphics.xml74
2 files changed, 74 insertions, 74 deletions
diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml
index 72cbb2808b..54320117fc 100644
--- a/indra/newview/app_settings/low_graphics.xml
+++ b/indra/newview/app_settings/low_graphics.xml
@@ -1,37 +1,37 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<settings version = "101">
- <!--NO SHADERS-->
- <RenderAvatarCloth value="FALSE"/>
- <!--Default for now-->
- <RenderAvatarLODFactor value="0.5"/>
- <!--NO SHADERS-->
- <RenderAvatarVP value="FALSE"/>
- <!--Short Range-->
- <RenderFarClip value="64"/>
- <!--Default for now-->
- <RenderFlexTimeFactor value="0.5"/>
- <!--256... but they don't use this-->
- <RenderGlowResolutionPow value="8"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="0"/>
- <!--Low number-->
- <RenderMaxPartCount value="1024"/>
- <!--bump okay-->
- <RenderObjectBump value="FALSE"/>
- <!--NO SHADERS-->
- <RenderReflectionDetail value="0"/>
- <!--Simple-->
- <RenderTerrainDetail value="0"/>
- <!--Default for now-->
- <RenderTerrainLODFactor value="1.0"/>
- <!--Default for now-->
- <RenderTreeLODFactor value="0.5"/>
- <!--Try Impostors-->
- <RenderUseImpostors value="TRUE"/>
- <!--Default for now-->
- <RenderVolumeLODFactor value="1.125"/>
- <!--NO SHADERS-->
- <VertexShaderEnable value="FALSE"/>
- <!--NO SHADERS-->
- <WindLightUseAtmosShaders value="FALSE"/>
-</settings>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<settings version = "101">
+ <!--NO SHADERS-->
+ <RenderAvatarCloth value="FALSE"/>
+ <!--Default for now-->
+ <RenderAvatarLODFactor value="0.5"/>
+ <!--NO SHADERS-->
+ <RenderAvatarVP value="FALSE"/>
+ <!--Short Range-->
+ <RenderFarClip value="64"/>
+ <!--Default for now-->
+ <RenderFlexTimeFactor value="0.5"/>
+ <!--256... but they don't use this-->
+ <RenderGlowResolutionPow value="8"/>
+ <!--Sun/Moon only-->
+ <RenderLightingDetail value="0"/>
+ <!--Low number-->
+ <RenderMaxPartCount value="1024"/>
+ <!--bump okay-->
+ <RenderObjectBump value="FALSE"/>
+ <!--NO SHADERS-->
+ <RenderReflectionDetail value="0"/>
+ <!--Simple-->
+ <RenderTerrainDetail value="0"/>
+ <!--Default for now-->
+ <RenderTerrainLODFactor value="1.0"/>
+ <!--Default for now-->
+ <RenderTreeLODFactor value="0.5"/>
+ <!--Try Impostors-->
+ <RenderUseImpostors value="TRUE"/>
+ <!--Default for now-->
+ <RenderVolumeLODFactor value="1.125"/>
+ <!--NO SHADERS-->
+ <VertexShaderEnable value="FALSE"/>
+ <!--NO SHADERS-->
+ <WindLightUseAtmosShaders value="FALSE"/>
+</settings>
diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml
index 743dfa418c..422988498d 100644
--- a/indra/newview/app_settings/mid_graphics.xml
+++ b/indra/newview/app_settings/mid_graphics.xml
@@ -1,37 +1,37 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes"?>
-<settings version = "101">
- <!--NO SHADERS-->
- <RenderAvatarCloth value="FALSE"/>
- <!--Default for now-->
- <RenderAvatarLODFactor value="0.5"/>
- <!--NO SHADERS-->
- <RenderAvatarVP value="TRUE"/>
- <!--Short Range-->
- <RenderFarClip value="96"/>
- <!--Default for now-->
- <RenderFlexTimeFactor value="1"/>
- <!--256... but they don't use this-->
- <RenderGlowResolutionPow value="8"/>
- <!--Sun/Moon only-->
- <RenderLightingDetail value="1"/>
- <!--Low number-->
- <RenderMaxPartCount value="2048"/>
- <!--bump okay-->
- <RenderObjectBump value="TRUE"/>
- <!--NO SHADERS-->
- <RenderReflectionDetail value="0"/>
- <!--Simple-->
- <RenderTerrainDetail value="1"/>
- <!--Default for now-->
- <RenderTerrainLODFactor value="1.0"/>
- <!--Default for now-->
- <RenderTreeLODFactor value="0.5"/>
- <!--Try Impostors-->
- <RenderUseImpostors value="TRUE"/>
- <!--Default for now-->
- <RenderVolumeLODFactor value="1.125"/>
- <!--NO SHADERS-->
- <VertexShaderEnable value="TRUE"/>
- <!--NO SHADERS-->
- <WindLightUseAtmosShaders value="FALSE"/>
-</settings>
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<settings version = "101">
+ <!--NO SHADERS-->
+ <RenderAvatarCloth value="FALSE"/>
+ <!--Default for now-->
+ <RenderAvatarLODFactor value="0.5"/>
+ <!--NO SHADERS-->
+ <RenderAvatarVP value="TRUE"/>
+ <!--Short Range-->
+ <RenderFarClip value="96"/>
+ <!--Default for now-->
+ <RenderFlexTimeFactor value="1"/>
+ <!--256... but they don't use this-->
+ <RenderGlowResolutionPow value="8"/>
+ <!--Sun/Moon only-->
+ <RenderLightingDetail value="1"/>
+ <!--Low number-->
+ <RenderMaxPartCount value="2048"/>
+ <!--bump okay-->
+ <RenderObjectBump value="TRUE"/>
+ <!--NO SHADERS-->
+ <RenderReflectionDetail value="0"/>
+ <!--Simple-->
+ <RenderTerrainDetail value="1"/>
+ <!--Default for now-->
+ <RenderTerrainLODFactor value="1.0"/>
+ <!--Default for now-->
+ <RenderTreeLODFactor value="0.5"/>
+ <!--Try Impostors-->
+ <RenderUseImpostors value="TRUE"/>
+ <!--Default for now-->
+ <RenderVolumeLODFactor value="1.125"/>
+ <!--NO SHADERS-->
+ <VertexShaderEnable value="TRUE"/>
+ <!--NO SHADERS-->
+ <WindLightUseAtmosShaders value="FALSE"/>
+</settings>