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author | Dave Parks <davep@lindenlab.com> | 2023-04-07 11:06:09 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-04-07 11:06:09 -0500 |
commit | de73cf7599e934441fe760f53163b0504c03adc7 (patch) | |
tree | 7141fdad76010ccf1cb1f79fa5b016eb806ce7d6 /indra/newview/app_settings/shaders/class3 | |
parent | 72a0408401e4fa8f22ec8a70584bf90e5f0ccc73 (diff) |
SL-19538 Remove clouds from irradiance maps and don't conflate max probe samples with max probe neighbors, and don't move manual probes after they are complete (removes flickering around Sponza).
Diffstat (limited to 'indra/newview/app_settings/shaders/class3')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl index e73e396b8e..e1b18935e8 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl @@ -134,7 +134,7 @@ void preProbeSample(vec3 pos) int neighborIdx = refIndex[i].y; if (neighborIdx != -1) { - int neighborCount = min(refIndex[i].z, REF_SAMPLE_COUNT-1); + int neighborCount = refIndex[i].z; int count = 0; while (count < neighborCount) |