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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 13:12:05 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 13:12:05 +0300
commita4b1c0330a6a8e43bf4c41c5b0c836bd1dee2268 (patch)
tree6d68d3e3f665d60fa946bd24a4b324b5e63339fb /indra/newview/app_settings/shaders/shader_hierarchy.txt
parenta8df6762ff88458916397b9707f6954b2714e14d (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merge branch 'master' into DRTVWR-482
# Conflicts: # indra/newview/app_settings/shaders/class1/objects/previewV.glsl # indra/newview/lldynamictexture.cpp # indra/newview/llfloatermodelpreview.cpp
Diffstat (limited to 'indra/newview/app_settings/shaders/shader_hierarchy.txt')
-rw-r--r--indra/newview/app_settings/shaders/shader_hierarchy.txt11
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/shader_hierarchy.txt b/indra/newview/app_settings/shaders/shader_hierarchy.txt
index d8bbf69b38..8ef04d8e1f 100644
--- a/indra/newview/app_settings/shaders/shader_hierarchy.txt
+++ b/indra/newview/app_settings/shaders/shader_hierarchy.txt
@@ -1,3 +1,9 @@
+Class 3 is highest quality / lowest performance
+Class 2 is medium quality / medium performance
+Class 1 is lowest quality / highest performance
+
+Shaders WILL fall back to "lower" classes for functionality.
+
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avatar/avatarV.glsl - gAvatarProgram, gAvatarWaterProgram
main() - avatar/avatarV.glsl
@@ -7,7 +13,6 @@ avatar/avatarV.glsl - gAvatarProgram, gAvatarWaterProgram
sumLights() - lighting/sumLightsV.glsl
calcDirectionalLight() - lighting/lightFuncV.glsl
calcPointLight() - lighting/lightFuncV.glsl
- scaleDownLight() - windlight/atmosphericsHelpersV.glsl
atmosAmbient() - windlight/atmosphericsHelpersV.glsl
atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -28,7 +33,6 @@ avatar/eyeballV.glsl - gAvatarEyeballProgram
atmosAmbient() - windlight/atmosphericsHelpersV.glsl
atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
atmosGetDiffuseSunlightColor() - windlight/atmosphericsHelpersV.glsl
- scaleDownLight() - windlight/atmosphericsHelpersV.glsl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
avatar/eyeballF.glsl - gAvatarEyeballProgram
main() - avatar/eyeballF.glsl
@@ -53,7 +57,6 @@ environment/terrainV.glsl - gTerrainProgram, gTerrainWaterProgram
sumLights() - lighting/sumLightsV.glsl
calcDirectionalLight() - lighting/lightFuncV.glsl
calcPointLight() - lighting/lightFuncV.glsl
- scaleDownLight() - windlight/atmosphericsHelpersV.glsl
atmosAmbient() - windlight/atmosphericsHelpersV.glsl
atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -120,7 +123,6 @@ objects/shinyV.glsl - gObjectShinyProgram, gObjectShinyWaterProgram
sumLights() - lighting/sumLightsV.glsl
calcDirectionalLight() - lighting/lightFuncV.glsl
calcPointLight() - lighting/lightFuncV.glsl
- scaleDownLight() - windlight/atmosphericsHelpersV.glsl
atmosAmbient() - windlight/atmosphericsHelpersV.glsl
atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -143,7 +145,6 @@ objects/simpleV.glsl - gObjectSimpleProgram, gObjectSimpleWaterProgram
sumLights() - lighting/sumLightsV.glsl
calcDirectionalLight() - lighting/lightFuncV.glsl
calcPointLight() - lighting/lightFuncV.glsl
- scaleDownLight() - windlight/atmosphericsHelpersV.glsl
atmosAmbient() - windlight/atmosphericsHelpersV.glsl
atmosAffectDirectionalLight() - windlight/atmosphericsHelpersV.glsl
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~