diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-21 13:12:05 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-04-21 13:12:05 +0300 |
commit | a4b1c0330a6a8e43bf4c41c5b0c836bd1dee2268 (patch) | |
tree | 6d68d3e3f665d60fa946bd24a4b324b5e63339fb /indra/newview/app_settings/shaders/shader_hierarchy.txt | |
parent | a8df6762ff88458916397b9707f6954b2714e14d (diff) | |
parent | d7f1c88c35849e56f5b352f13c16a08467d1533b (diff) |
Merge branch 'master' into DRTVWR-482
# Conflicts:
# indra/newview/app_settings/shaders/class1/objects/previewV.glsl
# indra/newview/lldynamictexture.cpp
# indra/newview/llfloatermodelpreview.cpp
Diffstat (limited to 'indra/newview/app_settings/shaders/shader_hierarchy.txt')
-rw-r--r-- | indra/newview/app_settings/shaders/shader_hierarchy.txt | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/shader_hierarchy.txt b/indra/newview/app_settings/shaders/shader_hierarchy.txt index d8bbf69b38..8ef04d8e1f 100644 --- a/indra/newview/app_settings/shaders/shader_hierarchy.txt +++ b/indra/newview/app_settings/shaders/shader_hierarchy.txt @@ -1,3 +1,9 @@ +Class 3 is highest quality / lowest performance +Class 2 is medium quality / medium performance +Class 1 is lowest quality / highest performance + +Shaders WILL fall back to "lower" classes for functionality. + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avatar/avatarV.glsl - gAvatarProgram, gAvatarWaterProgram main() - avatar/avatarV.glsl @@ -7,7 +13,6 @@ avatar/avatarV.glsl - gAvatarProgram, gAvatarWaterProgram sumLights() - lighting/sumLightsV.glsl calcDirectionalLight() - lighting/lightFuncV.glsl calcPointLight() - lighting/lightFuncV.glsl - scaleDownLight() - windlight/atmosphericsHelpersV.glsl atmosAmbient() - windlight/atmosphericsHelpersV.glsl atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -28,7 +33,6 @@ avatar/eyeballV.glsl - gAvatarEyeballProgram atmosAmbient() - windlight/atmosphericsHelpersV.glsl atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl atmosGetDiffuseSunlightColor() - windlight/atmosphericsHelpersV.glsl - scaleDownLight() - windlight/atmosphericsHelpersV.glsl ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ avatar/eyeballF.glsl - gAvatarEyeballProgram main() - avatar/eyeballF.glsl @@ -53,7 +57,6 @@ environment/terrainV.glsl - gTerrainProgram, gTerrainWaterProgram sumLights() - lighting/sumLightsV.glsl calcDirectionalLight() - lighting/lightFuncV.glsl calcPointLight() - lighting/lightFuncV.glsl - scaleDownLight() - windlight/atmosphericsHelpersV.glsl atmosAmbient() - windlight/atmosphericsHelpersV.glsl atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -120,7 +123,6 @@ objects/shinyV.glsl - gObjectShinyProgram, gObjectShinyWaterProgram sumLights() - lighting/sumLightsV.glsl calcDirectionalLight() - lighting/lightFuncV.glsl calcPointLight() - lighting/lightFuncV.glsl - scaleDownLight() - windlight/atmosphericsHelpersV.glsl atmosAmbient() - windlight/atmosphericsHelpersV.glsl atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -143,7 +145,6 @@ objects/simpleV.glsl - gObjectSimpleProgram, gObjectSimpleWaterProgram sumLights() - lighting/sumLightsV.glsl calcDirectionalLight() - lighting/lightFuncV.glsl calcPointLight() - lighting/lightFuncV.glsl - scaleDownLight() - windlight/atmosphericsHelpersV.glsl atmosAmbient() - windlight/atmosphericsHelpersV.glsl atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |