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authorEuclid Linden <euclid@lindenlab.com>2021-11-16 18:16:24 +0000
committerEuclid Linden <euclid@lindenlab.com>2021-11-16 18:16:24 +0000
commitb1964a47005d7bbd99258af7f4eaf4b12baeb423 (patch)
tree8e27a7cb161f6e24439a772c5bcfdd4a3ee6f83a /indra/newview/app_settings/shaders
parente914f3e4a11ff86b3e05089c9b3a6677ec623c9c (diff)
parent17f71efce08ed4e677b497f4734d6f9f1fef56a3 (diff)
Merged in DV528-merge-6.5.1 (pull request #774)
DRTVWR-528 merge up to 6.5.1
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl4
5 files changed, 12 insertions, 10 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
index b768d609f4..d87403c78f 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl
@@ -43,13 +43,13 @@ void default_lighting()
{
vec4 color = texture2D(diffuseMap,vary_texcoord0.xy);
- color *= vertex_color;
-
if (color.a < minimum_alpha)
{
discard;
}
-
+
+ color *= vertex_color;
+
color.rgb = atmosLighting(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index d04cd79f4b..37cac5f437 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -43,13 +43,13 @@ void fullbright_lighting_water()
{
vec4 color = diffuseLookup(vary_texcoord0.xy);
- color.rgb *= vertex_color.rgb;
-
if (color.a < minimum_alpha)
{
discard;
}
+ color.rgb *= vertex_color.rgb;
+
color.rgb = fullbrightAtmosTransport(color.rgb);
frag_color = applyWaterFog(color);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
index 3b9c04b22b..c98db4795c 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterNonIndexedAlphaMaskF.glsl
@@ -41,13 +41,15 @@ VARYING vec2 vary_texcoord0;
void fullbright_lighting_water()
{
- vec4 color = texture2D(diffuseMap, vary_texcoord0.xy) * vertex_color;
+ vec4 color = texture2D(diffuseMap, vary_texcoord0.xy);
if (color.a < minimum_alpha)
{
discard;
}
+ color.rgb *= vertex_color.rgb;
+
color.rgb = fullbrightAtmosTransport(color.rgb);
frag_color = applyWaterFog(color);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
index 0916797259..9c89c09573 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskF.glsl
@@ -41,13 +41,13 @@ void default_lighting_water()
{
vec4 color = diffuseLookup(vary_texcoord0.xy);
- color.rgb *= vertex_color.rgb;
-
if (color.a < minimum_alpha)
{
discard;
}
+ color.rgb *= vertex_color.rgb;
+
color.rgb = atmosLighting(color.rgb);
frag_color = applyWaterFog(color);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
index f2a84f1d42..9de7a03180 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterAlphaMaskNonIndexedF.glsl
@@ -43,13 +43,13 @@ void default_lighting_water()
{
vec4 color = texture2D(diffuseMap,vary_texcoord0.xy);
- color.rgb *= vertex_color.rgb;
-
if (color.a < minimum_alpha)
{
discard;
}
+ color.rgb *= vertex_color.rgb;
+
color.rgb = atmosLighting(color.rgb);
color = applyWaterFog(color);