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authorRunitaiLinden <davep@lindenlab.com>2023-09-06 10:31:03 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-09-06 10:31:03 -0500
commit43cd4e84bc01abcf2820b9557abe761fbf5e8432 (patch)
tree1306bd620a37f951611a8c36837788e267065ec8 /indra/newview/app_settings/shaders/class3/environment
parent75a0719ff59118c0a5c6713e952cab4d0640a7d5 (diff)
SL-19842 WIP -- Change how probe ambiance mixes with sky ambient.
Diffstat (limited to 'indra/newview/app_settings/shaders/class3/environment')
-rw-r--r--indra/newview/app_settings/shaders/class3/environment/waterF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl
index 8fee259933..4f79dd1ac5 100644
--- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl
@@ -124,7 +124,7 @@ vec3 transform_normal(vec3 vNt)
}
void sampleReflectionProbesWater(inout vec3 ambenv, inout vec3 glossenv,
- vec2 tc, vec3 pos, vec3 norm, float glossiness);
+ vec2 tc, vec3 pos, vec3 norm, float glossiness, vec3 amblit_linear);
vec3 getPositionWithNDC(vec3 ndc);
@@ -237,7 +237,7 @@ void main()
vec3 irradiance = vec3(0);
vec3 radiance = vec3(0);
- sampleReflectionProbesWater(irradiance, radiance, distort2, pos.xyz, wave_ibl.xyz, gloss);
+ sampleReflectionProbesWater(irradiance, radiance, distort2, pos.xyz, wave_ibl.xyz, gloss, amblit);
irradiance = vec3(0);