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author | Dave Parks <davep@lindenlab.com> | 2012-05-24 10:50:48 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-05-24 10:50:48 -0500 |
commit | efda0814cbae7917fde634c5e245c81915b17a9c (patch) | |
tree | b9557284c32016de2d4a32f484e66a8fcad47b2c /indra/newview/app_settings/shaders | |
parent | f2c2b88033e912be00ba0c08bc7f074d6881d1d5 (diff) |
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/transform/binormalV.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl b/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl index b4aab0f3ca..44f1aa34a0 100644 --- a/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl +++ b/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl @@ -27,10 +27,10 @@ uniform mat3 normal_matrix; ATTRIBUTE vec3 binormal; -VARYING vec3 binormal_out; +VARYING vec4 binormal_out; void main() { - binormal_out = normal_matrix * binormal; + binormal_out = vec4(normal_matrix * binormal, 0.0); } |