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authorDave Parks <davep@lindenlab.com>2023-03-02 18:36:57 -0600
committerDave Parks <davep@lindenlab.com>2023-03-02 18:36:57 -0600
commit7139444461aae953a263a60f1a093070cc870225 (patch)
tree8370d8c9c24830c81fcf834be19c95726d0524cd /indra/newview/app_settings/shaders/class3/environment
parentbc7856098f70371dd392c74689df267cce819aa7 (diff)
SL-19281 Post review cleanup.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment')
-rw-r--r--indra/newview/app_settings/shaders/class3/environment/waterF.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl
index 991079e77a..7524567f6b 100644
--- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl
@@ -222,7 +222,9 @@ void main()
vec4 fb = applyWaterFogViewLinear(viewVec*2048.0, vec4(1.0), sunlit_linear);
#endif
+ // fudge sample on other side of water to be a tad darker
fb.rgb *= 0.75;
+
float metallic = 0.0;
float perceptualRoughness = 0.05;
float gloss = 1.0 - perceptualRoughness;