summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/ultra_graphics.xml
diff options
context:
space:
mode:
authorBrad Kittenbrink <brad@lindenlab.com>2008-02-27 18:58:14 +0000
committerBrad Kittenbrink <brad@lindenlab.com>2008-02-27 18:58:14 +0000
commit6d52efe452aa8469e0343da1c7d108f3f52ab651 (patch)
treea87be48e9840d7fc1f7ee514d7c7f994e71fdb3c /indra/newview/app_settings/ultra_graphics.xml
parent6027ad2630b8650cabcf00628ee9b0d25bedd67f (diff)
Merge of windlight into release (QAR-286). This includes all changes in
windlight14 which have passed QA (up through r79932). svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620
Diffstat (limited to 'indra/newview/app_settings/ultra_graphics.xml')
-rw-r--r--indra/newview/app_settings/ultra_graphics.xml39
1 files changed, 39 insertions, 0 deletions
diff --git a/indra/newview/app_settings/ultra_graphics.xml b/indra/newview/app_settings/ultra_graphics.xml
new file mode 100644
index 0000000000..f16ec6c30f
--- /dev/null
+++ b/indra/newview/app_settings/ultra_graphics.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes"?>
+<settings version = "101">
+ <!--NO SHADERS-->
+ <RenderAvatarCloth value="TRUE"/>
+ <!--Default for now-->
+ <RenderAvatarLODFactor value="1.0"/>
+ <!--NO SHADERS-->
+ <RenderAvatarVP value="TRUE"/>
+ <!--Short Range-->
+ <RenderFarClip value="256"/>
+ <!--Default for now-->
+ <RenderFlexTimeFactor value="1"/>
+ <!--256... but they don't use this-->
+ <RenderGlowResolutionPow value="9"/>
+ <!--Sun/Moon only-->
+ <RenderLightingDetail value="1"/>
+ <!--Low number-->
+ <RenderMaxPartCount value="4096"/>
+ <!--bump okay-->
+ <RenderObjectBump value="TRUE"/>
+ <!--NO SHADERS-->
+ <RenderReflectionDetail value="3"/>
+ <!--Simple-->
+ <RenderTerrainDetail value="1"/>
+ <!--Default for now-->
+ <RenderTerrainLODFactor value="2.0"/>
+ <!--Default for now-->
+ <RenderTreeLODFactor value="1.0"/>
+ <!--Try Impostors-->
+ <RenderUseImpostors value="TRUE"/>
+ <!--Default for now-->
+ <RenderVolumeLODFactor value="2.0"/>
+ <!--NO SHADERS-->
+ <RenderWaterReflections value="TRUE"/>
+ <!--NO SHADERS-->
+ <VertexShaderEnable value="TRUE"/>
+ <!--NO SHADERS-->
+ <WindLightUseAtmosShaders value="TRUE"/>
+</settings>