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authorXiaohong Bao <bao@lindenlab.com>2009-11-06 06:52:24 +0000
committerXiaohong Bao <bao@lindenlab.com>2009-11-06 06:52:24 +0000
commit35e200881c38eb6c1bfd1f14ef440d4bc4da8c74 (patch)
tree8fceb759ef8f8259fd574c398ac02965566a05ff /indra/newview/app_settings
parent2f2bdd83d6e078fb6cdcbb0ba0a9eaa38d45cc90 (diff)
merge QAR-1829: texture pipeline branch in viewer-2.0.0.3
Diffstat (limited to 'indra/newview/app_settings')
-rw-r--r--indra/newview/app_settings/settings.xml83
1 files changed, 80 insertions, 3 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 7e368b0c9c..aa43f8cd9c 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -309,7 +309,18 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>AutoAcceptNewInventory</key>
+ <key>AuditTexture</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable texture auditting.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>AutoAcceptNewInventory</key>
<map>
<key>Comment</key>
<string>Automatically accept new notecards/textures/landmarks</string>
@@ -4545,6 +4556,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>MiniMapPrimMaxRadius</key>
+ <map>
+ <key>Comment</key>
+ <string>Radius of the largest prim to show on the MiniMap. Increasing beyond 256 may cause client lag.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>256.0</real>
+ </map>
<key>MiniMapRotate</key>
<map>
<key>Comment</key>
@@ -4559,7 +4581,7 @@
<key>MiniMapScale</key>
<map>
<key>Comment</key>
- <string>Miniature world map zoom levle (pixels per region)</string>
+ <string>Miniature world map zoom level (pixels per region)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -8468,6 +8490,28 @@
<key>Value</key>
<real>20.0</real>
</map>
+ <key>TextureDisable</key>
+ <map>
+ <key>Comment</key>
+ <string>If TRUE, do not load textures for in-world content</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>TextureLoadFullRes</key>
+ <map>
+ <key>Comment</key>
+ <string>If TRUE, always load textures at full resolution (discard = 0)</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>TextureMemory</key>
<map>
<key>Comment</key>
@@ -10537,5 +10581,38 @@
<key>Value</key>
<integer>0</integer>
</map>
- </map>
+ <key>LogTextureDownloadsToViewerLog</key>
+ <map>
+ <key>Comment</key>
+ <string>Send texture download details to the viewer log</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>LogTextureDownloadsToSimulator</key>
+ <map>
+ <key>Comment</key>
+ <string>Send a digest of texture info to the sim</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>TextureLoggingThreshold</key>
+ <map>
+ <key>Comment</key>
+ <string>Specifies the byte threshold at which texture download data should be sent to the sim.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
+</map>
</llsd>