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authorRunitaiLinden <davep@lindenlab.com>2023-12-05 19:50:25 -0600
committerRunitaiLinden <davep@lindenlab.com>2023-12-05 19:50:25 -0600
commitc28eb36a2c09f31f491676c8548dfa1c19277ce2 (patch)
tree18dfbcfbb2a1321c6865d198382059d8b1cdc3ff /indra/newview/app_settings/shaders
parent1718fe5da2e19ddbe9a738eef273112632e5dd35 (diff)
SL-20654 Fix for box probes sometimes glitching out at the corners. Incidental fix for crash when mWaterPool is null.
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl
index 64e6bc9da2..3443785e1a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl
@@ -106,7 +106,7 @@ vec3 toneMap(vec3 color)
color *= exposure * exp_scale;
// mix ACES and Linear here as a compromise to avoid over-darkening legacy content
- color = mix(toneMapACES_Hill(color), color, 0.333);
+ color = mix(toneMapACES_Hill(color), color, 0.3);
#endif
return color;