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authorRunitaiLinden <davep@lindenlab.com>2023-06-01 20:15:35 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-06-01 20:15:35 -0500
commitb0540f8189d28da66c143c5de961deaba7a86f17 (patch)
treedf8645f8011328363cd3a37eb78625a4787f86fb /indra/newview/app_settings/shaders/class3
parent50ec54831de88926ca13c9a72d89006ceda6c355 (diff)
DRTVWR-559 Rebalance PBR against Blinn-Phong.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 53c5b1b801..409b46218b 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -203,7 +203,6 @@ void main()
calcDiffuseSpecular(baseColor.rgb, metallic, diffuseColor, specularColor);
vec3 v = -normalize(pos.xyz);
- color = vec3(1,0,1);
color = pbrBaseLight(diffuseColor, specularColor, metallic, v, norm.xyz, perceptualRoughness, light_dir, sunlit_linear, scol, radiance, irradiance, colorEmissive, ao, additive, atten);
if (do_atmospherics)