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| author | Graham Madarasz <graham@lindenlab.com> | 2019-07-15 23:23:48 +0000 |
|---|---|---|
| committer | Graham Madarasz <graham@lindenlab.com> | 2019-07-15 23:23:48 +0000 |
| commit | e96356ce60a77401c531cb36f0e51eaa5fa72cd0 (patch) | |
| tree | 602ea73b6df01487765afeaced008d8c64f60594 /indra/newview/app_settings/shaders | |
| parent | 01bdbdb6acb4e315cb7de811d6ecced41fa0f9a7 (diff) | |
| parent | f6eab050178336a553f52837b8e8a4cc0bf6bacb (diff) | |
Merged in graham_linden/viewer-eep-g (pull request #462)
SL-10761, SL-11590, SL-10625
Diffstat (limited to 'indra/newview/app_settings/shaders')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl index 3fe3b7afd3..0607ea8bc5 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl @@ -115,7 +115,7 @@ void calcAtmosphericVars(vec3 inPositionEye, vec3 light_dir, float ambFactor, ou //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) temp2.x *= glow.x; //higher glow.x gives dimmer glow (because next step is 1 / "angle") - temp2.x = pow(temp2.x, glow.z * 0.2); + temp2.x = pow(temp2.x, glow.z); //glow.z should be negative, so we're doing a sort of (1 / "angle") function //add "minimum anti-solar illumination" |
