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authorRunitaiLinden <davep@lindenlab.com>2023-05-23 16:11:43 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-05-23 16:11:43 -0500
commit46e04fe273ce88c52c08a6417a01ec89bd4e89e9 (patch)
tree8ec17855a3c41670879537bbdbf00db6fe4c6172 /indra/newview/app_settings/shaders/class3
parent27e4b02b58a12825bc8a1faca885522b1b544cdb (diff)
DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on RenderReflectionProbeLevel for preferences (which works).
Diffstat (limited to 'indra/newview/app_settings/shaders/class3')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl3
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index 2f3efaa94a..3945e34d7a 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -25,9 +25,6 @@
#define FLT_MAX 3.402823466e+38
-#define REFMAP_COUNT 256
-#define REF_SAMPLE_COUNT 64 //maximum number of samples to consider
-
out vec4 frag_color;
uniform sampler2D diffuseRect;