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authorPtolemy <ptolemy@lindenlab.com>2021-04-29 10:27:09 -0700
committerPtolemy <ptolemy@lindenlab.com>2021-04-29 14:17:01 -0700
commit3f4b8423a46bae4736ebcc28082ee1a9d5b71d6b (patch)
tree69631aa8ca147be0ce7779f00b12a185d3b471ab /indra/newview/app_settings/shaders
parente371fdbf311e450ac0cc7f4d3fdacc938b489d92 (diff)
SL-14113: Merge duplicate shader constant for clarity.
Diffstat (limited to 'indra/newview/app_settings/shaders')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/moonF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/moonF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/moonF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl2
5 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
index ad8ab771b8..f1187fef9a 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl
@@ -126,6 +126,6 @@ void main()
frag_data[1] = vec4(0.0,0.0,0.0,0.0);
frag_data[2] = vec4(0,0,0,1);
- gl_FragDepth = LL_SHADER_CONST_CLOUD_DEPTH; // SL-14113 Stars and Clouds need same depth
+ gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH; // SL-14113 Stars and Clouds need same depth
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
index ffeaf2b600..e709d73bfa 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
@@ -74,6 +74,6 @@ void main()
frag_data[1] = vec4(0.0);
frag_data[2] = vec4(0.0f);
- gl_FragDepth = LL_SHADER_CONST_MOON_DEPTH; // SL-14113
+ gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH; // SL-14113
}
diff --git a/indra/newview/app_settings/shaders/class1/environment/moonF.glsl b/indra/newview/app_settings/shaders/class1/environment/moonF.glsl
index 983cd17979..a220971f06 100644
--- a/indra/newview/app_settings/shaders/class1/environment/moonF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/moonF.glsl
@@ -47,5 +47,5 @@ void main()
discard;
frag_color = color;
- gl_FragDepth = LL_SHADER_CONST_MOON_DEPTH; // SL-14113 Moon is infront of stars
+ gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH; // SL-14113 Moon is infront of stars
}
diff --git a/indra/newview/app_settings/shaders/class1/windlight/moonF.glsl b/indra/newview/app_settings/shaders/class1/windlight/moonF.glsl
index 293e09620f..2e0932343b 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/moonF.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/moonF.glsl
@@ -68,6 +68,6 @@ void main()
c.rgb = scaleSoftClip(c.rgb);
frag_color = vec4(c.rgb, c.a);
- gl_FragDepth = LL_SHADER_CONST_MOON_DEPTH; // SL-14113
+ gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH; // SL-14113
}
diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
index ec53ae75f9..490fde7cf6 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl
@@ -132,6 +132,6 @@ void main()
// camera above water: class1\deferred\cloudsF.glsl
// camera below water: class2\windlight\coudsV.glsl
// See: starsV.glsl, cloudsV.glsl, moonF.glsl
- gl_FragDepth = LL_SHADER_CONST_CLOUD_DEPTH;
+ gl_FragDepth = LL_SHADER_CONST_CLOUD_MOON_DEPTH;
}