diff options
author | Geenz Linden <geenz@lindenlab.com> | 2022-11-20 11:09:05 +0100 |
---|---|---|
committer | Geenz Linden <geenz@lindenlab.com> | 2022-11-20 11:09:05 +0100 |
commit | 34d3f94db6d2ab243f8ee63522e60cb1e22dedff (patch) | |
tree | 9d423242723553330eda21f6db5c8390d1340269 /indra/newview/app_settings/shaders/class3 | |
parent | ade79bc6f6b6269dbcb88f3dff2db6584d0c2f53 (diff) |
Fix for SSAO not behaving properly.
SL-18662
Diffstat (limited to 'indra/newview/app_settings/shaders/class3')
4 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl index 43327be49f..7d8f9c218d 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl @@ -133,7 +133,7 @@ void main() else { - float noise = texture2D(noiseMap, tc/128.0).b; + float noise = texture2D(noiseMap, tc).b; diffuse = srgb_to_linear(diffuse); spec.rgb = srgb_to_linear(spec.rgb); diff --git a/indra/newview/app_settings/shaders/class3/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/multiSpotLightF.glsl index 4a172f7a10..5ed8a75e0e 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/multiSpotLightF.glsl @@ -187,7 +187,7 @@ void main() diffuse = srgb_to_linear(diffuse); spec.rgb = srgb_to_linear(spec.rgb); - float noise = texture2D(noiseMap, tc/128.0).b; + float noise = texture2D(noiseMap, tc).b; if (proj_tc.z > 0.0 && proj_tc.x < 1.0 && proj_tc.y < 1.0 && diff --git a/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl index 0c8baab14f..d9cbae45a6 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl @@ -126,7 +126,7 @@ void main() diffuse = srgb_to_linear(diffuse); spec.rgb = srgb_to_linear(spec.rgb); - float noise = texture2D(noiseMap, tc/128.0).b; + float noise = texture2D(noiseMap, tc).b; float lit = nl * dist_atten * noise; final_color = color.rgb*lit*diffuse; diff --git a/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl index 8618159313..3d8b95b882 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/spotLightF.glsl @@ -193,7 +193,7 @@ void main() diffuse = srgb_to_linear(diffuse); spec.rgb = srgb_to_linear(spec.rgb); - float noise = texture2D(noiseMap, tc/128.0).b; + float noise = texture2D(noiseMap, tc).b; if (proj_tc.z > 0.0 && proj_tc.x < 1.0 && proj_tc.y < 1.0 && |