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author | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-03-12 18:11:39 +0100 |
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committer | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-03-12 18:11:39 +0100 |
commit | d992cff950d69b6935171fae1c304d15ee06e95a (patch) | |
tree | bd2e6f21114aa3c1864ae07cd95a0d2d24f93297 /indra/newview/app_settings/shaders | |
parent | afa7c1861ebf19fe5d6effde0d80f7eedde2bfb6 (diff) |
Fix decl mismatch in alpha shader and mark deferred shaders needing new linkage so ALM works again.
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 47dadb4ced..970f39ed02 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -104,7 +104,7 @@ vec4 applyWaterFogView(vec3 pos, vec4 color); vec3 srgb_to_linear(vec3 cs); vec3 linear_to_srgb(vec3 cl); -vec3 encode_normal (vec2 enc); +vec2 encode_normal (vec3 n); vec3 decode_normal (vec2 enc); vec3 calcDirectionalLight(vec3 n, vec3 l) |