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authorPtolemy <ptolemy@lindenlab.com>2020-03-13 12:35:12 -0700
committerPtolemy <ptolemy@lindenlab.com>2020-03-13 12:35:12 -0700
commitbedbbdc5c39a4ae684c0b8e569dae4bb0d7b314c (patch)
treec5beb8fb32f9b1c404921561c51fdbc2ab879967 /indra/newview/app_settings/shaders
parent744872b43d4b538a828dad116c46eed3d6d35436 (diff)
SL-12850 remove debug
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 63b0f0b5c8..a1366eec01 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -168,7 +168,6 @@ vec3 post_diffuse = color.rgb;
vec3 reflected_color = textureCube(environmentMap, env_vec).rgb;
#if !defined(SUNLIGHT_KILL)
color = mix(color.rgb, reflected_color, envIntensity*0.75); // MAGIC NUMBER SL-12574; ALM: On, Quality >= High
-//color.rgb = reflected_color.rgb;
#endif
}
else