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authorDave Parks <davep@lindenlab.com>2011-05-26 20:37:15 -0500
committerDave Parks <davep@lindenlab.com>2011-05-26 20:37:15 -0500
commit53e890f4fdab1ab014b745c5d872b240b8c4ce76 (patch)
tree0d013e20d7767e95734b2204a9bdd2477561cf09 /indra/newview/app_settings
parenta6fa155725205d1e6207abfe1112f92bbe38203d (diff)
SH-1359 General octree tune-up -- increase maximum capacity of an octree node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/settings.xml75
1 files changed, 72 insertions, 3 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 78db307d64..2c6d75e3c9 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -7091,7 +7091,76 @@
<key>Value</key>
<integer>1</integer>
</map>
- <key>RenderAnisotropic</key>
+
+ <key>OctreeMaxNodeCapacity</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum number of elements to store in a single octree node</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>128</integer>
+ </map>
+
+ <key>OctreeStaticObjectSizeFactor</key>
+ <map>
+ <key>Comment</key>
+ <string>Multiplier on static object size for determining octree node size </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+
+ <key>OctreeAlphaDistanceFactor</key>
+ <map>
+ <key>Comment</key>
+ <string>Multiplier on alpha object distance for determining octree node size </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Vector3</string>
+ <key>Value</key>
+ <array>
+ <real>0.05</real>
+ <real>0.0</real>
+ <real>0.0</real>
+ </array>
+ </map>
+
+ <key>OctreeAttachmentSizeFactor</key>
+ <map>
+ <key>Comment</key>
+ <string>Multiplier on attachment size for determining octree node size </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>4</integer>
+ </map>
+
+ <key>OctreeDistanceFactor</key>
+ <map>
+ <key>Comment</key>
+ <string>Multiplier on distance for determining octree node size </string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Vector3</string>
+ <key>Value</key>
+ <array>
+ <real>0.05</real>
+ <real>0.0</real>
+ <real>0.0</real>
+ </array>
+ </map>
+
+ <key>RenderAnisotropic</key>
<map>
<key>Comment</key>
<string>Render textures using anisotropic filtering</string>
@@ -7188,7 +7257,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <integer>1.0</integer>
+ <real>1.0</real>
</map>
<key>RenderAvatarVP</key>
<map>
@@ -8589,7 +8658,7 @@
<key>Type</key>
<string>S32</string>
<key>Value</key>
- <integer>8192</integer>
+ <integer>65536</integer>
</map>
<key>RenderMaxVBOSize</key>
<map>